76 lines
1.8 KiB
Go
76 lines
1.8 KiB
Go
package config
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import (
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"io"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// RPCHandler can be provided to the Client if there is a local server
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// to avoid going over the network. If not provided, the Client will
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// maintain a connection pool to the servers
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type RPCHandler interface {
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RPC(method string, args interface{}, reply interface{}) error
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}
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// Config is used to parameterize and configure the behavior of the client
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type Config struct {
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// DevMode controls if we are in a development mode which
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// avoids persistent storage.
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DevMode bool
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// StateDir is where we store our state
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StateDir string
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// AllocDir is where we store data for allocations
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AllocDir string
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// LogOutput is the destination for logs
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LogOutput io.Writer
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// Region is the clients region
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Region string
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// Network interface to be used in network fingerprinting
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NetworkInterface string
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// Network speed is the default speed of network interfaces if they can not
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// be determined dynamically.
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NetworkSpeed int
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// Servers is a list of known server addresses. These are as "host:port"
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Servers []string
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// RPCHandler can be provided to avoid network traffic if the
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// server is running locally.
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RPCHandler RPCHandler
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// Node provides the base node
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Node *structs.Node
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// Options provides arbitrary key-value configuration for nomad internals,
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// like fingerprinters and drivers. The format is:
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//
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// namespace.option = value
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Options map[string]string
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}
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// Read returns the specified configuration value or "".
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func (c *Config) Read(id string) string {
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val, ok := c.Options[id]
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if !ok {
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return ""
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}
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return val
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}
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// ReadDefault returns the specified configuration value, or the specified
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// default value if none is set.
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func (c *Config) ReadDefault(id string, defaultValue string) string {
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val := c.Read(id)
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if val != "" {
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return val
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}
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return defaultValue
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}
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