428 lines
12 KiB
Go
428 lines
12 KiB
Go
package tasklifecycle
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import (
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"fmt"
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"sync"
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"github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// coordinatorState represents a state of the task lifecycle Coordinator FSM.
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type coordinatorState uint8
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const (
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coordinatorStateInit coordinatorState = iota
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coordinatorStatePrestart
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coordinatorStateMain
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coordinatorStatePoststart
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coordinatorStateWaitAlloc
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coordinatorStatePoststop
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)
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func (s coordinatorState) String() string {
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switch s {
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case coordinatorStateInit:
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return "init"
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case coordinatorStatePrestart:
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return "prestart"
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case coordinatorStateMain:
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return "main"
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case coordinatorStatePoststart:
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return "poststart"
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case coordinatorStateWaitAlloc:
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return "wait_alloc"
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case coordinatorStatePoststop:
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return "poststart"
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}
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panic(fmt.Sprintf("Unexpected task coordinator state %d", s))
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}
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// lifecycleStage represents a lifecycle configuration used for task
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// coordination.
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//
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// Not all possible combinations of hook X sidecar are defined, only the ones
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// that are relevant for coordinating task initialization order. For example, a
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// main task with sidecar set to `true` starts at the same time as a
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// non-sidecar main task, so there is no need to treat them differently.
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type lifecycleStage uint8
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const (
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// lifecycleStagePrestartEphemeral are tasks with the "prestart" hook and
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// sidecar set to "false".
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lifecycleStagePrestartEphemeral lifecycleStage = iota
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// lifecycleStagePrestartSidecar are tasks with the "prestart" hook and
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// sidecar set to "true".
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lifecycleStagePrestartSidecar
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// lifecycleStageMain are tasks without a lifecycle or a lifecycle with an
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// empty hook value.
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lifecycleStageMain
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// lifecycleStagePoststartEphemeral are tasks with the "poststart" hook and
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// sidecar set to "false"
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lifecycleStagePoststartEphemeral
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// lifecycleStagePoststartSidecar are tasks with the "poststart" hook and
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// sidecar set to "true".
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lifecycleStagePoststartSidecar
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// lifecycleStagePoststop are tasks with the "poststop" hook.
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lifecycleStagePoststop
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)
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// Coordinator controls when tasks with a given lifecycle configuration are
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// allowed to start and run.
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//
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// It behaves like a finite state machine where each state transition blocks or
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// allows some task lifecycle types to run.
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type Coordinator struct {
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logger hclog.Logger
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// tasksByLifecycle is an index used to group and quickly access tasks by
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// their lifecycle stage.
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tasksByLifecycle map[lifecycleStage][]string
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// currentState is the current state of the FSM. It must only be accessed
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// while holding the lock.
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currentState coordinatorState
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currentStateLock sync.RWMutex
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// gates store the gates that control each task lifecycle stage.
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gates map[lifecycleStage]*Gate
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}
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// NewCoordinator returns a new Coordinator with all tasks initially blocked.
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func NewCoordinator(logger hclog.Logger, tasks []*structs.Task, shutdownCh <-chan struct{}) *Coordinator {
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c := &Coordinator{
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logger: logger.Named("task_coordinator"),
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tasksByLifecycle: indexTasksByLifecycle(tasks),
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gates: make(map[lifecycleStage]*Gate),
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}
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for lifecycle := range c.tasksByLifecycle {
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c.gates[lifecycle] = NewGate(shutdownCh)
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}
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c.enterStateLocked(coordinatorStateInit)
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return c
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}
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// Restart sets the Coordinator state back to "init" and is used to coordinate
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// a full alloc restart. Since all tasks will run again they need to be pending
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// before they are allowed to proceed.
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func (c *Coordinator) Restart() {
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c.currentStateLock.Lock()
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defer c.currentStateLock.Unlock()
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c.enterStateLocked(coordinatorStateInit)
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}
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// Restore is used to set the Coordinator FSM to the correct state when an
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// alloc is restored. Must be called before the allocrunner is running.
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func (c *Coordinator) Restore(states map[string]*structs.TaskState) {
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// Skip the "init" state when restoring since the tasks were likely already
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// running, causing the Coordinator to be stuck waiting for them to be
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// "pending".
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c.enterStateLocked(coordinatorStatePrestart)
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c.TaskStateUpdated(states)
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}
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// StartConditionForTask returns a channel that is unblocked when the task is
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// allowed to run.
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func (c *Coordinator) StartConditionForTask(task *structs.Task) <-chan struct{} {
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lifecycle := taskLifecycleStage(task)
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return c.gates[lifecycle].WaitCh()
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}
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// TaskStateUpdated notifies that a task state has changed. This may cause the
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// Coordinator to transition to another state.
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func (c *Coordinator) TaskStateUpdated(states map[string]*structs.TaskState) {
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c.currentStateLock.Lock()
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defer c.currentStateLock.Unlock()
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// We may be able to move directly through some states (for example, when
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// an alloc doesn't have any prestart task we can skip the prestart state),
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// so loop until we stabilize.
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// This is also important when restoring an alloc since we need to find the
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// state where FSM was last positioned.
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for {
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nextState := c.nextStateLocked(states)
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if nextState == c.currentState {
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return
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}
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c.enterStateLocked(nextState)
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}
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}
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// nextStateLocked returns the state the FSM should transition to given its
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// current internal state and the received states of the tasks.
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// The currentStateLock must be held before calling this method.
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func (c *Coordinator) nextStateLocked(states map[string]*structs.TaskState) coordinatorState {
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// coordinatorStatePoststop is the terminal state of the FSM, and can be
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// reached at any time.
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if c.isAllocDone(states) {
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return coordinatorStatePoststop
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}
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switch c.currentState {
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case coordinatorStateInit:
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if !c.isInitDone(states) {
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return coordinatorStateInit
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}
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return coordinatorStatePrestart
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case coordinatorStatePrestart:
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if !c.isPrestartDone(states) {
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return coordinatorStatePrestart
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}
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return coordinatorStateMain
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case coordinatorStateMain:
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if !c.isMainDone(states) {
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return coordinatorStateMain
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}
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return coordinatorStatePoststart
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case coordinatorStatePoststart:
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if !c.isPoststartDone(states) {
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return coordinatorStatePoststart
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}
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return coordinatorStateWaitAlloc
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case coordinatorStateWaitAlloc:
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if !c.isAllocDone(states) {
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return coordinatorStateWaitAlloc
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}
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return coordinatorStatePoststop
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case coordinatorStatePoststop:
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return coordinatorStatePoststop
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}
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// If the code reaches here it's a programming error, since the switch
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// statement should cover all possible states and return the next state.
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panic(fmt.Sprintf("unexpected state %s", c.currentState))
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}
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// enterStateLocked updates the current state of the Coordinator FSM and
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// executes any action necessary for the state transition.
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// The currentStateLock must be held before calling this method.
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func (c *Coordinator) enterStateLocked(state coordinatorState) {
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c.logger.Trace("state transition", "from", c.currentState, "to", state)
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switch state {
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case coordinatorStateInit:
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c.block(lifecycleStagePrestartEphemeral)
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c.block(lifecycleStagePrestartSidecar)
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c.block(lifecycleStageMain)
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c.block(lifecycleStagePoststartEphemeral)
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c.block(lifecycleStagePoststartSidecar)
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c.block(lifecycleStagePoststop)
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case coordinatorStatePrestart:
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c.block(lifecycleStageMain)
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c.block(lifecycleStagePoststartEphemeral)
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c.block(lifecycleStagePoststartSidecar)
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c.block(lifecycleStagePoststop)
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c.allow(lifecycleStagePrestartEphemeral)
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c.allow(lifecycleStagePrestartSidecar)
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case coordinatorStateMain:
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c.block(lifecycleStagePrestartEphemeral)
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c.block(lifecycleStagePoststartEphemeral)
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c.block(lifecycleStagePoststartSidecar)
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c.block(lifecycleStagePoststop)
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c.allow(lifecycleStagePrestartSidecar)
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c.allow(lifecycleStageMain)
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case coordinatorStatePoststart:
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c.block(lifecycleStagePrestartEphemeral)
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c.block(lifecycleStagePoststop)
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c.allow(lifecycleStagePrestartSidecar)
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c.allow(lifecycleStageMain)
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c.allow(lifecycleStagePoststartEphemeral)
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c.allow(lifecycleStagePoststartSidecar)
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case coordinatorStateWaitAlloc:
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c.block(lifecycleStagePrestartEphemeral)
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c.block(lifecycleStagePoststartEphemeral)
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c.block(lifecycleStagePoststop)
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c.allow(lifecycleStagePrestartSidecar)
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c.allow(lifecycleStageMain)
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c.allow(lifecycleStagePoststartSidecar)
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case coordinatorStatePoststop:
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c.block(lifecycleStagePrestartEphemeral)
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c.block(lifecycleStagePrestartSidecar)
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c.block(lifecycleStageMain)
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c.block(lifecycleStagePoststartEphemeral)
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c.block(lifecycleStagePoststartSidecar)
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c.allow(lifecycleStagePoststop)
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}
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c.currentState = state
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}
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// isInitDone returns true when the following conditions are met:
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// - all tasks are in the "pending" state.
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func (c *Coordinator) isInitDone(states map[string]*structs.TaskState) bool {
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for _, task := range states {
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if task.State != structs.TaskStatePending {
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return false
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}
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}
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return true
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}
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// isPrestartDone returns true when the following conditions are met:
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// - there is at least one prestart task
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// - all ephemeral prestart tasks are successful.
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// - no ephemeral prestart task has failed.
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// - all prestart sidecar tasks are running.
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func (c *Coordinator) isPrestartDone(states map[string]*structs.TaskState) bool {
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if !c.hasPrestart() {
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return true
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}
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for _, task := range c.tasksByLifecycle[lifecycleStagePrestartEphemeral] {
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if !states[task].Successful() {
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return false
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}
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}
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for _, task := range c.tasksByLifecycle[lifecycleStagePrestartSidecar] {
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if states[task].State != structs.TaskStateRunning {
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return false
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}
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}
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return true
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}
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// isMainDone returns true when the following conditions are met:
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// - there is at least one main task.
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// - all main tasks are no longer "pending".
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func (c *Coordinator) isMainDone(states map[string]*structs.TaskState) bool {
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if !c.hasMain() {
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return true
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}
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for _, task := range c.tasksByLifecycle[lifecycleStageMain] {
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if states[task].State == structs.TaskStatePending {
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return false
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}
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}
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return true
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}
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// isPoststartDone returns true when the following conditions are met:
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// - there is at least one poststart task.
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// - all ephemeral poststart tasks are in the "dead" state.
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func (c *Coordinator) isPoststartDone(states map[string]*structs.TaskState) bool {
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if !c.hasPoststart() {
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return true
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}
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for _, task := range c.tasksByLifecycle[lifecycleStagePoststartEphemeral] {
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if states[task].State != structs.TaskStateDead {
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return false
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}
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}
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return true
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}
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// isAllocDone returns true when the following conditions are met:
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// - all non-poststop tasks are in the "dead" state.
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func (c *Coordinator) isAllocDone(states map[string]*structs.TaskState) bool {
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for lifecycle, tasks := range c.tasksByLifecycle {
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if lifecycle == lifecycleStagePoststop {
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continue
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}
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for _, task := range tasks {
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if states[task].State != structs.TaskStateDead {
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return false
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}
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}
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}
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return true
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}
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func (c *Coordinator) hasPrestart() bool {
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return len(c.tasksByLifecycle[lifecycleStagePrestartEphemeral])+
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len(c.tasksByLifecycle[lifecycleStagePrestartSidecar]) > 0
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}
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func (c *Coordinator) hasMain() bool {
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return len(c.tasksByLifecycle[lifecycleStageMain]) > 0
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}
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func (c *Coordinator) hasPoststart() bool {
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return len(c.tasksByLifecycle[lifecycleStagePoststartEphemeral])+
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len(c.tasksByLifecycle[lifecycleStagePoststartSidecar]) > 0
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}
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func (c *Coordinator) hasPoststop() bool {
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return len(c.tasksByLifecycle[lifecycleStagePoststop]) > 0
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}
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// block is used to block the execution of tasks in the given lifecycle stage.
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func (c *Coordinator) block(lifecycle lifecycleStage) {
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gate := c.gates[lifecycle]
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if gate != nil {
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gate.Close()
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}
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}
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// allows is used to allow the execution of tasks in the given lifecycle stage.
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func (c *Coordinator) allow(lifecycle lifecycleStage) {
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gate := c.gates[lifecycle]
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if gate != nil {
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gate.Open()
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}
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}
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// indexTasksByLifecycle generates a map that groups tasks by their lifecycle
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// configuration. This makes it easier to retrieve tasks by these groups or to
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// determine if a task has a certain lifecycle configuration.
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func indexTasksByLifecycle(tasks []*structs.Task) map[lifecycleStage][]string {
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index := make(map[lifecycleStage][]string)
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for _, task := range tasks {
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lifecycle := taskLifecycleStage(task)
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if _, ok := index[lifecycle]; !ok {
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index[lifecycle] = []string{}
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}
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index[lifecycle] = append(index[lifecycle], task.Name)
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}
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return index
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}
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// taskLifecycleStage returns the relevant lifecycle stage for a given task.
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func taskLifecycleStage(task *structs.Task) lifecycleStage {
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if task.IsPrestart() {
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if task.Lifecycle.Sidecar {
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return lifecycleStagePrestartSidecar
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}
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return lifecycleStagePrestartEphemeral
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} else if task.IsPoststart() {
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if task.Lifecycle.Sidecar {
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return lifecycleStagePoststartSidecar
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}
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return lifecycleStagePoststartEphemeral
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} else if task.IsPoststop() {
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return lifecycleStagePoststop
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}
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// Assume task is "main" by default.
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return lifecycleStageMain
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}
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