open-nomad/vendor/github.com/armon/go-radix/radix.go
Seth Hoenig 435c0d9fc8 deps: Switch to Go modules for dependency management
This PR switches the Nomad repository from using govendor to Go modules
for managing dependencies. Aspects of the Nomad workflow remain pretty
much the same. The usual Makefile targets should continue to work as
they always did. The API submodule simply defers to the parent Nomad
version on the repository, keeping the semantics of API versioning that
currently exists.
2020-06-02 14:30:36 -05:00

541 lines
10 KiB
Go

package radix
import (
"sort"
"strings"
)
// WalkFn is used when walking the tree. Takes a
// key and value, returning if iteration should
// be terminated.
type WalkFn func(s string, v interface{}) bool
// leafNode is used to represent a value
type leafNode struct {
key string
val interface{}
}
// edge is used to represent an edge node
type edge struct {
label byte
node *node
}
type node struct {
// leaf is used to store possible leaf
leaf *leafNode
// prefix is the common prefix we ignore
prefix string
// Edges should be stored in-order for iteration.
// We avoid a fully materialized slice to save memory,
// since in most cases we expect to be sparse
edges edges
}
func (n *node) isLeaf() bool {
return n.leaf != nil
}
func (n *node) addEdge(e edge) {
n.edges = append(n.edges, e)
n.edges.Sort()
}
func (n *node) updateEdge(label byte, node *node) {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= label
})
if idx < num && n.edges[idx].label == label {
n.edges[idx].node = node
return
}
panic("replacing missing edge")
}
func (n *node) getEdge(label byte) *node {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= label
})
if idx < num && n.edges[idx].label == label {
return n.edges[idx].node
}
return nil
}
func (n *node) delEdge(label byte) {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= label
})
if idx < num && n.edges[idx].label == label {
copy(n.edges[idx:], n.edges[idx+1:])
n.edges[len(n.edges)-1] = edge{}
n.edges = n.edges[:len(n.edges)-1]
}
}
type edges []edge
func (e edges) Len() int {
return len(e)
}
func (e edges) Less(i, j int) bool {
return e[i].label < e[j].label
}
func (e edges) Swap(i, j int) {
e[i], e[j] = e[j], e[i]
}
func (e edges) Sort() {
sort.Sort(e)
}
// Tree implements a radix tree. This can be treated as a
// Dictionary abstract data type. The main advantage over
// a standard hash map is prefix-based lookups and
// ordered iteration,
type Tree struct {
root *node
size int
}
// New returns an empty Tree
func New() *Tree {
return NewFromMap(nil)
}
// NewFromMap returns a new tree containing the keys
// from an existing map
func NewFromMap(m map[string]interface{}) *Tree {
t := &Tree{root: &node{}}
for k, v := range m {
t.Insert(k, v)
}
return t
}
// Len is used to return the number of elements in the tree
func (t *Tree) Len() int {
return t.size
}
// longestPrefix finds the length of the shared prefix
// of two strings
func longestPrefix(k1, k2 string) int {
max := len(k1)
if l := len(k2); l < max {
max = l
}
var i int
for i = 0; i < max; i++ {
if k1[i] != k2[i] {
break
}
}
return i
}
// Insert is used to add a newentry or update
// an existing entry. Returns if updated.
func (t *Tree) Insert(s string, v interface{}) (interface{}, bool) {
var parent *node
n := t.root
search := s
for {
// Handle key exhaution
if len(search) == 0 {
if n.isLeaf() {
old := n.leaf.val
n.leaf.val = v
return old, true
}
n.leaf = &leafNode{
key: s,
val: v,
}
t.size++
return nil, false
}
// Look for the edge
parent = n
n = n.getEdge(search[0])
// No edge, create one
if n == nil {
e := edge{
label: search[0],
node: &node{
leaf: &leafNode{
key: s,
val: v,
},
prefix: search,
},
}
parent.addEdge(e)
t.size++
return nil, false
}
// Determine longest prefix of the search key on match
commonPrefix := longestPrefix(search, n.prefix)
if commonPrefix == len(n.prefix) {
search = search[commonPrefix:]
continue
}
// Split the node
t.size++
child := &node{
prefix: search[:commonPrefix],
}
parent.updateEdge(search[0], child)
// Restore the existing node
child.addEdge(edge{
label: n.prefix[commonPrefix],
node: n,
})
n.prefix = n.prefix[commonPrefix:]
// Create a new leaf node
leaf := &leafNode{
key: s,
val: v,
}
// If the new key is a subset, add to to this node
search = search[commonPrefix:]
if len(search) == 0 {
child.leaf = leaf
return nil, false
}
// Create a new edge for the node
child.addEdge(edge{
label: search[0],
node: &node{
leaf: leaf,
prefix: search,
},
})
return nil, false
}
}
// Delete is used to delete a key, returning the previous
// value and if it was deleted
func (t *Tree) Delete(s string) (interface{}, bool) {
var parent *node
var label byte
n := t.root
search := s
for {
// Check for key exhaution
if len(search) == 0 {
if !n.isLeaf() {
break
}
goto DELETE
}
// Look for an edge
parent = n
label = search[0]
n = n.getEdge(label)
if n == nil {
break
}
// Consume the search prefix
if strings.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
return nil, false
DELETE:
// Delete the leaf
leaf := n.leaf
n.leaf = nil
t.size--
// Check if we should delete this node from the parent
if parent != nil && len(n.edges) == 0 {
parent.delEdge(label)
}
// Check if we should merge this node
if n != t.root && len(n.edges) == 1 {
n.mergeChild()
}
// Check if we should merge the parent's other child
if parent != nil && parent != t.root && len(parent.edges) == 1 && !parent.isLeaf() {
parent.mergeChild()
}
return leaf.val, true
}
// DeletePrefix is used to delete the subtree under a prefix
// Returns how many nodes were deleted
// Use this to delete large subtrees efficiently
func (t *Tree) DeletePrefix(s string) int {
return t.deletePrefix(nil, t.root, s)
}
// delete does a recursive deletion
func (t *Tree) deletePrefix(parent, n *node, prefix string) int {
// Check for key exhaustion
if len(prefix) == 0 {
// Remove the leaf node
subTreeSize := 0
//recursively walk from all edges of the node to be deleted
recursiveWalk(n, func(s string, v interface{}) bool {
subTreeSize++
return false
})
if n.isLeaf() {
n.leaf = nil
}
n.edges = nil // deletes the entire subtree
// Check if we should merge the parent's other child
if parent != nil && parent != t.root && len(parent.edges) == 1 && !parent.isLeaf() {
parent.mergeChild()
}
t.size -= subTreeSize
return subTreeSize
}
// Look for an edge
label := prefix[0]
child := n.getEdge(label)
if child == nil || (!strings.HasPrefix(child.prefix, prefix) && !strings.HasPrefix(prefix, child.prefix)) {
return 0
}
// Consume the search prefix
if len(child.prefix) > len(prefix) {
prefix = prefix[len(prefix):]
} else {
prefix = prefix[len(child.prefix):]
}
return t.deletePrefix(n, child, prefix)
}
func (n *node) mergeChild() {
e := n.edges[0]
child := e.node
n.prefix = n.prefix + child.prefix
n.leaf = child.leaf
n.edges = child.edges
}
// Get is used to lookup a specific key, returning
// the value and if it was found
func (t *Tree) Get(s string) (interface{}, bool) {
n := t.root
search := s
for {
// Check for key exhaution
if len(search) == 0 {
if n.isLeaf() {
return n.leaf.val, true
}
break
}
// Look for an edge
n = n.getEdge(search[0])
if n == nil {
break
}
// Consume the search prefix
if strings.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
return nil, false
}
// LongestPrefix is like Get, but instead of an
// exact match, it will return the longest prefix match.
func (t *Tree) LongestPrefix(s string) (string, interface{}, bool) {
var last *leafNode
n := t.root
search := s
for {
// Look for a leaf node
if n.isLeaf() {
last = n.leaf
}
// Check for key exhaution
if len(search) == 0 {
break
}
// Look for an edge
n = n.getEdge(search[0])
if n == nil {
break
}
// Consume the search prefix
if strings.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
if last != nil {
return last.key, last.val, true
}
return "", nil, false
}
// Minimum is used to return the minimum value in the tree
func (t *Tree) Minimum() (string, interface{}, bool) {
n := t.root
for {
if n.isLeaf() {
return n.leaf.key, n.leaf.val, true
}
if len(n.edges) > 0 {
n = n.edges[0].node
} else {
break
}
}
return "", nil, false
}
// Maximum is used to return the maximum value in the tree
func (t *Tree) Maximum() (string, interface{}, bool) {
n := t.root
for {
if num := len(n.edges); num > 0 {
n = n.edges[num-1].node
continue
}
if n.isLeaf() {
return n.leaf.key, n.leaf.val, true
}
break
}
return "", nil, false
}
// Walk is used to walk the tree
func (t *Tree) Walk(fn WalkFn) {
recursiveWalk(t.root, fn)
}
// WalkPrefix is used to walk the tree under a prefix
func (t *Tree) WalkPrefix(prefix string, fn WalkFn) {
n := t.root
search := prefix
for {
// Check for key exhaution
if len(search) == 0 {
recursiveWalk(n, fn)
return
}
// Look for an edge
n = n.getEdge(search[0])
if n == nil {
break
}
// Consume the search prefix
if strings.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else if strings.HasPrefix(n.prefix, search) {
// Child may be under our search prefix
recursiveWalk(n, fn)
return
} else {
break
}
}
}
// WalkPath is used to walk the tree, but only visiting nodes
// from the root down to a given leaf. Where WalkPrefix walks
// all the entries *under* the given prefix, this walks the
// entries *above* the given prefix.
func (t *Tree) WalkPath(path string, fn WalkFn) {
n := t.root
search := path
for {
// Visit the leaf values if any
if n.leaf != nil && fn(n.leaf.key, n.leaf.val) {
return
}
// Check for key exhaution
if len(search) == 0 {
return
}
// Look for an edge
n = n.getEdge(search[0])
if n == nil {
return
}
// Consume the search prefix
if strings.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
}
// recursiveWalk is used to do a pre-order walk of a node
// recursively. Returns true if the walk should be aborted
func recursiveWalk(n *node, fn WalkFn) bool {
// Visit the leaf values if any
if n.leaf != nil && fn(n.leaf.key, n.leaf.val) {
return true
}
// Recurse on the children
for _, e := range n.edges {
if recursiveWalk(e.node, fn) {
return true
}
}
return false
}
// ToMap is used to walk the tree and convert it into a map
func (t *Tree) ToMap() map[string]interface{} {
out := make(map[string]interface{}, t.size)
t.Walk(func(k string, v interface{}) bool {
out[k] = v
return false
})
return out
}