open-nomad/vendor/github.com/LK4D4/joincontext/context.go
Alex Dadgar 204ca8230c Device manager
Introduce a device manager that manages the lifecycle of device plugins
on the client. It fingerprints, collects stats, and forwards Reserve
requests to the correct plugin. The manager, also handles device plugins
failing and validates their output.
2018-11-07 10:43:15 -08:00

103 lines
1.9 KiB
Go

// Package joincontext provides a way to combine two contexts.
// For example it might be useful for grpc server to cancel all handlers in
// addition to provided handler context.
package joincontext
import (
"sync"
"time"
"golang.org/x/net/context"
)
type joinContext struct {
mu sync.Mutex
ctx1 context.Context
ctx2 context.Context
done chan struct{}
err error
}
// Join returns new context which is child for two passed contexts.
// It starts new goroutine which tracks both contexts.
//
// Done() channel is closed when one of parents contexts is done.
//
// Deadline() returns earliest deadline between parent contexts.
//
// Err() returns error from first done parent context.
//
// Value(key) looks for key in parent contexts. First found is returned.
func Join(ctx1, ctx2 context.Context) (context.Context, context.CancelFunc) {
c := &joinContext{ctx1: ctx1, ctx2: ctx2, done: make(chan struct{})}
go c.run()
return c, c.cancel
}
func (c *joinContext) Deadline() (deadline time.Time, ok bool) {
d1, ok1 := c.ctx1.Deadline()
if !ok1 {
return c.ctx2.Deadline()
}
d2, ok2 := c.ctx2.Deadline()
if !ok2 {
return d1, true
}
if d2.Before(d1) {
return d2, true
}
return d1, true
}
func (c *joinContext) Done() <-chan struct{} {
return c.done
}
func (c *joinContext) Err() error {
c.mu.Lock()
defer c.mu.Unlock()
return c.err
}
func (c *joinContext) Value(key interface{}) interface{} {
v := c.ctx1.Value(key)
if v == nil {
v = c.ctx2.Value(key)
}
return v
}
func (c *joinContext) run() {
var doneCtx context.Context
select {
case <-c.ctx1.Done():
doneCtx = c.ctx1
case <-c.ctx2.Done():
doneCtx = c.ctx2
case <-c.done:
return
}
c.mu.Lock()
if c.err != nil {
c.mu.Unlock()
return
}
c.err = doneCtx.Err()
c.mu.Unlock()
close(c.done)
}
func (c *joinContext) cancel() {
c.mu.Lock()
if c.err != nil {
c.mu.Unlock()
return
}
c.err = context.Canceled
c.mu.Unlock()
close(c.done)
}