989d7d9fcf
If a plugin crashes quickly enough, we can get into a situation where the deregister function is called before it's ever registered. Safely handle the resulting nil pointer in the dynamic registry by not emitting a plugin event, but also update the plugin event handler to tolerate nil pointers in case we wire it up elsewhere in the future.
477 lines
13 KiB
Go
477 lines
13 KiB
Go
// dynamicplugins is a package that manages dynamic plugins in Nomad.
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// It exposes a registry that allows for plugins to be registered/deregistered
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// and also allows subscribers to receive real time updates of these events.
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package dynamicplugins
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import (
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"container/list"
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"context"
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"errors"
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"fmt"
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"sync"
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)
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const (
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PluginTypeCSIController = "csi-controller"
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PluginTypeCSINode = "csi-node"
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)
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// Registry is an interface that allows for the dynamic registration of plugins
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// that are running as Nomad Tasks.
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type Registry interface {
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RegisterPlugin(info *PluginInfo) error
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DeregisterPlugin(ptype, name, allocID string) error
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ListPlugins(ptype string) []*PluginInfo
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DispensePlugin(ptype, name string) (interface{}, error)
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PluginForAlloc(ptype, name, allocID string) (*PluginInfo, error)
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PluginsUpdatedCh(ctx context.Context, ptype string) <-chan *PluginUpdateEvent
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Shutdown()
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StubDispenserForType(ptype string, dispenser PluginDispenser)
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}
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// RegistryState is what we persist in the client state
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// store. It contains a map of plugin types to maps of plugin name ->
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// list of *PluginInfo, sorted by recency of registration
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type RegistryState struct {
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Plugins map[string]map[string]*list.List
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}
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type PluginDispenser func(info *PluginInfo) (interface{}, error)
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// NewRegistry takes a map of `plugintype` to PluginDispenser functions
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// that should be used to vend clients for plugins to be used.
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func NewRegistry(state StateStorage, dispensers map[string]PluginDispenser) Registry {
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registry := &dynamicRegistry{
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plugins: make(map[string]map[string]*list.List),
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broadcasters: make(map[string]*pluginEventBroadcaster),
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dispensers: dispensers,
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state: state,
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}
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// populate the state and initial broadcasters if we have an
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// existing state DB to restore
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if state != nil {
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storedState, err := state.GetDynamicPluginRegistryState()
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if err == nil && storedState != nil {
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registry.plugins = storedState.Plugins
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for ptype := range registry.plugins {
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registry.broadcasterForPluginType(ptype)
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}
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}
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}
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return registry
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}
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// StateStorage is used to persist the dynamic plugin registry's state
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// across agent restarts.
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type StateStorage interface {
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// GetDynamicPluginRegistryState is used to restore the registry state
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GetDynamicPluginRegistryState() (*RegistryState, error)
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// PutDynamicPluginRegistryState is used to store the registry state
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PutDynamicPluginRegistryState(state *RegistryState) error
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}
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// PluginInfo is the metadata that is stored by the registry for a given plugin.
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type PluginInfo struct {
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Name string
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Type string
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Version string
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// ConnectionInfo should only be used externally during `RegisterPlugin` and
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// may not be exposed in the future.
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ConnectionInfo *PluginConnectionInfo
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// AllocID tracks the allocation running the plugin
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AllocID string
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// Options is used for plugin registrations to pass further metadata along to
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// other subsystems
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Options map[string]string
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}
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// PluginConnectionInfo is the data required to connect to the plugin.
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// note: We currently only support Unix Domain Sockets, but this may be expanded
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//
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// to support other connection modes in the future.
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type PluginConnectionInfo struct {
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// SocketPath is the path to the plugins api socket.
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SocketPath string
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}
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// EventType is the enum of events that will be emitted by a Registry's
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// PluginsUpdatedCh.
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type EventType string
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const (
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// EventTypeRegistered is emitted by the Registry when a new plugin has been
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// registered.
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EventTypeRegistered EventType = "registered"
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// EventTypeDeregistered is emitted by the Registry when a plugin has been
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// removed.
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EventTypeDeregistered EventType = "deregistered"
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)
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// PluginUpdateEvent is a struct that is sent over a PluginsUpdatedCh when
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// plugins are added or removed from the registry.
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type PluginUpdateEvent struct {
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EventType EventType
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Info *PluginInfo
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}
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type dynamicRegistry struct {
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plugins map[string]map[string]*list.List
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pluginsLock sync.RWMutex
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broadcasters map[string]*pluginEventBroadcaster
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broadcastersLock sync.Mutex
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dispensers map[string]PluginDispenser
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stubDispensers map[string]PluginDispenser
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state StateStorage
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}
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// StubDispenserForType allows test functions to provide alternative plugin
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// dispensers to simplify writing tests for higher level Nomad features.
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// This function should not be called from production code.
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func (d *dynamicRegistry) StubDispenserForType(ptype string, dispenser PluginDispenser) {
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// delete from stubs
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if dispenser == nil && d.stubDispensers != nil {
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delete(d.stubDispensers, ptype)
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if len(d.stubDispensers) == 0 {
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d.stubDispensers = nil
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}
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return
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}
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// setup stubs
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if d.stubDispensers == nil {
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d.stubDispensers = make(map[string]PluginDispenser, 1)
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}
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d.stubDispensers[ptype] = dispenser
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}
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func (d *dynamicRegistry) RegisterPlugin(info *PluginInfo) error {
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if info.Type == "" {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return errors.New("Plugin.Type must not be empty")
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}
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if info.ConnectionInfo == nil {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return errors.New("Plugin.ConnectionInfo must not be nil")
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}
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if info.Name == "" {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return errors.New("Plugin.Name must not be empty")
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}
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d.pluginsLock.Lock()
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defer d.pluginsLock.Unlock()
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pmap, ok := d.plugins[info.Type]
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if !ok {
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pmap = make(map[string]*list.List)
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d.plugins[info.Type] = pmap
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}
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infos, ok := pmap[info.Name]
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if !ok {
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infos = list.New()
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pmap[info.Name] = infos
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}
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// TODO(tgross): https://github.com/hashicorp/nomad/issues/11786
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// If we're already registered, we should update the definition
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// and send a broadcast of any update so the instanceManager can
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// be restarted if there's been a change
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var alreadyRegistered bool
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for e := infos.Front(); e != nil; e = e.Next() {
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if e.Value.(*PluginInfo).AllocID == info.AllocID {
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alreadyRegistered = true
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break
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}
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}
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if !alreadyRegistered {
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infos.PushFront(info)
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broadcaster := d.broadcasterForPluginType(info.Type)
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event := &PluginUpdateEvent{
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EventType: EventTypeRegistered,
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Info: info,
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}
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broadcaster.broadcast(event)
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}
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return d.sync()
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}
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func (d *dynamicRegistry) broadcasterForPluginType(ptype string) *pluginEventBroadcaster {
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d.broadcastersLock.Lock()
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defer d.broadcastersLock.Unlock()
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broadcaster, ok := d.broadcasters[ptype]
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if !ok {
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broadcaster = newPluginEventBroadcaster()
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d.broadcasters[ptype] = broadcaster
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}
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return broadcaster
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}
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func (d *dynamicRegistry) DeregisterPlugin(ptype, name, allocID string) error {
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d.pluginsLock.Lock()
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defer d.pluginsLock.Unlock()
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if ptype == "" {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return errors.New("must specify plugin type to deregister")
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}
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if name == "" {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return errors.New("must specify plugin name to deregister")
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}
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if allocID == "" {
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return errors.New("must specify plugin allocation ID to deregister")
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}
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pmap, ok := d.plugins[ptype]
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if !ok {
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// If this occurs there's a bug in the registration handler.
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return fmt.Errorf("no plugins registered for type: %s", ptype)
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}
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infos, ok := pmap[name]
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if !ok {
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// plugin already deregistered, don't send events or try re-deleting.
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return nil
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}
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var info *PluginInfo
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for e := infos.Front(); e != nil; e = e.Next() {
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info = e.Value.(*PluginInfo)
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if info.AllocID == allocID {
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infos.Remove(e)
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break
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}
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}
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if info != nil {
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broadcaster := d.broadcasterForPluginType(ptype)
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event := &PluginUpdateEvent{
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EventType: EventTypeDeregistered,
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Info: info,
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}
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broadcaster.broadcast(event)
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}
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return d.sync()
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}
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func (d *dynamicRegistry) ListPlugins(ptype string) []*PluginInfo {
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d.pluginsLock.RLock()
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defer d.pluginsLock.RUnlock()
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pmap, ok := d.plugins[ptype]
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if !ok {
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return nil
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}
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plugins := make([]*PluginInfo, 0, len(pmap))
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for _, info := range pmap {
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if info.Front() != nil {
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plugins = append(plugins, info.Front().Value.(*PluginInfo))
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}
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}
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return plugins
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}
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func (d *dynamicRegistry) DispensePlugin(ptype string, name string) (interface{}, error) {
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d.pluginsLock.Lock()
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defer d.pluginsLock.Unlock()
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if ptype == "" {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return nil, errors.New("must specify plugin type to dispense")
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}
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if name == "" {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return nil, errors.New("must specify plugin name to dispense")
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}
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dispenseFunc, ok := d.dispensers[ptype]
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if !ok {
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// This error shouldn't make it to a production cluster and is to aid
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// developers during the development of new plugin types.
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return nil, fmt.Errorf("no plugin dispenser found for type: %s", ptype)
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}
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// After initially loading the dispenser (to avoid masking missing setup in
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// client/client.go), we then check to see if we have any stub dispensers for
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// this plugin type. If we do, then replace the dispenser fn with the stub.
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if d.stubDispensers != nil {
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if stub, ok := d.stubDispensers[ptype]; ok {
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dispenseFunc = stub
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}
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}
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pmap, ok := d.plugins[ptype]
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if !ok {
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return nil, fmt.Errorf("no plugins registered for type: %s", ptype)
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}
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info, ok := pmap[name]
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if !ok || info.Front() == nil {
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return nil, fmt.Errorf("plugin %s for type %s not found", name, ptype)
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}
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return dispenseFunc(info.Front().Value.(*PluginInfo))
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}
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func (d *dynamicRegistry) PluginForAlloc(ptype, name, allocID string) (*PluginInfo, error) {
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d.pluginsLock.Lock()
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defer d.pluginsLock.Unlock()
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pmap, ok := d.plugins[ptype]
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if !ok {
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return nil, fmt.Errorf("no plugins registered for type: %s", ptype)
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}
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infos, ok := pmap[name]
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if ok {
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for e := infos.Front(); e != nil; e = e.Next() {
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plugin := e.Value.(*PluginInfo)
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if plugin.AllocID == allocID {
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return plugin, nil
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}
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}
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}
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return nil, fmt.Errorf("no plugin for that allocation")
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}
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// PluginsUpdatedCh returns a channel over which plugin events for the requested
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// plugin type will be emitted. These events are strongly ordered and will never
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// be dropped.
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//
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// The receiving channel _must not_ be closed before the provided context is
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// cancelled.
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func (d *dynamicRegistry) PluginsUpdatedCh(ctx context.Context, ptype string) <-chan *PluginUpdateEvent {
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b := d.broadcasterForPluginType(ptype)
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ch := b.subscribe()
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go func() {
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select {
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case <-b.shutdownCh:
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return
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case <-ctx.Done():
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b.unsubscribe(ch)
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}
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}()
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return ch
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}
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func (d *dynamicRegistry) sync() error {
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if d.state != nil {
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storedState := &RegistryState{Plugins: d.plugins}
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return d.state.PutDynamicPluginRegistryState(storedState)
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}
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return nil
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}
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func (d *dynamicRegistry) Shutdown() {
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for _, b := range d.broadcasters {
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b.shutdown()
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}
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}
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type pluginEventBroadcaster struct {
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stopCh chan struct{}
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shutdownCh chan struct{}
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publishCh chan *PluginUpdateEvent
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subscriptions map[chan *PluginUpdateEvent]struct{}
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subscriptionsLock sync.RWMutex
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}
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func newPluginEventBroadcaster() *pluginEventBroadcaster {
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b := &pluginEventBroadcaster{
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stopCh: make(chan struct{}),
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shutdownCh: make(chan struct{}),
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publishCh: make(chan *PluginUpdateEvent, 1),
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subscriptions: make(map[chan *PluginUpdateEvent]struct{}),
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}
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go b.run()
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return b
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}
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func (p *pluginEventBroadcaster) run() {
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for {
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select {
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case <-p.stopCh:
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close(p.shutdownCh)
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return
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case msg := <-p.publishCh:
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p.subscriptionsLock.RLock()
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for msgCh := range p.subscriptions {
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msgCh <- msg
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}
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p.subscriptionsLock.RUnlock()
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}
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}
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}
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func (p *pluginEventBroadcaster) shutdown() {
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close(p.stopCh)
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// Wait for loop to exit before closing subscriptions
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<-p.shutdownCh
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p.subscriptionsLock.Lock()
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for sub := range p.subscriptions {
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delete(p.subscriptions, sub)
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close(sub)
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}
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p.subscriptionsLock.Unlock()
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}
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func (p *pluginEventBroadcaster) broadcast(e *PluginUpdateEvent) {
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p.publishCh <- e
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}
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func (p *pluginEventBroadcaster) subscribe() chan *PluginUpdateEvent {
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p.subscriptionsLock.Lock()
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defer p.subscriptionsLock.Unlock()
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ch := make(chan *PluginUpdateEvent, 1)
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p.subscriptions[ch] = struct{}{}
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return ch
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}
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func (p *pluginEventBroadcaster) unsubscribe(ch chan *PluginUpdateEvent) {
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p.subscriptionsLock.Lock()
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defer p.subscriptionsLock.Unlock()
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_, ok := p.subscriptions[ch]
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if ok {
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delete(p.subscriptions, ch)
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close(ch)
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}
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}
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