open-nomad/client/gc.go
Tim Gross d018fcbff7
allocrunner: provide factory function so we can build mock ARs (#17161)
Tools like `nomad-nodesim` are unable to implement a minimal implementation of
an allocrunner so that we can test the client communication without having to
lug around the entire allocrunner/taskrunner code base. The allocrunner was
implemented with an interface specifically for this purpose, but there were
circular imports that made it challenging to use in practice.

Move the AllocRunner interface into an inner package and provide a factory
function type. Provide a minimal test that exercises the new function so that
consumers have some idea of what the minimum implementation required is.
2023-05-12 13:29:44 -04:00

459 lines
12 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package client
import (
"container/heap"
"fmt"
"sync"
"time"
hclog "github.com/hashicorp/go-hclog"
"github.com/hashicorp/nomad/client/allocrunner/interfaces"
"github.com/hashicorp/nomad/client/stats"
"github.com/hashicorp/nomad/nomad/structs"
)
const (
// MB is a constant which converts values in bytes to MB
MB = 1024 * 1024
)
// GCConfig allows changing the behaviour of the garbage collector
type GCConfig struct {
// MaxAllocs is the maximum number of allocations to track before a GC
// is triggered.
MaxAllocs int
DiskUsageThreshold float64
InodeUsageThreshold float64
Interval time.Duration
ReservedDiskMB int
ParallelDestroys int
}
// AllocCounter is used by AllocGarbageCollector to discover how many un-GC'd
// allocations a client has and is generally fulfilled by the Client.
type AllocCounter interface {
NumAllocs() int
}
// AllocGarbageCollector garbage collects terminated allocations on a node
type AllocGarbageCollector struct {
config *GCConfig
// allocRunners marked for GC
allocRunners *IndexedGCAllocPQ
// statsCollector for node based thresholds (eg disk)
statsCollector stats.NodeStatsCollector
// allocCounter return the number of un-GC'd allocs on this node
allocCounter AllocCounter
// destroyCh is a semaphore for rate limiting concurrent garbage
// collections
destroyCh chan struct{}
// shutdownCh is closed when the GC's run method should exit
shutdownCh chan struct{}
// triggerCh is ticked by the Trigger method to cause a GC
triggerCh chan struct{}
logger hclog.Logger
}
// NewAllocGarbageCollector returns a garbage collector for terminated
// allocations on a node. Must call Run() in a goroutine enable periodic
// garbage collection.
func NewAllocGarbageCollector(logger hclog.Logger, statsCollector stats.NodeStatsCollector, ac AllocCounter, config *GCConfig) *AllocGarbageCollector {
logger = logger.Named("gc")
// Require at least 1 to make progress
if config.ParallelDestroys <= 0 {
logger.Warn("garbage collector defaulting parallelism to 1 due to invalid input value", "gc_parallel_destroys", config.ParallelDestroys)
config.ParallelDestroys = 1
}
gc := &AllocGarbageCollector{
allocRunners: NewIndexedGCAllocPQ(),
statsCollector: statsCollector,
allocCounter: ac,
config: config,
logger: logger,
destroyCh: make(chan struct{}, config.ParallelDestroys),
shutdownCh: make(chan struct{}),
triggerCh: make(chan struct{}, 1),
}
return gc
}
// Run the periodic garbage collector.
func (a *AllocGarbageCollector) Run() {
ticker := time.NewTicker(a.config.Interval)
for {
select {
case <-a.triggerCh:
case <-ticker.C:
case <-a.shutdownCh:
ticker.Stop()
return
}
if err := a.keepUsageBelowThreshold(); err != nil {
a.logger.Error("error garbage collecting allocations", "error", err)
}
}
}
// Trigger forces the garbage collector to run.
func (a *AllocGarbageCollector) Trigger() {
select {
case a.triggerCh <- struct{}{}:
default:
// already triggered
}
}
// keepUsageBelowThreshold collects disk usage information and garbage collects
// allocations to make disk space available.
func (a *AllocGarbageCollector) keepUsageBelowThreshold() error {
for {
select {
case <-a.shutdownCh:
return nil
default:
}
// Check if we have enough free space
if err := a.statsCollector.Collect(); err != nil {
return err
}
// See if we are below thresholds for used disk space and inode usage
diskStats := a.statsCollector.Stats().AllocDirStats
reason := ""
logf := a.logger.Warn
liveAllocs := a.allocCounter.NumAllocs()
switch {
case diskStats.UsedPercent > a.config.DiskUsageThreshold:
reason = fmt.Sprintf("disk usage of %.0f is over gc threshold of %.0f",
diskStats.UsedPercent, a.config.DiskUsageThreshold)
case diskStats.InodesUsedPercent > a.config.InodeUsageThreshold:
reason = fmt.Sprintf("inode usage of %.0f is over gc threshold of %.0f",
diskStats.InodesUsedPercent, a.config.InodeUsageThreshold)
case liveAllocs > a.config.MaxAllocs:
// if we're unable to gc, don't WARN until at least 2x over limit
if liveAllocs < (a.config.MaxAllocs * 2) {
logf = a.logger.Info
}
reason = fmt.Sprintf("number of allocations (%d) is over the limit (%d)", liveAllocs, a.config.MaxAllocs)
}
if reason == "" {
// No reason to gc, exit
break
}
// Collect an allocation
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
logf("garbage collection skipped because no terminal allocations", "reason", reason)
break
}
// Destroy the alloc runner and wait until it exits
a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, reason)
}
return nil
}
// destroyAllocRunner is used to destroy an allocation runner. It will acquire a
// lock to restrict parallelism and then destroy the alloc runner, returning
// once the allocation has been destroyed.
func (a *AllocGarbageCollector) destroyAllocRunner(allocID string, ar interfaces.AllocRunner, reason string) {
a.logger.Info("garbage collecting allocation", "alloc_id", allocID, "reason", reason)
// Acquire the destroy lock
select {
case <-a.shutdownCh:
return
case a.destroyCh <- struct{}{}:
}
ar.Destroy()
select {
case <-ar.DestroyCh():
case <-a.shutdownCh:
}
a.logger.Debug("alloc garbage collected", "alloc_id", allocID)
// Release the lock
<-a.destroyCh
}
func (a *AllocGarbageCollector) Stop() {
close(a.shutdownCh)
}
// Collect garbage collects a single allocation on a node. Returns true if
// alloc was found and garbage collected; otherwise false.
func (a *AllocGarbageCollector) Collect(allocID string) bool {
gcAlloc := a.allocRunners.Remove(allocID)
if gcAlloc == nil {
a.logger.Debug("alloc was already garbage collected", "alloc_id", allocID)
return false
}
a.destroyAllocRunner(allocID, gcAlloc.allocRunner, "forced collection")
return true
}
// CollectAll garbage collects all terminated allocations on a node
func (a *AllocGarbageCollector) CollectAll() {
for {
select {
case <-a.shutdownCh:
return
default:
}
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
return
}
go a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, "forced full node collection")
}
}
// MakeRoomFor garbage collects enough number of allocations in the terminal
// state to make room for new allocations
func (a *AllocGarbageCollector) MakeRoomFor(allocations []*structs.Allocation) error {
if len(allocations) == 0 {
// Nothing to make room for!
return nil
}
// GC allocs until below the max limit + the new allocations
max := a.config.MaxAllocs - len(allocations)
for a.allocCounter.NumAllocs() > max {
select {
case <-a.shutdownCh:
return nil
default:
}
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
// It's fine if we can't lower below the limit here as
// we'll keep trying to drop below the limit with each
// periodic gc
break
}
// Destroy the alloc runner and wait until it exits
a.destroyAllocRunner(gcAlloc.allocID, gcAlloc.allocRunner, fmt.Sprintf("new allocations and over max (%d)", a.config.MaxAllocs))
}
totalResource := &structs.AllocatedSharedResources{}
for _, alloc := range allocations {
// COMPAT(0.11): Remove in 0.11
if alloc.AllocatedResources != nil {
totalResource.Add(&alloc.AllocatedResources.Shared)
} else {
totalResource.DiskMB += int64(alloc.Resources.DiskMB)
}
}
// If the host has enough free space to accommodate the new allocations then
// we don't need to garbage collect terminated allocations
if hostStats := a.statsCollector.Stats(); hostStats != nil {
var availableForAllocations uint64
if hostStats.AllocDirStats.Available < uint64(a.config.ReservedDiskMB*MB) {
availableForAllocations = 0
} else {
availableForAllocations = hostStats.AllocDirStats.Available - uint64(a.config.ReservedDiskMB*MB)
}
if uint64(totalResource.DiskMB*MB) < availableForAllocations {
return nil
}
}
var diskCleared int64
for {
select {
case <-a.shutdownCh:
return nil
default:
}
// Collect host stats and see if we still need to remove older
// allocations
var allocDirStats *stats.DiskStats
if err := a.statsCollector.Collect(); err == nil {
if hostStats := a.statsCollector.Stats(); hostStats != nil {
allocDirStats = hostStats.AllocDirStats
}
}
if allocDirStats != nil {
if allocDirStats.Available >= uint64(totalResource.DiskMB*MB) {
break
}
} else {
// Falling back to a simpler model to know if we have enough disk
// space if stats collection fails
if diskCleared >= totalResource.DiskMB {
break
}
}
gcAlloc := a.allocRunners.Pop()
if gcAlloc == nil {
break
}
ar := gcAlloc.allocRunner
alloc := ar.Alloc()
// COMPAT(0.11): Remove in 0.11
var allocDiskMB int64
if alloc.AllocatedResources != nil {
allocDiskMB = alloc.AllocatedResources.Shared.DiskMB
} else {
allocDiskMB = int64(alloc.Resources.DiskMB)
}
// Destroy the alloc runner and wait until it exits
a.destroyAllocRunner(gcAlloc.allocID, ar, fmt.Sprintf("freeing %d MB for new allocations", allocDiskMB))
diskCleared += allocDiskMB
}
return nil
}
// MarkForCollection starts tracking an allocation for Garbage Collection
func (a *AllocGarbageCollector) MarkForCollection(allocID string, ar interfaces.AllocRunner) {
if a.allocRunners.Push(allocID, ar) {
a.logger.Info("marking allocation for GC", "alloc_id", allocID)
}
}
// GCAlloc wraps an allocation runner and an index enabling it to be used within
// a PQ
type GCAlloc struct {
timeStamp time.Time
allocID string
allocRunner interfaces.AllocRunner
index int
}
type GCAllocPQImpl []*GCAlloc
func (pq GCAllocPQImpl) Len() int {
return len(pq)
}
func (pq GCAllocPQImpl) Less(i, j int) bool {
return pq[i].timeStamp.Before(pq[j].timeStamp)
}
func (pq GCAllocPQImpl) Swap(i, j int) {
pq[i], pq[j] = pq[j], pq[i]
pq[i].index = i
pq[j].index = j
}
func (pq *GCAllocPQImpl) Push(x interface{}) {
n := len(*pq)
item := x.(*GCAlloc)
item.index = n
*pq = append(*pq, item)
}
func (pq *GCAllocPQImpl) Pop() interface{} {
old := *pq
n := len(old)
item := old[n-1]
item.index = -1 // for safety
*pq = old[0 : n-1]
return item
}
// IndexedGCAllocPQ is an indexed PQ which maintains a list of allocation runner
// based on their termination time.
type IndexedGCAllocPQ struct {
index map[string]*GCAlloc
heap GCAllocPQImpl
pqLock sync.Mutex
}
func NewIndexedGCAllocPQ() *IndexedGCAllocPQ {
return &IndexedGCAllocPQ{
index: make(map[string]*GCAlloc),
heap: make(GCAllocPQImpl, 0),
}
}
// Push an alloc runner into the GC queue. Returns true if alloc was added,
// false if the alloc already existed.
func (i *IndexedGCAllocPQ) Push(allocID string, ar interfaces.AllocRunner) bool {
i.pqLock.Lock()
defer i.pqLock.Unlock()
if _, ok := i.index[allocID]; ok {
// No work to do
return false
}
gcAlloc := &GCAlloc{
timeStamp: time.Now(),
allocID: allocID,
allocRunner: ar,
}
i.index[allocID] = gcAlloc
heap.Push(&i.heap, gcAlloc)
return true
}
func (i *IndexedGCAllocPQ) Pop() *GCAlloc {
i.pqLock.Lock()
defer i.pqLock.Unlock()
if len(i.heap) == 0 {
return nil
}
gcAlloc := heap.Pop(&i.heap).(*GCAlloc)
delete(i.index, gcAlloc.allocRunner.Alloc().ID)
return gcAlloc
}
// Remove alloc from GC. Returns nil if alloc doesn't exist.
func (i *IndexedGCAllocPQ) Remove(allocID string) *GCAlloc {
i.pqLock.Lock()
defer i.pqLock.Unlock()
if gcAlloc, ok := i.index[allocID]; ok {
heap.Remove(&i.heap, gcAlloc.index)
delete(i.index, allocID)
return gcAlloc
}
return nil
}
func (i *IndexedGCAllocPQ) Length() int {
i.pqLock.Lock()
defer i.pqLock.Unlock()
return len(i.heap)
}