open-nomad/nomad/structs/structs.go
2015-06-07 12:14:41 -07:00

195 lines
4.7 KiB
Go

package structs
import (
"bytes"
"fmt"
"time"
"github.com/hashicorp/go-msgpack/codec"
)
var (
ErrNoLeader = fmt.Errorf("No cluster leader")
ErrNoRegionPath = fmt.Errorf("No path to region")
)
type MessageType uint8
const (
RegisterRequestType MessageType = iota
)
const (
// IgnoreUnknownTypeFlag is set along with a MessageType
// to indicate that the message type can be safely ignored
// if it is not recognized. This is for future proofing, so
// that new commands can be added in a way that won't cause
// old servers to crash when the FSM attempts to process them.
IgnoreUnknownTypeFlag MessageType = 128
)
// RPCInfo is used to describe common information about query
type RPCInfo interface {
RequestRegion() string
IsRead() bool
AllowStaleRead() bool
}
// QueryOptions is used to specify various flags for read queries
type QueryOptions struct {
// If set, wait until query exceeds given index. Must be provided
// with MaxQueryTime.
MinQueryIndex uint64
// Provided with MinQueryIndex to wait for change.
MaxQueryTime time.Duration
// The target region for this query
Region string
// If set, any follower can service the request. Results
// may be arbitrarily stale.
AllowStale bool
}
func (q QueryOptions) RequestRegion() string {
return q.Region
}
// QueryOption only applies to reads, so always true
func (q QueryOptions) IsRead() bool {
return true
}
func (q QueryOptions) AllowStaleRead() bool {
return q.AllowStale
}
type WriteRequest struct {
Region string
}
func (w WriteRequest) RequestRegion() string {
// The target region for this request
return w.Region
}
// WriteRequest only applies to writes, always false
func (w WriteRequest) IsRead() bool {
return false
}
func (w WriteRequest) AllowStaleRead() bool {
return false
}
// QueryMeta allows a query response to include potentially
// useful metadata about a query
type QueryMeta struct {
// This is the index associated with the read
Index uint64
// If AllowStale is used, this is time elapsed since
// last contact between the follower and leader. This
// can be used to gauge staleness.
LastContact time.Duration
// Used to indicate if there is a known leader node
KnownLeader bool
}
const (
// CoreCapability is used to convey the client core
// version. This is a special reserved capability.
CoreCapability = "core"
)
const (
StatusInit = "initializing"
StatusReady = "ready"
StatusMaint = "maintenance"
StatusDown = "down"
)
// RegisterRequest is used for Client.Register endpoint
// to register a node as being a schedulable entity.
type RegisterRequest struct {
// Datacenter for this node
Datacenter string
// Node name
Node string
// Status of this node
Status string
// Scheduling capabilities are used by drivers.
// e.g. core = 2, docker = 1, java = 2, etc
Capabilities map[string]int
// Attributes is an arbitrary set of key/value
// data that can be used for constraints. Examples
// include "os=linux", "arch=386", "docker.runtime=1.8.3"
Attributes map[string]interface{}
// Resources is the available resources on the client.
// For example 'cpu=2' 'memory=2048'
Resouces *Resources
// Links are used to 'link' this client to external
// systems. For example 'consul=foo.dc1' 'aws=i-83212'
// 'ami=ami-123'
Links map[string]interface{}
// Meta is used to associate arbitrary metadata with this
// client. This is opaque to Nomad.
Meta map[string]string
WriteRequest
}
// Resources is used to define the resources available
// on a client
type Resources struct {
CPU float64
CPUReserved float64
MemoryMB int
MemoryMBReserved int
DiskMB int
DiskMBReservered int
IOPS int
IOPSReserved int
Networks []*NetworkResource
Other map[string]interface{}
}
// NetworkResource is used to represesent available network
// resources>
type NetworkResource struct {
Public bool // Is this a public address?
CIDR string // CIDR block of addresses
ReservedPorts []int // Reserved ports
MBits int // Throughput
MBitsReserved int
}
// RegisterResponse is used to respond to a register request
type RegisterResponse struct {
}
// msgpackHandle is a shared handle for encoding/decoding of structs
var msgpackHandle = &codec.MsgpackHandle{}
// Decode is used to decode a MsgPack encoded object
func Decode(buf []byte, out interface{}) error {
return codec.NewDecoder(bytes.NewReader(buf), msgpackHandle).Decode(out)
}
// Encode is used to encode a MsgPack object with type prefix
func Encode(t MessageType, msg interface{}) ([]byte, error) {
var buf bytes.Buffer
buf.WriteByte(uint8(t))
err := codec.NewEncoder(&buf, msgpackHandle).Encode(msg)
return buf.Bytes(), err
}