263 lines
7.6 KiB
Go
263 lines
7.6 KiB
Go
package scheduler
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
memdb "github.com/hashicorp/go-memdb"
|
|
"github.com/hashicorp/nomad/nomad/structs"
|
|
)
|
|
|
|
// propertySet is used to track the values used for a particular property.
|
|
type propertySet struct {
|
|
// ctx is used to lookup the plan and state
|
|
ctx Context
|
|
|
|
// jobID is the job we are operating on
|
|
jobID string
|
|
|
|
// taskGroup is optionally set if the constraint is for a task group
|
|
taskGroup string
|
|
|
|
// constraint is the constraint this property set is checking
|
|
constraint *structs.Constraint
|
|
|
|
// errorBuilding marks whether there was an error when building the property
|
|
// set
|
|
errorBuilding error
|
|
|
|
// existingValues is the set of values for the given property that have been
|
|
// used by pre-existing allocations.
|
|
existingValues map[string]struct{}
|
|
|
|
// proposedValues is the set of values for the given property that are used
|
|
// from proposed allocations.
|
|
proposedValues map[string]struct{}
|
|
|
|
// clearedValues is the set of values that are no longer being used by
|
|
// existingValues because of proposed stops.
|
|
clearedValues map[string]struct{}
|
|
}
|
|
|
|
// NewPropertySet returns a new property set used to guarantee unique property
|
|
// values for new allocation placements.
|
|
func NewPropertySet(ctx Context, job *structs.Job) *propertySet {
|
|
p := &propertySet{
|
|
ctx: ctx,
|
|
jobID: job.ID,
|
|
existingValues: make(map[string]struct{}),
|
|
}
|
|
|
|
return p
|
|
}
|
|
|
|
// SetJobConstraint is used to parameterize the property set for a
|
|
// distinct_property constraint set at the job level.
|
|
func (p *propertySet) SetJobConstraint(constraint *structs.Constraint) {
|
|
// Store the constraint
|
|
p.constraint = constraint
|
|
p.populateExisting(constraint)
|
|
}
|
|
|
|
// SetTGConstraint is used to parameterize the property set for a
|
|
// distinct_property constraint set at the task group level. The inputs are the
|
|
// constraint and the task group name.
|
|
func (p *propertySet) SetTGConstraint(constraint *structs.Constraint, taskGroup string) {
|
|
// Store that this is for a task group
|
|
p.taskGroup = taskGroup
|
|
|
|
// Store the constraint
|
|
p.constraint = constraint
|
|
|
|
p.populateExisting(constraint)
|
|
}
|
|
|
|
// populateExisting is a helper shared when setting the constraint to populate
|
|
// the existing values.
|
|
func (p *propertySet) populateExisting(constraint *structs.Constraint) {
|
|
// Retrieve all previously placed allocations
|
|
ws := memdb.NewWatchSet()
|
|
allocs, err := p.ctx.State().AllocsByJob(ws, p.jobID, false)
|
|
if err != nil {
|
|
p.errorBuilding = fmt.Errorf("failed to get job's allocations: %v", err)
|
|
p.ctx.Logger().Printf("[ERR] scheduler.dynamic-constraint: %v", p.errorBuilding)
|
|
return
|
|
}
|
|
|
|
// Filter to the correct set of allocs
|
|
allocs = p.filterAllocs(allocs)
|
|
|
|
// Get all the nodes that have been used by the allocs
|
|
nodes, err := p.buildNodeMap(allocs)
|
|
if err != nil {
|
|
p.errorBuilding = err
|
|
p.ctx.Logger().Printf("[ERR] scheduler.dynamic-constraint: %v", err)
|
|
return
|
|
}
|
|
|
|
// Build existing properties map
|
|
p.populateProperties(allocs, nodes, p.existingValues)
|
|
}
|
|
|
|
// PopulateProposed populates the proposed values and recomputes any cleared
|
|
// value. It should be called whenever the plan is updated to ensure correct
|
|
// results when checking an option.
|
|
func (p *propertySet) PopulateProposed() {
|
|
|
|
// Reset the proposed properties
|
|
p.proposedValues = make(map[string]struct{})
|
|
p.clearedValues = make(map[string]struct{})
|
|
|
|
// Gather the set of proposed stops.
|
|
var stopping []*structs.Allocation
|
|
for _, updates := range p.ctx.Plan().NodeUpdate {
|
|
stopping = append(stopping, updates...)
|
|
}
|
|
stopping = p.filterAllocs(stopping)
|
|
|
|
// Gather the proposed allocations
|
|
var proposed []*structs.Allocation
|
|
for _, pallocs := range p.ctx.Plan().NodeAllocation {
|
|
proposed = append(proposed, pallocs...)
|
|
}
|
|
proposed = p.filterAllocs(proposed)
|
|
|
|
// Get the used nodes
|
|
both := make([]*structs.Allocation, 0, len(stopping)+len(proposed))
|
|
both = append(both, stopping...)
|
|
both = append(both, proposed...)
|
|
nodes, err := p.buildNodeMap(both)
|
|
if err != nil {
|
|
p.errorBuilding = err
|
|
p.ctx.Logger().Printf("[ERR] scheduler.dynamic-constraint: %v", err)
|
|
return
|
|
}
|
|
|
|
// Populate the cleared values
|
|
p.populateProperties(stopping, nodes, p.clearedValues)
|
|
|
|
// Populate the proposed values
|
|
p.populateProperties(proposed, nodes, p.proposedValues)
|
|
|
|
// Remove any cleared value that is now being used by the proposed allocs
|
|
for value := range p.proposedValues {
|
|
delete(p.clearedValues, value)
|
|
}
|
|
}
|
|
|
|
// SatisfiesDistinctProperties checks if the option satisfies the
|
|
// distinct_property constraints given the existing placements and proposed
|
|
// placements. If the option does not satisfy the constraints an explanation is
|
|
// given.
|
|
func (p *propertySet) SatisfiesDistinctProperties(option *structs.Node, tg string) (bool, string) {
|
|
// Check if there was an error building
|
|
if p.errorBuilding != nil {
|
|
return false, p.errorBuilding.Error()
|
|
}
|
|
|
|
// Get the nodes property value
|
|
nValue, ok := getProperty(option, p.constraint.LTarget)
|
|
if !ok {
|
|
return false, fmt.Sprintf("missing property %q", p.constraint.LTarget)
|
|
}
|
|
|
|
// both is used to iterate over both the proposed and existing used
|
|
// properties
|
|
bothAll := []map[string]struct{}{p.existingValues, p.proposedValues}
|
|
|
|
// Check if the nodes value has already been used.
|
|
for _, usedProperties := range bothAll {
|
|
// Check if the nodes value has been used
|
|
_, used := usedProperties[nValue]
|
|
if !used {
|
|
continue
|
|
}
|
|
|
|
// Check if the value has been cleared from a proposed stop
|
|
if _, cleared := p.clearedValues[nValue]; cleared {
|
|
continue
|
|
}
|
|
|
|
return false, fmt.Sprintf("distinct_property: %s=%s already used", p.constraint.LTarget, nValue)
|
|
}
|
|
|
|
return true, ""
|
|
}
|
|
|
|
// filterAllocs filters a set of allocations to just be those that are running
|
|
// and if the property set is operation at a task group level, for allocations
|
|
// for that task group
|
|
func (p *propertySet) filterAllocs(allocs []*structs.Allocation) []*structs.Allocation {
|
|
n := len(allocs)
|
|
for i := 0; i < n; i++ {
|
|
remove := allocs[i].TerminalStatus()
|
|
|
|
// If the constraint is on the task group filter the allocations to just
|
|
// those on the task group
|
|
if p.taskGroup != "" {
|
|
remove = remove || allocs[i].TaskGroup != p.taskGroup
|
|
}
|
|
|
|
if remove {
|
|
allocs[i], allocs[n-1] = allocs[n-1], nil
|
|
i--
|
|
n--
|
|
}
|
|
}
|
|
return allocs[:n]
|
|
}
|
|
|
|
// buildNodeMap takes a list of allocations and returns a map of the nodes used
|
|
// by those allocations
|
|
func (p *propertySet) buildNodeMap(allocs []*structs.Allocation) (map[string]*structs.Node, error) {
|
|
// Get all the nodes that have been used by the allocs
|
|
nodes := make(map[string]*structs.Node)
|
|
ws := memdb.NewWatchSet()
|
|
for _, alloc := range allocs {
|
|
if _, ok := nodes[alloc.NodeID]; ok {
|
|
continue
|
|
}
|
|
|
|
node, err := p.ctx.State().NodeByID(ws, alloc.NodeID)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to lookup node ID %q: %v", alloc.NodeID, err)
|
|
}
|
|
|
|
nodes[alloc.NodeID] = node
|
|
}
|
|
|
|
return nodes, nil
|
|
}
|
|
|
|
// populateProperties goes through all allocations and builds up the used
|
|
// properties from the nodes storing the results in the passed properties map.
|
|
func (p *propertySet) populateProperties(allocs []*structs.Allocation, nodes map[string]*structs.Node,
|
|
properties map[string]struct{}) {
|
|
|
|
for _, alloc := range allocs {
|
|
nProperty, ok := getProperty(nodes[alloc.NodeID], p.constraint.LTarget)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
properties[nProperty] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// getProperty is used to lookup the property value on the node
|
|
func getProperty(n *structs.Node, property string) (string, bool) {
|
|
if n == nil || property == "" {
|
|
return "", false
|
|
}
|
|
|
|
val, ok := resolveConstraintTarget(property, n)
|
|
if !ok {
|
|
return "", false
|
|
}
|
|
nodeValue, ok := val.(string)
|
|
if !ok {
|
|
return "", false
|
|
}
|
|
|
|
return nodeValue, true
|
|
}
|