236 lines
5.3 KiB
Go
236 lines
5.3 KiB
Go
package servers_test
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import (
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"fmt"
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"math/rand"
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"net"
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"strings"
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"testing"
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"github.com/hashicorp/nomad/client/servers"
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"github.com/hashicorp/nomad/helper/testlog"
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"github.com/stretchr/testify/require"
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)
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type fauxAddr struct {
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Addr string
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}
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func (fa *fauxAddr) String() string { return fa.Addr }
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func (fa *fauxAddr) Network() string { return fa.Addr }
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type fauxConnPool struct {
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// failPct between 0.0 and 1.0 == pct of time a Ping should fail
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failPct float64
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}
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func (cp *fauxConnPool) Ping(net.Addr) error {
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successProb := rand.Float64()
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if successProb > cp.failPct {
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return nil
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}
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return fmt.Errorf("bad server")
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}
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func testManager(t *testing.T) (m *servers.Manager) {
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logger := testlog.Logger(t)
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shutdownCh := make(chan struct{})
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m = servers.New(logger, shutdownCh, &fauxConnPool{})
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return m
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}
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func testManagerFailProb(t *testing.T, failPct float64) (m *servers.Manager) {
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logger := testlog.Logger(t)
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shutdownCh := make(chan struct{})
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m = servers.New(logger, shutdownCh, &fauxConnPool{failPct: failPct})
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return m
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}
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func TestServers_SetServers(t *testing.T) {
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require := require.New(t)
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m := testManager(t)
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var num int
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num = m.NumServers()
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if num != 0 {
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t.Fatalf("Expected zero servers to start")
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}
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s1 := &servers.Server{Addr: &fauxAddr{"server1"}}
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s2 := &servers.Server{Addr: &fauxAddr{"server2"}}
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require.True(m.SetServers([]*servers.Server{s1, s2}))
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require.False(m.SetServers([]*servers.Server{s1, s2}))
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require.False(m.SetServers([]*servers.Server{s2, s1}))
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require.Equal(2, m.NumServers())
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require.Len(m.GetServers(), 2)
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require.True(m.SetServers([]*servers.Server{s1}))
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require.Equal(1, m.NumServers())
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require.Len(m.GetServers(), 1)
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}
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func TestServers_FindServer(t *testing.T) {
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m := testManager(t)
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if m.FindServer() != nil {
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t.Fatalf("Expected nil return")
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}
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var srvs []*servers.Server
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srvs = append(srvs, &servers.Server{Addr: &fauxAddr{"s1"}})
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m.SetServers(srvs)
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if m.NumServers() != 1 {
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t.Fatalf("Expected one server")
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}
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s1 := m.FindServer()
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if s1 == nil {
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t.Fatalf("Expected non-nil server")
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}
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if s1.String() != "s1" {
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t.Fatalf("Expected s1 server")
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}
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s1 = m.FindServer()
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if s1 == nil || s1.String() != "s1" {
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t.Fatalf("Expected s1 server (still)")
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}
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srvs = append(srvs, &servers.Server{Addr: &fauxAddr{"s2"}})
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m.SetServers(srvs)
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if m.NumServers() != 2 {
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t.Fatalf("Expected two servers")
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}
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s1 = m.FindServer()
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for _, srv := range srvs {
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m.NotifyFailedServer(srv)
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}
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s2 := m.FindServer()
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if s1.Equal(s2) {
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t.Fatalf("Expected different server")
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}
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}
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func TestServers_New(t *testing.T) {
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logger := testlog.Logger(t)
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shutdownCh := make(chan struct{})
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m := servers.New(logger, shutdownCh, &fauxConnPool{})
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if m == nil {
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t.Fatalf("Manager nil")
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}
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}
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func TestServers_NotifyFailedServer(t *testing.T) {
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m := testManager(t)
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if m.NumServers() != 0 {
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t.Fatalf("Expected zero servers to start")
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}
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s1 := &servers.Server{Addr: &fauxAddr{"s1"}}
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s2 := &servers.Server{Addr: &fauxAddr{"s2"}}
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// Try notifying for a server that is not managed by Manager
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m.NotifyFailedServer(s1)
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if m.NumServers() != 0 {
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t.Fatalf("Expected zero servers to start")
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}
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m.SetServers([]*servers.Server{s1})
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// Test again w/ a server not in the list
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m.NotifyFailedServer(s2)
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if m.NumServers() != 1 {
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t.Fatalf("Expected one server")
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}
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m.SetServers([]*servers.Server{s1, s2})
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if m.NumServers() != 2 {
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t.Fatalf("Expected two servers")
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}
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// Grab a server
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first := m.FindServer()
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// Find the other server
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second := s1
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if first.Equal(s1) {
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second = s2
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}
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// Fail the other server
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m.NotifyFailedServer(second)
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next := m.FindServer()
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if !next.Equal(first) {
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t.Fatalf("Expected first server (still)")
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}
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// Fail the first
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m.NotifyFailedServer(first)
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next = m.FindServer()
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if !next.Equal(second) {
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t.Fatalf("Expected second server")
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}
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// Fail the second
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m.NotifyFailedServer(second)
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next = m.FindServer()
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if !next.Equal(first) {
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t.Fatalf("Expected first server")
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}
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}
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func TestServers_NumServers(t *testing.T) {
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m := testManager(t)
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var num int
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num = m.NumServers()
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if num != 0 {
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t.Fatalf("Expected zero servers to start")
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}
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s := &servers.Server{Addr: &fauxAddr{"server1"}}
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m.SetServers([]*servers.Server{s})
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num = m.NumServers()
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if num != 1 {
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t.Fatalf("Expected one server after SetServers")
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}
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}
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func TestServers_RebalanceServers(t *testing.T) {
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const failPct = 0.5
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m := testManagerFailProb(t, failPct)
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const maxServers = 100
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const numShuffleTests = 100
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const uniquePassRate = 0.5
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// Make a huge list of nodes.
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var srvs []*servers.Server
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for i := 0; i < maxServers; i++ {
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nodeName := fmt.Sprintf("s%02d", i)
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srvs = append(srvs, &servers.Server{Addr: &fauxAddr{nodeName}})
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}
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m.SetServers(srvs)
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// Keep track of how many unique shuffles we get.
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uniques := make(map[string]struct{}, maxServers)
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for i := 0; i < numShuffleTests; i++ {
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m.RebalanceServers()
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var names []string
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for j := 0; j < maxServers; j++ {
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server := m.FindServer()
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m.NotifyFailedServer(server)
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names = append(names, server.String())
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}
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key := strings.Join(names, "|")
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uniques[key] = struct{}{}
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}
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// We have to allow for the fact that there won't always be a unique
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// shuffle each pass, so we just look for smell here without the test
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// being flaky.
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if len(uniques) < int(maxServers*uniquePassRate) {
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t.Fatalf("unique shuffle ratio too low: %d/%d", len(uniques), maxServers)
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}
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}
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