open-nomad/client/dynamicplugins/registry.go
Michael Schurter a407cbb626
Merge pull request #16836 from hashicorp/compliance/add-headers
[COMPLIANCE] Add Copyright and License Headers
2023-04-10 16:32:03 -07:00

540 lines
14 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
// dynamicplugins is a package that manages dynamic plugins in Nomad.
// It exposes a registry that allows for plugins to be registered/deregistered
// and also allows subscribers to receive real time updates of these events.
package dynamicplugins
import (
"container/list"
"context"
"errors"
"fmt"
"sync"
"time"
"github.com/hashicorp/nomad/helper"
)
const (
PluginTypeCSIController = "csi-controller"
PluginTypeCSINode = "csi-node"
)
// Registry is an interface that allows for the dynamic registration of plugins
// that are running as Nomad Tasks.
type Registry interface {
RegisterPlugin(info *PluginInfo) error
DeregisterPlugin(ptype, name, allocID string) error
WaitForPlugin(ctx context.Context, ptype, pname string) (*PluginInfo, error)
ListPlugins(ptype string) []*PluginInfo
DispensePlugin(ptype, name string) (interface{}, error)
PluginForAlloc(ptype, name, allocID string) (*PluginInfo, error)
PluginsUpdatedCh(ctx context.Context, ptype string) <-chan *PluginUpdateEvent
Shutdown()
StubDispenserForType(ptype string, dispenser PluginDispenser)
}
// RegistryState is what we persist in the client state
// store. It contains a map of plugin types to maps of plugin name ->
// list of *PluginInfo, sorted by recency of registration
type RegistryState struct {
Plugins map[string]map[string]*list.List
}
type PluginDispenser func(info *PluginInfo) (interface{}, error)
// NewRegistry takes a map of `plugintype` to PluginDispenser functions
// that should be used to vend clients for plugins to be used.
func NewRegistry(state StateStorage, dispensers map[string]PluginDispenser) Registry {
registry := &dynamicRegistry{
plugins: make(map[string]map[string]*list.List),
broadcasters: make(map[string]*pluginEventBroadcaster),
dispensers: dispensers,
state: state,
}
// populate the state and initial broadcasters if we have an
// existing state DB to restore
if state != nil {
storedState, err := state.GetDynamicPluginRegistryState()
if err == nil && storedState != nil {
registry.plugins = storedState.Plugins
for ptype := range registry.plugins {
registry.broadcasterForPluginType(ptype)
}
}
}
return registry
}
// StateStorage is used to persist the dynamic plugin registry's state
// across agent restarts.
type StateStorage interface {
// GetDynamicPluginRegistryState is used to restore the registry state
GetDynamicPluginRegistryState() (*RegistryState, error)
// PutDynamicPluginRegistryState is used to store the registry state
PutDynamicPluginRegistryState(state *RegistryState) error
}
// PluginInfo is the metadata that is stored by the registry for a given plugin.
type PluginInfo struct {
Name string
Type string
Version string
// ConnectionInfo should only be used externally during `RegisterPlugin` and
// may not be exposed in the future.
ConnectionInfo *PluginConnectionInfo
// AllocID tracks the allocation running the plugin
AllocID string
// Options is used for plugin registrations to pass further metadata along to
// other subsystems
Options map[string]string
}
// PluginConnectionInfo is the data required to connect to the plugin.
// note: We currently only support Unix Domain Sockets, but this may be expanded
//
// to support other connection modes in the future.
type PluginConnectionInfo struct {
// SocketPath is the path to the plugins api socket.
SocketPath string
}
// EventType is the enum of events that will be emitted by a Registry's
// PluginsUpdatedCh.
type EventType string
const (
// EventTypeRegistered is emitted by the Registry when a new plugin has been
// registered.
EventTypeRegistered EventType = "registered"
// EventTypeDeregistered is emitted by the Registry when a plugin has been
// removed.
EventTypeDeregistered EventType = "deregistered"
)
// PluginUpdateEvent is a struct that is sent over a PluginsUpdatedCh when
// plugins are added or removed from the registry.
type PluginUpdateEvent struct {
EventType EventType
Info *PluginInfo
}
type dynamicRegistry struct {
plugins map[string]map[string]*list.List
pluginsLock sync.RWMutex
broadcasters map[string]*pluginEventBroadcaster
broadcastersLock sync.Mutex
dispensers map[string]PluginDispenser
stubDispensers map[string]PluginDispenser
state StateStorage
}
// StubDispenserForType allows test functions to provide alternative plugin
// dispensers to simplify writing tests for higher level Nomad features.
// This function should not be called from production code.
func (d *dynamicRegistry) StubDispenserForType(ptype string, dispenser PluginDispenser) {
// delete from stubs
if dispenser == nil && d.stubDispensers != nil {
delete(d.stubDispensers, ptype)
if len(d.stubDispensers) == 0 {
d.stubDispensers = nil
}
return
}
// setup stubs
if d.stubDispensers == nil {
d.stubDispensers = make(map[string]PluginDispenser, 1)
}
d.stubDispensers[ptype] = dispenser
}
func (d *dynamicRegistry) RegisterPlugin(info *PluginInfo) error {
if info.Type == "" {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return errors.New("Plugin.Type must not be empty")
}
if info.ConnectionInfo == nil {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return errors.New("Plugin.ConnectionInfo must not be nil")
}
if info.Name == "" {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return errors.New("Plugin.Name must not be empty")
}
d.pluginsLock.Lock()
defer d.pluginsLock.Unlock()
pmap, ok := d.plugins[info.Type]
if !ok {
pmap = make(map[string]*list.List)
d.plugins[info.Type] = pmap
}
infos, ok := pmap[info.Name]
if !ok {
infos = list.New()
pmap[info.Name] = infos
}
// TODO(tgross): https://github.com/hashicorp/nomad/issues/11786
// If we're already registered, we should update the definition
// and send a broadcast of any update so the instanceManager can
// be restarted if there's been a change
var alreadyRegistered bool
for e := infos.Front(); e != nil; e = e.Next() {
if e.Value.(*PluginInfo).AllocID == info.AllocID {
alreadyRegistered = true
break
}
}
if !alreadyRegistered {
infos.PushFront(info)
broadcaster := d.broadcasterForPluginType(info.Type)
event := &PluginUpdateEvent{
EventType: EventTypeRegistered,
Info: info,
}
broadcaster.broadcast(event)
}
return d.sync()
}
func (d *dynamicRegistry) broadcasterForPluginType(ptype string) *pluginEventBroadcaster {
d.broadcastersLock.Lock()
defer d.broadcastersLock.Unlock()
broadcaster, ok := d.broadcasters[ptype]
if !ok {
broadcaster = newPluginEventBroadcaster()
d.broadcasters[ptype] = broadcaster
}
return broadcaster
}
func (d *dynamicRegistry) DeregisterPlugin(ptype, name, allocID string) error {
d.pluginsLock.Lock()
defer d.pluginsLock.Unlock()
if ptype == "" {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return errors.New("must specify plugin type to deregister")
}
if name == "" {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return errors.New("must specify plugin name to deregister")
}
if allocID == "" {
return errors.New("must specify plugin allocation ID to deregister")
}
pmap, ok := d.plugins[ptype]
if !ok {
// If this occurs there's a bug in the registration handler.
return fmt.Errorf("no plugins registered for type: %s", ptype)
}
infos, ok := pmap[name]
if !ok {
// plugin already deregistered, don't send events or try re-deleting.
return nil
}
var info *PluginInfo
for e := infos.Front(); e != nil; e = e.Next() {
info = e.Value.(*PluginInfo)
if info.AllocID == allocID {
infos.Remove(e)
break
}
}
if info != nil {
broadcaster := d.broadcasterForPluginType(ptype)
event := &PluginUpdateEvent{
EventType: EventTypeDeregistered,
Info: info,
}
broadcaster.broadcast(event)
}
return d.sync()
}
func (d *dynamicRegistry) ListPlugins(ptype string) []*PluginInfo {
d.pluginsLock.RLock()
defer d.pluginsLock.RUnlock()
pmap, ok := d.plugins[ptype]
if !ok {
return nil
}
plugins := make([]*PluginInfo, 0, len(pmap))
for _, info := range pmap {
if info.Front() != nil {
plugins = append(plugins, info.Front().Value.(*PluginInfo))
}
}
return plugins
}
// WaitForPlugin repeatedly checks until a plugin with a given type and name
// becomes available or its context is canceled or times out.
// Callers should pass in a context with a sensible timeout
// for the plugin they're expecting to find.
func (d *dynamicRegistry) WaitForPlugin(ctx context.Context, ptype, name string) (*PluginInfo, error) {
// this is our actual goal, which may be run repeatedly
findPlugin := func() *PluginInfo {
for _, p := range d.ListPlugins(ptype) {
if p.Name == name {
return p
}
}
return nil
}
// try immediately first, before any timers get involved
if p := findPlugin(); p != nil {
return p, nil
}
// next, loop until found or context is done
// these numbers are almost arbitrary...
delay := 200 // milliseconds between checks, will backoff
maxDelay := 5000 // up to 5 seconds between each check
// put a long upper bound on total time,
// just in case callers don't follow directions.
ctx, cancel := context.WithTimeout(ctx, 24*time.Hour)
defer cancel()
timer, stop := helper.NewSafeTimer(time.Duration(delay) * time.Millisecond)
defer stop()
for {
select {
case <-ctx.Done():
// an externally-defined timeout wins the day
return nil, ctx.Err()
case <-timer.C:
// continue after our internal delay
}
if p := findPlugin(); p != nil {
return p, nil
}
if delay < maxDelay {
delay += delay
}
if delay > maxDelay {
delay = maxDelay
}
timer.Reset(time.Duration(delay) * time.Millisecond)
}
}
func (d *dynamicRegistry) DispensePlugin(ptype string, name string) (interface{}, error) {
d.pluginsLock.Lock()
defer d.pluginsLock.Unlock()
if ptype == "" {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return nil, errors.New("must specify plugin type to dispense")
}
if name == "" {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return nil, errors.New("must specify plugin name to dispense")
}
dispenseFunc, ok := d.dispensers[ptype]
if !ok {
// This error shouldn't make it to a production cluster and is to aid
// developers during the development of new plugin types.
return nil, fmt.Errorf("no plugin dispenser found for type: %s", ptype)
}
// After initially loading the dispenser (to avoid masking missing setup in
// client/client.go), we then check to see if we have any stub dispensers for
// this plugin type. If we do, then replace the dispenser fn with the stub.
if d.stubDispensers != nil {
if stub, ok := d.stubDispensers[ptype]; ok {
dispenseFunc = stub
}
}
pmap, ok := d.plugins[ptype]
if !ok {
return nil, fmt.Errorf("no plugins registered for type: %s", ptype)
}
info, ok := pmap[name]
if !ok || info.Front() == nil {
return nil, fmt.Errorf("plugin %s for type %s not found", name, ptype)
}
return dispenseFunc(info.Front().Value.(*PluginInfo))
}
func (d *dynamicRegistry) PluginForAlloc(ptype, name, allocID string) (*PluginInfo, error) {
d.pluginsLock.Lock()
defer d.pluginsLock.Unlock()
pmap, ok := d.plugins[ptype]
if !ok {
return nil, fmt.Errorf("no plugins registered for type: %s", ptype)
}
infos, ok := pmap[name]
if ok {
for e := infos.Front(); e != nil; e = e.Next() {
plugin := e.Value.(*PluginInfo)
if plugin.AllocID == allocID {
return plugin, nil
}
}
}
return nil, fmt.Errorf("no plugin for that allocation")
}
// PluginsUpdatedCh returns a channel over which plugin events for the requested
// plugin type will be emitted. These events are strongly ordered and will never
// be dropped.
//
// The receiving channel _must not_ be closed before the provided context is
// cancelled.
func (d *dynamicRegistry) PluginsUpdatedCh(ctx context.Context, ptype string) <-chan *PluginUpdateEvent {
b := d.broadcasterForPluginType(ptype)
ch := b.subscribe()
go func() {
select {
case <-b.shutdownCh:
return
case <-ctx.Done():
b.unsubscribe(ch)
}
}()
return ch
}
func (d *dynamicRegistry) sync() error {
if d.state != nil {
storedState := &RegistryState{Plugins: d.plugins}
return d.state.PutDynamicPluginRegistryState(storedState)
}
return nil
}
func (d *dynamicRegistry) Shutdown() {
for _, b := range d.broadcasters {
b.shutdown()
}
}
type pluginEventBroadcaster struct {
stopCh chan struct{}
shutdownCh chan struct{}
publishCh chan *PluginUpdateEvent
subscriptions map[chan *PluginUpdateEvent]struct{}
subscriptionsLock sync.RWMutex
}
func newPluginEventBroadcaster() *pluginEventBroadcaster {
b := &pluginEventBroadcaster{
stopCh: make(chan struct{}),
shutdownCh: make(chan struct{}),
publishCh: make(chan *PluginUpdateEvent, 1),
subscriptions: make(map[chan *PluginUpdateEvent]struct{}),
}
go b.run()
return b
}
func (p *pluginEventBroadcaster) run() {
for {
select {
case <-p.stopCh:
close(p.shutdownCh)
return
case msg := <-p.publishCh:
p.subscriptionsLock.RLock()
for msgCh := range p.subscriptions {
msgCh <- msg
}
p.subscriptionsLock.RUnlock()
}
}
}
func (p *pluginEventBroadcaster) shutdown() {
close(p.stopCh)
// Wait for loop to exit before closing subscriptions
<-p.shutdownCh
p.subscriptionsLock.Lock()
for sub := range p.subscriptions {
delete(p.subscriptions, sub)
close(sub)
}
p.subscriptionsLock.Unlock()
}
func (p *pluginEventBroadcaster) broadcast(e *PluginUpdateEvent) {
p.publishCh <- e
}
func (p *pluginEventBroadcaster) subscribe() chan *PluginUpdateEvent {
p.subscriptionsLock.Lock()
defer p.subscriptionsLock.Unlock()
ch := make(chan *PluginUpdateEvent, 1)
p.subscriptions[ch] = struct{}{}
return ch
}
func (p *pluginEventBroadcaster) unsubscribe(ch chan *PluginUpdateEvent) {
p.subscriptionsLock.Lock()
defer p.subscriptionsLock.Unlock()
_, ok := p.subscriptions[ch]
if ok {
delete(p.subscriptions, ch)
close(ch)
}
}