open-nomad/scheduler/scheduler_sysbatch_test.go
Seth Hoenig 3371214431 core: implement system batch scheduler
This PR implements a new "System Batch" scheduler type. Jobs can
make use of this new scheduler by setting their type to 'sysbatch'.

Like the name implies, sysbatch can be thought of as a hybrid between
system and batch jobs - it is for running short lived jobs intended to
run on every compatible node in the cluster.

As with batch jobs, sysbatch jobs can also be periodic and/or parameterized
dispatch jobs. A sysbatch job is considered complete when it has been run
on all compatible nodes until reaching a terminal state (success or failed
on retries).

Feasibility and preemption are governed the same as with system jobs. In
this PR, the update stanza is not yet supported. The update stanza is sill
limited in functionality for the underlying system scheduler, and is
not useful yet for sysbatch jobs. Further work in #4740 will improve
support for the update stanza and deployments.

Closes #2527
2021-08-03 10:30:47 -04:00

1622 lines
48 KiB
Go

package scheduler
import (
"fmt"
"sort"
"testing"
"github.com/hashicorp/go-memdb"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/helper/uuid"
"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/stretchr/testify/require"
)
func TestSysBatch_JobRegister(t *testing.T) {
h := NewHarness(t)
// Create some nodes
_ = createNodes(t, h, 10)
// Create a job
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create a mock evaluation to deregister the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan does not have annotations
require.Nil(t, plan.Annotations, "expected no annotations")
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
require.Len(t, planned, 10)
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure all allocations placed
require.Len(t, out, 10)
// Check the available nodes
count, ok := out[0].Metrics.NodesAvailable["dc1"]
require.True(t, ok)
require.Equal(t, 10, count, "bad metrics %#v:", out[0].Metrics)
// Ensure no allocations are queued
queued := h.Evals[0].QueuedAllocations["my-sysbatch"]
require.Equal(t, 0, queued, "unexpected queued allocations")
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_JobRegister_AddNode_Running(t *testing.T) {
h := NewHarness(t)
// Create some nodes
nodes := createNodes(t, h, 10)
// Generate a fake sysbatch job with allocations
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
var allocs []*structs.Allocation
for _, node := range nodes {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.ClientStatus = structs.AllocClientStatusRunning
allocs = append(allocs, alloc)
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs))
// Add a new node.
node := mock.Node()
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Create a mock evaluation to deal with the node update
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan had no node updates
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
require.Empty(t, update)
// Ensure the plan allocated on the new node
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
require.Len(t, planned, 1)
// Ensure it allocated on the right node
_, ok := plan.NodeAllocation[node.ID]
require.True(t, ok, "allocated on wrong node: %#v", plan)
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure all allocations placed
out, _ = structs.FilterTerminalAllocs(out)
require.Len(t, out, 11)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_JobRegister_AddNode_Dead(t *testing.T) {
h := NewHarness(t)
// Create some nodes
nodes := createNodes(t, h, 10)
// Generate a dead sysbatch job with complete allocations
job := mock.SystemBatchJob()
job.Status = structs.JobStatusDead // job is dead but not stopped
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
var allocs []*structs.Allocation
for _, node := range nodes {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.ClientStatus = structs.AllocClientStatusComplete
allocs = append(allocs, alloc)
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs))
// Add a new node.
node := mock.Node()
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Create a mock evaluation to deal with the node update
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan has no node update
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
require.Len(t, update, 0)
// Ensure the plan allocates on the new node
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
require.Len(t, planned, 1)
// Ensure it allocated on the right node
_, ok := plan.NodeAllocation[node.ID]
require.True(t, ok, "allocated on wrong node: %#v", plan)
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure 1 non-terminal allocation
live, _ := structs.FilterTerminalAllocs(out)
require.Len(t, live, 1)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_JobModify(t *testing.T) {
h := NewHarness(t)
// Create some nodes
nodes := createNodes(t, h, 10)
// Generate a fake job with allocations
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
var allocs []*structs.Allocation
for _, node := range nodes {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.ClientStatus = structs.AllocClientStatusPending
allocs = append(allocs, alloc)
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs))
// Add a few terminal status allocations, these should be reinstated
var terminal []*structs.Allocation
for i := 0; i < 5; i++ {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = nodes[i].ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.ClientStatus = structs.AllocClientStatusComplete
terminal = append(terminal, alloc)
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), terminal))
// Update the job
job2 := mock.SystemBatchJob()
job2.ID = job.ID
// Update the task, such that it cannot be done in-place
job2.TaskGroups[0].Tasks[0].Config["command"] = "/bin/other"
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job2))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted all allocs
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
require.Equal(t, len(allocs), len(update))
// Ensure the plan allocated
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
require.Len(t, planned, 10)
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure all allocations placed
out, _ = structs.FilterTerminalAllocs(out)
require.Len(t, out, 10)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_JobModify_InPlace(t *testing.T) {
h := NewHarness(t)
// Create some nodes
nodes := createNodes(t, h, 10)
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
var allocs []*structs.Allocation
for _, node := range nodes {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
allocs = append(allocs, alloc)
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs))
// Update the job
job2 := mock.SystemBatchJob()
job2.ID = job.ID
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job2))
// Create a mock evaluation to deal with update
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan did not evict any allocs
var update []*structs.Allocation
for _, updateList := range plan.NodeUpdate {
update = append(update, updateList...)
}
require.Empty(t, update)
// Ensure the plan updated the existing allocs
var planned []*structs.Allocation
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
}
require.Len(t, planned, 10)
for _, p := range planned {
require.Equal(t, job2, p.Job, "should update job")
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure all allocations placed
require.Len(t, out, 10)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_JobDeregister_Purged(t *testing.T) {
h := NewHarness(t)
// Create some nodes
nodes := createNodes(t, h, 10)
// Create a sysbatch job
job := mock.SystemBatchJob()
var allocs []*structs.Allocation
for _, node := range nodes {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
allocs = append(allocs, alloc)
}
for _, alloc := range allocs {
require.NoError(t, h.State.UpsertJobSummary(h.NextIndex(), mock.JobSysBatchSummary(alloc.JobID)))
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs))
// Create a mock evaluation to deregister the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobDeregister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted the job from all nodes.
for _, node := range nodes {
require.Len(t, plan.NodeUpdate[node.ID], 1)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure no remaining allocations
out, _ = structs.FilterTerminalAllocs(out)
require.Empty(t, out)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_JobDeregister_Stopped(t *testing.T) {
h := NewHarness(t)
// Create some nodes
nodes := createNodes(t, h, 10)
// Generate a stopped sysbatch job with allocations
job := mock.SystemBatchJob()
job.Stop = true
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
var allocs []*structs.Allocation
for _, node := range nodes {
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
allocs = append(allocs, alloc)
}
for _, alloc := range allocs {
require.NoError(t, h.State.UpsertJobSummary(h.NextIndex(), mock.JobSysBatchSummary(alloc.JobID)))
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), allocs))
// Create a mock evaluation to deregister the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerJobDeregister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted the job from all nodes.
for _, node := range nodes {
require.Len(t, plan.NodeUpdate[node.ID], 1)
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure no remaining allocations
out, _ = structs.FilterTerminalAllocs(out)
require.Empty(t, out)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_NodeDown(t *testing.T) {
h := NewHarness(t)
// Register a down node
node := mock.Node()
node.Status = structs.NodeStatusDown
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Generate a sysbatch job allocated on that node
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted all allocs
require.Len(t, plan.NodeUpdate[node.ID], 1)
// Ensure the plan updated the allocation.
planned := make([]*structs.Allocation, 0)
for _, allocList := range plan.NodeUpdate {
planned = append(planned, allocList...)
}
require.Len(t, planned, 1)
// Ensure the allocations is stopped
p := planned[0]
require.Equal(t, structs.AllocDesiredStatusStop, p.DesiredStatus)
// removed badly designed assertion on client_status = lost
// the actual client_status is pending
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_NodeDrain_Down(t *testing.T) {
h := NewHarness(t)
// Register a draining node
node := mock.DrainNode()
node.Status = structs.NodeStatusDown
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Generate a sysbatch job allocated on that node.
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to deal with the node update
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted non terminal allocs
require.Len(t, plan.NodeUpdate[node.ID], 1)
// Ensure that the allocation is marked as lost
var lost []string
for _, alloc := range plan.NodeUpdate[node.ID] {
lost = append(lost, alloc.ID)
}
require.Equal(t, []string{alloc.ID}, lost)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_NodeDrain(t *testing.T) {
h := NewHarness(t)
// Register a draining node
node := mock.DrainNode()
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Generate a sysbatch job allocated on that node.
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSystemScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted all allocs
require.Len(t, plan.NodeUpdate[node.ID], 1)
// Ensure the plan updated the allocation.
planned := make([]*structs.Allocation, 0)
for _, allocList := range plan.NodeUpdate {
planned = append(planned, allocList...)
}
require.Len(t, planned, 1)
// Ensure the allocations is stopped
require.Equal(t, structs.AllocDesiredStatusStop, planned[0].DesiredStatus)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_NodeUpdate(t *testing.T) {
h := NewHarness(t)
// Register a node
node := mock.Node()
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Generate a sysbatch job allocated on that node.
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-system.pinger[0]"
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc}))
// Create a mock evaluation to deal with the node update
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure that queued allocations is zero
val, ok := h.Evals[0].QueuedAllocations["pinger"]
require.True(t, ok)
require.Zero(t, val)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_RetryLimit(t *testing.T) {
h := NewHarness(t)
h.Planner = &RejectPlan{h}
// Create some nodes
_ = createNodes(t, h, 10)
// Create a job
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create a mock evaluation to register
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure multiple plans
require.NotEmpty(t, h.Plans)
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure no allocations placed
require.Empty(t, out)
// Should hit the retry limit
h.AssertEvalStatus(t, structs.EvalStatusFailed)
}
// This test ensures that the scheduler doesn't increment the queued allocation
// count for a task group when allocations can't be created on currently
// available nodes because of constraint mismatches.
func TestSysBatch_Queued_With_Constraints(t *testing.T) {
h := NewHarness(t)
// Register a node
node := mock.Node()
node.Attributes["kernel.name"] = "darwin"
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Generate a sysbatch job which can't be placed on the node
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create a mock evaluation to deal with the node update
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure that queued allocations is zero
val, ok := h.Evals[0].QueuedAllocations["pinger"]
require.True(t, ok)
require.Zero(t, val)
}
// This test ensures that the scheduler correctly ignores ineligible
// nodes when scheduling due to a new node being added. The job has two
// task groups constrained to a particular node class. The desired behavior
// should be that the TaskGroup constrained to the newly added node class is
// added and that the TaskGroup constrained to the ineligible node is ignored.
func TestSysBatch_JobConstraint_AddNode(t *testing.T) {
h := NewHarness(t)
// Create two nodes
var node *structs.Node
node = mock.Node()
node.NodeClass = "Class-A"
require.NoError(t, node.ComputeClass())
require.Nil(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
var nodeB *structs.Node
nodeB = mock.Node()
nodeB.NodeClass = "Class-B"
require.NoError(t, nodeB.ComputeClass())
require.Nil(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), nodeB))
// Make a sysbatch job with two task groups, each constraint to a node class
job := mock.SystemBatchJob()
tgA := job.TaskGroups[0]
tgA.Name = "groupA"
tgA.Constraints = []*structs.Constraint{{
LTarget: "${node.class}",
RTarget: node.NodeClass,
Operand: "=",
}}
tgB := job.TaskGroups[0].Copy()
tgB.Name = "groupB"
tgB.Constraints = []*structs.Constraint{{
LTarget: "${node.class}",
RTarget: nodeB.NodeClass,
Operand: "=",
}}
// Upsert Job
job.TaskGroups = []*structs.TaskGroup{tgA, tgB}
require.Nil(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Evaluate the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
require.Nil(t, h.Process(NewSysBatchScheduler, eval))
require.Equal(t, "complete", h.Evals[0].Status)
// QueuedAllocations is drained
val, ok := h.Evals[0].QueuedAllocations["groupA"]
require.True(t, ok)
require.Equal(t, 0, val)
val, ok = h.Evals[0].QueuedAllocations["groupB"]
require.True(t, ok)
require.Equal(t, 0, val)
// Single plan with two NodeAllocations
require.Len(t, h.Plans, 1)
require.Len(t, h.Plans[0].NodeAllocation, 2)
// Mark the node as ineligible
node.SchedulingEligibility = structs.NodeSchedulingIneligible
// Evaluate the node update
eval2 := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerNodeUpdate,
NodeID: node.ID,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval2}))
// Process the 2nd evaluation
require.Nil(t, h.Process(NewSysBatchScheduler, eval2))
require.Equal(t, "complete", h.Evals[1].Status)
// Ensure no new plans
require.Equal(t, 1, len(h.Plans))
// Ensure all NodeAllocations are from first Eval
for _, allocs := range h.Plans[0].NodeAllocation {
require.Len(t, allocs, 1)
require.Equal(t, eval.ID, allocs[0].EvalID)
}
// Add a new node Class-B
var nodeBTwo *structs.Node
nodeBTwo = mock.Node()
require.NoError(t, nodeBTwo.ComputeClass())
nodeBTwo.NodeClass = "Class-B"
require.Nil(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), nodeBTwo))
// Evaluate the new node
eval3 := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
NodeID: nodeBTwo.ID,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
// Ensure 3rd eval is complete
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval3}))
require.Nil(t, h.Process(NewSysBatchScheduler, eval3))
require.Equal(t, "complete", h.Evals[2].Status)
// Ensure no failed TG allocs
require.Equal(t, 0, len(h.Evals[2].FailedTGAllocs))
require.Len(t, h.Plans, 2)
require.Len(t, h.Plans[1].NodeAllocation, 1)
// Ensure all NodeAllocations are from first Eval
for _, allocs := range h.Plans[1].NodeAllocation {
require.Len(t, allocs, 1)
require.Equal(t, eval3.ID, allocs[0].EvalID)
}
ws := memdb.NewWatchSet()
allocsNodeOne, err := h.State.AllocsByNode(ws, node.ID)
require.NoError(t, err)
require.Len(t, allocsNodeOne, 1)
allocsNodeTwo, err := h.State.AllocsByNode(ws, nodeB.ID)
require.NoError(t, err)
require.Len(t, allocsNodeTwo, 1)
allocsNodeThree, err := h.State.AllocsByNode(ws, nodeBTwo.ID)
require.NoError(t, err)
require.Len(t, allocsNodeThree, 1)
}
// No errors reported when no available nodes prevent placement
func TestSysBatch_ExistingAllocNoNodes(t *testing.T) {
h := NewHarness(t)
var node *structs.Node
// Create a node
node = mock.Node()
require.NoError(t, node.ComputeClass())
require.Nil(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
// Make a sysbatch job
job := mock.SystemBatchJob()
job.Meta = map[string]string{"version": "1"}
require.Nil(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Evaluate the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
require.Nil(t, h.Process(NewSysBatchScheduler, eval))
require.Equal(t, "complete", h.Evals[0].Status)
// QueuedAllocations is drained
val, ok := h.Evals[0].QueuedAllocations["pinger"]
require.True(t, ok)
require.Equal(t, 0, val)
// The plan has one NodeAllocations
require.Equal(t, 1, len(h.Plans))
// Mark the node as ineligible
node.SchedulingEligibility = structs.NodeSchedulingIneligible
// Evaluate the job
eval2 := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval2}))
require.Nil(t, h.Process(NewSysBatchScheduler, eval2))
require.Equal(t, "complete", h.Evals[1].Status)
// Create a new job version, deploy
job2 := job.Copy()
job2.Meta["version"] = "2"
require.Nil(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job2))
// Run evaluation as a plan
eval3 := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job2.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job2.ID,
Status: structs.EvalStatusPending,
AnnotatePlan: true,
}
// Ensure New eval is complete
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval3}))
require.Nil(t, h.Process(NewSysBatchScheduler, eval3))
require.Equal(t, "complete", h.Evals[2].Status)
// Ensure there are no FailedTGAllocs
require.Equal(t, 0, len(h.Evals[2].FailedTGAllocs))
require.Equal(t, 0, h.Evals[2].QueuedAllocations[job2.Name])
}
func TestSysBatch_ConstraintErrors(t *testing.T) {
h := NewHarness(t)
var node *structs.Node
// Register some nodes
// the tag "aaaaaa" is hashed so that the nodes are processed
// in an order other than good, good, bad
for _, tag := range []string{"aaaaaa", "foo", "foo", "foo"} {
node = mock.Node()
node.Meta["tag"] = tag
require.NoError(t, node.ComputeClass())
require.Nil(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
}
// Mark the last node as ineligible
node.SchedulingEligibility = structs.NodeSchedulingIneligible
// Make a job with a constraint that matches a subset of the nodes
job := mock.SystemBatchJob()
job.Priority = 100
job.Constraints = append(job.Constraints,
&structs.Constraint{
LTarget: "${meta.tag}",
RTarget: "foo",
Operand: "=",
})
require.Nil(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Evaluate the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.Nil(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
require.Nil(t, h.Process(NewSysBatchScheduler, eval))
require.Equal(t, "complete", h.Evals[0].Status)
// QueuedAllocations is drained
val, ok := h.Evals[0].QueuedAllocations["pinger"]
require.True(t, ok)
require.Equal(t, 0, val)
// The plan has two NodeAllocations
require.Equal(t, 1, len(h.Plans))
require.Nil(t, h.Plans[0].Annotations)
require.Equal(t, 2, len(h.Plans[0].NodeAllocation))
// Two nodes were allocated and are pending. (unlike system jobs, sybatch
// jobs are not auto set to running)
ws := memdb.NewWatchSet()
as, err := h.State.AllocsByJob(ws, structs.DefaultNamespace, job.ID, false)
require.Nil(t, err)
pending := 0
for _, a := range as {
if "pending" == a.Job.Status {
pending++
}
}
require.Equal(t, 2, len(as))
require.Equal(t, 2, pending)
// Failed allocations is empty
require.Equal(t, 0, len(h.Evals[0].FailedTGAllocs))
}
func TestSysBatch_ChainedAlloc(t *testing.T) {
h := NewHarness(t)
// Create some nodes
_ = createNodes(t, h, 10)
// Create a sysbatch job
job := mock.SystemBatchJob()
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
var allocIDs []string
for _, allocList := range h.Plans[0].NodeAllocation {
for _, alloc := range allocList {
allocIDs = append(allocIDs, alloc.ID)
}
}
sort.Strings(allocIDs)
// Create a new harness to invoke the scheduler again
h1 := NewHarnessWithState(t, h.State)
job1 := mock.SystemBatchJob()
job1.ID = job.ID
job1.TaskGroups[0].Tasks[0].Env = make(map[string]string)
job1.TaskGroups[0].Tasks[0].Env["foo"] = "bar"
require.NoError(t, h1.State.UpsertJob(structs.MsgTypeTestSetup, h1.NextIndex(), job1))
// Insert two more nodes
for i := 0; i < 2; i++ {
node := mock.Node()
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
}
// Create a mock evaluation to update the job
eval1 := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job1.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job1.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval1}))
// Process the evaluation
err = h1.Process(NewSysBatchScheduler, eval1)
require.NoError(t, err)
require.Len(t, h.Plans, 1)
plan := h1.Plans[0]
// Collect all the chained allocation ids and the new allocations which
// don't have any chained allocations
var prevAllocs []string
var newAllocs []string
for _, allocList := range plan.NodeAllocation {
for _, alloc := range allocList {
if alloc.PreviousAllocation == "" {
newAllocs = append(newAllocs, alloc.ID)
continue
}
prevAllocs = append(prevAllocs, alloc.PreviousAllocation)
}
}
sort.Strings(prevAllocs)
// Ensure that the new allocations has their corresponding original
// allocation ids
require.Equal(t, allocIDs, prevAllocs)
// Ensuring two new allocations don't have any chained allocations
require.Len(t, newAllocs, 2)
}
func TestSysBatch_PlanWithDrainedNode(t *testing.T) {
h := NewHarness(t)
// Register two nodes with two different classes
node := mock.DrainNode()
node.NodeClass = "green"
require.NoError(t, node.ComputeClass())
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
node2 := mock.Node()
node2.NodeClass = "blue"
require.NoError(t, node2.ComputeClass())
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node2))
// Create a sysbatch job with two task groups, each constrained on node class
job := mock.SystemBatchJob()
tg1 := job.TaskGroups[0]
tg1.Constraints = append(tg1.Constraints,
&structs.Constraint{
LTarget: "${node.class}",
RTarget: "green",
Operand: "==",
})
tg2 := tg1.Copy()
tg2.Name = "pinger2"
tg2.Constraints[0].RTarget = "blue"
job.TaskGroups = append(job.TaskGroups, tg2)
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create an allocation on each node
alloc := mock.SysBatchAlloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.NodeID = node.ID
alloc.Name = "my-sysbatch.pinger[0]"
alloc.DesiredTransition.Migrate = helper.BoolToPtr(true)
alloc.TaskGroup = "pinger"
alloc2 := mock.SysBatchAlloc()
alloc2.Job = job
alloc2.JobID = job.ID
alloc2.NodeID = node2.ID
alloc2.Name = "my-sysbatch.pinger2[0]"
alloc2.TaskGroup = "pinger2"
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc, alloc2}))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
plan := h.Plans[0]
// Ensure the plan evicted the alloc on the failed node
planned := plan.NodeUpdate[node.ID]
require.Len(t, plan.NodeUpdate[node.ID], 1)
// Ensure the plan didn't place
require.Empty(t, plan.NodeAllocation)
// Ensure the allocations is stopped
require.Equal(t, structs.AllocDesiredStatusStop, planned[0].DesiredStatus)
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_QueuedAllocsMultTG(t *testing.T) {
h := NewHarness(t)
// Register two nodes with two different classes
node := mock.Node()
node.NodeClass = "green"
require.NoError(t, node.ComputeClass())
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
node2 := mock.Node()
node2.NodeClass = "blue"
require.NoError(t, node2.ComputeClass())
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node2))
// Create a sysbatch job with two task groups, each constrained on node class
job := mock.SystemBatchJob()
tg1 := job.TaskGroups[0]
tg1.Constraints = append(tg1.Constraints,
&structs.Constraint{
LTarget: "${node.class}",
RTarget: "green",
Operand: "==",
})
tg2 := tg1.Copy()
tg2.Name = "pinger2"
tg2.Constraints[0].RTarget = "blue"
job.TaskGroups = append(job.TaskGroups, tg2)
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create a mock evaluation to deal with drain
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: 50,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: node.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err := h.Process(NewSysBatchScheduler, eval)
require.NoError(t, err)
// Ensure a single plan
require.Len(t, h.Plans, 1)
qa := h.Evals[0].QueuedAllocations
require.Zero(t, qa["pinger"])
require.Zero(t, qa["pinger2"])
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_Preemption(t *testing.T) {
h := NewHarness(t)
// Create nodes
nodes := make([]*structs.Node, 0)
for i := 0; i < 2; i++ {
node := mock.Node()
// TODO: remove in 0.11
node.Resources = &structs.Resources{
CPU: 3072,
MemoryMB: 5034,
DiskMB: 20 * 1024,
Networks: []*structs.NetworkResource{{
Device: "eth0",
CIDR: "192.168.0.100/32",
MBits: 1000,
}},
}
node.NodeResources = &structs.NodeResources{
Cpu: structs.NodeCpuResources{CpuShares: 3072},
Memory: structs.NodeMemoryResources{MemoryMB: 5034},
Disk: structs.NodeDiskResources{DiskMB: 20 * 1024},
Networks: []*structs.NetworkResource{{
Device: "eth0",
CIDR: "192.168.0.100/32",
MBits: 1000,
}},
NodeNetworks: []*structs.NodeNetworkResource{{
Mode: "host",
Device: "eth0",
Addresses: []structs.NodeNetworkAddress{{
Family: structs.NodeNetworkAF_IPv4,
Alias: "default",
Address: "192.168.0.100",
}},
}},
}
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
nodes = append(nodes, node)
}
// Enable Preemption
err := h.State.SchedulerSetConfig(h.NextIndex(), &structs.SchedulerConfiguration{
PreemptionConfig: structs.PreemptionConfig{
SysBatchSchedulerEnabled: true,
},
})
require.NoError(t, err)
// Create some low priority batch jobs and allocations for them
// One job uses a reserved port
job1 := mock.BatchJob()
job1.Type = structs.JobTypeBatch
job1.Priority = 20
job1.TaskGroups[0].Tasks[0].Resources = &structs.Resources{
CPU: 512,
MemoryMB: 1024,
Networks: []*structs.NetworkResource{{
MBits: 200,
ReservedPorts: []structs.Port{{
Label: "web",
Value: 80,
}},
}},
}
alloc1 := mock.Alloc()
alloc1.Job = job1
alloc1.JobID = job1.ID
alloc1.NodeID = nodes[0].ID
alloc1.Name = "my-job[0]"
alloc1.TaskGroup = job1.TaskGroups[0].Name
alloc1.AllocatedResources = &structs.AllocatedResources{
Tasks: map[string]*structs.AllocatedTaskResources{
"web": {
Cpu: structs.AllocatedCpuResources{CpuShares: 512},
Memory: structs.AllocatedMemoryResources{MemoryMB: 1024},
Networks: []*structs.NetworkResource{{
Device: "eth0",
IP: "192.168.0.100",
ReservedPorts: []structs.Port{{Label: "web", Value: 80}},
MBits: 200,
}},
},
},
Shared: structs.AllocatedSharedResources{DiskMB: 5 * 1024},
}
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job1))
job2 := mock.BatchJob()
job2.Type = structs.JobTypeBatch
job2.Priority = 20
job2.TaskGroups[0].Tasks[0].Resources = &structs.Resources{
CPU: 512,
MemoryMB: 1024,
Networks: []*structs.NetworkResource{{MBits: 200}},
}
alloc2 := mock.Alloc()
alloc2.Job = job2
alloc2.JobID = job2.ID
alloc2.NodeID = nodes[0].ID
alloc2.Name = "my-job[2]"
alloc2.TaskGroup = job2.TaskGroups[0].Name
alloc2.AllocatedResources = &structs.AllocatedResources{
Tasks: map[string]*structs.AllocatedTaskResources{
"web": {
Cpu: structs.AllocatedCpuResources{CpuShares: 512},
Memory: structs.AllocatedMemoryResources{MemoryMB: 1024},
Networks: []*structs.NetworkResource{{
Device: "eth0",
IP: "192.168.0.100",
MBits: 200,
}},
},
},
Shared: structs.AllocatedSharedResources{DiskMB: 5 * 1024},
}
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job2))
job3 := mock.Job()
job3.Type = structs.JobTypeBatch
job3.Priority = 40
job3.TaskGroups[0].Tasks[0].Resources = &structs.Resources{
CPU: 1024,
MemoryMB: 2048,
Networks: []*structs.NetworkResource{{
Device: "eth0",
MBits: 400,
}},
}
alloc3 := mock.Alloc()
alloc3.Job = job3
alloc3.JobID = job3.ID
alloc3.NodeID = nodes[0].ID
alloc3.Name = "my-job[0]"
alloc3.TaskGroup = job3.TaskGroups[0].Name
alloc3.AllocatedResources = &structs.AllocatedResources{
Tasks: map[string]*structs.AllocatedTaskResources{
"web": {
Cpu: structs.AllocatedCpuResources{CpuShares: 1024},
Memory: structs.AllocatedMemoryResources{MemoryMB: 25},
Networks: []*structs.NetworkResource{{
Device: "eth0",
IP: "192.168.0.100",
ReservedPorts: []structs.Port{{Label: "web", Value: 80}},
MBits: 400,
}},
},
},
Shared: structs.AllocatedSharedResources{DiskMB: 5 * 1024},
}
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc1, alloc2, alloc3}))
// Create a high priority job and allocs for it
// These allocs should not be preempted
job4 := mock.BatchJob()
job4.Type = structs.JobTypeBatch
job4.Priority = 100
job4.TaskGroups[0].Tasks[0].Resources = &structs.Resources{
CPU: 1024,
MemoryMB: 2048,
Networks: []*structs.NetworkResource{{MBits: 100}},
}
alloc4 := mock.Alloc()
alloc4.Job = job4
alloc4.JobID = job4.ID
alloc4.NodeID = nodes[0].ID
alloc4.Name = "my-job4[0]"
alloc4.TaskGroup = job4.TaskGroups[0].Name
alloc4.AllocatedResources = &structs.AllocatedResources{
Tasks: map[string]*structs.AllocatedTaskResources{
"web": {
Cpu: structs.AllocatedCpuResources{
CpuShares: 1024,
},
Memory: structs.AllocatedMemoryResources{
MemoryMB: 2048,
},
Networks: []*structs.NetworkResource{
{
Device: "eth0",
IP: "192.168.0.100",
ReservedPorts: []structs.Port{{Label: "web", Value: 80}},
MBits: 100,
},
},
},
},
Shared: structs.AllocatedSharedResources{
DiskMB: 2 * 1024,
},
}
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job4))
require.NoError(t, h.State.UpsertAllocs(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Allocation{alloc4}))
// Create a system job such that it would need to preempt both allocs to succeed
job := mock.SystemBatchJob()
job.Priority = 100
job.TaskGroups[0].Tasks[0].Resources = &structs.Resources{
CPU: 1948,
MemoryMB: 256,
Networks: []*structs.NetworkResource{{
MBits: 800,
DynamicPorts: []structs.Port{{Label: "http"}},
}},
}
require.NoError(t, h.State.UpsertJob(structs.MsgTypeTestSetup, h.NextIndex(), job))
// Create a mock evaluation to register the job
eval := &structs.Evaluation{
Namespace: structs.DefaultNamespace,
ID: uuid.Generate(),
Priority: job.Priority,
TriggeredBy: structs.EvalTriggerJobRegister,
JobID: job.ID,
Status: structs.EvalStatusPending,
}
require.NoError(t, h.State.UpsertEvals(structs.MsgTypeTestSetup, h.NextIndex(), []*structs.Evaluation{eval}))
// Process the evaluation
err = h.Process(NewSysBatchScheduler, eval)
require.Nil(t, err)
// Ensure a single plan
require.Equal(t, 1, len(h.Plans))
plan := h.Plans[0]
// Ensure the plan doesn't have annotations
require.Nil(t, plan.Annotations)
// Ensure the plan allocated on both nodes
var planned []*structs.Allocation
preemptingAllocId := ""
require.Equal(t, 2, len(plan.NodeAllocation))
// The alloc that got placed on node 1 is the preemptor
for _, allocList := range plan.NodeAllocation {
planned = append(planned, allocList...)
for _, alloc := range allocList {
if alloc.NodeID == nodes[0].ID {
preemptingAllocId = alloc.ID
}
}
}
// Lookup the allocations by JobID
ws := memdb.NewWatchSet()
out, err := h.State.AllocsByJob(ws, job.Namespace, job.ID, false)
require.NoError(t, err)
// Ensure all allocations placed
require.Equal(t, 2, len(out))
// Verify that one node has preempted allocs
require.NotNil(t, plan.NodePreemptions[nodes[0].ID])
preemptedAllocs := plan.NodePreemptions[nodes[0].ID]
// Verify that three jobs have preempted allocs
require.Equal(t, 3, len(preemptedAllocs))
expectedPreemptedJobIDs := []string{job1.ID, job2.ID, job3.ID}
// We expect job1, job2 and job3 to have preempted allocations
// job4 should not have any allocs preempted
for _, alloc := range preemptedAllocs {
require.Contains(t, expectedPreemptedJobIDs, alloc.JobID)
}
// Look up the preempted allocs by job ID
ws = memdb.NewWatchSet()
for _, jobId := range expectedPreemptedJobIDs {
out, err = h.State.AllocsByJob(ws, structs.DefaultNamespace, jobId, false)
require.NoError(t, err)
for _, alloc := range out {
require.Equal(t, structs.AllocDesiredStatusEvict, alloc.DesiredStatus)
require.Equal(t, fmt.Sprintf("Preempted by alloc ID %v", preemptingAllocId), alloc.DesiredDescription)
}
}
h.AssertEvalStatus(t, structs.EvalStatusComplete)
}
func TestSysBatch_canHandle(t *testing.T) {
s := SystemScheduler{sysbatch: true}
t.Run("sysbatch register", func(t *testing.T) {
require.True(t, s.canHandle(structs.EvalTriggerJobRegister))
})
t.Run("sysbatch scheduled", func(t *testing.T) {
require.False(t, s.canHandle(structs.EvalTriggerScheduled))
})
t.Run("sysbatch periodic", func(t *testing.T) {
require.True(t, s.canHandle(structs.EvalTriggerPeriodicJob))
})
}
func createNodes(t *testing.T, h *Harness, n int) []*structs.Node {
nodes := make([]*structs.Node, n)
for i := 0; i < n; i++ {
node := mock.Node()
nodes[i] = node
require.NoError(t, h.State.UpsertNode(structs.MsgTypeTestSetup, h.NextIndex(), node))
}
return nodes
}