open-nomad/vendor/github.com/hashicorp/go-plugin/testing.go
Michael Schurter 5f1f91a46c Use go-testing-interface instead of testing
This drops the testings stdlib pkg from our dependencies. Saves a
whopping 46kb on our binary (was really hoping for more of a win there),
but also avoids potential ugliness with how testing sets flags.
2017-07-25 15:35:19 -07:00

121 lines
2.9 KiB
Go

package plugin
import (
"bytes"
"net"
"net/rpc"
"github.com/mitchellh/go-testing-interface"
"google.golang.org/grpc"
)
// The testing file contains test helpers that you can use outside of
// this package for making it easier to test plugins themselves.
// TestConn is a helper function for returning a client and server
// net.Conn connected to each other.
func TestConn(t testing.T) (net.Conn, net.Conn) {
// Listen to any local port. This listener will be closed
// after a single connection is established.
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("err: %s", err)
}
// Start a goroutine to accept our client connection
var serverConn net.Conn
doneCh := make(chan struct{})
go func() {
defer close(doneCh)
defer l.Close()
var err error
serverConn, err = l.Accept()
if err != nil {
t.Fatalf("err: %s", err)
}
}()
// Connect to the server
clientConn, err := net.Dial("tcp", l.Addr().String())
if err != nil {
t.Fatalf("err: %s", err)
}
// Wait for the server side to acknowledge it has connected
<-doneCh
return clientConn, serverConn
}
// TestRPCConn returns a rpc client and server connected to each other.
func TestRPCConn(t testing.T) (*rpc.Client, *rpc.Server) {
clientConn, serverConn := TestConn(t)
server := rpc.NewServer()
go server.ServeConn(serverConn)
client := rpc.NewClient(clientConn)
return client, server
}
// TestPluginRPCConn returns a plugin RPC client and server that are connected
// together and configured.
func TestPluginRPCConn(t testing.T, ps map[string]Plugin) (*RPCClient, *RPCServer) {
// Create two net.Conns we can use to shuttle our control connection
clientConn, serverConn := TestConn(t)
// Start up the server
server := &RPCServer{Plugins: ps, Stdout: new(bytes.Buffer), Stderr: new(bytes.Buffer)}
go server.ServeConn(serverConn)
// Connect the client to the server
client, err := NewRPCClient(clientConn, ps)
if err != nil {
t.Fatalf("err: %s", err)
}
return client, server
}
// TestPluginGRPCConn returns a plugin gRPC client and server that are connected
// together and configured. This is used to test gRPC connections.
func TestPluginGRPCConn(t testing.T, ps map[string]Plugin) (*GRPCClient, *GRPCServer) {
// Create a listener
l, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("err: %s", err)
}
// Start up the server
server := &GRPCServer{
Plugins: ps,
Server: DefaultGRPCServer,
Stdout: new(bytes.Buffer),
Stderr: new(bytes.Buffer),
}
if err := server.Init(); err != nil {
t.Fatalf("err: %s", err)
}
go server.Serve(l)
// Connect to the server
conn, err := grpc.Dial(
l.Addr().String(),
grpc.WithBlock(),
grpc.WithInsecure())
if err != nil {
t.Fatalf("err: %s", err)
}
// Connection successful, close the listener
l.Close()
// Create the client
client := &GRPCClient{
Conn: conn,
Plugins: ps,
}
return client, server
}