cbcbe0da2e
Currently the rkt driver does not expose a DriverNetwork instance after starting the container, which means that address_mode = 'driver' does not work. To get the container network information, we can call `rkt status` on the UUID of the container and grab the container IP from there. For the port map, we need to grab the pod manifest as it will tell us which ports the container exposes. We then cross-reference the configured port name with the container port names, and use that to create a correct port mapping. To avoid doing a (bad) reimplementation of the appc schema(which rkt uses for its manifest) and rkt apis, we pull those in as vendored dependencies. The versions used are the same ones that rkt use in their glide dependency configuration for version 1.28.0.
89 lines
2.9 KiB
Go
89 lines
2.9 KiB
Go
package pflag
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import "strconv"
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// -- int32 Value
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type int32Value int32
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func newInt32Value(val int32, p *int32) *int32Value {
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*p = val
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return (*int32Value)(p)
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}
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func (i *int32Value) Set(s string) error {
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v, err := strconv.ParseInt(s, 0, 32)
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*i = int32Value(v)
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return err
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}
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func (i *int32Value) Type() string {
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return "int32"
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}
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func (i *int32Value) String() string { return strconv.FormatInt(int64(*i), 10) }
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func int32Conv(sval string) (interface{}, error) {
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v, err := strconv.ParseInt(sval, 0, 32)
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if err != nil {
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return 0, err
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}
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return int32(v), nil
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}
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// GetInt32 return the int32 value of a flag with the given name
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func (f *FlagSet) GetInt32(name string) (int32, error) {
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val, err := f.getFlagType(name, "int32", int32Conv)
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if err != nil {
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return 0, err
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}
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return val.(int32), nil
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}
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// Int32Var defines an int32 flag with specified name, default value, and usage string.
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// The argument p points to an int32 variable in which to store the value of the flag.
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func (f *FlagSet) Int32Var(p *int32, name string, value int32, usage string) {
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f.VarP(newInt32Value(value, p), name, "", usage)
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}
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// Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
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func (f *FlagSet) Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
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f.VarP(newInt32Value(value, p), name, shorthand, usage)
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}
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// Int32Var defines an int32 flag with specified name, default value, and usage string.
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// The argument p points to an int32 variable in which to store the value of the flag.
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func Int32Var(p *int32, name string, value int32, usage string) {
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CommandLine.VarP(newInt32Value(value, p), name, "", usage)
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}
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// Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
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func Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
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CommandLine.VarP(newInt32Value(value, p), name, shorthand, usage)
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}
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// Int32 defines an int32 flag with specified name, default value, and usage string.
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// The return value is the address of an int32 variable that stores the value of the flag.
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func (f *FlagSet) Int32(name string, value int32, usage string) *int32 {
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p := new(int32)
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f.Int32VarP(p, name, "", value, usage)
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return p
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}
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// Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
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func (f *FlagSet) Int32P(name, shorthand string, value int32, usage string) *int32 {
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p := new(int32)
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f.Int32VarP(p, name, shorthand, value, usage)
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return p
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}
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// Int32 defines an int32 flag with specified name, default value, and usage string.
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// The return value is the address of an int32 variable that stores the value of the flag.
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func Int32(name string, value int32, usage string) *int32 {
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return CommandLine.Int32P(name, "", value, usage)
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}
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// Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
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func Int32P(name, shorthand string, value int32, usage string) *int32 {
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return CommandLine.Int32P(name, shorthand, value, usage)
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}
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