891 lines
30 KiB
Go
891 lines
30 KiB
Go
package scheduler
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import (
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"fmt"
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"time"
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"sort"
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log "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/helper"
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"github.com/hashicorp/nomad/helper/uuid"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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const (
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// batchedFailedAllocWindowSize is the window size used
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// to batch up failed allocations before creating an eval
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batchedFailedAllocWindowSize = 5 * time.Second
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// rescheduleWindowSize is the window size relative to
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// current time within which reschedulable allocations are placed.
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// This helps protect against small clock drifts between servers
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rescheduleWindowSize = 1 * time.Second
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)
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// allocUpdateType takes an existing allocation and a new job definition and
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// returns whether the allocation can ignore the change, requires a destructive
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// update, or can be inplace updated. If it can be inplace updated, an updated
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// allocation that has the new resources and alloc metrics attached will be
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// returned.
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type allocUpdateType func(existing *structs.Allocation, newJob *structs.Job,
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newTG *structs.TaskGroup) (ignore, destructive bool, updated *structs.Allocation)
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// allocReconciler is used to determine the set of allocations that require
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// placement, inplace updating or stopping given the job specification and
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// existing cluster state. The reconciler should only be used for batch and
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// service jobs.
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type allocReconciler struct {
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// logger is used to log debug information. Logging should be kept at a
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// minimal here
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logger log.Logger
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// canInplace is used to check if the allocation can be inplace upgraded
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allocUpdateFn allocUpdateType
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// batch marks whether the job is a batch job
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batch bool
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// job is the job being operated on, it may be nil if the job is being
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// stopped via a purge
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job *structs.Job
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// jobID is the ID of the job being operated on. The job may be nil if it is
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// being stopped so we require this separately.
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jobID string
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// oldDeployment is the last deployment for the job
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oldDeployment *structs.Deployment
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// deployment is the current deployment for the job
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deployment *structs.Deployment
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// deploymentPaused marks whether the deployment is paused
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deploymentPaused bool
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// deploymentFailed marks whether the deployment is failed
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deploymentFailed bool
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// taintedNodes contains a map of nodes that are tainted
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taintedNodes map[string]*structs.Node
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// existingAllocs is non-terminal existing allocations
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existingAllocs []*structs.Allocation
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// evalID is the ID of the evaluation that triggered the reconciler
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evalID string
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// now is the time used when determining rescheduling eligibility
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// defaults to time.Now, and overidden in unit tests
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now time.Time
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// result is the results of the reconcile. During computation it can be
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// used to store intermediate state
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result *reconcileResults
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}
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// reconcileResults contains the results of the reconciliation and should be
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// applied by the scheduler.
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type reconcileResults struct {
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// deployment is the deployment that should be created or updated as a
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// result of scheduling
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deployment *structs.Deployment
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// deploymentUpdates contains a set of deployment updates that should be
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// applied as a result of scheduling
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deploymentUpdates []*structs.DeploymentStatusUpdate
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// place is the set of allocations to place by the scheduler
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place []allocPlaceResult
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// destructiveUpdate is the set of allocations to apply a destructive update to
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destructiveUpdate []allocDestructiveResult
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// inplaceUpdate is the set of allocations to apply an inplace update to
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inplaceUpdate []*structs.Allocation
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// stop is the set of allocations to stop
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stop []allocStopResult
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// attributeUpdates are updates to the allocation that are not from a
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// jobspec change.
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attributeUpdates map[string]*structs.Allocation
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// desiredTGUpdates captures the desired set of changes to make for each
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// task group.
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desiredTGUpdates map[string]*structs.DesiredUpdates
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// desiredFollowupEvals is the map of follow up evaluations to create per task group
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// This is used to create a delayed evaluation for rescheduling failed allocations.
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desiredFollowupEvals map[string][]*structs.Evaluation
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}
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// delayedRescheduleInfo contains the allocation id and a time when its eligible to be rescheduled.
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// this is used to create follow up evaluations
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type delayedRescheduleInfo struct {
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// allocID is the ID of the allocation eligible to be rescheduled
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allocID string
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// rescheduleTime is the time to use in the delayed evaluation
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rescheduleTime time.Time
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}
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func (r *reconcileResults) GoString() string {
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base := fmt.Sprintf("Total changes: (place %d) (destructive %d) (inplace %d) (stop %d)",
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len(r.place), len(r.destructiveUpdate), len(r.inplaceUpdate), len(r.stop))
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if r.deployment != nil {
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base += fmt.Sprintf("\nCreated Deployment: %q", r.deployment.ID)
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}
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for _, u := range r.deploymentUpdates {
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base += fmt.Sprintf("\nDeployment Update for ID %q: Status %q; Description %q",
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u.DeploymentID, u.Status, u.StatusDescription)
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}
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for tg, u := range r.desiredTGUpdates {
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base += fmt.Sprintf("\nDesired Changes for %q: %#v", tg, u)
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}
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return base
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}
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// Changes returns the number of total changes
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func (r *reconcileResults) Changes() int {
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return len(r.place) + len(r.inplaceUpdate) + len(r.stop)
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}
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// NewAllocReconciler creates a new reconciler that should be used to determine
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// the changes required to bring the cluster state inline with the declared jobspec
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func NewAllocReconciler(logger log.Logger, allocUpdateFn allocUpdateType, batch bool,
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jobID string, job *structs.Job, deployment *structs.Deployment,
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existingAllocs []*structs.Allocation, taintedNodes map[string]*structs.Node, evalID string) *allocReconciler {
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return &allocReconciler{
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logger: logger.Named("reconciler"),
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allocUpdateFn: allocUpdateFn,
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batch: batch,
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jobID: jobID,
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job: job,
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deployment: deployment.Copy(),
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existingAllocs: existingAllocs,
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taintedNodes: taintedNodes,
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evalID: evalID,
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now: time.Now(),
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result: &reconcileResults{
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desiredTGUpdates: make(map[string]*structs.DesiredUpdates),
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desiredFollowupEvals: make(map[string][]*structs.Evaluation),
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},
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}
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}
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// Compute reconciles the existing cluster state and returns the set of changes
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// required to converge the job spec and state
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func (a *allocReconciler) Compute() *reconcileResults {
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// Create the allocation matrix
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m := newAllocMatrix(a.job, a.existingAllocs)
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// Handle stopping unneeded deployments
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a.cancelDeployments()
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// If we are just stopping a job we do not need to do anything more than
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// stopping all running allocs
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if a.job.Stopped() {
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a.handleStop(m)
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return a.result
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}
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// Detect if the deployment is paused
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if a.deployment != nil {
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a.deploymentPaused = a.deployment.Status == structs.DeploymentStatusPaused
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a.deploymentFailed = a.deployment.Status == structs.DeploymentStatusFailed
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}
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// Reconcile each group
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complete := true
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for group, as := range m {
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groupComplete := a.computeGroup(group, as)
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complete = complete && groupComplete
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}
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// Mark the deployment as complete if possible
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if a.deployment != nil && complete {
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a.result.deploymentUpdates = append(a.result.deploymentUpdates, &structs.DeploymentStatusUpdate{
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DeploymentID: a.deployment.ID,
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Status: structs.DeploymentStatusSuccessful,
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StatusDescription: structs.DeploymentStatusDescriptionSuccessful,
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})
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}
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// Set the description of a created deployment
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if d := a.result.deployment; d != nil {
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if d.RequiresPromotion() {
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if d.HasAutoPromote() {
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d.StatusDescription = structs.DeploymentStatusDescriptionRunningAutoPromotion
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} else {
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d.StatusDescription = structs.DeploymentStatusDescriptionRunningNeedsPromotion
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}
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}
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}
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return a.result
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}
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// cancelDeployments cancels any deployment that is not needed
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func (a *allocReconciler) cancelDeployments() {
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// If the job is stopped and there is a non-terminal deployment, cancel it
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if a.job.Stopped() {
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if a.deployment != nil && a.deployment.Active() {
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a.result.deploymentUpdates = append(a.result.deploymentUpdates, &structs.DeploymentStatusUpdate{
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DeploymentID: a.deployment.ID,
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Status: structs.DeploymentStatusCancelled,
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StatusDescription: structs.DeploymentStatusDescriptionStoppedJob,
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})
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}
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// Nothing else to do
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a.oldDeployment = a.deployment
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a.deployment = nil
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return
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}
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d := a.deployment
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if d == nil {
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return
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}
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// Check if the deployment is active and referencing an older job and cancel it
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if d.JobCreateIndex != a.job.CreateIndex || d.JobVersion != a.job.Version {
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if d.Active() {
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a.result.deploymentUpdates = append(a.result.deploymentUpdates, &structs.DeploymentStatusUpdate{
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DeploymentID: a.deployment.ID,
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Status: structs.DeploymentStatusCancelled,
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StatusDescription: structs.DeploymentStatusDescriptionNewerJob,
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})
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}
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a.oldDeployment = d
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a.deployment = nil
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}
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// Clear it as the current deployment if it is successful
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if d.Status == structs.DeploymentStatusSuccessful {
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a.oldDeployment = d
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a.deployment = nil
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}
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}
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// handleStop marks all allocations to be stopped, handling the lost case
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func (a *allocReconciler) handleStop(m allocMatrix) {
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for group, as := range m {
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as = filterByTerminal(as)
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untainted, migrate, lost := as.filterByTainted(a.taintedNodes)
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a.markStop(untainted, "", allocNotNeeded)
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a.markStop(migrate, "", allocNotNeeded)
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a.markStop(lost, structs.AllocClientStatusLost, allocLost)
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desiredChanges := new(structs.DesiredUpdates)
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desiredChanges.Stop = uint64(len(as))
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a.result.desiredTGUpdates[group] = desiredChanges
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}
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}
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// markStop is a helper for marking a set of allocation for stop with a
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// particular client status and description.
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func (a *allocReconciler) markStop(allocs allocSet, clientStatus, statusDescription string) {
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for _, alloc := range allocs {
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a.result.stop = append(a.result.stop, allocStopResult{
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alloc: alloc,
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clientStatus: clientStatus,
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statusDescription: statusDescription,
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})
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}
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}
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// computeGroup reconciles state for a particular task group. It returns whether
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// the deployment it is for is complete with regards to the task group.
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func (a *allocReconciler) computeGroup(group string, all allocSet) bool {
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// Create the desired update object for the group
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desiredChanges := new(structs.DesiredUpdates)
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a.result.desiredTGUpdates[group] = desiredChanges
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// Get the task group. The task group may be nil if the job was updates such
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// that the task group no longer exists
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tg := a.job.LookupTaskGroup(group)
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// If the task group is nil, then the task group has been removed so all we
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// need to do is stop everything
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if tg == nil {
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untainted, migrate, lost := all.filterByTainted(a.taintedNodes)
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a.markStop(untainted, "", allocNotNeeded)
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a.markStop(migrate, "", allocNotNeeded)
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a.markStop(lost, structs.AllocClientStatusLost, allocLost)
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desiredChanges.Stop = uint64(len(untainted) + len(migrate) + len(lost))
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return true
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}
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// Get the deployment state for the group
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var dstate *structs.DeploymentState
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existingDeployment := false
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if a.deployment != nil {
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dstate, existingDeployment = a.deployment.TaskGroups[group]
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}
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if !existingDeployment {
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dstate = &structs.DeploymentState{}
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if tg.Update != nil {
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dstate.AutoRevert = tg.Update.AutoRevert
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dstate.AutoPromote = tg.Update.AutoPromote
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dstate.ProgressDeadline = tg.Update.ProgressDeadline
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}
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}
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// Filter allocations that do not need to be considered because they are
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// from an older job version and are terminal.
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all, ignore := a.filterOldTerminalAllocs(all)
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desiredChanges.Ignore += uint64(len(ignore))
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// canaries is the set of canaries for the current deployment and all is all
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// allocs including the canaries
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canaries, all := a.handleGroupCanaries(all, desiredChanges)
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// Determine what set of allocations are on tainted nodes
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untainted, migrate, lost := all.filterByTainted(a.taintedNodes)
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// Determine what set of terminal allocations need to be rescheduled
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untainted, rescheduleNow, rescheduleLater := untainted.filterByRescheduleable(a.batch, a.now, a.evalID, a.deployment)
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// Create batched follow up evaluations for allocations that are
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// reschedulable later and mark the allocations for in place updating
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a.handleDelayedReschedules(rescheduleLater, all, tg.Name)
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// Create a structure for choosing names. Seed with the taken names which is
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// the union of untainted and migrating nodes (includes canaries)
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nameIndex := newAllocNameIndex(a.jobID, group, tg.Count, untainted.union(migrate, rescheduleNow))
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// Stop any unneeded allocations and update the untainted set to not
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// included stopped allocations.
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canaryState := dstate != nil && dstate.DesiredCanaries != 0 && !dstate.Promoted
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stop := a.computeStop(tg, nameIndex, untainted, migrate, lost, canaries, canaryState)
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desiredChanges.Stop += uint64(len(stop))
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untainted = untainted.difference(stop)
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// Do inplace upgrades where possible and capture the set of upgrades that
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// need to be done destructively.
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ignore, inplace, destructive := a.computeUpdates(tg, untainted)
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desiredChanges.Ignore += uint64(len(ignore))
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desiredChanges.InPlaceUpdate += uint64(len(inplace))
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if !existingDeployment {
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dstate.DesiredTotal += len(destructive) + len(inplace)
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}
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// Remove the canaries now that we have handled rescheduling so that we do
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// not consider them when making placement decisions.
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if canaryState {
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untainted = untainted.difference(canaries)
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}
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// The fact that we have destructive updates and have less canaries than is
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// desired means we need to create canaries
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numDestructive := len(destructive)
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strategy := tg.Update
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canariesPromoted := dstate != nil && dstate.Promoted
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requireCanary := numDestructive != 0 && strategy != nil && len(canaries) < strategy.Canary && !canariesPromoted
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if requireCanary && !a.deploymentPaused && !a.deploymentFailed {
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number := strategy.Canary - len(canaries)
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desiredChanges.Canary += uint64(number)
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if !existingDeployment {
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dstate.DesiredCanaries = strategy.Canary
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}
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for _, name := range nameIndex.NextCanaries(uint(number), canaries, destructive) {
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a.result.place = append(a.result.place, allocPlaceResult{
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name: name,
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canary: true,
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taskGroup: tg,
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})
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}
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}
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// Determine how many we can place
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canaryState = dstate != nil && dstate.DesiredCanaries != 0 && !dstate.Promoted
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limit := a.computeLimit(tg, untainted, destructive, migrate, canaryState)
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// Place if:
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// * The deployment is not paused or failed
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// * Not placing any canaries
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// * If there are any canaries that they have been promoted
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place := a.computePlacements(tg, nameIndex, untainted, migrate, rescheduleNow)
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if !existingDeployment {
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dstate.DesiredTotal += len(place)
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}
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// deploymentPlaceReady tracks whether the deployment is in a state where
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// placements can be made without any other consideration.
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deploymentPlaceReady := !a.deploymentPaused && !a.deploymentFailed && !canaryState
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if deploymentPlaceReady {
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desiredChanges.Place += uint64(len(place))
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for _, p := range place {
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a.result.place = append(a.result.place, p)
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}
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min := helper.IntMin(len(place), limit)
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limit -= min
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} else if !deploymentPlaceReady {
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// We do not want to place additional allocations but in the case we
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// have lost allocations or allocations that require rescheduling now,
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// we do so regardless to avoid odd user experiences.
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if len(lost) != 0 {
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allowed := helper.IntMin(len(lost), len(place))
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desiredChanges.Place += uint64(allowed)
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for _, p := range place[:allowed] {
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a.result.place = append(a.result.place, p)
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}
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}
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// Handle rescheduling of failed allocations even if the deployment is
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// failed. We do not reschedule if the allocation is part of the failed
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// deployment.
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if now := len(rescheduleNow); now != 0 {
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for _, p := range place {
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prev := p.PreviousAllocation()
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if p.IsRescheduling() && !(a.deploymentFailed && prev != nil && a.deployment.ID == prev.DeploymentID) {
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a.result.place = append(a.result.place, p)
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desiredChanges.Place++
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}
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}
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}
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}
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if deploymentPlaceReady {
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// Do all destructive updates
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min := helper.IntMin(len(destructive), limit)
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desiredChanges.DestructiveUpdate += uint64(min)
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desiredChanges.Ignore += uint64(len(destructive) - min)
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for _, alloc := range destructive.nameOrder()[:min] {
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a.result.destructiveUpdate = append(a.result.destructiveUpdate, allocDestructiveResult{
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placeName: alloc.Name,
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placeTaskGroup: tg,
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stopAlloc: alloc,
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stopStatusDescription: allocUpdating,
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})
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}
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} else {
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desiredChanges.Ignore += uint64(len(destructive))
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}
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// Migrate all the allocations
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desiredChanges.Migrate += uint64(len(migrate))
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for _, alloc := range migrate.nameOrder() {
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a.result.stop = append(a.result.stop, allocStopResult{
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alloc: alloc,
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statusDescription: allocMigrating,
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})
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a.result.place = append(a.result.place, allocPlaceResult{
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name: alloc.Name,
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canary: false,
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taskGroup: tg,
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previousAlloc: alloc,
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})
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}
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// Create new deployment if:
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// 1. Updating a job specification
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// 2. No running allocations (first time running a job)
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updatingSpec := len(destructive) != 0 || len(a.result.inplaceUpdate) != 0
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hadRunning := false
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for _, alloc := range all {
|
|
if alloc.Job.Version == a.job.Version && alloc.Job.CreateIndex == a.job.CreateIndex {
|
|
hadRunning = true
|
|
break
|
|
}
|
|
}
|
|
|
|
// Create a new deployment if necessary
|
|
if !existingDeployment && strategy != nil && dstate.DesiredTotal != 0 && (!hadRunning || updatingSpec) {
|
|
// A previous group may have made the deployment already
|
|
if a.deployment == nil {
|
|
a.deployment = structs.NewDeployment(a.job)
|
|
a.result.deployment = a.deployment
|
|
}
|
|
|
|
// Attach the groups deployment state to the deployment
|
|
a.deployment.TaskGroups[group] = dstate
|
|
}
|
|
|
|
// deploymentComplete is whether the deployment is complete which largely
|
|
// means that no placements were made or desired to be made
|
|
deploymentComplete := len(destructive)+len(inplace)+len(place)+len(migrate)+len(rescheduleNow)+len(rescheduleLater) == 0 && !requireCanary
|
|
|
|
// Final check to see if the deployment is complete is to ensure everything
|
|
// is healthy
|
|
if deploymentComplete && a.deployment != nil {
|
|
if dstate, ok := a.deployment.TaskGroups[group]; ok {
|
|
if dstate.HealthyAllocs < helper.IntMax(dstate.DesiredTotal, dstate.DesiredCanaries) || // Make sure we have enough healthy allocs
|
|
(dstate.DesiredCanaries > 0 && !dstate.Promoted) { // Make sure we are promoted if we have canaries
|
|
deploymentComplete = false
|
|
}
|
|
}
|
|
}
|
|
|
|
return deploymentComplete
|
|
}
|
|
|
|
// filterOldTerminalAllocs filters allocations that should be ignored since they
|
|
// are allocations that are terminal from a previous job version.
|
|
func (a *allocReconciler) filterOldTerminalAllocs(all allocSet) (filtered, ignore allocSet) {
|
|
if !a.batch {
|
|
return all, nil
|
|
}
|
|
|
|
filtered = filtered.union(all)
|
|
ignored := make(map[string]*structs.Allocation)
|
|
|
|
// Ignore terminal batch jobs from older versions
|
|
for id, alloc := range filtered {
|
|
older := alloc.Job.Version < a.job.Version || alloc.Job.CreateIndex < a.job.CreateIndex
|
|
if older && alloc.TerminalStatus() {
|
|
delete(filtered, id)
|
|
ignored[id] = alloc
|
|
}
|
|
}
|
|
|
|
return filtered, ignored
|
|
}
|
|
|
|
// handleGroupCanaries handles the canaries for the group by stopping the
|
|
// unneeded ones and returning the current set of canaries and the updated total
|
|
// set of allocs for the group
|
|
func (a *allocReconciler) handleGroupCanaries(all allocSet, desiredChanges *structs.DesiredUpdates) (canaries, newAll allocSet) {
|
|
// Stop any canary from an older deployment or from a failed one
|
|
var stop []string
|
|
|
|
// Cancel any non-promoted canaries from the older deployment
|
|
if a.oldDeployment != nil {
|
|
for _, s := range a.oldDeployment.TaskGroups {
|
|
if !s.Promoted {
|
|
stop = append(stop, s.PlacedCanaries...)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Cancel any non-promoted canaries from a failed deployment
|
|
if a.deployment != nil && a.deployment.Status == structs.DeploymentStatusFailed {
|
|
for _, s := range a.deployment.TaskGroups {
|
|
if !s.Promoted {
|
|
stop = append(stop, s.PlacedCanaries...)
|
|
}
|
|
}
|
|
}
|
|
|
|
// stopSet is the allocSet that contains the canaries we desire to stop from
|
|
// above.
|
|
stopSet := all.fromKeys(stop)
|
|
a.markStop(stopSet, "", allocNotNeeded)
|
|
desiredChanges.Stop += uint64(len(stopSet))
|
|
all = all.difference(stopSet)
|
|
|
|
// Capture our current set of canaries and handle any migrations that are
|
|
// needed by just stopping them.
|
|
if a.deployment != nil {
|
|
var canaryIDs []string
|
|
for _, s := range a.deployment.TaskGroups {
|
|
canaryIDs = append(canaryIDs, s.PlacedCanaries...)
|
|
}
|
|
|
|
canaries = all.fromKeys(canaryIDs)
|
|
untainted, migrate, lost := canaries.filterByTainted(a.taintedNodes)
|
|
a.markStop(migrate, "", allocMigrating)
|
|
a.markStop(lost, structs.AllocClientStatusLost, allocLost)
|
|
|
|
canaries = untainted
|
|
all = all.difference(migrate, lost)
|
|
}
|
|
|
|
return canaries, all
|
|
}
|
|
|
|
// computeLimit returns the placement limit for a particular group. The inputs
|
|
// are the group definition, the untainted, destructive, and migrate allocation
|
|
// set and whether we are in a canary state.
|
|
func (a *allocReconciler) computeLimit(group *structs.TaskGroup, untainted, destructive, migrate allocSet, canaryState bool) int {
|
|
// If there is no update strategy or deployment for the group we can deploy
|
|
// as many as the group has
|
|
if group.Update == nil || len(destructive)+len(migrate) == 0 {
|
|
return group.Count
|
|
} else if a.deploymentPaused || a.deploymentFailed {
|
|
// If the deployment is paused or failed, do not create anything else
|
|
return 0
|
|
}
|
|
|
|
// If we have canaries and they have not been promoted the limit is 0
|
|
if canaryState {
|
|
return 0
|
|
}
|
|
|
|
// If we have been promoted or there are no canaries, the limit is the
|
|
// configured MaxParallel minus any outstanding non-healthy alloc for the
|
|
// deployment
|
|
limit := group.Update.MaxParallel
|
|
if a.deployment != nil {
|
|
partOf, _ := untainted.filterByDeployment(a.deployment.ID)
|
|
for _, alloc := range partOf {
|
|
// An unhealthy allocation means nothing else should be happen.
|
|
if alloc.DeploymentStatus.IsUnhealthy() {
|
|
return 0
|
|
}
|
|
|
|
if !alloc.DeploymentStatus.IsHealthy() {
|
|
limit--
|
|
}
|
|
}
|
|
}
|
|
|
|
// The limit can be less than zero in the case that the job was changed such
|
|
// that it required destructive changes and the count was scaled up.
|
|
if limit < 0 {
|
|
return 0
|
|
}
|
|
|
|
return limit
|
|
}
|
|
|
|
// computePlacement returns the set of allocations to place given the group
|
|
// definition, the set of untainted, migrating and reschedule allocations for the group.
|
|
func (a *allocReconciler) computePlacements(group *structs.TaskGroup,
|
|
nameIndex *allocNameIndex, untainted, migrate allocSet, reschedule allocSet) []allocPlaceResult {
|
|
|
|
// Add rescheduled placement results
|
|
var place []allocPlaceResult
|
|
for _, alloc := range reschedule {
|
|
place = append(place, allocPlaceResult{
|
|
name: alloc.Name,
|
|
taskGroup: group,
|
|
previousAlloc: alloc,
|
|
reschedule: true,
|
|
canary: alloc.DeploymentStatus.IsCanary(),
|
|
})
|
|
}
|
|
|
|
// Hot path the nothing to do case
|
|
existing := len(untainted) + len(migrate) + len(reschedule)
|
|
if existing >= group.Count {
|
|
return place
|
|
}
|
|
|
|
// Add remaining placement results
|
|
if existing < group.Count {
|
|
for _, name := range nameIndex.Next(uint(group.Count - existing)) {
|
|
place = append(place, allocPlaceResult{
|
|
name: name,
|
|
taskGroup: group,
|
|
})
|
|
}
|
|
}
|
|
|
|
return place
|
|
}
|
|
|
|
// computeStop returns the set of allocations that are marked for stopping given
|
|
// the group definition, the set of allocations in various states and whether we
|
|
// are canarying.
|
|
func (a *allocReconciler) computeStop(group *structs.TaskGroup, nameIndex *allocNameIndex,
|
|
untainted, migrate, lost, canaries allocSet, canaryState bool) allocSet {
|
|
|
|
// Mark all lost allocations for stop. Previous allocation doesn't matter
|
|
// here since it is on a lost node
|
|
var stop allocSet
|
|
stop = stop.union(lost)
|
|
a.markStop(lost, structs.AllocClientStatusLost, allocLost)
|
|
|
|
// If we are still deploying or creating canaries, don't stop them
|
|
if canaryState {
|
|
untainted = untainted.difference(canaries)
|
|
}
|
|
|
|
// Hot path the nothing to do case
|
|
remove := len(untainted) + len(migrate) - group.Count
|
|
if remove <= 0 {
|
|
return stop
|
|
}
|
|
|
|
// Filter out any terminal allocations from the untainted set
|
|
// This is so that we don't try to mark them as stopped redundantly
|
|
untainted = filterByTerminal(untainted)
|
|
|
|
// Prefer stopping any alloc that has the same name as the canaries if we
|
|
// are promoted
|
|
if !canaryState && len(canaries) != 0 {
|
|
canaryNames := canaries.nameSet()
|
|
for id, alloc := range untainted.difference(canaries) {
|
|
if _, match := canaryNames[alloc.Name]; match {
|
|
stop[id] = alloc
|
|
a.result.stop = append(a.result.stop, allocStopResult{
|
|
alloc: alloc,
|
|
statusDescription: allocNotNeeded,
|
|
})
|
|
delete(untainted, id)
|
|
|
|
remove--
|
|
if remove == 0 {
|
|
return stop
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Prefer selecting from the migrating set before stopping existing allocs
|
|
if len(migrate) != 0 {
|
|
mNames := newAllocNameIndex(a.jobID, group.Name, group.Count, migrate)
|
|
removeNames := mNames.Highest(uint(remove))
|
|
for id, alloc := range migrate {
|
|
if _, match := removeNames[alloc.Name]; !match {
|
|
continue
|
|
}
|
|
a.result.stop = append(a.result.stop, allocStopResult{
|
|
alloc: alloc,
|
|
statusDescription: allocNotNeeded,
|
|
})
|
|
delete(migrate, id)
|
|
stop[id] = alloc
|
|
nameIndex.UnsetIndex(alloc.Index())
|
|
|
|
remove--
|
|
if remove == 0 {
|
|
return stop
|
|
}
|
|
}
|
|
}
|
|
|
|
// Select the allocs with the highest count to remove
|
|
removeNames := nameIndex.Highest(uint(remove))
|
|
for id, alloc := range untainted {
|
|
if _, ok := removeNames[alloc.Name]; ok {
|
|
stop[id] = alloc
|
|
a.result.stop = append(a.result.stop, allocStopResult{
|
|
alloc: alloc,
|
|
statusDescription: allocNotNeeded,
|
|
})
|
|
delete(untainted, id)
|
|
|
|
remove--
|
|
if remove == 0 {
|
|
return stop
|
|
}
|
|
}
|
|
}
|
|
|
|
// It is possible that we didn't stop as many as we should have if there
|
|
// were allocations with duplicate names.
|
|
for id, alloc := range untainted {
|
|
stop[id] = alloc
|
|
a.result.stop = append(a.result.stop, allocStopResult{
|
|
alloc: alloc,
|
|
statusDescription: allocNotNeeded,
|
|
})
|
|
delete(untainted, id)
|
|
|
|
remove--
|
|
if remove == 0 {
|
|
return stop
|
|
}
|
|
}
|
|
|
|
return stop
|
|
}
|
|
|
|
// computeUpdates determines which allocations for the passed group require
|
|
// updates. Three groups are returned:
|
|
// 1. Those that require no upgrades
|
|
// 2. Those that can be upgraded in-place. These are added to the results
|
|
// automatically since the function contains the correct state to do so,
|
|
// 3. Those that require destructive updates
|
|
func (a *allocReconciler) computeUpdates(group *structs.TaskGroup, untainted allocSet) (ignore, inplace, destructive allocSet) {
|
|
// Determine the set of allocations that need to be updated
|
|
ignore = make(map[string]*structs.Allocation)
|
|
inplace = make(map[string]*structs.Allocation)
|
|
destructive = make(map[string]*structs.Allocation)
|
|
|
|
for _, alloc := range untainted {
|
|
ignoreChange, destructiveChange, inplaceAlloc := a.allocUpdateFn(alloc, a.job, group)
|
|
if ignoreChange {
|
|
ignore[alloc.ID] = alloc
|
|
} else if destructiveChange {
|
|
destructive[alloc.ID] = alloc
|
|
} else {
|
|
inplace[alloc.ID] = alloc
|
|
a.result.inplaceUpdate = append(a.result.inplaceUpdate, inplaceAlloc)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// handleDelayedReschedules creates batched followup evaluations with the WaitUntil field set
|
|
// for allocations that are eligible to be rescheduled later
|
|
func (a *allocReconciler) handleDelayedReschedules(rescheduleLater []*delayedRescheduleInfo, all allocSet, tgName string) {
|
|
if len(rescheduleLater) == 0 {
|
|
return
|
|
}
|
|
|
|
// Sort by time
|
|
sort.Slice(rescheduleLater, func(i, j int) bool {
|
|
return rescheduleLater[i].rescheduleTime.Before(rescheduleLater[j].rescheduleTime)
|
|
})
|
|
|
|
var evals []*structs.Evaluation
|
|
nextReschedTime := rescheduleLater[0].rescheduleTime
|
|
allocIDToFollowupEvalID := make(map[string]string, len(rescheduleLater))
|
|
|
|
// Create a new eval for the first batch
|
|
eval := &structs.Evaluation{
|
|
ID: uuid.Generate(),
|
|
Namespace: a.job.Namespace,
|
|
Priority: a.job.Priority,
|
|
Type: a.job.Type,
|
|
TriggeredBy: structs.EvalTriggerRetryFailedAlloc,
|
|
JobID: a.job.ID,
|
|
JobModifyIndex: a.job.ModifyIndex,
|
|
Status: structs.EvalStatusPending,
|
|
StatusDescription: reschedulingFollowupEvalDesc,
|
|
WaitUntil: nextReschedTime,
|
|
}
|
|
evals = append(evals, eval)
|
|
|
|
for _, allocReschedInfo := range rescheduleLater {
|
|
if allocReschedInfo.rescheduleTime.Sub(nextReschedTime) < batchedFailedAllocWindowSize {
|
|
allocIDToFollowupEvalID[allocReschedInfo.allocID] = eval.ID
|
|
} else {
|
|
// Start a new batch
|
|
nextReschedTime = allocReschedInfo.rescheduleTime
|
|
// Create a new eval for the new batch
|
|
eval = &structs.Evaluation{
|
|
ID: uuid.Generate(),
|
|
Namespace: a.job.Namespace,
|
|
Priority: a.job.Priority,
|
|
Type: a.job.Type,
|
|
TriggeredBy: structs.EvalTriggerRetryFailedAlloc,
|
|
JobID: a.job.ID,
|
|
JobModifyIndex: a.job.ModifyIndex,
|
|
Status: structs.EvalStatusPending,
|
|
WaitUntil: nextReschedTime,
|
|
}
|
|
evals = append(evals, eval)
|
|
// Set the evalID for the first alloc in this new batch
|
|
allocIDToFollowupEvalID[allocReschedInfo.allocID] = eval.ID
|
|
}
|
|
}
|
|
|
|
a.result.desiredFollowupEvals[tgName] = evals
|
|
|
|
// Initialize the annotations
|
|
if len(allocIDToFollowupEvalID) != 0 && a.result.attributeUpdates == nil {
|
|
a.result.attributeUpdates = make(map[string]*structs.Allocation)
|
|
}
|
|
|
|
// Create in-place updates for every alloc ID that needs to be updated with its follow up eval ID
|
|
for allocID, evalID := range allocIDToFollowupEvalID {
|
|
existingAlloc := all[allocID]
|
|
updatedAlloc := existingAlloc.Copy()
|
|
updatedAlloc.FollowupEvalID = evalID
|
|
a.result.attributeUpdates[updatedAlloc.ID] = updatedAlloc
|
|
}
|
|
}
|