121 lines
2.6 KiB
Go
121 lines
2.6 KiB
Go
package driver
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import (
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"fmt"
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"strings"
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"time"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/executor"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// ExecDriver is the simplest possible driver. It literally just
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// fork/execs tasks. It should probably not be used for most things,
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// but is useful for testing purposes or for very simple tasks.
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type ExecDriver struct {
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DriverContext
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}
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// execHandle is returned from Start/Open as a handle to the PID
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type execHandle struct {
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cmd executor.Executor
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waitCh chan error
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doneCh chan struct{}
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}
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// NewExecDriver is used to create a new exec driver
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func NewExecDriver(ctx *DriverContext) Driver {
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return &ExecDriver{*ctx}
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}
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func (d *ExecDriver) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
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// We can always do a fork/exec
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node.Attributes["driver.exec"] = "1"
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return true, nil
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}
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func (d *ExecDriver) Start(ctx *ExecContext, task *structs.Task) (DriverHandle, error) {
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// Get the command
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command, ok := task.Config["command"]
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if !ok || command == "" {
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return nil, fmt.Errorf("missing command for exec driver")
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}
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// Look for arguments
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argRaw, ok := task.Config["args"]
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var args []string
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if ok {
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args = strings.Split(argRaw, " ")
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}
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// Setup the command
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cmd := executor.Command(command, args...)
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if err := cmd.Limit(task.Resources); err != nil {
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return nil, fmt.Errorf("failed to constrain resources: %s", err)
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}
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if err := cmd.Start(); err != nil {
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return nil, fmt.Errorf("failed to start command: %v", err)
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}
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// Return a driver handle
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h := &execHandle{
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cmd: cmd,
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doneCh: make(chan struct{}),
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waitCh: make(chan error, 1),
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}
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go h.run()
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return h, nil
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}
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func (d *ExecDriver) Open(ctx *ExecContext, handleID string) (DriverHandle, error) {
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// Find the process
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cmd, err := executor.OpenId(handleID)
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if err != nil {
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return nil, fmt.Errorf("failed to open ID %v: %v", handleID, err)
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}
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// Return a driver handle
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h := &execHandle{
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cmd: cmd,
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doneCh: make(chan struct{}),
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waitCh: make(chan error, 1),
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}
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go h.run()
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return h, nil
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}
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func (h *execHandle) ID() string {
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id, _ := h.cmd.ID()
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return id
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}
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func (h *execHandle) WaitCh() chan error {
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return h.waitCh
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}
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func (h *execHandle) Update(task *structs.Task) error {
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// Update is not possible
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return nil
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}
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func (h *execHandle) Kill() error {
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h.cmd.Shutdown()
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select {
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case <-h.doneCh:
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return nil
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case <-time.After(5 * time.Second):
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return h.cmd.ForceStop()
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}
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}
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func (h *execHandle) run() {
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err := h.cmd.Wait()
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close(h.doneCh)
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if err != nil {
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h.waitCh <- err
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}
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close(h.waitCh)
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}
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