1094 lines
20 KiB
Go
1094 lines
20 KiB
Go
package state
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import (
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"os"
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"reflect"
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"sort"
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"testing"
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"github.com/hashicorp/nomad/nomad/mock"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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func testStateStore(t *testing.T) *StateStore {
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state, err := NewStateStore(os.Stderr)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if state == nil {
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t.Fatalf("missing state")
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}
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return state
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}
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func TestStateStore_UpsertNode_Node(t *testing.T) {
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state := testStateStore(t)
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node := mock.Node()
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if !reflect.DeepEqual(node, out) {
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t.Fatalf("bad: %#v %#v", node, out)
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}
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index, err := state.Index("nodes")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1000 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_DeleteNode_Node(t *testing.T) {
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state := testStateStore(t)
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node := mock.Node()
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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err = state.DeleteNode(1001, node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %#v %#v", node, out)
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}
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index, err := state.Index("nodes")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1001 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_UpdateNodeStatus_Node(t *testing.T) {
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state := testStateStore(t)
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node := mock.Node()
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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err = state.UpdateNodeStatus(1001, node.ID, structs.NodeStatusReady)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out.Status != structs.NodeStatusReady {
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t.Fatalf("bad: %#v", out)
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}
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if out.ModifyIndex != 1001 {
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t.Fatalf("bad: %#v", out)
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}
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index, err := state.Index("nodes")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1001 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_UpdateNodeDrain_Node(t *testing.T) {
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state := testStateStore(t)
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node := mock.Node()
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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err = state.UpdateNodeDrain(1001, node.ID, true)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if !out.Drain {
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t.Fatalf("bad: %#v", out)
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}
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if out.ModifyIndex != 1001 {
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t.Fatalf("bad: %#v", out)
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}
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index, err := state.Index("nodes")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1001 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_Nodes(t *testing.T) {
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state := testStateStore(t)
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var nodes []*structs.Node
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for i := 0; i < 10; i++ {
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node := mock.Node()
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nodes = append(nodes, node)
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err := state.UpsertNode(1000+uint64(i), node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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iter, err := state.Nodes()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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var out []*structs.Node
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for {
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raw := iter.Next()
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if raw == nil {
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break
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}
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out = append(out, raw.(*structs.Node))
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}
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sort.Sort(NodeIDSort(nodes))
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sort.Sort(NodeIDSort(out))
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if !reflect.DeepEqual(nodes, out) {
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t.Fatalf("bad: %#v %#v", nodes, out)
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}
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}
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func TestStateStore_RestoreNode(t *testing.T) {
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state := testStateStore(t)
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restore, err := state.Restore()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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node := mock.Node()
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err = restore.NodeRestore(node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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restore.Commit()
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if !reflect.DeepEqual(out, node) {
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t.Fatalf("Bad: %#v %#v", out, node)
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}
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}
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func TestStateStore_UpsertJob_Job(t *testing.T) {
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state := testStateStore(t)
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job := mock.Job()
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err := state.UpsertJob(1000, job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.JobByID(job.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if !reflect.DeepEqual(job, out) {
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t.Fatalf("bad: %#v %#v", job, out)
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}
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index, err := state.Index("jobs")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1000 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_UpdateUpsertJob_Job(t *testing.T) {
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state := testStateStore(t)
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job := mock.Job()
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err := state.UpsertJob(1000, job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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job2 := mock.Job()
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job2.ID = job.ID
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err = state.UpsertJob(1001, job2)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.JobByID(job.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if !reflect.DeepEqual(job2, out) {
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t.Fatalf("bad: %#v %#v", job2, out)
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}
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if out.CreateIndex != 1000 {
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t.Fatalf("bad: %#v", out)
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}
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if out.ModifyIndex != 1001 {
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t.Fatalf("bad: %#v", out)
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}
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index, err := state.Index("jobs")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1001 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_DeleteJob_Job(t *testing.T) {
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state := testStateStore(t)
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job := mock.Job()
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err := state.UpsertJob(1000, job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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err = state.DeleteJob(1001, job.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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out, err := state.JobByID(job.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %#v %#v", job, out)
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}
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index, err := state.Index("jobs")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if index != 1001 {
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t.Fatalf("bad: %d", index)
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}
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}
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func TestStateStore_Jobs(t *testing.T) {
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state := testStateStore(t)
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var jobs []*structs.Job
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for i := 0; i < 10; i++ {
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job := mock.Job()
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jobs = append(jobs, job)
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err := state.UpsertJob(1000+uint64(i), job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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iter, err := state.Jobs()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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var out []*structs.Job
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for {
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raw := iter.Next()
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if raw == nil {
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break
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}
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out = append(out, raw.(*structs.Job))
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}
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sort.Sort(JobIDSort(jobs))
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sort.Sort(JobIDSort(out))
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if !reflect.DeepEqual(jobs, out) {
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t.Fatalf("bad: %#v %#v", jobs, out)
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}
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}
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func TestStateStore_JobsByScheduler(t *testing.T) {
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state := testStateStore(t)
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var serviceJobs []*structs.Job
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var sysJobs []*structs.Job
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for i := 0; i < 10; i++ {
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job := mock.Job()
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serviceJobs = append(serviceJobs, job)
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err := state.UpsertJob(1000+uint64(i), job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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for i := 0; i < 10; i++ {
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job := mock.SystemJob()
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sysJobs = append(sysJobs, job)
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err := state.UpsertJob(2000+uint64(i), job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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}
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iter, err := state.JobsByScheduler("service")
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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var outService []*structs.Job
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for {
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raw := iter.Next()
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if raw == nil {
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break
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}
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outService = append(outService, raw.(*structs.Job))
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}
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iter, err = state.JobsByScheduler(structs.JobTypeSystem)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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var outSystem []*structs.Job
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for {
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raw := iter.Next()
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if raw == nil {
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break
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}
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outSystem = append(outSystem, raw.(*structs.Job))
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}
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sort.Sort(JobIDSort(serviceJobs))
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sort.Sort(JobIDSort(sysJobs))
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sort.Sort(JobIDSort(outService))
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sort.Sort(JobIDSort(outSystem))
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if !reflect.DeepEqual(serviceJobs, outService) {
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t.Fatalf("bad: %#v %#v", serviceJobs, outService)
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}
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if !reflect.DeepEqual(sysJobs, outSystem) {
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t.Fatalf("bad: %#v %#v", sysJobs, outSystem)
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}
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}
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func TestStateStore_RestoreJob(t *testing.T) {
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state := testStateStore(t)
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restore, err := state.Restore()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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job := mock.Job()
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err = restore.JobRestore(job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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restore.Commit()
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out, err := state.JobByID(job.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if !reflect.DeepEqual(out, job) {
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t.Fatalf("Bad: %#v %#v", out, job)
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}
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}
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func TestStateStore_Indexes(t *testing.T) {
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state := testStateStore(t)
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node := mock.Node()
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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iter, err := state.Indexes()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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var out []*IndexEntry
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for {
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raw := iter.Next()
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if raw == nil {
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break
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}
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out = append(out, raw.(*IndexEntry))
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}
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expect := []*IndexEntry{
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&IndexEntry{"nodes", 1000},
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}
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if !reflect.DeepEqual(expect, out) {
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t.Fatalf("bad: %#v %#v", expect, out)
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}
|
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}
|
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|
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func TestStateStore_RestoreIndex(t *testing.T) {
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state := testStateStore(t)
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|
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restore, err := state.Restore()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
|
|
|
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index := &IndexEntry{"jobs", 1000}
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err = restore.IndexRestore(index)
|
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if err != nil {
|
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t.Fatalf("err: %v", err)
|
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}
|
|
|
|
restore.Commit()
|
|
|
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out, err := state.Index("jobs")
|
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if err != nil {
|
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t.Fatalf("err: %v", err)
|
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}
|
|
|
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if out != 1000 {
|
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t.Fatalf("Bad: %#v %#v", out, 1000)
|
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}
|
|
}
|
|
|
|
func TestStateStore_UpsertEvals_Eval(t *testing.T) {
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state := testStateStore(t)
|
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eval := mock.Eval()
|
|
|
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
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out, err := state.EvalByID(eval.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if !reflect.DeepEqual(eval, out) {
|
|
t.Fatalf("bad: %#v %#v", eval, out)
|
|
}
|
|
|
|
index, err := state.Index("evals")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1000 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_Update_UpsertEvals_Eval(t *testing.T) {
|
|
state := testStateStore(t)
|
|
eval := mock.Eval()
|
|
|
|
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
eval2 := mock.Eval()
|
|
eval2.ID = eval.ID
|
|
err = state.UpsertEvals(1001, []*structs.Evaluation{eval2})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.EvalByID(eval.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if !reflect.DeepEqual(eval2, out) {
|
|
t.Fatalf("bad: %#v %#v", eval2, out)
|
|
}
|
|
|
|
if out.CreateIndex != 1000 {
|
|
t.Fatalf("bad: %#v", out)
|
|
}
|
|
if out.ModifyIndex != 1001 {
|
|
t.Fatalf("bad: %#v", out)
|
|
}
|
|
|
|
index, err := state.Index("evals")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1001 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_DeleteEval_Eval(t *testing.T) {
|
|
state := testStateStore(t)
|
|
eval := mock.Eval()
|
|
eval2 := mock.Eval()
|
|
alloc := mock.Alloc()
|
|
alloc2 := mock.Alloc()
|
|
|
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval, eval2})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
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err = state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
notify1 := make(chan struct{}, 1)
|
|
state.WatchAllocs(alloc.NodeID, notify1)
|
|
|
|
err = state.DeleteEval(1002, []string{eval.ID, eval2.ID}, []string{alloc.ID, alloc2.ID})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.EvalByID(eval.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if out != nil {
|
|
t.Fatalf("bad: %#v %#v", eval, out)
|
|
}
|
|
|
|
out, err = state.EvalByID(eval2.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if out != nil {
|
|
t.Fatalf("bad: %#v %#v", eval, out)
|
|
}
|
|
|
|
outA, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if out != nil {
|
|
t.Fatalf("bad: %#v %#v", alloc, outA)
|
|
}
|
|
|
|
outA, err = state.AllocByID(alloc2.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if out != nil {
|
|
t.Fatalf("bad: %#v %#v", alloc, outA)
|
|
}
|
|
|
|
index, err := state.Index("evals")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1002 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
|
|
index, err = state.Index("allocs")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1002 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
|
|
select {
|
|
case <-notify1:
|
|
default:
|
|
t.Fatalf("should be notified")
|
|
}
|
|
}
|
|
|
|
func TestStateStore_EvalsByJob(t *testing.T) {
|
|
state := testStateStore(t)
|
|
|
|
eval1 := mock.Eval()
|
|
eval2 := mock.Eval()
|
|
eval2.JobID = eval1.JobID
|
|
eval3 := mock.Eval()
|
|
evals := []*structs.Evaluation{eval1, eval2}
|
|
|
|
err := state.UpsertEvals(1000, evals)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
err = state.UpsertEvals(1001, []*structs.Evaluation{eval3})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.EvalsByJob(eval1.JobID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
sort.Sort(EvalIDSort(evals))
|
|
sort.Sort(EvalIDSort(out))
|
|
|
|
if !reflect.DeepEqual(evals, out) {
|
|
t.Fatalf("bad: %#v %#v", evals, out)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_Evals(t *testing.T) {
|
|
state := testStateStore(t)
|
|
var evals []*structs.Evaluation
|
|
|
|
for i := 0; i < 10; i++ {
|
|
eval := mock.Eval()
|
|
evals = append(evals, eval)
|
|
|
|
err := state.UpsertEvals(1000+uint64(i), []*structs.Evaluation{eval})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
}
|
|
|
|
iter, err := state.Evals()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
var out []*structs.Evaluation
|
|
for {
|
|
raw := iter.Next()
|
|
if raw == nil {
|
|
break
|
|
}
|
|
out = append(out, raw.(*structs.Evaluation))
|
|
}
|
|
|
|
sort.Sort(EvalIDSort(evals))
|
|
sort.Sort(EvalIDSort(out))
|
|
|
|
if !reflect.DeepEqual(evals, out) {
|
|
t.Fatalf("bad: %#v %#v", evals, out)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_RestoreEval(t *testing.T) {
|
|
state := testStateStore(t)
|
|
|
|
restore, err := state.Restore()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
job := mock.Eval()
|
|
err = restore.EvalRestore(job)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
restore.Commit()
|
|
|
|
out, err := state.EvalByID(job.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if !reflect.DeepEqual(out, job) {
|
|
t.Fatalf("Bad: %#v %#v", out, job)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_UpdateAllocFromClient(t *testing.T) {
|
|
state := testStateStore(t)
|
|
|
|
alloc := mock.Alloc()
|
|
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
update := new(structs.Allocation)
|
|
*update = *alloc
|
|
update.ClientStatus = structs.AllocClientStatusFailed
|
|
|
|
err = state.UpdateAllocFromClient(1001, update)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
update.ModifyIndex = 1001
|
|
if !reflect.DeepEqual(update, out) {
|
|
t.Fatalf("bad: %#v %#v", update, out)
|
|
}
|
|
|
|
index, err := state.Index("allocs")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1001 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_UpsertAlloc_Alloc(t *testing.T) {
|
|
state := testStateStore(t)
|
|
|
|
alloc := mock.Alloc()
|
|
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if !reflect.DeepEqual(alloc, out) {
|
|
t.Fatalf("bad: %#v %#v", alloc, out)
|
|
}
|
|
|
|
index, err := state.Index("allocs")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1000 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_WatchAllocs(t *testing.T) {
|
|
state := testStateStore(t)
|
|
|
|
notify1 := make(chan struct{}, 1)
|
|
notify2 := make(chan struct{}, 1)
|
|
state.WatchAllocs("foo", notify1)
|
|
state.WatchAllocs("foo", notify2)
|
|
state.StopWatchAllocs("foo", notify2)
|
|
|
|
alloc := mock.Alloc()
|
|
alloc.NodeID = "foo"
|
|
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
select {
|
|
case <-notify1:
|
|
default:
|
|
t.Fatalf("should be notified")
|
|
}
|
|
|
|
select {
|
|
case <-notify2:
|
|
t.Fatalf("should not be notified")
|
|
default:
|
|
}
|
|
}
|
|
|
|
func TestStateStore_UpdateAlloc_Alloc(t *testing.T) {
|
|
state := testStateStore(t)
|
|
alloc := mock.Alloc()
|
|
|
|
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
alloc2 := mock.Alloc()
|
|
alloc2.ID = alloc.ID
|
|
alloc2.NodeID = alloc.NodeID + ".new"
|
|
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if !reflect.DeepEqual(alloc2, out) {
|
|
t.Fatalf("bad: %#v %#v", alloc2, out)
|
|
}
|
|
|
|
if out.CreateIndex != 1000 {
|
|
t.Fatalf("bad: %#v", out)
|
|
}
|
|
if out.ModifyIndex != 1001 {
|
|
t.Fatalf("bad: %#v", out)
|
|
}
|
|
|
|
index, err := state.Index("allocs")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1001 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_EvictAlloc_Alloc(t *testing.T) {
|
|
state := testStateStore(t)
|
|
alloc := mock.Alloc()
|
|
|
|
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
alloc2 := new(structs.Allocation)
|
|
*alloc2 = *alloc
|
|
alloc2.DesiredStatus = structs.AllocDesiredStatusEvict
|
|
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2})
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if out.DesiredStatus != structs.AllocDesiredStatusEvict {
|
|
t.Fatalf("bad: %#v %#v", alloc, out)
|
|
}
|
|
|
|
index, err := state.Index("allocs")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if index != 1001 {
|
|
t.Fatalf("bad: %d", index)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_AllocsByNode(t *testing.T) {
|
|
state := testStateStore(t)
|
|
var allocs []*structs.Allocation
|
|
|
|
for i := 0; i < 10; i++ {
|
|
alloc := mock.Alloc()
|
|
alloc.NodeID = "foo"
|
|
allocs = append(allocs, alloc)
|
|
}
|
|
|
|
err := state.UpsertAllocs(1000, allocs)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.AllocsByNode("foo")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
sort.Sort(AllocIDSort(allocs))
|
|
sort.Sort(AllocIDSort(out))
|
|
|
|
if !reflect.DeepEqual(allocs, out) {
|
|
t.Fatalf("bad: %#v %#v", allocs, out)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_AllocsByJob(t *testing.T) {
|
|
state := testStateStore(t)
|
|
var allocs []*structs.Allocation
|
|
|
|
for i := 0; i < 10; i++ {
|
|
alloc := mock.Alloc()
|
|
alloc.JobID = "foo"
|
|
allocs = append(allocs, alloc)
|
|
}
|
|
|
|
err := state.UpsertAllocs(1000, allocs)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
out, err := state.AllocsByJob("foo")
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
sort.Sort(AllocIDSort(allocs))
|
|
sort.Sort(AllocIDSort(out))
|
|
|
|
if !reflect.DeepEqual(allocs, out) {
|
|
t.Fatalf("bad: %#v %#v", allocs, out)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_Allocs(t *testing.T) {
|
|
state := testStateStore(t)
|
|
var allocs []*structs.Allocation
|
|
|
|
for i := 0; i < 10; i++ {
|
|
alloc := mock.Alloc()
|
|
allocs = append(allocs, alloc)
|
|
}
|
|
|
|
err := state.UpsertAllocs(1000, allocs)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
iter, err := state.Allocs()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
var out []*structs.Allocation
|
|
for {
|
|
raw := iter.Next()
|
|
if raw == nil {
|
|
break
|
|
}
|
|
out = append(out, raw.(*structs.Allocation))
|
|
}
|
|
|
|
sort.Sort(AllocIDSort(allocs))
|
|
sort.Sort(AllocIDSort(out))
|
|
|
|
if !reflect.DeepEqual(allocs, out) {
|
|
t.Fatalf("bad: %#v %#v", allocs, out)
|
|
}
|
|
}
|
|
|
|
func TestStateStore_RestoreAlloc(t *testing.T) {
|
|
state := testStateStore(t)
|
|
|
|
restore, err := state.Restore()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
alloc := mock.Alloc()
|
|
err = restore.AllocRestore(alloc)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
restore.Commit()
|
|
|
|
out, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
if !reflect.DeepEqual(out, alloc) {
|
|
t.Fatalf("Bad: %#v %#v", out, alloc)
|
|
}
|
|
}
|
|
|
|
// NodeIDSort is used to sort nodes by ID
|
|
type NodeIDSort []*structs.Node
|
|
|
|
func (n NodeIDSort) Len() int {
|
|
return len(n)
|
|
}
|
|
|
|
func (n NodeIDSort) Less(i, j int) bool {
|
|
return n[i].ID < n[j].ID
|
|
}
|
|
|
|
func (n NodeIDSort) Swap(i, j int) {
|
|
n[i], n[j] = n[j], n[i]
|
|
}
|
|
|
|
// JobIDis used to sort jobs by id
|
|
type JobIDSort []*structs.Job
|
|
|
|
func (n JobIDSort) Len() int {
|
|
return len(n)
|
|
}
|
|
|
|
func (n JobIDSort) Less(i, j int) bool {
|
|
return n[i].ID < n[j].ID
|
|
}
|
|
|
|
func (n JobIDSort) Swap(i, j int) {
|
|
n[i], n[j] = n[j], n[i]
|
|
}
|
|
|
|
// EvalIDis used to sort evals by id
|
|
type EvalIDSort []*structs.Evaluation
|
|
|
|
func (n EvalIDSort) Len() int {
|
|
return len(n)
|
|
}
|
|
|
|
func (n EvalIDSort) Less(i, j int) bool {
|
|
return n[i].ID < n[j].ID
|
|
}
|
|
|
|
func (n EvalIDSort) Swap(i, j int) {
|
|
n[i], n[j] = n[j], n[i]
|
|
}
|
|
|
|
// AllocIDsort used to sort allocations by id
|
|
type AllocIDSort []*structs.Allocation
|
|
|
|
func (n AllocIDSort) Len() int {
|
|
return len(n)
|
|
}
|
|
|
|
func (n AllocIDSort) Less(i, j int) bool {
|
|
return n[i].ID < n[j].ID
|
|
}
|
|
|
|
func (n AllocIDSort) Swap(i, j int) {
|
|
n[i], n[j] = n[j], n[i]
|
|
}
|