open-nomad/command/server_force_leave.go

74 lines
1.7 KiB
Go

package command
import (
"fmt"
"strings"
"github.com/posener/complete"
)
type ServerForceLeaveCommand struct {
Meta
}
func (c *ServerForceLeaveCommand) Help() string {
helpText := `
Usage: nomad server force-leave [options] <node>
Forces an server to enter the "left" state. This can be used to
eject nodes which have failed and will not rejoin the cluster.
Note that if the member is actually still alive, it will
eventually rejoin the cluster again.
General Options:
` + generalOptionsUsage()
return strings.TrimSpace(helpText)
}
func (c *ServerForceLeaveCommand) Synopsis() string {
return "Force a server into the 'left' state"
}
func (c *ServerForceLeaveCommand) AutocompleteFlags() complete.Flags {
return c.Meta.AutocompleteFlags(FlagSetClient)
}
func (c *ServerForceLeaveCommand) AutocompleteArgs() complete.Predictor {
return complete.PredictNothing
}
func (c *ServerForceLeaveCommand) Name() string { return "server force-leave" }
func (c *ServerForceLeaveCommand) Run(args []string) int {
flags := c.Meta.FlagSet(c.Name(), FlagSetClient)
flags.Usage = func() { c.Ui.Output(c.Help()) }
if err := flags.Parse(args); err != nil {
return 1
}
// Check that we got exactly one node
args = flags.Args()
if len(args) != 1 {
c.Ui.Error("This command takes one argument: <node>")
c.Ui.Error(commandErrorText(c))
return 1
}
node := args[0]
// Get the HTTP client
client, err := c.Meta.Client()
if err != nil {
c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err))
return 1
}
// Call force-leave on the node
if err := client.Agent().ForceLeave(node); err != nil {
c.Ui.Error(fmt.Sprintf("Error force-leaving server %s: %s", node, err))
return 1
}
return 0
}