open-nomad/vendor/honnef.co/go/tools/ir/html.go
Seth Hoenig 435c0d9fc8 deps: Switch to Go modules for dependency management
This PR switches the Nomad repository from using govendor to Go modules
for managing dependencies. Aspects of the Nomad workflow remain pretty
much the same. The usual Makefile targets should continue to work as
they always did. The API submodule simply defers to the parent Nomad
version on the repository, keeping the semantics of API versioning that
currently exists.
2020-06-02 14:30:36 -05:00

1125 lines
28 KiB
Go

// Copyright 2015 The Go Authors. All rights reserved.
// Copyright 2019 Dominik Honnef. All rights reserved.
package ir
import (
"bytes"
"fmt"
"go/types"
"html"
"io"
"log"
"os"
"os/exec"
"path/filepath"
"reflect"
"sort"
"strings"
)
func live(f *Function) []bool {
max := 0
var ops []*Value
for _, b := range f.Blocks {
for _, instr := range b.Instrs {
if int(instr.ID()) > max {
max = int(instr.ID())
}
}
}
out := make([]bool, max+1)
var q []Node
for _, b := range f.Blocks {
for _, instr := range b.Instrs {
switch instr.(type) {
case *BlankStore, *Call, *ConstantSwitch, *Defer, *Go, *If, *Jump, *MapUpdate, *Next, *Panic, *Recv, *Return, *RunDefers, *Send, *Store, *Unreachable:
out[instr.ID()] = true
q = append(q, instr)
}
}
}
for len(q) > 0 {
v := q[len(q)-1]
q = q[:len(q)-1]
for _, op := range v.Operands(ops) {
if *op == nil {
continue
}
if !out[(*op).ID()] {
out[(*op).ID()] = true
q = append(q, *op)
}
}
}
return out
}
type funcPrinter interface {
startBlock(b *BasicBlock, reachable bool)
endBlock(b *BasicBlock)
value(v Node, live bool)
startDepCycle()
endDepCycle()
named(n string, vals []Value)
}
func namedValues(f *Function) map[types.Object][]Value {
names := map[types.Object][]Value{}
for _, b := range f.Blocks {
for _, instr := range b.Instrs {
if instr, ok := instr.(*DebugRef); ok {
if obj := instr.object; obj != nil {
names[obj] = append(names[obj], instr.X)
}
}
}
}
// XXX deduplicate values
return names
}
func fprintFunc(p funcPrinter, f *Function) {
// XXX does our IR form preserve unreachable blocks?
// reachable, live := findlive(f)
l := live(f)
for _, b := range f.Blocks {
// XXX
// p.startBlock(b, reachable[b.Index])
p.startBlock(b, true)
end := len(b.Instrs) - 1
if end < 0 {
end = 0
}
for _, v := range b.Instrs[:end] {
if _, ok := v.(*DebugRef); !ok {
p.value(v, l[v.ID()])
}
}
p.endBlock(b)
}
names := namedValues(f)
keys := make([]types.Object, 0, len(names))
for key := range names {
keys = append(keys, key)
}
sort.Slice(keys, func(i, j int) bool {
return keys[i].Pos() < keys[j].Pos()
})
for _, key := range keys {
p.named(key.Name(), names[key])
}
}
func opName(v Node) string {
switch v := v.(type) {
case *Call:
if v.Common().IsInvoke() {
return "Invoke"
}
return "Call"
case *Alloc:
if v.Heap {
return "HeapAlloc"
}
return "StackAlloc"
case *Select:
if v.Blocking {
return "SelectBlocking"
}
return "SelectNonBlocking"
default:
return reflect.ValueOf(v).Type().Elem().Name()
}
}
type HTMLWriter struct {
w io.WriteCloser
path string
dot *dotWriter
}
func NewHTMLWriter(path string, funcname, cfgMask string) *HTMLWriter {
out, err := os.OpenFile(path, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644)
if err != nil {
log.Fatalf("%v", err)
}
pwd, err := os.Getwd()
if err != nil {
log.Fatalf("%v", err)
}
html := HTMLWriter{w: out, path: filepath.Join(pwd, path)}
html.dot = newDotWriter()
html.start(funcname)
return &html
}
func (w *HTMLWriter) start(name string) {
if w == nil {
return
}
w.WriteString("<html>")
w.WriteString(`<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<style>
body {
font-size: 14px;
font-family: Arial, sans-serif;
}
h1 {
font-size: 18px;
display: inline-block;
margin: 0 1em .5em 0;
}
#helplink {
display: inline-block;
}
#help {
display: none;
}
.stats {
font-size: 60%;
}
table {
border: 1px solid black;
table-layout: fixed;
width: 300px;
}
th, td {
border: 1px solid black;
overflow: hidden;
width: 400px;
vertical-align: top;
padding: 5px;
}
td > h2 {
cursor: pointer;
font-size: 120%;
}
td.collapsed {
font-size: 12px;
width: 12px;
border: 0px;
padding: 0;
cursor: pointer;
background: #fafafa;
}
td.collapsed div {
-moz-transform: rotate(-90.0deg); /* FF3.5+ */
-o-transform: rotate(-90.0deg); /* Opera 10.5 */
-webkit-transform: rotate(-90.0deg); /* Saf3.1+, Chrome */
filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=0.083); /* IE6,IE7 */
-ms-filter: "progid:DXImageTransform.Microsoft.BasicImage(rotation=0.083)"; /* IE8 */
margin-top: 10.3em;
margin-left: -10em;
margin-right: -10em;
text-align: right;
}
code, pre, .lines, .ast {
font-family: Menlo, monospace;
font-size: 12px;
}
pre {
-moz-tab-size: 4;
-o-tab-size: 4;
tab-size: 4;
}
.allow-x-scroll {
overflow-x: scroll;
}
.lines {
float: left;
overflow: hidden;
text-align: right;
}
.lines div {
padding-right: 10px;
color: gray;
}
div.line-number {
font-size: 12px;
}
.ast {
white-space: nowrap;
}
td.ssa-prog {
width: 600px;
word-wrap: break-word;
}
li {
list-style-type: none;
}
li.ssa-long-value {
text-indent: -2em; /* indent wrapped lines */
}
li.ssa-value-list {
display: inline;
}
li.ssa-start-block {
padding: 0;
margin: 0;
}
li.ssa-end-block {
padding: 0;
margin: 0;
}
ul.ssa-print-func {
padding-left: 0;
}
li.ssa-start-block button {
padding: 0 1em;
margin: 0;
border: none;
display: inline;
font-size: 14px;
float: right;
}
button:hover {
background-color: #eee;
cursor: pointer;
}
dl.ssa-gen {
padding-left: 0;
}
dt.ssa-prog-src {
padding: 0;
margin: 0;
float: left;
width: 4em;
}
dd.ssa-prog {
padding: 0;
margin-right: 0;
margin-left: 4em;
}
.dead-value {
color: gray;
}
.dead-block {
opacity: 0.5;
}
.depcycle {
font-style: italic;
}
.line-number {
font-size: 11px;
}
.no-line-number {
font-size: 11px;
color: gray;
}
.zoom {
position: absolute;
float: left;
white-space: nowrap;
background-color: #eee;
}
.zoom a:link, .zoom a:visited {
text-decoration: none;
color: blue;
font-size: 16px;
padding: 4px 2px;
}
svg {
cursor: default;
outline: 1px solid #eee;
}
.highlight-aquamarine { background-color: aquamarine; }
.highlight-coral { background-color: coral; }
.highlight-lightpink { background-color: lightpink; }
.highlight-lightsteelblue { background-color: lightsteelblue; }
.highlight-palegreen { background-color: palegreen; }
.highlight-skyblue { background-color: skyblue; }
.highlight-lightgray { background-color: lightgray; }
.highlight-yellow { background-color: yellow; }
.highlight-lime { background-color: lime; }
.highlight-khaki { background-color: khaki; }
.highlight-aqua { background-color: aqua; }
.highlight-salmon { background-color: salmon; }
.outline-blue { outline: blue solid 2px; }
.outline-red { outline: red solid 2px; }
.outline-blueviolet { outline: blueviolet solid 2px; }
.outline-darkolivegreen { outline: darkolivegreen solid 2px; }
.outline-fuchsia { outline: fuchsia solid 2px; }
.outline-sienna { outline: sienna solid 2px; }
.outline-gold { outline: gold solid 2px; }
.outline-orangered { outline: orangered solid 2px; }
.outline-teal { outline: teal solid 2px; }
.outline-maroon { outline: maroon solid 2px; }
.outline-black { outline: black solid 2px; }
ellipse.outline-blue { stroke-width: 2px; stroke: blue; }
ellipse.outline-red { stroke-width: 2px; stroke: red; }
ellipse.outline-blueviolet { stroke-width: 2px; stroke: blueviolet; }
ellipse.outline-darkolivegreen { stroke-width: 2px; stroke: darkolivegreen; }
ellipse.outline-fuchsia { stroke-width: 2px; stroke: fuchsia; }
ellipse.outline-sienna { stroke-width: 2px; stroke: sienna; }
ellipse.outline-gold { stroke-width: 2px; stroke: gold; }
ellipse.outline-orangered { stroke-width: 2px; stroke: orangered; }
ellipse.outline-teal { stroke-width: 2px; stroke: teal; }
ellipse.outline-maroon { stroke-width: 2px; stroke: maroon; }
ellipse.outline-black { stroke-width: 2px; stroke: black; }
</style>
<script type="text/javascript">
// ordered list of all available highlight colors
var highlights = [
"highlight-aquamarine",
"highlight-coral",
"highlight-lightpink",
"highlight-lightsteelblue",
"highlight-palegreen",
"highlight-skyblue",
"highlight-lightgray",
"highlight-yellow",
"highlight-lime",
"highlight-khaki",
"highlight-aqua",
"highlight-salmon"
];
// state: which value is highlighted this color?
var highlighted = {};
for (var i = 0; i < highlights.length; i++) {
highlighted[highlights[i]] = "";
}
// ordered list of all available outline colors
var outlines = [
"outline-blue",
"outline-red",
"outline-blueviolet",
"outline-darkolivegreen",
"outline-fuchsia",
"outline-sienna",
"outline-gold",
"outline-orangered",
"outline-teal",
"outline-maroon",
"outline-black"
];
// state: which value is outlined this color?
var outlined = {};
for (var i = 0; i < outlines.length; i++) {
outlined[outlines[i]] = "";
}
window.onload = function() {
var ssaElemClicked = function(elem, event, selections, selected) {
event.stopPropagation();
// TODO: pushState with updated state and read it on page load,
// so that state can survive across reloads
// find all values with the same name
var c = elem.classList.item(0);
var x = document.getElementsByClassName(c);
// if selected, remove selections from all of them
// otherwise, attempt to add
var remove = "";
for (var i = 0; i < selections.length; i++) {
var color = selections[i];
if (selected[color] == c) {
remove = color;
break;
}
}
if (remove != "") {
for (var i = 0; i < x.length; i++) {
x[i].classList.remove(remove);
}
selected[remove] = "";
return;
}
// we're adding a selection
// find first available color
var avail = "";
for (var i = 0; i < selections.length; i++) {
var color = selections[i];
if (selected[color] == "") {
avail = color;
break;
}
}
if (avail == "") {
alert("out of selection colors; go add more");
return;
}
// set that as the selection
for (var i = 0; i < x.length; i++) {
x[i].classList.add(avail);
}
selected[avail] = c;
};
var ssaValueClicked = function(event) {
ssaElemClicked(this, event, highlights, highlighted);
};
var ssaBlockClicked = function(event) {
ssaElemClicked(this, event, outlines, outlined);
};
var ssavalues = document.getElementsByClassName("ssa-value");
for (var i = 0; i < ssavalues.length; i++) {
ssavalues[i].addEventListener('click', ssaValueClicked);
}
var ssalongvalues = document.getElementsByClassName("ssa-long-value");
for (var i = 0; i < ssalongvalues.length; i++) {
// don't attach listeners to li nodes, just the spans they contain
if (ssalongvalues[i].nodeName == "SPAN") {
ssalongvalues[i].addEventListener('click', ssaValueClicked);
}
}
var ssablocks = document.getElementsByClassName("ssa-block");
for (var i = 0; i < ssablocks.length; i++) {
ssablocks[i].addEventListener('click', ssaBlockClicked);
}
var lines = document.getElementsByClassName("line-number");
for (var i = 0; i < lines.length; i++) {
lines[i].addEventListener('click', ssaValueClicked);
}
// Contains phase names which are expanded by default. Other columns are collapsed.
var expandedDefault = [
"start",
"deadcode",
"opt",
"lower",
"late deadcode",
"regalloc",
"genssa",
];
function toggler(phase) {
return function() {
toggle_cell(phase+'-col');
toggle_cell(phase+'-exp');
};
}
function toggle_cell(id) {
var e = document.getElementById(id);
if (e.style.display == 'table-cell') {
e.style.display = 'none';
} else {
e.style.display = 'table-cell';
}
}
// Go through all columns and collapse needed phases.
var td = document.getElementsByTagName("td");
for (var i = 0; i < td.length; i++) {
var id = td[i].id;
var phase = id.substr(0, id.length-4);
var show = expandedDefault.indexOf(phase) !== -1
if (id.endsWith("-exp")) {
var h2 = td[i].getElementsByTagName("h2");
if (h2 && h2[0]) {
h2[0].addEventListener('click', toggler(phase));
}
} else {
td[i].addEventListener('click', toggler(phase));
}
if (id.endsWith("-col") && show || id.endsWith("-exp") && !show) {
td[i].style.display = 'none';
continue;
}
td[i].style.display = 'table-cell';
}
// find all svg block nodes, add their block classes
var nodes = document.querySelectorAll('*[id^="graph_node_"]');
for (var i = 0; i < nodes.length; i++) {
var node = nodes[i];
var name = node.id.toString();
var block = name.substring(name.lastIndexOf("_")+1);
node.classList.remove("node");
node.classList.add(block);
node.addEventListener('click', ssaBlockClicked);
var ellipse = node.getElementsByTagName('ellipse')[0];
ellipse.classList.add(block);
ellipse.addEventListener('click', ssaBlockClicked);
}
// make big graphs smaller
var targetScale = 0.5;
var nodes = document.querySelectorAll('*[id^="svg_graph_"]');
// TODO: Implement smarter auto-zoom using the viewBox attribute
// and in case of big graphs set the width and height of the svg graph to
// maximum allowed.
for (var i = 0; i < nodes.length; i++) {
var node = nodes[i];
var name = node.id.toString();
var phase = name.substring(name.lastIndexOf("_")+1);
var gNode = document.getElementById("g_graph_"+phase);
var scale = gNode.transform.baseVal.getItem(0).matrix.a;
if (scale > targetScale) {
node.width.baseVal.value *= targetScale / scale;
node.height.baseVal.value *= targetScale / scale;
}
}
};
function toggle_visibility(id) {
var e = document.getElementById(id);
if (e.style.display == 'block') {
e.style.display = 'none';
} else {
e.style.display = 'block';
}
}
function hideBlock(el) {
var es = el.parentNode.parentNode.getElementsByClassName("ssa-value-list");
if (es.length===0)
return;
var e = es[0];
if (e.style.display === 'block' || e.style.display === '') {
e.style.display = 'none';
el.innerHTML = '+';
} else {
e.style.display = 'block';
el.innerHTML = '-';
}
}
// TODO: scale the graph with the viewBox attribute.
function graphReduce(id) {
var node = document.getElementById(id);
if (node) {
node.width.baseVal.value *= 0.9;
node.height.baseVal.value *= 0.9;
}
return false;
}
function graphEnlarge(id) {
var node = document.getElementById(id);
if (node) {
node.width.baseVal.value *= 1.1;
node.height.baseVal.value *= 1.1;
}
return false;
}
function makeDraggable(event) {
var svg = event.target;
if (window.PointerEvent) {
svg.addEventListener('pointerdown', startDrag);
svg.addEventListener('pointermove', drag);
svg.addEventListener('pointerup', endDrag);
svg.addEventListener('pointerleave', endDrag);
} else {
svg.addEventListener('mousedown', startDrag);
svg.addEventListener('mousemove', drag);
svg.addEventListener('mouseup', endDrag);
svg.addEventListener('mouseleave', endDrag);
}
var point = svg.createSVGPoint();
var isPointerDown = false;
var pointerOrigin;
var viewBox = svg.viewBox.baseVal;
function getPointFromEvent (event) {
point.x = event.clientX;
point.y = event.clientY;
// We get the current transformation matrix of the SVG and we inverse it
var invertedSVGMatrix = svg.getScreenCTM().inverse();
return point.matrixTransform(invertedSVGMatrix);
}
function startDrag(event) {
isPointerDown = true;
pointerOrigin = getPointFromEvent(event);
}
function drag(event) {
if (!isPointerDown) {
return;
}
event.preventDefault();
var pointerPosition = getPointFromEvent(event);
viewBox.x -= (pointerPosition.x - pointerOrigin.x);
viewBox.y -= (pointerPosition.y - pointerOrigin.y);
}
function endDrag(event) {
isPointerDown = false;
}
}</script>
</head>`)
w.WriteString("<body>")
w.WriteString("<h1>")
w.WriteString(html.EscapeString(name))
w.WriteString("</h1>")
w.WriteString(`
<a href="#" onclick="toggle_visibility('help');return false;" id="helplink">help</a>
<div id="help">
<p>
Click on a value or block to toggle highlighting of that value/block
and its uses. (Values and blocks are highlighted by ID, and IDs of
dead items may be reused, so not all highlights necessarily correspond
to the clicked item.)
</p>
<p>
Faded out values and blocks are dead code that has not been eliminated.
</p>
<p>
Values printed in italics have a dependency cycle.
</p>
<p>
<b>CFG</b>: Dashed edge is for unlikely branches. Blue color is for backward edges.
Edge with a dot means that this edge follows the order in which blocks were laidout.
</p>
</div>
`)
w.WriteString("<table>")
w.WriteString("<tr>")
}
func (w *HTMLWriter) Close() {
if w == nil {
return
}
io.WriteString(w.w, "</tr>")
io.WriteString(w.w, "</table>")
io.WriteString(w.w, "</body>")
io.WriteString(w.w, "</html>")
w.w.Close()
fmt.Printf("dumped IR to %v\n", w.path)
}
// WriteFunc writes f in a column headed by title.
// phase is used for collapsing columns and should be unique across the table.
func (w *HTMLWriter) WriteFunc(phase, title string, f *Function) {
if w == nil {
return
}
w.WriteColumn(phase, title, "", funcHTML(f, phase, w.dot))
}
// WriteColumn writes raw HTML in a column headed by title.
// It is intended for pre- and post-compilation log output.
func (w *HTMLWriter) WriteColumn(phase, title, class, html string) {
if w == nil {
return
}
id := strings.Replace(phase, " ", "-", -1)
// collapsed column
w.Printf("<td id=\"%v-col\" class=\"collapsed\"><div>%v</div></td>", id, phase)
if class == "" {
w.Printf("<td id=\"%v-exp\">", id)
} else {
w.Printf("<td id=\"%v-exp\" class=\"%v\">", id, class)
}
w.WriteString("<h2>" + title + "</h2>")
w.WriteString(html)
w.WriteString("</td>")
}
func (w *HTMLWriter) Printf(msg string, v ...interface{}) {
if _, err := fmt.Fprintf(w.w, msg, v...); err != nil {
log.Fatalf("%v", err)
}
}
func (w *HTMLWriter) WriteString(s string) {
if _, err := io.WriteString(w.w, s); err != nil {
log.Fatalf("%v", err)
}
}
func valueHTML(v Node) string {
if v == nil {
return "&lt;nil&gt;"
}
// TODO: Using the value ID as the class ignores the fact
// that value IDs get recycled and that some values
// are transmuted into other values.
class := fmt.Sprintf("t%d", v.ID())
var label string
switch v := v.(type) {
case *Function:
label = v.RelString(nil)
case *Builtin:
label = v.Name()
default:
label = class
}
return fmt.Sprintf("<span class=\"%s ssa-value\">%s</span>", class, label)
}
func valueLongHTML(v Node) string {
// TODO: Any intra-value formatting?
// I'm wary of adding too much visual noise,
// but a little bit might be valuable.
// We already have visual noise in the form of punctuation
// maybe we could replace some of that with formatting.
s := fmt.Sprintf("<span class=\"t%d ssa-long-value\">", v.ID())
linenumber := "<span class=\"no-line-number\">(?)</span>"
if v.Pos().IsValid() {
line := v.Parent().Prog.Fset.Position(v.Pos()).Line
linenumber = fmt.Sprintf("<span class=\"l%v line-number\">(%d)</span>", line, line)
}
s += fmt.Sprintf("%s %s = %s", valueHTML(v), linenumber, opName(v))
if v, ok := v.(Value); ok {
s += " &lt;" + html.EscapeString(v.Type().String()) + "&gt;"
}
switch v := v.(type) {
case *Parameter:
s += fmt.Sprintf(" {%s}", html.EscapeString(v.name))
case *BinOp:
s += fmt.Sprintf(" {%s}", html.EscapeString(v.Op.String()))
case *UnOp:
s += fmt.Sprintf(" {%s}", html.EscapeString(v.Op.String()))
case *Extract:
name := v.Tuple.Type().(*types.Tuple).At(v.Index).Name()
s += fmt.Sprintf(" [%d] (%s)", v.Index, name)
case *Field:
st := v.X.Type().Underlying().(*types.Struct)
// Be robust against a bad index.
name := "?"
if 0 <= v.Field && v.Field < st.NumFields() {
name = st.Field(v.Field).Name()
}
s += fmt.Sprintf(" [%d] (%s)", v.Field, name)
case *FieldAddr:
st := deref(v.X.Type()).Underlying().(*types.Struct)
// Be robust against a bad index.
name := "?"
if 0 <= v.Field && v.Field < st.NumFields() {
name = st.Field(v.Field).Name()
}
s += fmt.Sprintf(" [%d] (%s)", v.Field, name)
case *Recv:
s += fmt.Sprintf(" {%t}", v.CommaOk)
case *Call:
if v.Common().IsInvoke() {
s += fmt.Sprintf(" {%s}", html.EscapeString(v.Common().Method.FullName()))
}
case *Const:
if v.Value == nil {
s += " {&lt;nil&gt;}"
} else {
s += fmt.Sprintf(" {%s}", html.EscapeString(v.Value.String()))
}
case *Sigma:
s += fmt.Sprintf(" [#%s]", v.From)
}
for _, a := range v.Operands(nil) {
s += fmt.Sprintf(" %s", valueHTML(*a))
}
// OPT(dh): we're calling namedValues many times on the same function.
allNames := namedValues(v.Parent())
var names []string
for name, values := range allNames {
for _, value := range values {
if v == value {
names = append(names, name.Name())
break
}
}
}
if len(names) != 0 {
s += " (" + strings.Join(names, ", ") + ")"
}
s += "</span>"
return s
}
func blockHTML(b *BasicBlock) string {
// TODO: Using the value ID as the class ignores the fact
// that value IDs get recycled and that some values
// are transmuted into other values.
s := html.EscapeString(b.String())
return fmt.Sprintf("<span class=\"%s ssa-block\">%s</span>", s, s)
}
func blockLongHTML(b *BasicBlock) string {
var kind string
var term Instruction
if len(b.Instrs) > 0 {
term = b.Control()
kind = opName(term)
}
// TODO: improve this for HTML?
s := fmt.Sprintf("<span class=\"b%d ssa-block\">%s</span>", b.Index, kind)
if term != nil {
ops := term.Operands(nil)
if len(ops) > 0 {
var ss []string
for _, op := range ops {
ss = append(ss, valueHTML(*op))
}
s += " " + strings.Join(ss, ", ")
}
}
if len(b.Succs) > 0 {
s += " &#8594;" // right arrow
for _, c := range b.Succs {
s += " " + blockHTML(c)
}
}
return s
}
func funcHTML(f *Function, phase string, dot *dotWriter) string {
buf := new(bytes.Buffer)
if dot != nil {
dot.writeFuncSVG(buf, phase, f)
}
fmt.Fprint(buf, "<code>")
p := htmlFuncPrinter{w: buf}
fprintFunc(p, f)
// fprintFunc(&buf, f) // TODO: HTML, not text, <br /> for line breaks, etc.
fmt.Fprint(buf, "</code>")
return buf.String()
}
type htmlFuncPrinter struct {
w io.Writer
}
func (p htmlFuncPrinter) startBlock(b *BasicBlock, reachable bool) {
var dead string
if !reachable {
dead = "dead-block"
}
fmt.Fprintf(p.w, "<ul class=\"%s ssa-print-func %s\">", b, dead)
fmt.Fprintf(p.w, "<li class=\"ssa-start-block\">%s:", blockHTML(b))
if len(b.Preds) > 0 {
io.WriteString(p.w, " &#8592;") // left arrow
for _, pred := range b.Preds {
fmt.Fprintf(p.w, " %s", blockHTML(pred))
}
}
if len(b.Instrs) > 0 {
io.WriteString(p.w, `<button onclick="hideBlock(this)">-</button>`)
}
io.WriteString(p.w, "</li>")
if len(b.Instrs) > 0 { // start list of values
io.WriteString(p.w, "<li class=\"ssa-value-list\">")
io.WriteString(p.w, "<ul>")
}
}
func (p htmlFuncPrinter) endBlock(b *BasicBlock) {
if len(b.Instrs) > 0 { // end list of values
io.WriteString(p.w, "</ul>")
io.WriteString(p.w, "</li>")
}
io.WriteString(p.w, "<li class=\"ssa-end-block\">")
fmt.Fprint(p.w, blockLongHTML(b))
io.WriteString(p.w, "</li>")
io.WriteString(p.w, "</ul>")
}
func (p htmlFuncPrinter) value(v Node, live bool) {
var dead string
if !live {
dead = "dead-value"
}
fmt.Fprintf(p.w, "<li class=\"ssa-long-value %s\">", dead)
fmt.Fprint(p.w, valueLongHTML(v))
io.WriteString(p.w, "</li>")
}
func (p htmlFuncPrinter) startDepCycle() {
fmt.Fprintln(p.w, "<span class=\"depcycle\">")
}
func (p htmlFuncPrinter) endDepCycle() {
fmt.Fprintln(p.w, "</span>")
}
func (p htmlFuncPrinter) named(n string, vals []Value) {
fmt.Fprintf(p.w, "<li>name %s: ", n)
for _, val := range vals {
fmt.Fprintf(p.w, "%s ", valueHTML(val))
}
fmt.Fprintf(p.w, "</li>")
}
type dotWriter struct {
path string
broken bool
}
// newDotWriter returns non-nil value when mask is valid.
// dotWriter will generate SVGs only for the phases specified in the mask.
// mask can contain following patterns and combinations of them:
// * - all of them;
// x-y - x through y, inclusive;
// x,y - x and y, but not the passes between.
func newDotWriter() *dotWriter {
path, err := exec.LookPath("dot")
if err != nil {
fmt.Println(err)
return nil
}
return &dotWriter{path: path}
}
func (d *dotWriter) writeFuncSVG(w io.Writer, phase string, f *Function) {
if d.broken {
return
}
cmd := exec.Command(d.path, "-Tsvg")
pipe, err := cmd.StdinPipe()
if err != nil {
d.broken = true
fmt.Println(err)
return
}
buf := new(bytes.Buffer)
cmd.Stdout = buf
bufErr := new(bytes.Buffer)
cmd.Stderr = bufErr
err = cmd.Start()
if err != nil {
d.broken = true
fmt.Println(err)
return
}
fmt.Fprint(pipe, `digraph "" { margin=0; size="4,40"; ranksep=.2; `)
id := strings.Replace(phase, " ", "-", -1)
fmt.Fprintf(pipe, `id="g_graph_%s";`, id)
fmt.Fprintf(pipe, `node [style=filled,fillcolor=white,fontsize=16,fontname="Menlo,Times,serif",margin="0.01,0.03"];`)
fmt.Fprintf(pipe, `edge [fontsize=16,fontname="Menlo,Times,serif"];`)
for _, b := range f.Blocks {
layout := ""
fmt.Fprintf(pipe, `%v [label="%v%s\n%v",id="graph_node_%v_%v"];`, b, b, layout, b.Control().String(), id, b)
}
indexOf := make([]int, len(f.Blocks))
for i, b := range f.Blocks {
indexOf[b.Index] = i
}
// XXX
/*
ponums := make([]int32, len(f.Blocks))
_ = postorderWithNumbering(f, ponums)
isBackEdge := func(from, to int) bool {
return ponums[from] <= ponums[to]
}
*/
isBackEdge := func(from, to int) bool { return false }
for _, b := range f.Blocks {
for i, s := range b.Succs {
style := "solid"
color := "black"
arrow := "vee"
if isBackEdge(b.Index, s.Index) {
color = "blue"
}
fmt.Fprintf(pipe, `%v -> %v [label=" %d ",style="%s",color="%s",arrowhead="%s"];`, b, s, i, style, color, arrow)
}
}
fmt.Fprint(pipe, "}")
pipe.Close()
err = cmd.Wait()
if err != nil {
d.broken = true
fmt.Printf("dot: %v\n%v\n", err, bufErr.String())
return
}
svgID := "svg_graph_" + id
fmt.Fprintf(w, `<div class="zoom"><button onclick="return graphReduce('%s');">-</button> <button onclick="return graphEnlarge('%s');">+</button></div>`, svgID, svgID)
// For now, an awful hack: edit the html as it passes through
// our fingers, finding '<svg ' and injecting needed attributes after it.
err = d.copyUntil(w, buf, `<svg `)
if err != nil {
fmt.Printf("injecting attributes: %v\n", err)
return
}
fmt.Fprintf(w, ` id="%s" onload="makeDraggable(evt)" width="100%%" `, svgID)
io.Copy(w, buf)
}
func (d *dotWriter) copyUntil(w io.Writer, buf *bytes.Buffer, sep string) error {
i := bytes.Index(buf.Bytes(), []byte(sep))
if i == -1 {
return fmt.Errorf("couldn't find dot sep %q", sep)
}
_, err := io.CopyN(w, buf, int64(i+len(sep)))
return err
}