242 lines
6.3 KiB
Go
242 lines
6.3 KiB
Go
package scheduler
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import (
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"reflect"
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"testing"
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"github.com/hashicorp/nomad/helper/testlog"
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"github.com/hashicorp/nomad/helper/uuid"
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"github.com/hashicorp/nomad/nomad/mock"
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"github.com/hashicorp/nomad/nomad/state"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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func testContext(t testing.TB) (*state.StateStore, *EvalContext) {
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state := state.TestStateStore(t)
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plan := &structs.Plan{
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NodeUpdate: make(map[string][]*structs.Allocation),
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NodeAllocation: make(map[string][]*structs.Allocation),
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}
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logger := testlog.HCLogger(t)
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ctx := NewEvalContext(state, plan, logger)
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return state, ctx
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}
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func TestEvalContext_ProposedAlloc(t *testing.T) {
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state, ctx := testContext(t)
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nodes := []*RankedNode{
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{
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Node: &structs.Node{
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// Perfect fit
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ID: uuid.Generate(),
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Resources: &structs.Resources{
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CPU: 2048,
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MemoryMB: 2048,
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},
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},
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},
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{
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Node: &structs.Node{
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// Perfect fit
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ID: uuid.Generate(),
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Resources: &structs.Resources{
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CPU: 2048,
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MemoryMB: 2048,
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},
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},
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},
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}
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// Add existing allocations
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j1, j2 := mock.Job(), mock.Job()
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alloc1 := &structs.Allocation{
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ID: uuid.Generate(),
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Namespace: structs.DefaultNamespace,
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EvalID: uuid.Generate(),
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NodeID: nodes[0].Node.ID,
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JobID: j1.ID,
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Job: j1,
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Resources: &structs.Resources{
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CPU: 2048,
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MemoryMB: 2048,
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},
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DesiredStatus: structs.AllocDesiredStatusRun,
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ClientStatus: structs.AllocClientStatusPending,
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TaskGroup: "web",
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}
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alloc2 := &structs.Allocation{
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ID: uuid.Generate(),
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Namespace: structs.DefaultNamespace,
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EvalID: uuid.Generate(),
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NodeID: nodes[1].Node.ID,
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JobID: j2.ID,
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Job: j2,
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Resources: &structs.Resources{
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CPU: 1024,
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MemoryMB: 1024,
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},
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DesiredStatus: structs.AllocDesiredStatusRun,
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ClientStatus: structs.AllocClientStatusPending,
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TaskGroup: "web",
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}
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noErr(t, state.UpsertJobSummary(998, mock.JobSummary(alloc1.JobID)))
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noErr(t, state.UpsertJobSummary(999, mock.JobSummary(alloc2.JobID)))
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noErr(t, state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2}))
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// Add a planned eviction to alloc1
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plan := ctx.Plan()
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plan.NodeUpdate[nodes[0].Node.ID] = []*structs.Allocation{alloc1}
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// Add a planned placement to node1
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plan.NodeAllocation[nodes[1].Node.ID] = []*structs.Allocation{
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{
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Resources: &structs.Resources{
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CPU: 1024,
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MemoryMB: 1024,
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},
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},
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}
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proposed, err := ctx.ProposedAllocs(nodes[0].Node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(proposed) != 0 {
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t.Fatalf("bad: %#v", proposed)
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}
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proposed, err = ctx.ProposedAllocs(nodes[1].Node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(proposed) != 2 {
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t.Fatalf("bad: %#v", proposed)
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}
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}
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func TestEvalEligibility_JobStatus(t *testing.T) {
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e := NewEvalEligibility()
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cc := "v1:100"
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// Get the job before its been set.
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if status := e.JobStatus(cc); status != EvalComputedClassUnknown {
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t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassUnknown)
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}
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// Set the job and get its status.
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e.SetJobEligibility(false, cc)
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if status := e.JobStatus(cc); status != EvalComputedClassIneligible {
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t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassIneligible)
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}
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e.SetJobEligibility(true, cc)
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if status := e.JobStatus(cc); status != EvalComputedClassEligible {
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t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassEligible)
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}
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// Check that if I pass an empty class it returns escaped
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if status := e.JobStatus(""); status != EvalComputedClassEscaped {
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t.Fatalf("JobStatus() returned %v; want %v", status, EvalComputedClassEscaped)
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}
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}
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func TestEvalEligibility_TaskGroupStatus(t *testing.T) {
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e := NewEvalEligibility()
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cc := "v1:100"
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tg := "foo"
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// Get the tg before its been set.
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if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassUnknown {
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t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassUnknown)
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}
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// Set the tg and get its status.
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e.SetTaskGroupEligibility(false, tg, cc)
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if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassIneligible {
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t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassIneligible)
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}
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e.SetTaskGroupEligibility(true, tg, cc)
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if status := e.TaskGroupStatus(tg, cc); status != EvalComputedClassEligible {
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t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassEligible)
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}
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// Check that if I pass an empty class it returns escaped
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if status := e.TaskGroupStatus(tg, ""); status != EvalComputedClassEscaped {
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t.Fatalf("TaskGroupStatus() returned %v; want %v", status, EvalComputedClassEscaped)
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}
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}
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func TestEvalEligibility_SetJob(t *testing.T) {
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e := NewEvalEligibility()
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ne1 := &structs.Constraint{
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LTarget: "${attr.kernel.name}",
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RTarget: "linux",
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Operand: "=",
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}
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e1 := &structs.Constraint{
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LTarget: "${attr.unique.kernel.name}",
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RTarget: "linux",
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Operand: "=",
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}
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e2 := &structs.Constraint{
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LTarget: "${meta.unique.key_foo}",
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RTarget: "linux",
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Operand: "<",
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}
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e3 := &structs.Constraint{
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LTarget: "${meta.unique.key_foo}",
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RTarget: "Windows",
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Operand: "<",
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}
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job := mock.Job()
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jobCon := []*structs.Constraint{ne1, e1, e2}
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job.Constraints = jobCon
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// Set the task constraints
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tg := job.TaskGroups[0]
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tg.Constraints = []*structs.Constraint{e1}
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tg.Tasks[0].Constraints = []*structs.Constraint{e3}
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e.SetJob(job)
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if !e.HasEscaped() {
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t.Fatalf("HasEscaped() should be true")
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}
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if !e.jobEscaped {
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t.Fatalf("SetJob() should mark job as escaped")
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}
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if escaped, ok := e.tgEscapedConstraints[tg.Name]; !ok || !escaped {
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t.Fatalf("SetJob() should mark task group as escaped")
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}
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}
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func TestEvalEligibility_GetClasses(t *testing.T) {
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e := NewEvalEligibility()
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e.SetJobEligibility(true, "v1:1")
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e.SetJobEligibility(false, "v1:2")
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e.SetTaskGroupEligibility(true, "foo", "v1:3")
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e.SetTaskGroupEligibility(false, "bar", "v1:4")
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e.SetTaskGroupEligibility(true, "bar", "v1:5")
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// Mark an existing eligible class as ineligible in the TG.
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e.SetTaskGroupEligibility(false, "fizz", "v1:1")
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e.SetTaskGroupEligibility(false, "fizz", "v1:3")
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expClasses := map[string]bool{
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"v1:1": true,
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"v1:2": false,
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"v1:3": true,
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"v1:4": false,
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"v1:5": true,
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}
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actClasses := e.GetClasses()
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if !reflect.DeepEqual(actClasses, expClasses) {
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t.Fatalf("GetClasses() returned %#v; want %#v", actClasses, expClasses)
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}
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}
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