73 lines
1.9 KiB
Go
73 lines
1.9 KiB
Go
package structs
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import (
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"fmt"
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"io"
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"sync"
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)
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// StreamingRpcHeader is the first struct serialized after entering the
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// streaming RPC mode. The header is used to dispatch to the correct method.
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type StreamingRpcHeader struct {
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// Method is the name of the method to invoke.
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Method string
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}
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// StreamingRpcAck is used to acknowledge receiving the StreamingRpcHeader and
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// routing to the requirested handler.
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type StreamingRpcAck struct {
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// Error is used to return whether an error occurred establishing the
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// streaming RPC. This error occurs before entering the RPC handler.
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Error string
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}
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// StreamingRpcHandler defines the handler for a streaming RPC.
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type StreamingRpcHandler func(conn io.ReadWriteCloser)
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// StreamingRpcRegistery is used to add and retrieve handlers
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type StreamingRpcRegistery struct {
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registry map[string]StreamingRpcHandler
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}
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// NewStreamingRpcRegistery creates a new registry. All registrations of
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// handlers should be done before retrieving handlers.
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func NewStreamingRpcRegistery() *StreamingRpcRegistery {
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return &StreamingRpcRegistery{
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registry: make(map[string]StreamingRpcHandler),
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}
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}
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// Register registers a new handler for the given method name
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func (s *StreamingRpcRegistery) Register(method string, handler StreamingRpcHandler) {
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s.registry[method] = handler
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}
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// GetHandler returns a handler for the given method or an error if it doesn't exist.
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func (s *StreamingRpcRegistery) GetHandler(method string) (StreamingRpcHandler, error) {
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h, ok := s.registry[method]
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if !ok {
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return nil, fmt.Errorf("%s: %q", ErrUnknownMethod, method)
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}
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return h, nil
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}
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// Bridge is used to just link two connections together and copy traffic
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func Bridge(a, b io.ReadWriteCloser) {
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wg := sync.WaitGroup{}
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wg.Add(2)
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go func() {
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defer wg.Done()
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io.Copy(a, b)
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a.Close()
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b.Close()
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}()
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go func() {
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defer wg.Done()
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io.Copy(b, a)
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a.Close()
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b.Close()
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}()
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wg.Wait()
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}
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