132 lines
3.1 KiB
Go
132 lines
3.1 KiB
Go
package executor
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"strings"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/driver/spawn"
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"github.com/hashicorp/nomad/nomad/structs"
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cstructs "github.com/hashicorp/nomad/client/driver/structs"
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)
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// BasicExecutor should work everywhere, and as a result does not include
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// any resource restrictions or runas capabilities.
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type BasicExecutor struct {
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*ExecutorContext
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cmd exec.Cmd
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spawn *spawn.Spawner
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taskName string
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taskDir string
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allocDir string
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}
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func NewBasicExecutor(ctx *ExecutorContext) Executor {
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return &BasicExecutor{ExecutorContext: ctx}
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}
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func (e *BasicExecutor) Limit(resources *structs.Resources) error {
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if resources == nil {
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return errNoResources
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}
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return nil
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}
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func (e *BasicExecutor) ConfigureTaskDir(taskName string, alloc *allocdir.AllocDir) error {
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taskDir, ok := alloc.TaskDirs[taskName]
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if !ok {
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return fmt.Errorf("Couldn't find task directory for task %v", taskName)
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}
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e.cmd.Dir = taskDir
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e.taskDir = taskDir
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e.taskName = taskName
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e.allocDir = alloc.AllocDir
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return nil
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}
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func (e *BasicExecutor) Start() error {
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// Parse the commands arguments and replace instances of Nomad environment
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// variables.
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e.cmd.Path = e.taskEnv.ReplaceEnv(e.cmd.Path)
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e.cmd.Args = e.taskEnv.ParseAndReplace(e.cmd.Args)
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e.cmd.Env = e.taskEnv.Build().EnvList()
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spawnState := filepath.Join(e.allocDir, fmt.Sprintf("%s_%s", e.taskName, "exit_status"))
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e.spawn = spawn.NewSpawner(spawnState)
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e.spawn.SetCommand(&e.cmd)
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e.spawn.SetLogs(&spawn.Logs{
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Stdout: filepath.Join(e.taskDir, allocdir.TaskLocal, fmt.Sprintf("%v.stdout", e.taskName)),
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Stderr: filepath.Join(e.taskDir, allocdir.TaskLocal, fmt.Sprintf("%v.stderr", e.taskName)),
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Stdin: os.DevNull,
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})
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return e.spawn.Spawn(nil)
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}
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func (e *BasicExecutor) Open(id string) error {
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var spawn spawn.Spawner
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dec := json.NewDecoder(strings.NewReader(id))
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if err := dec.Decode(&spawn); err != nil {
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return fmt.Errorf("Failed to parse id: %v", err)
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}
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// Setup the executor.
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e.spawn = &spawn
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return e.spawn.Valid()
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}
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func (e *BasicExecutor) Wait() *cstructs.WaitResult {
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return e.spawn.Wait()
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}
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func (e *BasicExecutor) ID() (string, error) {
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if e.spawn == nil {
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return "", fmt.Errorf("Process was never started")
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}
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var buffer bytes.Buffer
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enc := json.NewEncoder(&buffer)
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if err := enc.Encode(e.spawn); err != nil {
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return "", fmt.Errorf("Failed to serialize id: %v", err)
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}
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return buffer.String(), nil
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}
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func (e *BasicExecutor) Shutdown() error {
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proc, err := os.FindProcess(e.spawn.UserPid)
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if err != nil {
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return fmt.Errorf("Failed to find user processes %v: %v", e.spawn.UserPid, err)
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}
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if runtime.GOOS == "windows" {
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return proc.Kill()
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}
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return proc.Signal(os.Interrupt)
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}
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func (e *BasicExecutor) ForceStop() error {
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proc, err := os.FindProcess(e.spawn.UserPid)
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if err != nil {
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return fmt.Errorf("Failed to find user processes %v: %v", e.spawn.UserPid, err)
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}
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if err := proc.Kill(); err != nil && err.Error() != "os: process already finished" {
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return err
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}
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return nil
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}
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func (e *BasicExecutor) Command() *exec.Cmd {
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return &e.cmd
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}
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