435c0d9fc8
This PR switches the Nomad repository from using govendor to Go modules for managing dependencies. Aspects of the Nomad workflow remain pretty much the same. The usual Makefile targets should continue to work as they always did. The API submodule simply defers to the parent Nomad version on the repository, keeping the semantics of API versioning that currently exists. |
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.travis.yml | ||
LICENSE | ||
README.md | ||
columnize.go |
README.md
Columnize
Easy column-formatted output for golang
Columnize is a really small Go package that makes building CLI's a little bit easier. In some CLI designs, you want to output a number similar items in a human-readable way with nicely aligned columns. However, figuring out how wide to make each column is a boring problem to solve and eats your valuable time.
Here is an example:
package main
import (
"fmt"
"github.com/ryanuber/columnize"
)
func main() {
output := []string{
"Name | Gender | Age",
"Bob | Male | 38",
"Sally | Female | 26",
}
result := columnize.SimpleFormat(output)
fmt.Println(result)
}
As you can see, you just pass in a list of strings. And the result:
Name Gender Age
Bob Male 38
Sally Female 26
Columnize is tolerant of missing or empty fields, or even empty lines, so passing in extra lines for spacing should show up as you would expect.
Configuration
Columnize is configured using a Config
, which can be obtained by calling the
DefaultConfig()
method. You can then tweak the settings in the resulting
Config
:
config := columnize.DefaultConfig()
config.Delim = "|"
config.Glue = " "
config.Prefix = ""
config.Empty = ""
config.NoTrim = false
Delim
is the string by which columns of input are delimitedGlue
is the string by which columns of output are delimitedPrefix
is a string by which each line of output is prefixedEmpty
is a string used to replace blank values found in outputNoTrim
is a boolean used to disable the automatic trimming of input values
You can then pass the Config
in using the Format
method (signature below) to
have text formatted to your liking.
See the godoc page for usage.