562 lines
14 KiB
Go
562 lines
14 KiB
Go
package nomad
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import (
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"crypto/tls"
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"errors"
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"fmt"
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"log"
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"net"
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"net/rpc"
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"os"
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"path/filepath"
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"reflect"
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"strconv"
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"sync"
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"time"
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"github.com/hashicorp/consul/tlsutil"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/raft-boltdb"
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"github.com/hashicorp/serf/serf"
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)
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const (
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raftState = "raft/"
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serfSnapshot = "serf/snapshot"
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snapshotsRetained = 2
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// serverRPCCache controls how long we keep an idle connection open to a server
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serverRPCCache = 2 * time.Minute
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// serverMaxStreams controsl how many idle streams we keep open to a server
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serverMaxStreams = 64
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// raftLogCacheSize is the maximum number of logs to cache in-memory.
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// This is used to reduce disk I/O for the recently commited entries.
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raftLogCacheSize = 512
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// raftRemoveGracePeriod is how long we wait to allow a RemovePeer
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// to replicate to gracefully leave the cluster.
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raftRemoveGracePeriod = 5 * time.Second
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)
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// Server is Nomad server which manages the job queues,
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// schedulers, and notification bus for agents.
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type Server struct {
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config *Config
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logger *log.Logger
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// Connection pool to other Nomad servers
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connPool *ConnPool
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// Endpoints holds our RPC endpoints
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endpoints endpoints
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// The raft instance is used among Nomad nodes within the
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// region to protect operations that require strong consistency
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raft *raft.Raft
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raftLayer *RaftLayer
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raftPeers raft.PeerStore
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raftStore *raftboltdb.BoltStore
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raftInmem *raft.InmemStore
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raftTransport *raft.NetworkTransport
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// fsm is the state machine used with Raft
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fsm *nomadFSM
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// rpcListener is used to listen for incoming connections
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rpcListener net.Listener
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rpcServer *rpc.Server
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rpcAdvertise net.Addr
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// rpcTLS is the TLS config for incoming TLS requests
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rpcTLS *tls.Config
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// peers is used to track the known Nomad servers. This is
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// used for region forwarding and clustering.
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peers map[string][]*serverParts
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localPeers map[string]*serverParts
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peerLock sync.RWMutex
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// serf is the Serf cluster containing only Nomad
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// servers. This is used for multi-region federation
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// and automatic clustering within regions.
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serf *serf.Serf
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// reconcileCh is used to pass events from the serf handler
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// into the leader manager. Mostly used to handle when servers
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// join/leave from the region.
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reconcileCh chan serf.Member
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// eventCh is used to receive events from the serf cluster
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eventCh chan serf.Event
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left bool
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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}
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// Holds the RPC endpoints
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type endpoints struct {
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Status *Status
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}
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// NewServer is used to construct a new Nomad server from the
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// configuration, potentially returning an error
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func NewServer(config *Config) (*Server, error) {
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// Check the protocol version
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if err := config.CheckVersion(); err != nil {
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return nil, err
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}
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// Ensure we have a log output
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if config.LogOutput == nil {
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config.LogOutput = os.Stderr
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}
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// Create a logger
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logger := log.New(config.LogOutput, "", log.LstdFlags)
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// Create the server
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s := &Server{
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config: config,
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connPool: NewPool(config.LogOutput, serverRPCCache, serverMaxStreams, nil),
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logger: logger,
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rpcServer: rpc.NewServer(),
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peers: make(map[string][]*serverParts),
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localPeers: make(map[string]*serverParts),
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reconcileCh: make(chan serf.Member, 32),
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eventCh: make(chan serf.Event, 256),
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shutdownCh: make(chan struct{}),
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}
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// Initialize the RPC layer
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// TODO: TLS...
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if err := s.setupRPC(nil); err != nil {
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s.Shutdown()
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return nil, fmt.Errorf("Failed to start RPC layer: %v", err)
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}
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// Initialize the Raft server
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if err := s.setupRaft(); err != nil {
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s.Shutdown()
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return nil, fmt.Errorf("Failed to start Raft: %v", err)
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}
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// Initialize the wan Serf
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var err error
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s.serf, err = s.setupSerf(config.SerfConfig, s.eventCh, serfSnapshot)
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if err != nil {
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s.Shutdown()
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return nil, fmt.Errorf("Failed to start serf: %v", err)
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}
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go s.serfEventHandler()
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// Start the RPC listeners
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go s.listen()
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// Done
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return s, nil
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}
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// Shutdown is used to shutdown the server
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func (s *Server) Shutdown() error {
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s.logger.Printf("[INFO] nomad: shutting down server")
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s.shutdownLock.Lock()
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defer s.shutdownLock.Unlock()
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if s.shutdown {
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return nil
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}
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s.shutdown = true
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close(s.shutdownCh)
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if s.serf != nil {
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s.serf.Shutdown()
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}
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if s.raft != nil {
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s.raftTransport.Close()
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s.raftLayer.Close()
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future := s.raft.Shutdown()
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if err := future.Error(); err != nil {
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s.logger.Printf("[WARN] nomad: Error shutting down raft: %s", err)
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}
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if s.raftStore != nil {
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s.raftStore.Close()
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}
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}
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// Shutdown the RPC listener
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if s.rpcListener != nil {
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s.rpcListener.Close()
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}
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// Close the connection pool
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s.connPool.Shutdown()
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// Close the fsm
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if s.fsm != nil {
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s.fsm.Close()
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}
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return nil
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}
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// Leave is used to prepare for a graceful shutdown of the server
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func (s *Server) Leave() error {
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s.logger.Printf("[INFO] nomad: server starting leave")
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s.left = true
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// Check the number of known peers
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numPeers, err := s.numOtherPeers()
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if err != nil {
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s.logger.Printf("[ERR] nomad: failed to check raft peers: %v", err)
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return err
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}
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// If we are the current leader, and we have any other peers (cluster has multiple
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// servers), we should do a RemovePeer to safely reduce the quorum size. If we are
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// not the leader, then we should issue our leave intention and wait to be removed
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// for some sane period of time.
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isLeader := s.IsLeader()
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if isLeader && numPeers > 0 {
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future := s.raft.RemovePeer(s.raftTransport.LocalAddr())
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if err := future.Error(); err != nil && err != raft.ErrUnknownPeer {
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s.logger.Printf("[ERR] nomad: failed to remove ourself as raft peer: %v", err)
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}
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}
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// Leave the gossip pool
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if s.serf != nil {
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if err := s.serf.Leave(); err != nil {
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s.logger.Printf("[ERR] nomad: failed to leave Serf cluster: %v", err)
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}
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}
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// If we were not leader, wait to be safely removed from the cluster.
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// We must wait to allow the raft replication to take place, otherwise
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// an immediate shutdown could cause a loss of quorum.
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if !isLeader {
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limit := time.Now().Add(raftRemoveGracePeriod)
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for numPeers > 0 && time.Now().Before(limit) {
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// Update the number of peers
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numPeers, err = s.numOtherPeers()
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if err != nil {
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s.logger.Printf("[ERR] nomad: failed to check raft peers: %v", err)
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break
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}
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// Avoid the sleep if we are done
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if numPeers == 0 {
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break
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}
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// Sleep a while and check again
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time.Sleep(50 * time.Millisecond)
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}
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if numPeers != 0 {
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s.logger.Printf("[WARN] nomad: failed to leave raft peer set gracefully, timeout")
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}
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}
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return nil
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}
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// setupRPC is used to setup the RPC listener
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func (s *Server) setupRPC(tlsWrap tlsutil.DCWrapper) error {
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// Create endpoints
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s.endpoints.Status = &Status{s}
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// Register the handlers
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s.rpcServer.Register(s.endpoints.Status)
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list, err := net.ListenTCP("tcp", s.config.RPCAddr)
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if err != nil {
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return err
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}
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s.rpcListener = list
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if s.config.RPCAdvertise != nil {
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s.rpcAdvertise = s.config.RPCAdvertise
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} else {
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s.rpcAdvertise = s.rpcListener.Addr()
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}
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// Verify that we have a usable advertise address
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addr, ok := s.rpcAdvertise.(*net.TCPAddr)
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if !ok {
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list.Close()
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return fmt.Errorf("RPC advertise address is not a TCP Address: %v", addr)
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}
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if addr.IP.IsUnspecified() {
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list.Close()
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return fmt.Errorf("RPC advertise address is not advertisable: %v", addr)
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}
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// Provide a DC specific wrapper. Raft replication is only
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// ever done in the same datacenter, so we can provide it as a constant.
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// wrapper := tlsutil.SpecificDC(s.config.Datacenter, tlsWrap)
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// TODO: TLS...
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s.raftLayer = NewRaftLayer(s.rpcAdvertise, nil)
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return nil
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}
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// setupRaft is used to setup and initialize Raft
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func (s *Server) setupRaft() error {
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// If we are in bootstrap mode, enable a single node cluster
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if s.config.Bootstrap || (s.config.DevMode && !s.config.DevDisableBootstrap) {
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s.config.RaftConfig.EnableSingleNode = true
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}
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// Create the FSM
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var err error
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s.fsm, err = NewFSM(s.config.LogOutput)
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if err != nil {
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return err
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}
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// Create a transport layer
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trans := raft.NewNetworkTransport(s.raftLayer, 3, 10*time.Second,
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s.config.LogOutput)
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s.raftTransport = trans
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// Create the backend raft store for logs and stable storage
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var log raft.LogStore
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var stable raft.StableStore
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var snap raft.SnapshotStore
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var peers raft.PeerStore
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if s.config.DevMode {
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store := raft.NewInmemStore()
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s.raftInmem = store
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stable = store
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log = store
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snap = raft.NewDiscardSnapshotStore()
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peers = &raft.StaticPeers{}
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s.raftPeers = peers
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} else {
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// Create the base raft path
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path := filepath.Join(s.config.DataDir, raftState)
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if err := ensurePath(path, true); err != nil {
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return err
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}
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// Create the BoltDB backend
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store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
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if err != nil {
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return err
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}
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s.raftStore = store
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stable = store
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// Wrap the store in a LogCache to improve performance
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cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
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if err != nil {
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store.Close()
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return err
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}
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log = cacheStore
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// Create the snapshot store
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snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
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if err != nil {
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if s.raftStore != nil {
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s.raftStore.Close()
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}
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return err
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}
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snap = snapshots
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// Setup the peer store
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s.raftPeers = raft.NewJSONPeers(path, trans)
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peers = s.raftPeers
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}
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// Ensure local host is always included if we are in bootstrap mode
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if s.config.RaftConfig.EnableSingleNode {
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p, err := peers.Peers()
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if err != nil {
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if s.raftStore != nil {
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s.raftStore.Close()
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}
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return err
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}
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if !raft.PeerContained(p, trans.LocalAddr()) {
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peers.SetPeers(raft.AddUniquePeer(p, trans.LocalAddr()))
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}
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}
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// Make sure we set the LogOutput
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s.config.RaftConfig.LogOutput = s.config.LogOutput
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// Setup the Raft store
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s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, log, stable,
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snap, peers, trans)
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if err != nil {
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if s.raftStore != nil {
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s.raftStore.Close()
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}
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trans.Close()
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return err
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}
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// Start monitoring leadership
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go s.monitorLeadership()
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return nil
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}
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// setupSerf is used to setup and initialize a Serf
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func (s *Server) setupSerf(conf *serf.Config, ch chan serf.Event, path string) (*serf.Serf, error) {
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conf.Init()
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conf.NodeName = fmt.Sprintf("%s.%s", s.config.NodeName, s.config.Region)
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conf.Tags["role"] = "nomad"
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conf.Tags["region"] = s.config.Region
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conf.Tags["dc"] = s.config.Datacenter
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conf.Tags["vsn"] = fmt.Sprintf("%d", s.config.ProtocolVersion)
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conf.Tags["vsn_min"] = fmt.Sprintf("%d", ProtocolVersionMin)
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conf.Tags["vsn_max"] = fmt.Sprintf("%d", ProtocolVersionMax)
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conf.Tags["build"] = s.config.Build
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conf.Tags["port"] = fmt.Sprintf("%d", s.rpcAdvertise.(*net.TCPAddr).Port)
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if s.config.Bootstrap {
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conf.Tags["bootstrap"] = "1"
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}
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if s.config.BootstrapExpect != 0 {
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conf.Tags["expect"] = fmt.Sprintf("%d", s.config.BootstrapExpect)
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}
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conf.MemberlistConfig.LogOutput = s.config.LogOutput
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conf.LogOutput = s.config.LogOutput
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conf.EventCh = ch
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if !s.config.DevMode {
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conf.SnapshotPath = filepath.Join(s.config.DataDir, path)
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if err := ensurePath(conf.SnapshotPath, false); err != nil {
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return nil, err
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}
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}
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conf.ProtocolVersion = protocolVersionMap[s.config.ProtocolVersion]
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conf.RejoinAfterLeave = true
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conf.Merge = &serfMergeDelegate{}
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// Until Nomad supports this fully, we disable automatic resolution.
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// When enabled, the Serf gossip may just turn off if we are the minority
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// node which is rather unexpected.
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conf.EnableNameConflictResolution = false
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return serf.Create(conf)
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}
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// numOtherPeers is used to check on the number of known peers
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// excluding the local ndoe
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func (s *Server) numOtherPeers() (int, error) {
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peers, err := s.raftPeers.Peers()
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if err != nil {
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return 0, err
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}
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otherPeers := raft.ExcludePeer(peers, s.raftTransport.LocalAddr())
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return len(otherPeers), nil
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}
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// IsLeader checks if this server is the cluster leader
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func (s *Server) IsLeader() bool {
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return s.raft.State() == raft.Leader
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}
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// Join is used to have Nomad join the gossip ring
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// The target address should be another node listening on the
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// Serf address
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func (s *Server) Join(addrs []string) (int, error) {
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return s.serf.Join(addrs, true)
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}
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// LocalMember is used to return the local node
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func (c *Server) LocalMember() serf.Member {
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return c.serf.LocalMember()
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}
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// Members is used to return the members of the serf cluster
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func (s *Server) Members() []serf.Member {
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return s.serf.Members()
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}
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// RemoveFailedNode is used to remove a failed node from the cluster
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func (s *Server) RemoveFailedNode(node string) error {
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return s.serf.RemoveFailedNode(node)
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}
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// KeyManager returns the Serf keyring manager
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func (s *Server) KeyManager() *serf.KeyManager {
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return s.serf.KeyManager()
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}
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// Encrypted determines if gossip is encrypted
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func (s *Server) Encrypted() bool {
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return s.serf.EncryptionEnabled()
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}
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// inmemCodec is used to do an RPC call without going over a network
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type inmemCodec struct {
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method string
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args interface{}
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reply interface{}
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err error
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}
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func (i *inmemCodec) ReadRequestHeader(req *rpc.Request) error {
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req.ServiceMethod = i.method
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return nil
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}
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func (i *inmemCodec) ReadRequestBody(args interface{}) error {
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sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.args)))
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dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(args)))
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dst.Set(sourceValue)
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return nil
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}
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func (i *inmemCodec) WriteResponse(resp *rpc.Response, reply interface{}) error {
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if resp.Error != "" {
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i.err = errors.New(resp.Error)
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return nil
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}
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sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(reply)))
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dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.reply)))
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dst.Set(sourceValue)
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return nil
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}
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func (i *inmemCodec) Close() error {
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return nil
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}
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// RPC is used to make a local RPC call
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func (s *Server) RPC(method string, args interface{}, reply interface{}) error {
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codec := &inmemCodec{
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method: method,
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args: args,
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reply: reply,
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}
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if err := s.rpcServer.ServeRequest(codec); err != nil {
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return err
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}
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return codec.err
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}
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// Stats is used to return statistics for debugging and insight
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// for various sub-systems
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func (s *Server) Stats() map[string]map[string]string {
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toString := func(v uint64) string {
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return strconv.FormatUint(v, 10)
|
|
}
|
|
stats := map[string]map[string]string{
|
|
"nomad": map[string]string{
|
|
"server": "true",
|
|
"leader": fmt.Sprintf("%v", s.IsLeader()),
|
|
"bootstrap": fmt.Sprintf("%v", s.config.Bootstrap),
|
|
"known_regions": toString(uint64(0)),
|
|
},
|
|
"raft": s.raft.Stats(),
|
|
"serf": s.serf.Stats(),
|
|
"runtime": runtimeStats(),
|
|
}
|
|
return stats
|
|
}
|