open-nomad/nomad/state/state_store.go
Mahmood Ali 02e20c720b acl_endpoint: permission denied for unauthenticated requests
If ACL Request is unauthenticated, we should honor the anonymous token.
This PR makes few changes:

* `GetPolicy` endpoints may return policy if anonymous policy allows it,
or return permission denied otherwise.
* `ListPolicies` returns an empty policy list, or one with anonymous
policy if one exists.

Without this PR, the we return an incomprehensible error.

Before:
```
$ curl http://localhost:4646/v1/acl/policy/doesntexist; echo
acl token lookup failed: index error: UUID must be 36 characters
$ curl http://localhost:4646/v1/acl/policies; echo
acl token lookup failed: index error: UUID must be 36 characters
```

After:
```
$ curl http://localhost:4646/v1/acl/policy/doesntexist; echo
Permission denied
$ curl http://localhost:4646/v1/acl/policies; echo
[]
```
2019-11-22 08:43:09 -05:00

4218 lines
118 KiB
Go

package state
import (
"context"
"fmt"
"sort"
"time"
"reflect"
log "github.com/hashicorp/go-hclog"
memdb "github.com/hashicorp/go-memdb"
multierror "github.com/hashicorp/go-multierror"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/nomad/structs"
)
// Txn is a transaction against a state store.
// This can be a read or write transaction.
type Txn = *memdb.Txn
const (
// NodeRegisterEventReregistered is the message used when the node becomes
// reregistered.
NodeRegisterEventRegistered = "Node registered"
// NodeRegisterEventReregistered is the message used when the node becomes
// reregistered.
NodeRegisterEventReregistered = "Node re-registered"
)
// IndexEntry is used with the "index" table
// for managing the latest Raft index affecting a table.
type IndexEntry struct {
Key string
Value uint64
}
// StateStoreConfig is used to configure a new state store
type StateStoreConfig struct {
// Logger is used to output the state store's logs
Logger log.Logger
// Region is the region of the server embedding the state store.
Region string
}
// The StateStore is responsible for maintaining all the Nomad
// state. It is manipulated by the FSM which maintains consistency
// through the use of Raft. The goals of the StateStore are to provide
// high concurrency for read operations without blocking writes, and
// to provide write availability in the face of reads. EVERY object
// returned as a result of a read against the state store should be
// considered a constant and NEVER modified in place.
type StateStore struct {
logger log.Logger
db *memdb.MemDB
// config is the passed in configuration
config *StateStoreConfig
// abandonCh is used to signal watchers that this state store has been
// abandoned (usually during a restore). This is only ever closed.
abandonCh chan struct{}
}
// NewStateStore is used to create a new state store
func NewStateStore(config *StateStoreConfig) (*StateStore, error) {
// Create the MemDB
db, err := memdb.NewMemDB(stateStoreSchema())
if err != nil {
return nil, fmt.Errorf("state store setup failed: %v", err)
}
// Create the state store
s := &StateStore{
logger: config.Logger.Named("state_store"),
db: db,
config: config,
abandonCh: make(chan struct{}),
}
return s, nil
}
// Config returns the state store configuration.
func (s *StateStore) Config() *StateStoreConfig {
return s.config
}
// Snapshot is used to create a point in time snapshot. Because
// we use MemDB, we just need to snapshot the state of the underlying
// database.
func (s *StateStore) Snapshot() (*StateSnapshot, error) {
snap := &StateSnapshot{
StateStore: StateStore{
logger: s.logger,
config: s.config,
db: s.db.Snapshot(),
},
}
return snap, nil
}
// SnapshotMinIndex is used to create a state snapshot where the index is
// guaranteed to be greater than or equal to the index parameter.
//
// Some server operations (such as scheduling) exchange objects via RPC
// concurrent with Raft log application, so they must ensure the state store
// snapshot they are operating on is at or after the index the objects
// retrieved via RPC were applied to the Raft log at.
//
// Callers should maintain their own timer metric as the time this method
// blocks indicates Raft log application latency relative to scheduling.
func (s *StateStore) SnapshotMinIndex(ctx context.Context, index uint64) (*StateSnapshot, error) {
// Ported from work.go:waitForIndex prior to 0.9
const backoffBase = 20 * time.Millisecond
const backoffLimit = 1 * time.Second
var retries uint
var retryTimer *time.Timer
// XXX: Potential optimization is to set up a watch on the state
// store's index table and only unblock via a trigger rather than
// polling.
for {
// Get the states current index
snapshotIndex, err := s.LatestIndex()
if err != nil {
return nil, fmt.Errorf("failed to determine state store's index: %v", err)
}
// We only need the FSM state to be as recent as the given index
if snapshotIndex >= index {
return s.Snapshot()
}
// Exponential back off
retries++
if retryTimer == nil {
// First retry, start at baseline
retryTimer = time.NewTimer(backoffBase)
} else {
// Subsequent retry, reset timer
deadline := 1 << (2 * retries) * backoffBase
if deadline > backoffLimit {
deadline = backoffLimit
}
retryTimer.Reset(deadline)
}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-retryTimer.C:
}
}
}
// Restore is used to optimize the efficiency of rebuilding
// state by minimizing the number of transactions and checking
// overhead.
func (s *StateStore) Restore() (*StateRestore, error) {
txn := s.db.Txn(true)
r := &StateRestore{
txn: txn,
}
return r, nil
}
// AbandonCh returns a channel you can wait on to know if the state store was
// abandoned.
func (s *StateStore) AbandonCh() <-chan struct{} {
return s.abandonCh
}
// Abandon is used to signal that the given state store has been abandoned.
// Calling this more than one time will panic.
func (s *StateStore) Abandon() {
close(s.abandonCh)
}
// QueryFn is the definition of a function that can be used to implement a basic
// blocking query against the state store.
type QueryFn func(memdb.WatchSet, *StateStore) (resp interface{}, index uint64, err error)
// BlockingQuery takes a query function and runs the function until the minimum
// query index is met or until the passed context is cancelled.
func (s *StateStore) BlockingQuery(query QueryFn, minIndex uint64, ctx context.Context) (
resp interface{}, index uint64, err error) {
RUN_QUERY:
// We capture the state store and its abandon channel but pass a snapshot to
// the blocking query function. We operate on the snapshot to allow separate
// calls to the state store not all wrapped within the same transaction.
abandonCh := s.AbandonCh()
snap, _ := s.Snapshot()
stateSnap := &snap.StateStore
// We can skip all watch tracking if this isn't a blocking query.
var ws memdb.WatchSet
if minIndex > 0 {
ws = memdb.NewWatchSet()
// This channel will be closed if a snapshot is restored and the
// whole state store is abandoned.
ws.Add(abandonCh)
}
resp, index, err = query(ws, stateSnap)
if err != nil {
return nil, index, err
}
// We haven't reached the min-index yet.
if minIndex > 0 && index <= minIndex {
if err := ws.WatchCtx(ctx); err != nil {
return nil, index, err
}
goto RUN_QUERY
}
return resp, index, nil
}
// UpsertPlanResults is used to upsert the results of a plan.
func (s *StateStore) UpsertPlanResults(index uint64, results *structs.ApplyPlanResultsRequest) error {
snapshot, err := s.Snapshot()
if err != nil {
return err
}
allocsStopped, err := snapshot.DenormalizeAllocationDiffSlice(results.AllocsStopped)
if err != nil {
return err
}
allocsPreempted, err := snapshot.DenormalizeAllocationDiffSlice(results.AllocsPreempted)
if err != nil {
return err
}
// COMPAT 0.11: Remove this denormalization when NodePreemptions is removed
results.NodePreemptions, err = snapshot.DenormalizeAllocationSlice(results.NodePreemptions)
if err != nil {
return err
}
txn := s.db.Txn(true)
defer txn.Abort()
// Upsert the newly created or updated deployment
if results.Deployment != nil {
if err := s.upsertDeploymentImpl(index, results.Deployment, txn); err != nil {
return err
}
}
// Update the status of deployments effected by the plan.
if len(results.DeploymentUpdates) != 0 {
s.upsertDeploymentUpdates(index, results.DeploymentUpdates, txn)
}
if results.EvalID != "" {
// Update the modify index of the eval id
if err := s.updateEvalModifyIndex(txn, index, results.EvalID); err != nil {
return err
}
}
numAllocs := 0
if len(results.Alloc) > 0 || len(results.NodePreemptions) > 0 {
// COMPAT 0.11: This branch will be removed, when Alloc is removed
// Attach the job to all the allocations. It is pulled out in the payload to
// avoid the redundancy of encoding, but should be denormalized prior to
// being inserted into MemDB.
addComputedAllocAttrs(results.Alloc, results.Job)
numAllocs = len(results.Alloc) + len(results.NodePreemptions)
} else {
// Attach the job to all the allocations. It is pulled out in the payload to
// avoid the redundancy of encoding, but should be denormalized prior to
// being inserted into MemDB.
addComputedAllocAttrs(results.AllocsUpdated, results.Job)
numAllocs = len(allocsStopped) + len(results.AllocsUpdated) + len(allocsPreempted)
}
allocsToUpsert := make([]*structs.Allocation, 0, numAllocs)
// COMPAT 0.11: Both these appends should be removed when Alloc and NodePreemptions are removed
allocsToUpsert = append(allocsToUpsert, results.Alloc...)
allocsToUpsert = append(allocsToUpsert, results.NodePreemptions...)
allocsToUpsert = append(allocsToUpsert, allocsStopped...)
allocsToUpsert = append(allocsToUpsert, results.AllocsUpdated...)
allocsToUpsert = append(allocsToUpsert, allocsPreempted...)
if err := s.upsertAllocsImpl(index, allocsToUpsert, txn); err != nil {
return err
}
// Upsert followup evals for allocs that were preempted
for _, eval := range results.PreemptionEvals {
if err := s.nestedUpsertEval(txn, index, eval); err != nil {
return err
}
}
txn.Commit()
return nil
}
// addComputedAllocAttrs adds the computed/derived attributes to the allocation.
// This method is used when an allocation is being denormalized.
func addComputedAllocAttrs(allocs []*structs.Allocation, job *structs.Job) {
structs.DenormalizeAllocationJobs(job, allocs)
// COMPAT(0.11): Remove in 0.11
// Calculate the total resources of allocations. It is pulled out in the
// payload to avoid encoding something that can be computed, but should be
// denormalized prior to being inserted into MemDB.
for _, alloc := range allocs {
if alloc.Resources != nil {
continue
}
alloc.Resources = new(structs.Resources)
for _, task := range alloc.TaskResources {
alloc.Resources.Add(task)
}
// Add the shared resources
alloc.Resources.Add(alloc.SharedResources)
}
}
// upsertDeploymentUpdates updates the deployments given the passed status
// updates.
func (s *StateStore) upsertDeploymentUpdates(index uint64, updates []*structs.DeploymentStatusUpdate, txn *memdb.Txn) error {
for _, u := range updates {
if err := s.updateDeploymentStatusImpl(index, u, txn); err != nil {
return err
}
}
return nil
}
// UpsertJobSummary upserts a job summary into the state store.
func (s *StateStore) UpsertJobSummary(index uint64, jobSummary *structs.JobSummary) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Check if the job summary already exists
existing, err := txn.First("job_summary", "id", jobSummary.Namespace, jobSummary.JobID)
if err != nil {
return fmt.Errorf("job summary lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
jobSummary.CreateIndex = existing.(*structs.JobSummary).CreateIndex
jobSummary.ModifyIndex = index
} else {
jobSummary.CreateIndex = index
jobSummary.ModifyIndex = index
}
// Update the index
if err := txn.Insert("job_summary", jobSummary); err != nil {
return err
}
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// DeleteJobSummary deletes the job summary with the given ID. This is for
// testing purposes only.
func (s *StateStore) DeleteJobSummary(index uint64, namespace, id string) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Delete the job summary
if _, err := txn.DeleteAll("job_summary", "id", namespace, id); err != nil {
return fmt.Errorf("deleting job summary failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// UpsertDeployment is used to insert a new deployment. If cancelPrior is set to
// true, all prior deployments for the same job will be cancelled.
func (s *StateStore) UpsertDeployment(index uint64, deployment *structs.Deployment) error {
txn := s.db.Txn(true)
defer txn.Abort()
if err := s.upsertDeploymentImpl(index, deployment, txn); err != nil {
return err
}
txn.Commit()
return nil
}
func (s *StateStore) upsertDeploymentImpl(index uint64, deployment *structs.Deployment, txn *memdb.Txn) error {
// Check if the deployment already exists
existing, err := txn.First("deployment", "id", deployment.ID)
if err != nil {
return fmt.Errorf("deployment lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
deployment.CreateIndex = existing.(*structs.Deployment).CreateIndex
deployment.ModifyIndex = index
} else {
deployment.CreateIndex = index
deployment.ModifyIndex = index
}
// Insert the deployment
if err := txn.Insert("deployment", deployment); err != nil {
return err
}
// Update the indexes table for deployment
if err := txn.Insert("index", &IndexEntry{"deployment", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// If the deployment is being marked as complete, set the job to stable.
if deployment.Status == structs.DeploymentStatusSuccessful {
if err := s.updateJobStabilityImpl(index, deployment.Namespace, deployment.JobID, deployment.JobVersion, true, txn); err != nil {
return fmt.Errorf("failed to update job stability: %v", err)
}
}
return nil
}
func (s *StateStore) Deployments(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire deployments table
iter, err := txn.Get("deployment", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) DeploymentsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire deployments table
iter, err := txn.Get("deployment", "namespace", namespace)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
func (s *StateStore) DeploymentsByIDPrefix(ws memdb.WatchSet, namespace, deploymentID string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire deployments table
iter, err := txn.Get("deployment", "id_prefix", deploymentID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, deploymentNamespaceFilter(namespace))
return wrap, nil
}
// deploymentNamespaceFilter returns a filter function that filters all
// deployment not in the given namespace.
func deploymentNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
d, ok := raw.(*structs.Deployment)
if !ok {
return true
}
return d.Namespace != namespace
}
}
func (s *StateStore) DeploymentByID(ws memdb.WatchSet, deploymentID string) (*structs.Deployment, error) {
txn := s.db.Txn(false)
return s.deploymentByIDImpl(ws, deploymentID, txn)
}
func (s *StateStore) deploymentByIDImpl(ws memdb.WatchSet, deploymentID string, txn *memdb.Txn) (*structs.Deployment, error) {
watchCh, existing, err := txn.FirstWatch("deployment", "id", deploymentID)
if err != nil {
return nil, fmt.Errorf("deployment lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Deployment), nil
}
return nil, nil
}
func (s *StateStore) DeploymentsByJobID(ws memdb.WatchSet, namespace, jobID string, all bool) ([]*structs.Deployment, error) {
txn := s.db.Txn(false)
var job *structs.Job
// Read job from state store
_, existing, err := txn.FirstWatch("jobs", "id", namespace, jobID)
if err != nil {
return nil, fmt.Errorf("job lookup failed: %v", err)
}
if existing != nil {
job = existing.(*structs.Job)
}
// Get an iterator over the deployments
iter, err := txn.Get("deployment", "job", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Deployment
for {
raw := iter.Next()
if raw == nil {
break
}
d := raw.(*structs.Deployment)
// If the allocation belongs to a job with the same ID but a different
// create index and we are not getting all the allocations whose Jobs
// matches the same Job ID then we skip it
if !all && job != nil && d.JobCreateIndex != job.CreateIndex {
continue
}
out = append(out, d)
}
return out, nil
}
// LatestDeploymentByJobID returns the latest deployment for the given job. The
// latest is determined strictly by CreateIndex.
func (s *StateStore) LatestDeploymentByJobID(ws memdb.WatchSet, namespace, jobID string) (*structs.Deployment, error) {
txn := s.db.Txn(false)
// Get an iterator over the deployments
iter, err := txn.Get("deployment", "job", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out *structs.Deployment
for {
raw := iter.Next()
if raw == nil {
break
}
d := raw.(*structs.Deployment)
if out == nil || out.CreateIndex < d.CreateIndex {
out = d
}
}
return out, nil
}
// DeleteDeployment is used to delete a set of deployments by ID
func (s *StateStore) DeleteDeployment(index uint64, deploymentIDs []string) error {
txn := s.db.Txn(true)
defer txn.Abort()
if len(deploymentIDs) == 0 {
return nil
}
for _, deploymentID := range deploymentIDs {
// Lookup the deployment
existing, err := txn.First("deployment", "id", deploymentID)
if err != nil {
return fmt.Errorf("deployment lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("deployment not found")
}
// Delete the deployment
if err := txn.Delete("deployment", existing); err != nil {
return fmt.Errorf("deployment delete failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"deployment", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// UpsertNode is used to register a node or update a node definition
// This is assumed to be triggered by the client, so we retain the value
// of drain/eligibility which is set by the scheduler.
func (s *StateStore) UpsertNode(index uint64, node *structs.Node) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Check if the node already exists
existing, err := txn.First("nodes", "id", node.ID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
exist := existing.(*structs.Node)
node.CreateIndex = exist.CreateIndex
node.ModifyIndex = index
// Retain node events that have already been set on the node
node.Events = exist.Events
// If we are transitioning from down, record the re-registration
if exist.Status == structs.NodeStatusDown && node.Status != structs.NodeStatusDown {
appendNodeEvents(index, node, []*structs.NodeEvent{
structs.NewNodeEvent().SetSubsystem(structs.NodeEventSubsystemCluster).
SetMessage(NodeRegisterEventReregistered).
SetTimestamp(time.Unix(node.StatusUpdatedAt, 0))})
}
node.Drain = exist.Drain // Retain the drain mode
node.SchedulingEligibility = exist.SchedulingEligibility // Retain the eligibility
node.DrainStrategy = exist.DrainStrategy // Retain the drain strategy
} else {
// Because this is the first time the node is being registered, we should
// also create a node registration event
nodeEvent := structs.NewNodeEvent().SetSubsystem(structs.NodeEventSubsystemCluster).
SetMessage(NodeRegisterEventRegistered).
SetTimestamp(time.Unix(node.StatusUpdatedAt, 0))
node.Events = []*structs.NodeEvent{nodeEvent}
node.CreateIndex = index
node.ModifyIndex = index
}
// Insert the node
if err := txn.Insert("nodes", node); err != nil {
return fmt.Errorf("node insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// DeleteNode deregisters a batch of nodes
func (s *StateStore) DeleteNode(index uint64, nodes []string) error {
if len(nodes) == 0 {
return fmt.Errorf("node ids missing")
}
txn := s.db.Txn(true)
defer txn.Abort()
for _, nodeID := range nodes {
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %s: %v", nodeID, err)
}
if existing == nil {
return fmt.Errorf("node not found: %s", nodeID)
}
// Delete the node
if err := txn.Delete("nodes", existing); err != nil {
return fmt.Errorf("node delete failed: %s: %v", nodeID, err)
}
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// UpdateNodeStatus is used to update the status of a node
func (s *StateStore) UpdateNodeStatus(index uint64, nodeID, status string, updatedAt int64, event *structs.NodeEvent) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := existingNode.Copy()
copyNode.StatusUpdatedAt = updatedAt
// Add the event if given
if event != nil {
appendNodeEvents(index, copyNode, []*structs.NodeEvent{event})
}
// Update the status in the copy
copyNode.Status = status
copyNode.ModifyIndex = index
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// BatchUpdateNodeDrain is used to update the drain of a node set of nodes
func (s *StateStore) BatchUpdateNodeDrain(index uint64, updatedAt int64, updates map[string]*structs.DrainUpdate, events map[string]*structs.NodeEvent) error {
txn := s.db.Txn(true)
defer txn.Abort()
for node, update := range updates {
if err := s.updateNodeDrainImpl(txn, index, node, update.DrainStrategy, update.MarkEligible, updatedAt, events[node]); err != nil {
return err
}
}
txn.Commit()
return nil
}
// UpdateNodeDrain is used to update the drain of a node
func (s *StateStore) UpdateNodeDrain(index uint64, nodeID string,
drain *structs.DrainStrategy, markEligible bool, updatedAt int64, event *structs.NodeEvent) error {
txn := s.db.Txn(true)
defer txn.Abort()
if err := s.updateNodeDrainImpl(txn, index, nodeID, drain, markEligible, updatedAt, event); err != nil {
return err
}
txn.Commit()
return nil
}
func (s *StateStore) updateNodeDrainImpl(txn *memdb.Txn, index uint64, nodeID string,
drain *structs.DrainStrategy, markEligible bool, updatedAt int64, event *structs.NodeEvent) error {
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := existingNode.Copy()
copyNode.StatusUpdatedAt = updatedAt
// Add the event if given
if event != nil {
appendNodeEvents(index, copyNode, []*structs.NodeEvent{event})
}
// Update the drain in the copy
copyNode.Drain = drain != nil // COMPAT: Remove in Nomad 0.10
copyNode.DrainStrategy = drain
if drain != nil {
copyNode.SchedulingEligibility = structs.NodeSchedulingIneligible
} else if markEligible {
copyNode.SchedulingEligibility = structs.NodeSchedulingEligible
}
copyNode.ModifyIndex = index
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// UpdateNodeEligibility is used to update the scheduling eligibility of a node
func (s *StateStore) UpdateNodeEligibility(index uint64, nodeID string, eligibility string, updatedAt int64, event *structs.NodeEvent) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := existingNode.Copy()
copyNode.StatusUpdatedAt = updatedAt
// Add the event if given
if event != nil {
appendNodeEvents(index, copyNode, []*structs.NodeEvent{event})
}
// Check if this is a valid action
if copyNode.DrainStrategy != nil && eligibility == structs.NodeSchedulingEligible {
return fmt.Errorf("can not set node's scheduling eligibility to eligible while it is draining")
}
// Update the eligibility in the copy
copyNode.SchedulingEligibility = eligibility
copyNode.ModifyIndex = index
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// UpsertNodeEvents adds the node events to the nodes, rotating events as
// necessary.
func (s *StateStore) UpsertNodeEvents(index uint64, nodeEvents map[string][]*structs.NodeEvent) error {
txn := s.db.Txn(true)
defer txn.Abort()
for nodeID, events := range nodeEvents {
if err := s.upsertNodeEvents(index, nodeID, events, txn); err != nil {
return err
}
}
txn.Commit()
return nil
}
// upsertNodeEvent upserts a node event for a respective node. It also maintains
// that a fixed number of node events are ever stored simultaneously, deleting
// older events once this bound has been reached.
func (s *StateStore) upsertNodeEvents(index uint64, nodeID string, events []*structs.NodeEvent, txn *memdb.Txn) error {
// Lookup the node
existing, err := txn.First("nodes", "id", nodeID)
if err != nil {
return fmt.Errorf("node lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("node not found")
}
// Copy the existing node
existingNode := existing.(*structs.Node)
copyNode := existingNode.Copy()
appendNodeEvents(index, copyNode, events)
// Insert the node
if err := txn.Insert("nodes", copyNode); err != nil {
return fmt.Errorf("node update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"nodes", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// appendNodeEvents is a helper that takes a node and new events and appends
// them, pruning older events as needed.
func appendNodeEvents(index uint64, node *structs.Node, events []*structs.NodeEvent) {
// Add the events, updating the indexes
for _, e := range events {
e.CreateIndex = index
node.Events = append(node.Events, e)
}
// Keep node events pruned to not exceed the max allowed
if l := len(node.Events); l > structs.MaxRetainedNodeEvents {
delta := l - structs.MaxRetainedNodeEvents
node.Events = node.Events[delta:]
}
}
// NodeByID is used to lookup a node by ID
func (s *StateStore) NodeByID(ws memdb.WatchSet, nodeID string) (*structs.Node, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("nodes", "id", nodeID)
if err != nil {
return nil, fmt.Errorf("node lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Node), nil
}
return nil, nil
}
// NodesByIDPrefix is used to lookup nodes by prefix
func (s *StateStore) NodesByIDPrefix(ws memdb.WatchSet, nodeID string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("nodes", "id_prefix", nodeID)
if err != nil {
return nil, fmt.Errorf("node lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// NodeBySecretID is used to lookup a node by SecretID
func (s *StateStore) NodeBySecretID(ws memdb.WatchSet, secretID string) (*structs.Node, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("nodes", "secret_id", secretID)
if err != nil {
return nil, fmt.Errorf("node lookup by SecretID failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Node), nil
}
return nil, nil
}
// Nodes returns an iterator over all the nodes
func (s *StateStore) Nodes(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire nodes table
iter, err := txn.Get("nodes", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertJob is used to register a job or update a job definition
func (s *StateStore) UpsertJob(index uint64, job *structs.Job) error {
txn := s.db.Txn(true)
defer txn.Abort()
if err := s.upsertJobImpl(index, job, false, txn); err != nil {
return err
}
txn.Commit()
return nil
}
// UpsertJobTxn is used to register a job or update a job definition, like UpsertJob,
// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) UpsertJobTxn(index uint64, job *structs.Job, txn Txn) error {
return s.upsertJobImpl(index, job, false, txn)
}
// upsertJobImpl is the implementation for registering a job or updating a job definition
func (s *StateStore) upsertJobImpl(index uint64, job *structs.Job, keepVersion bool, txn *memdb.Txn) error {
// Assert the namespace exists
if exists, err := s.namespaceExists(txn, job.Namespace); err != nil {
return err
} else if !exists {
return fmt.Errorf("job %q is in nonexistent namespace %q", job.ID, job.Namespace)
}
// Check if the job already exists
existing, err := txn.First("jobs", "id", job.Namespace, job.ID)
if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
job.CreateIndex = existing.(*structs.Job).CreateIndex
job.ModifyIndex = index
// Bump the version unless asked to keep it. This should only be done
// when changing an internal field such as Stable. A spec change should
// always come with a version bump
if !keepVersion {
job.JobModifyIndex = index
job.Version = existing.(*structs.Job).Version + 1
}
// Compute the job status
var err error
job.Status, err = s.getJobStatus(txn, job, false)
if err != nil {
return fmt.Errorf("setting job status for %q failed: %v", job.ID, err)
}
} else {
job.CreateIndex = index
job.ModifyIndex = index
job.JobModifyIndex = index
job.Version = 0
if err := s.setJobStatus(index, txn, job, false, ""); err != nil {
return fmt.Errorf("setting job status for %q failed: %v", job.ID, err)
}
// Have to get the job again since it could have been updated
updated, err := txn.First("jobs", "id", job.Namespace, job.ID)
if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
if updated != nil {
job = updated.(*structs.Job)
}
}
if err := s.updateSummaryWithJob(index, job, txn); err != nil {
return fmt.Errorf("unable to create job summary: %v", err)
}
if err := s.upsertJobVersion(index, job, txn); err != nil {
return fmt.Errorf("unable to upsert job into job_version table: %v", err)
}
// Insert the job
if err := txn.Insert("jobs", job); err != nil {
return fmt.Errorf("job insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"jobs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// DeleteJob is used to deregister a job
func (s *StateStore) DeleteJob(index uint64, namespace, jobID string) error {
txn := s.db.Txn(true)
defer txn.Abort()
err := s.DeleteJobTxn(index, namespace, jobID, txn)
if err == nil {
txn.Commit()
}
return err
}
// DeleteJobTxn is used to deregister a job, like DeleteJob,
// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) DeleteJobTxn(index uint64, namespace, jobID string, txn Txn) error {
// Lookup the node
existing, err := txn.First("jobs", "id", namespace, jobID)
if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("job not found")
}
// Check if we should update a parent job summary
job := existing.(*structs.Job)
if job.ParentID != "" {
summaryRaw, err := txn.First("job_summary", "id", namespace, job.ParentID)
if err != nil {
return fmt.Errorf("unable to retrieve summary for parent job: %v", err)
}
// Only continue if the summary exists. It could not exist if the parent
// job was removed
if summaryRaw != nil {
existing := summaryRaw.(*structs.JobSummary)
pSummary := existing.Copy()
if pSummary.Children != nil {
modified := false
switch job.Status {
case structs.JobStatusPending:
pSummary.Children.Pending--
pSummary.Children.Dead++
modified = true
case structs.JobStatusRunning:
pSummary.Children.Running--
pSummary.Children.Dead++
modified = true
case structs.JobStatusDead:
default:
return fmt.Errorf("unknown old job status %q", job.Status)
}
if modified {
// Update the modify index
pSummary.ModifyIndex = index
// Insert the summary
if err := txn.Insert("job_summary", pSummary); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
}
}
}
// Delete the job
if err := txn.Delete("jobs", existing); err != nil {
return fmt.Errorf("job delete failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"jobs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// Delete the job versions
if err := s.deleteJobVersions(index, job, txn); err != nil {
return err
}
// Delete the job summary
if _, err = txn.DeleteAll("job_summary", "id", namespace, jobID); err != nil {
return fmt.Errorf("deleing job summary failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// deleteJobVersions deletes all versions of the given job.
func (s *StateStore) deleteJobVersions(index uint64, job *structs.Job, txn *memdb.Txn) error {
iter, err := txn.Get("job_version", "id_prefix", job.Namespace, job.ID)
if err != nil {
return err
}
// Put them into a slice so there are no safety concerns while actually
// performing the deletes
jobs := []*structs.Job{}
for {
raw := iter.Next()
if raw == nil {
break
}
// Ensure the ID is an exact match
j := raw.(*structs.Job)
if j.ID != job.ID {
continue
}
jobs = append(jobs, j)
}
// Do the deletes
for _, j := range jobs {
if err := txn.Delete("job_version", j); err != nil {
return fmt.Errorf("deleting job versions failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"job_version", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// upsertJobVersion inserts a job into its historic version table and limits the
// number of job versions that are tracked.
func (s *StateStore) upsertJobVersion(index uint64, job *structs.Job, txn *memdb.Txn) error {
// Insert the job
if err := txn.Insert("job_version", job); err != nil {
return fmt.Errorf("failed to insert job into job_version table: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_version", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// Get all the historic jobs for this ID
all, err := s.jobVersionByID(txn, nil, job.Namespace, job.ID)
if err != nil {
return fmt.Errorf("failed to look up job versions for %q: %v", job.ID, err)
}
// If we are below the limit there is no GCing to be done
if len(all) <= structs.JobTrackedVersions {
return nil
}
// We have to delete a historic job to make room.
// Find index of the highest versioned stable job
stableIdx := -1
for i, j := range all {
if j.Stable {
stableIdx = i
break
}
}
// If the stable job is the oldest version, do a swap to bring it into the
// keep set.
max := structs.JobTrackedVersions
if stableIdx == max {
all[max-1], all[max] = all[max], all[max-1]
}
// Delete the job outside of the set that are being kept.
d := all[max]
if err := txn.Delete("job_version", d); err != nil {
return fmt.Errorf("failed to delete job %v (%d) from job_version", d.ID, d.Version)
}
return nil
}
// JobByID is used to lookup a job by its ID. JobByID returns the current/latest job
// version.
func (s *StateStore) JobByID(ws memdb.WatchSet, namespace, id string) (*structs.Job, error) {
txn := s.db.Txn(false)
return s.JobByIDTxn(ws, namespace, id, txn)
}
// JobByIDTxn is used to lookup a job by its ID, like JobByID. JobByID returns the job version
// accessible through in the transaction
func (s *StateStore) JobByIDTxn(ws memdb.WatchSet, namespace, id string, txn Txn) (*structs.Job, error) {
watchCh, existing, err := txn.FirstWatch("jobs", "id", namespace, id)
if err != nil {
return nil, fmt.Errorf("job lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Job), nil
}
return nil, nil
}
// JobsByIDPrefix is used to lookup a job by prefix
func (s *StateStore) JobsByIDPrefix(ws memdb.WatchSet, namespace, id string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("jobs", "id_prefix", namespace, id)
if err != nil {
return nil, fmt.Errorf("job lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobVersionsByID returns all the tracked versions of a job.
func (s *StateStore) JobVersionsByID(ws memdb.WatchSet, namespace, id string) ([]*structs.Job, error) {
txn := s.db.Txn(false)
return s.jobVersionByID(txn, &ws, namespace, id)
}
// jobVersionByID is the underlying implementation for retrieving all tracked
// versions of a job and is called under an existing transaction. A watch set
// can optionally be passed in to add the job histories to the watch set.
func (s *StateStore) jobVersionByID(txn *memdb.Txn, ws *memdb.WatchSet, namespace, id string) ([]*structs.Job, error) {
// Get all the historic jobs for this ID
iter, err := txn.Get("job_version", "id_prefix", namespace, id)
if err != nil {
return nil, err
}
if ws != nil {
ws.Add(iter.WatchCh())
}
var all []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
// Ensure the ID is an exact match
j := raw.(*structs.Job)
if j.ID != id {
continue
}
all = append(all, j)
}
// Sort in reverse order so that the highest version is first
sort.Slice(all, func(i, j int) bool {
return all[i].Version > all[j].Version
})
return all, nil
}
// JobByIDAndVersion returns the job identified by its ID and Version. The
// passed watchset may be nil.
func (s *StateStore) JobByIDAndVersion(ws memdb.WatchSet, namespace, id string, version uint64) (*structs.Job, error) {
txn := s.db.Txn(false)
return s.jobByIDAndVersionImpl(ws, namespace, id, version, txn)
}
// jobByIDAndVersionImpl returns the job identified by its ID and Version. The
// passed watchset may be nil.
func (s *StateStore) jobByIDAndVersionImpl(ws memdb.WatchSet, namespace, id string,
version uint64, txn *memdb.Txn) (*structs.Job, error) {
watchCh, existing, err := txn.FirstWatch("job_version", "id", namespace, id, version)
if err != nil {
return nil, err
}
if ws != nil {
ws.Add(watchCh)
}
if existing != nil {
job := existing.(*structs.Job)
return job, nil
}
return nil, nil
}
func (s *StateStore) JobVersions(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire deployments table
iter, err := txn.Get("job_version", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// Jobs returns an iterator over all the jobs
func (s *StateStore) Jobs(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire jobs table
iter, err := txn.Get("jobs", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobsByNamespace returns an iterator over all the jobs for the given namespace
func (s *StateStore) JobsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
return s.jobsByNamespaceImpl(ws, namespace, txn)
}
// jobsByNamespaceImpl returns an iterator over all the jobs for the given namespace
func (s *StateStore) jobsByNamespaceImpl(ws memdb.WatchSet, namespace string, txn *memdb.Txn) (memdb.ResultIterator, error) {
// Walk the entire jobs table
iter, err := txn.Get("jobs", "id_prefix", namespace, "")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobsByPeriodic returns an iterator over all the periodic or non-periodic jobs.
func (s *StateStore) JobsByPeriodic(ws memdb.WatchSet, periodic bool) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("jobs", "periodic", periodic)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobsByScheduler returns an iterator over all the jobs with the specific
// scheduler type.
func (s *StateStore) JobsByScheduler(ws memdb.WatchSet, schedulerType string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Return an iterator for jobs with the specific type.
iter, err := txn.Get("jobs", "type", schedulerType)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobsByGC returns an iterator over all jobs eligible or uneligible for garbage
// collection.
func (s *StateStore) JobsByGC(ws memdb.WatchSet, gc bool) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("jobs", "gc", gc)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobSummary returns a job summary object which matches a specific id.
func (s *StateStore) JobSummaryByID(ws memdb.WatchSet, namespace, jobID string) (*structs.JobSummary, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("job_summary", "id", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(watchCh)
if existing != nil {
summary := existing.(*structs.JobSummary)
return summary, nil
}
return nil, nil
}
// JobSummaries walks the entire job summary table and returns all the job
// summary objects
func (s *StateStore) JobSummaries(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("job_summary", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// JobSummaryByPrefix is used to look up Job Summary by id prefix
func (s *StateStore) JobSummaryByPrefix(ws memdb.WatchSet, namespace, id string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("job_summary", "id_prefix", namespace, id)
if err != nil {
return nil, fmt.Errorf("eval lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertPeriodicLaunch is used to register a launch or update it.
func (s *StateStore) UpsertPeriodicLaunch(index uint64, launch *structs.PeriodicLaunch) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Check if the job already exists
existing, err := txn.First("periodic_launch", "id", launch.Namespace, launch.ID)
if err != nil {
return fmt.Errorf("periodic launch lookup failed: %v", err)
}
// Setup the indexes correctly
if existing != nil {
launch.CreateIndex = existing.(*structs.PeriodicLaunch).CreateIndex
launch.ModifyIndex = index
} else {
launch.CreateIndex = index
launch.ModifyIndex = index
}
// Insert the job
if err := txn.Insert("periodic_launch", launch); err != nil {
return fmt.Errorf("launch insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"periodic_launch", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// DeletePeriodicLaunch is used to delete the periodic launch
func (s *StateStore) DeletePeriodicLaunch(index uint64, namespace, jobID string) error {
txn := s.db.Txn(true)
defer txn.Abort()
err := s.DeletePeriodicLaunchTxn(index, namespace, jobID, txn)
if err == nil {
txn.Commit()
}
return err
}
// DeletePeriodicLaunchTxn is used to delete the periodic launch, like DeletePeriodicLaunch
// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) DeletePeriodicLaunchTxn(index uint64, namespace, jobID string, txn Txn) error {
// Lookup the launch
existing, err := txn.First("periodic_launch", "id", namespace, jobID)
if err != nil {
return fmt.Errorf("launch lookup failed: %v", err)
}
if existing == nil {
return fmt.Errorf("launch not found")
}
// Delete the launch
if err := txn.Delete("periodic_launch", existing); err != nil {
return fmt.Errorf("launch delete failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"periodic_launch", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// PeriodicLaunchByID is used to lookup a periodic launch by the periodic job
// ID.
func (s *StateStore) PeriodicLaunchByID(ws memdb.WatchSet, namespace, id string) (*structs.PeriodicLaunch, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("periodic_launch", "id", namespace, id)
if err != nil {
return nil, fmt.Errorf("periodic launch lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.PeriodicLaunch), nil
}
return nil, nil
}
// PeriodicLaunches returns an iterator over all the periodic launches
func (s *StateStore) PeriodicLaunches(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("periodic_launch", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertEvals is used to upsert a set of evaluations
func (s *StateStore) UpsertEvals(index uint64, evals []*structs.Evaluation) error {
txn := s.db.Txn(true)
defer txn.Abort()
err := s.UpsertEvalsTxn(index, evals, txn)
if err == nil {
txn.Commit()
}
return err
}
// UpsertEvals is used to upsert a set of evaluations, like UpsertEvals
// but in a transaction. Useful for when making multiple modifications atomically
func (s *StateStore) UpsertEvalsTxn(index uint64, evals []*structs.Evaluation, txn Txn) error {
// Do a nested upsert
jobs := make(map[structs.NamespacedID]string, len(evals))
for _, eval := range evals {
if err := s.nestedUpsertEval(txn, index, eval); err != nil {
return err
}
tuple := structs.NamespacedID{
ID: eval.JobID,
Namespace: eval.Namespace,
}
jobs[tuple] = ""
}
// Set the job's status
if err := s.setJobStatuses(index, txn, jobs, false); err != nil {
return fmt.Errorf("setting job status failed: %v", err)
}
return nil
}
// nestedUpsertEvaluation is used to nest an evaluation upsert within a transaction
func (s *StateStore) nestedUpsertEval(txn *memdb.Txn, index uint64, eval *structs.Evaluation) error {
// Lookup the evaluation
existing, err := txn.First("evals", "id", eval.ID)
if err != nil {
return fmt.Errorf("eval lookup failed: %v", err)
}
// Update the indexes
if existing != nil {
eval.CreateIndex = existing.(*structs.Evaluation).CreateIndex
eval.ModifyIndex = index
} else {
eval.CreateIndex = index
eval.ModifyIndex = index
}
// Update the job summary
summaryRaw, err := txn.First("job_summary", "id", eval.Namespace, eval.JobID)
if err != nil {
return fmt.Errorf("job summary lookup failed: %v", err)
}
if summaryRaw != nil {
js := summaryRaw.(*structs.JobSummary).Copy()
hasSummaryChanged := false
for tg, num := range eval.QueuedAllocations {
if summary, ok := js.Summary[tg]; ok {
if summary.Queued != num {
summary.Queued = num
js.Summary[tg] = summary
hasSummaryChanged = true
}
} else {
s.logger.Error("unable to update queued for job and task group", "job_id", eval.JobID, "task_group", tg, "namespace", eval.Namespace)
}
}
// Insert the job summary
if hasSummaryChanged {
js.ModifyIndex = index
if err := txn.Insert("job_summary", js); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
}
// Check if the job has any blocked evaluations and cancel them
if eval.Status == structs.EvalStatusComplete && len(eval.FailedTGAllocs) == 0 {
// Get the blocked evaluation for a job if it exists
iter, err := txn.Get("evals", "job", eval.Namespace, eval.JobID, structs.EvalStatusBlocked)
if err != nil {
return fmt.Errorf("failed to get blocked evals for job %q in namespace %q: %v", eval.JobID, eval.Namespace, err)
}
var blocked []*structs.Evaluation
for {
raw := iter.Next()
if raw == nil {
break
}
blocked = append(blocked, raw.(*structs.Evaluation))
}
// Go through and update the evals
for _, eval := range blocked {
newEval := eval.Copy()
newEval.Status = structs.EvalStatusCancelled
newEval.StatusDescription = fmt.Sprintf("evaluation %q successful", newEval.ID)
newEval.ModifyIndex = index
if err := txn.Insert("evals", newEval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
}
}
// Insert the eval
if err := txn.Insert("evals", eval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"evals", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// updateEvalModifyIndex is used to update the modify index of an evaluation that has been
// through a scheduler pass. This is done as part of plan apply. It ensures that when a subsequent
// scheduler workers process a re-queued evaluation it sees any partial updates from the plan apply.
func (s *StateStore) updateEvalModifyIndex(txn *memdb.Txn, index uint64, evalID string) error {
// Lookup the evaluation
existing, err := txn.First("evals", "id", evalID)
if err != nil {
return fmt.Errorf("eval lookup failed: %v", err)
}
if existing == nil {
s.logger.Error("unable to find eval", "eval_id", evalID)
return fmt.Errorf("unable to find eval id %q", evalID)
}
eval := existing.(*structs.Evaluation).Copy()
// Update the indexes
eval.ModifyIndex = index
// Insert the eval
if err := txn.Insert("evals", eval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"evals", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
return nil
}
// DeleteEval is used to delete an evaluation
func (s *StateStore) DeleteEval(index uint64, evals []string, allocs []string) error {
txn := s.db.Txn(true)
defer txn.Abort()
jobs := make(map[structs.NamespacedID]string, len(evals))
for _, eval := range evals {
existing, err := txn.First("evals", "id", eval)
if err != nil {
return fmt.Errorf("eval lookup failed: %v", err)
}
if existing == nil {
continue
}
if err := txn.Delete("evals", existing); err != nil {
return fmt.Errorf("eval delete failed: %v", err)
}
eval := existing.(*structs.Evaluation)
tuple := structs.NamespacedID{
ID: eval.JobID,
Namespace: eval.Namespace,
}
jobs[tuple] = ""
}
for _, alloc := range allocs {
raw, err := txn.First("allocs", "id", alloc)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
if raw == nil {
continue
}
if err := txn.Delete("allocs", raw); err != nil {
return fmt.Errorf("alloc delete failed: %v", err)
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"evals", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// Set the job's status
if err := s.setJobStatuses(index, txn, jobs, true); err != nil {
return fmt.Errorf("setting job status failed: %v", err)
}
txn.Commit()
return nil
}
// EvalByID is used to lookup an eval by its ID
func (s *StateStore) EvalByID(ws memdb.WatchSet, id string) (*structs.Evaluation, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("evals", "id", id)
if err != nil {
return nil, fmt.Errorf("eval lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Evaluation), nil
}
return nil, nil
}
// EvalsByIDPrefix is used to lookup evaluations by prefix in a particular
// namespace
func (s *StateStore) EvalsByIDPrefix(ws memdb.WatchSet, namespace, id string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Get an iterator over all evals by the id prefix
iter, err := txn.Get("evals", "id_prefix", id)
if err != nil {
return nil, fmt.Errorf("eval lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, evalNamespaceFilter(namespace))
return wrap, nil
}
// evalNamespaceFilter returns a filter function that filters all evaluations
// not in the given namespace.
func evalNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
eval, ok := raw.(*structs.Evaluation)
if !ok {
return true
}
return eval.Namespace != namespace
}
}
// EvalsByJob returns all the evaluations by job id
func (s *StateStore) EvalsByJob(ws memdb.WatchSet, namespace, jobID string) ([]*structs.Evaluation, error) {
txn := s.db.Txn(false)
// Get an iterator over the node allocations
iter, err := txn.Get("evals", "job_prefix", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Evaluation
for {
raw := iter.Next()
if raw == nil {
break
}
e := raw.(*structs.Evaluation)
// Filter non-exact matches
if e.JobID != jobID {
continue
}
out = append(out, e)
}
return out, nil
}
// Evals returns an iterator over all the evaluations
func (s *StateStore) Evals(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("evals", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// EvalsByNamespace returns an iterator over all the evaluations in the given
// namespace
func (s *StateStore) EvalsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("evals", "namespace", namespace)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpdateAllocsFromClient is used to update an allocation based on input
// from a client. While the schedulers are the authority on the allocation for
// most things, some updates are authoritative from the client. Specifically,
// the desired state comes from the schedulers, while the actual state comes
// from clients.
func (s *StateStore) UpdateAllocsFromClient(index uint64, allocs []*structs.Allocation) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Handle each of the updated allocations
for _, alloc := range allocs {
if err := s.nestedUpdateAllocFromClient(txn, index, alloc); err != nil {
return err
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// nestedUpdateAllocFromClient is used to nest an update of an allocation with client status
func (s *StateStore) nestedUpdateAllocFromClient(txn *memdb.Txn, index uint64, alloc *structs.Allocation) error {
// Look for existing alloc
existing, err := txn.First("allocs", "id", alloc.ID)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
// Nothing to do if this does not exist
if existing == nil {
return nil
}
exist := existing.(*structs.Allocation)
// Copy everything from the existing allocation
copyAlloc := exist.Copy()
// Pull in anything the client is the authority on
copyAlloc.ClientStatus = alloc.ClientStatus
copyAlloc.ClientDescription = alloc.ClientDescription
copyAlloc.TaskStates = alloc.TaskStates
// The client can only set its deployment health and timestamp, so just take
// those
if copyAlloc.DeploymentStatus != nil && alloc.DeploymentStatus != nil {
oldHasHealthy := copyAlloc.DeploymentStatus.HasHealth()
newHasHealthy := alloc.DeploymentStatus.HasHealth()
// We got new health information from the client
if newHasHealthy && (!oldHasHealthy || *copyAlloc.DeploymentStatus.Healthy != *alloc.DeploymentStatus.Healthy) {
// Updated deployment health and timestamp
copyAlloc.DeploymentStatus.Healthy = helper.BoolToPtr(*alloc.DeploymentStatus.Healthy)
copyAlloc.DeploymentStatus.Timestamp = alloc.DeploymentStatus.Timestamp
copyAlloc.DeploymentStatus.ModifyIndex = index
}
} else if alloc.DeploymentStatus != nil {
// First time getting a deployment status so copy everything and just
// set the index
copyAlloc.DeploymentStatus = alloc.DeploymentStatus.Copy()
copyAlloc.DeploymentStatus.ModifyIndex = index
}
// Update the modify index
copyAlloc.ModifyIndex = index
// Update the modify time
copyAlloc.ModifyTime = alloc.ModifyTime
if err := s.updateDeploymentWithAlloc(index, copyAlloc, exist, txn); err != nil {
return fmt.Errorf("error updating deployment: %v", err)
}
if err := s.updateSummaryWithAlloc(index, copyAlloc, exist, txn); err != nil {
return fmt.Errorf("error updating job summary: %v", err)
}
if err := s.updateEntWithAlloc(index, copyAlloc, exist, txn); err != nil {
return err
}
// Update the allocation
if err := txn.Insert("allocs", copyAlloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
// Set the job's status
forceStatus := ""
if !copyAlloc.TerminalStatus() {
forceStatus = structs.JobStatusRunning
}
tuple := structs.NamespacedID{
ID: exist.JobID,
Namespace: exist.Namespace,
}
jobs := map[structs.NamespacedID]string{tuple: forceStatus}
if err := s.setJobStatuses(index, txn, jobs, false); err != nil {
return fmt.Errorf("setting job status failed: %v", err)
}
return nil
}
// UpsertAllocs is used to evict a set of allocations and allocate new ones at
// the same time.
func (s *StateStore) UpsertAllocs(index uint64, allocs []*structs.Allocation) error {
txn := s.db.Txn(true)
defer txn.Abort()
if err := s.upsertAllocsImpl(index, allocs, txn); err != nil {
return err
}
txn.Commit()
return nil
}
// upsertAllocs is the actual implementation of UpsertAllocs so that it may be
// used with an existing transaction.
func (s *StateStore) upsertAllocsImpl(index uint64, allocs []*structs.Allocation, txn *memdb.Txn) error {
// Handle the allocations
jobs := make(map[structs.NamespacedID]string, 1)
for _, alloc := range allocs {
existing, err := txn.First("allocs", "id", alloc.ID)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
exist, _ := existing.(*structs.Allocation)
if exist == nil {
alloc.CreateIndex = index
alloc.ModifyIndex = index
alloc.AllocModifyIndex = index
if alloc.DeploymentStatus != nil {
alloc.DeploymentStatus.ModifyIndex = index
}
// Issue https://github.com/hashicorp/nomad/issues/2583 uncovered
// the a race between a forced garbage collection and the scheduler
// marking an allocation as terminal. The issue is that the
// allocation from the scheduler has its job normalized and the FSM
// will only denormalize if the allocation is not terminal. However
// if the allocation is garbage collected, that will result in a
// allocation being upserted for the first time without a job
// attached. By returning an error here, it will cause the FSM to
// error, causing the plan_apply to error and thus causing the
// evaluation to be failed. This will force an index refresh that
// should solve this issue.
if alloc.Job == nil {
return fmt.Errorf("attempting to upsert allocation %q without a job", alloc.ID)
}
} else {
alloc.CreateIndex = exist.CreateIndex
alloc.ModifyIndex = index
alloc.AllocModifyIndex = index
// Keep the clients task states
alloc.TaskStates = exist.TaskStates
// If the scheduler is marking this allocation as lost we do not
// want to reuse the status of the existing allocation.
if alloc.ClientStatus != structs.AllocClientStatusLost {
alloc.ClientStatus = exist.ClientStatus
alloc.ClientDescription = exist.ClientDescription
}
// The job has been denormalized so re-attach the original job
if alloc.Job == nil {
alloc.Job = exist.Job
}
}
// OPTIMIZATION:
// These should be given a map of new to old allocation and the updates
// should be one on all changes. The current implementation causes O(n)
// lookups/copies/insertions rather than O(1)
if err := s.updateDeploymentWithAlloc(index, alloc, exist, txn); err != nil {
return fmt.Errorf("error updating deployment: %v", err)
}
if err := s.updateSummaryWithAlloc(index, alloc, exist, txn); err != nil {
return fmt.Errorf("error updating job summary: %v", err)
}
if err := s.updateEntWithAlloc(index, alloc, exist, txn); err != nil {
return err
}
if err := txn.Insert("allocs", alloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
if alloc.PreviousAllocation != "" {
prevAlloc, err := txn.First("allocs", "id", alloc.PreviousAllocation)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
existingPrevAlloc, _ := prevAlloc.(*structs.Allocation)
if existingPrevAlloc != nil {
prevAllocCopy := existingPrevAlloc.Copy()
prevAllocCopy.NextAllocation = alloc.ID
prevAllocCopy.ModifyIndex = index
if err := txn.Insert("allocs", prevAllocCopy); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
}
}
// If the allocation is running, force the job to running status.
forceStatus := ""
if !alloc.TerminalStatus() {
forceStatus = structs.JobStatusRunning
}
tuple := structs.NamespacedID{
ID: alloc.JobID,
Namespace: alloc.Namespace,
}
jobs[tuple] = forceStatus
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// Set the job's status
if err := s.setJobStatuses(index, txn, jobs, false); err != nil {
return fmt.Errorf("setting job status failed: %v", err)
}
return nil
}
// UpdateAllocsDesiredTransitions is used to update a set of allocations
// desired transitions.
func (s *StateStore) UpdateAllocsDesiredTransitions(index uint64, allocs map[string]*structs.DesiredTransition,
evals []*structs.Evaluation) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Handle each of the updated allocations
for id, transition := range allocs {
if err := s.nestedUpdateAllocDesiredTransition(txn, index, id, transition); err != nil {
return err
}
}
for _, eval := range evals {
if err := s.nestedUpsertEval(txn, index, eval); err != nil {
return err
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// nestedUpdateAllocDesiredTransition is used to nest an update of an
// allocations desired transition
func (s *StateStore) nestedUpdateAllocDesiredTransition(
txn *memdb.Txn, index uint64, allocID string,
transition *structs.DesiredTransition) error {
// Look for existing alloc
existing, err := txn.First("allocs", "id", allocID)
if err != nil {
return fmt.Errorf("alloc lookup failed: %v", err)
}
// Nothing to do if this does not exist
if existing == nil {
return nil
}
exist := existing.(*structs.Allocation)
// Copy everything from the existing allocation
copyAlloc := exist.Copy()
// Merge the desired transitions
copyAlloc.DesiredTransition.Merge(transition)
// Update the modify index
copyAlloc.ModifyIndex = index
// Update the allocation
if err := txn.Insert("allocs", copyAlloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
return nil
}
// AllocByID is used to lookup an allocation by its ID
func (s *StateStore) AllocByID(ws memdb.WatchSet, id string) (*structs.Allocation, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("allocs", "id", id)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.Allocation), nil
}
return nil, nil
}
// AllocsByIDPrefix is used to lookup allocs by prefix
func (s *StateStore) AllocsByIDPrefix(ws memdb.WatchSet, namespace, id string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("allocs", "id_prefix", id)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
// Wrap the iterator in a filter
wrap := memdb.NewFilterIterator(iter, allocNamespaceFilter(namespace))
return wrap, nil
}
// allocNamespaceFilter returns a filter function that filters all allocations
// not in the given namespace.
func allocNamespaceFilter(namespace string) func(interface{}) bool {
return func(raw interface{}) bool {
alloc, ok := raw.(*structs.Allocation)
if !ok {
return true
}
return alloc.Namespace != namespace
}
}
// AllocsByNode returns all the allocations by node
func (s *StateStore) AllocsByNode(ws memdb.WatchSet, node string) ([]*structs.Allocation, error) {
txn := s.db.Txn(false)
// Get an iterator over the node allocations, using only the
// node prefix which ignores the terminal status
iter, err := txn.Get("allocs", "node_prefix", node)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByNode returns all the allocations by node and terminal status
func (s *StateStore) AllocsByNodeTerminal(ws memdb.WatchSet, node string, terminal bool) ([]*structs.Allocation, error) {
txn := s.db.Txn(false)
// Get an iterator over the node allocations
iter, err := txn.Get("allocs", "node", node, terminal)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByJob returns all the allocations by job id
func (s *StateStore) AllocsByJob(ws memdb.WatchSet, namespace, jobID string, all bool) ([]*structs.Allocation, error) {
txn := s.db.Txn(false)
// Get the job
var job *structs.Job
rawJob, err := txn.First("jobs", "id", namespace, jobID)
if err != nil {
return nil, err
}
if rawJob != nil {
job = rawJob.(*structs.Job)
}
// Get an iterator over the node allocations
iter, err := txn.Get("allocs", "job", namespace, jobID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
alloc := raw.(*structs.Allocation)
// If the allocation belongs to a job with the same ID but a different
// create index and we are not getting all the allocations whose Jobs
// matches the same Job ID then we skip it
if !all && job != nil && alloc.Job.CreateIndex != job.CreateIndex {
continue
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByEval returns all the allocations by eval id
func (s *StateStore) AllocsByEval(ws memdb.WatchSet, evalID string) ([]*structs.Allocation, error) {
txn := s.db.Txn(false)
// Get an iterator over the eval allocations
iter, err := txn.Get("allocs", "eval", evalID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// AllocsByDeployment returns all the allocations by deployment id
func (s *StateStore) AllocsByDeployment(ws memdb.WatchSet, deploymentID string) ([]*structs.Allocation, error) {
txn := s.db.Txn(false)
// Get an iterator over the deployments allocations
iter, err := txn.Get("allocs", "deployment", deploymentID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
return out, nil
}
// Allocs returns an iterator over all the evaluations
func (s *StateStore) Allocs(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("allocs", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// AllocsByNamespace returns an iterator over all the allocations in the
// namespace
func (s *StateStore) AllocsByNamespace(ws memdb.WatchSet, namespace string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
return s.allocsByNamespaceImpl(ws, txn, namespace)
}
// allocsByNamespaceImpl returns an iterator over all the allocations in the
// namespace
func (s *StateStore) allocsByNamespaceImpl(ws memdb.WatchSet, txn *memdb.Txn, namespace string) (memdb.ResultIterator, error) {
// Walk the entire table
iter, err := txn.Get("allocs", "namespace", namespace)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertVaultAccessors is used to register a set of Vault Accessors
func (s *StateStore) UpsertVaultAccessor(index uint64, accessors []*structs.VaultAccessor) error {
txn := s.db.Txn(true)
defer txn.Abort()
for _, accessor := range accessors {
// Set the create index
accessor.CreateIndex = index
// Insert the accessor
if err := txn.Insert("vault_accessors", accessor); err != nil {
return fmt.Errorf("accessor insert failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"vault_accessors", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// DeleteVaultAccessors is used to delete a set of Vault Accessors
func (s *StateStore) DeleteVaultAccessors(index uint64, accessors []*structs.VaultAccessor) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Lookup the accessor
for _, accessor := range accessors {
// Delete the accessor
if err := txn.Delete("vault_accessors", accessor); err != nil {
return fmt.Errorf("accessor delete failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"vault_accessors", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// VaultAccessor returns the given Vault accessor
func (s *StateStore) VaultAccessor(ws memdb.WatchSet, accessor string) (*structs.VaultAccessor, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("vault_accessors", "id", accessor)
if err != nil {
return nil, fmt.Errorf("accessor lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.VaultAccessor), nil
}
return nil, nil
}
// VaultAccessors returns an iterator of Vault accessors.
func (s *StateStore) VaultAccessors(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("vault_accessors", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// VaultAccessorsByAlloc returns all the Vault accessors by alloc id
func (s *StateStore) VaultAccessorsByAlloc(ws memdb.WatchSet, allocID string) ([]*structs.VaultAccessor, error) {
txn := s.db.Txn(false)
// Get an iterator over the accessors
iter, err := txn.Get("vault_accessors", "alloc_id", allocID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.VaultAccessor
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.VaultAccessor))
}
return out, nil
}
// VaultAccessorsByNode returns all the Vault accessors by node id
func (s *StateStore) VaultAccessorsByNode(ws memdb.WatchSet, nodeID string) ([]*structs.VaultAccessor, error) {
txn := s.db.Txn(false)
// Get an iterator over the accessors
iter, err := txn.Get("vault_accessors", "node_id", nodeID)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
var out []*structs.VaultAccessor
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.VaultAccessor))
}
return out, nil
}
// UpdateDeploymentStatus is used to make deployment status updates and
// potentially make a evaluation
func (s *StateStore) UpdateDeploymentStatus(index uint64, req *structs.DeploymentStatusUpdateRequest) error {
txn := s.db.Txn(true)
defer txn.Abort()
if err := s.updateDeploymentStatusImpl(index, req.DeploymentUpdate, txn); err != nil {
return err
}
// Upsert the job if necessary
if req.Job != nil {
if err := s.upsertJobImpl(index, req.Job, false, txn); err != nil {
return err
}
}
// Upsert the optional eval
if req.Eval != nil {
if err := s.nestedUpsertEval(txn, index, req.Eval); err != nil {
return err
}
}
txn.Commit()
return nil
}
// updateDeploymentStatusImpl is used to make deployment status updates
func (s *StateStore) updateDeploymentStatusImpl(index uint64, u *structs.DeploymentStatusUpdate, txn *memdb.Txn) error {
// Retrieve deployment
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, u.DeploymentID, txn)
if err != nil {
return err
} else if deployment == nil {
return fmt.Errorf("Deployment ID %q couldn't be updated as it does not exist", u.DeploymentID)
} else if !deployment.Active() {
return fmt.Errorf("Deployment %q has terminal status %q:", deployment.ID, deployment.Status)
}
// Apply the new status
copy := deployment.Copy()
copy.Status = u.Status
copy.StatusDescription = u.StatusDescription
copy.ModifyIndex = index
// Insert the deployment
if err := txn.Insert("deployment", copy); err != nil {
return err
}
// Update the index
if err := txn.Insert("index", &IndexEntry{"deployment", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// If the deployment is being marked as complete, set the job to stable.
if copy.Status == structs.DeploymentStatusSuccessful {
if err := s.updateJobStabilityImpl(index, copy.Namespace, copy.JobID, copy.JobVersion, true, txn); err != nil {
return fmt.Errorf("failed to update job stability: %v", err)
}
}
return nil
}
// UpdateJobStability updates the stability of the given job and version to the
// desired status.
func (s *StateStore) UpdateJobStability(index uint64, namespace, jobID string, jobVersion uint64, stable bool) error {
txn := s.db.Txn(true)
defer txn.Abort()
if err := s.updateJobStabilityImpl(index, namespace, jobID, jobVersion, stable, txn); err != nil {
return err
}
txn.Commit()
return nil
}
// updateJobStabilityImpl updates the stability of the given job and version
func (s *StateStore) updateJobStabilityImpl(index uint64, namespace, jobID string, jobVersion uint64, stable bool, txn *memdb.Txn) error {
// Get the job that is referenced
job, err := s.jobByIDAndVersionImpl(nil, namespace, jobID, jobVersion, txn)
if err != nil {
return err
}
// Has already been cleared, nothing to do
if job == nil {
return nil
}
// If the job already has the desired stability, nothing to do
if job.Stable == stable {
return nil
}
copy := job.Copy()
copy.Stable = stable
return s.upsertJobImpl(index, copy, true, txn)
}
// UpdateDeploymentPromotion is used to promote canaries in a deployment and
// potentially make a evaluation
func (s *StateStore) UpdateDeploymentPromotion(index uint64, req *structs.ApplyDeploymentPromoteRequest) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Retrieve deployment and ensure it is not terminal and is active
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, req.DeploymentID, txn)
if err != nil {
return err
} else if deployment == nil {
return fmt.Errorf("Deployment ID %q couldn't be updated as it does not exist", req.DeploymentID)
} else if !deployment.Active() {
return fmt.Errorf("Deployment %q has terminal status %q:", deployment.ID, deployment.Status)
}
// Retrieve effected allocations
iter, err := txn.Get("allocs", "deployment", req.DeploymentID)
if err != nil {
return err
}
// groupIndex is a map of groups being promoted
groupIndex := make(map[string]struct{}, len(req.Groups))
for _, g := range req.Groups {
groupIndex[g] = struct{}{}
}
// canaryIndex is the set of placed canaries in the deployment
canaryIndex := make(map[string]struct{}, len(deployment.TaskGroups))
for _, state := range deployment.TaskGroups {
for _, c := range state.PlacedCanaries {
canaryIndex[c] = struct{}{}
}
}
// healthyCounts is a mapping of group to the number of healthy canaries
healthyCounts := make(map[string]int, len(deployment.TaskGroups))
// promotable is the set of allocations that we can move from canary to
// non-canary
var promotable []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
alloc := raw.(*structs.Allocation)
// Check that the alloc is a canary
if _, ok := canaryIndex[alloc.ID]; !ok {
continue
}
// Check that the canary is part of a group being promoted
if _, ok := groupIndex[alloc.TaskGroup]; !req.All && !ok {
continue
}
// Ensure the canaries are healthy
if alloc.TerminalStatus() || !alloc.DeploymentStatus.IsHealthy() {
continue
}
healthyCounts[alloc.TaskGroup]++
promotable = append(promotable, alloc)
}
// Determine if we have enough healthy allocations
var unhealthyErr multierror.Error
for tg, state := range deployment.TaskGroups {
if _, ok := groupIndex[tg]; !req.All && !ok {
continue
}
need := state.DesiredCanaries
if need == 0 {
continue
}
if have := healthyCounts[tg]; have < need {
multierror.Append(&unhealthyErr, fmt.Errorf("Task group %q has %d/%d healthy allocations", tg, have, need))
}
}
if err := unhealthyErr.ErrorOrNil(); err != nil {
return err
}
// Update deployment
copy := deployment.Copy()
copy.ModifyIndex = index
for tg, status := range copy.TaskGroups {
_, ok := groupIndex[tg]
if !req.All && !ok {
continue
}
status.Promoted = true
}
// If the deployment no longer needs promotion, update its status
if !copy.RequiresPromotion() && copy.Status == structs.DeploymentStatusRunning {
copy.StatusDescription = structs.DeploymentStatusDescriptionRunning
}
// Insert the deployment
if err := s.upsertDeploymentImpl(index, copy, txn); err != nil {
return err
}
// Upsert the optional eval
if req.Eval != nil {
if err := s.nestedUpsertEval(txn, index, req.Eval); err != nil {
return err
}
}
// For each promotable allocation remove the canary field
for _, alloc := range promotable {
promoted := alloc.Copy()
promoted.DeploymentStatus.Canary = false
promoted.DeploymentStatus.ModifyIndex = index
promoted.ModifyIndex = index
promoted.AllocModifyIndex = index
if err := txn.Insert("allocs", promoted); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
}
// Update the alloc index
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// UpdateDeploymentAllocHealth is used to update the health of allocations as
// part of the deployment and potentially make a evaluation
func (s *StateStore) UpdateDeploymentAllocHealth(index uint64, req *structs.ApplyDeploymentAllocHealthRequest) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Retrieve deployment and ensure it is not terminal and is active
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, req.DeploymentID, txn)
if err != nil {
return err
} else if deployment == nil {
return fmt.Errorf("Deployment ID %q couldn't be updated as it does not exist", req.DeploymentID)
} else if !deployment.Active() {
return fmt.Errorf("Deployment %q has terminal status %q:", deployment.ID, deployment.Status)
}
// Update the health status of each allocation
if total := len(req.HealthyAllocationIDs) + len(req.UnhealthyAllocationIDs); total != 0 {
setAllocHealth := func(id string, healthy bool, ts time.Time) error {
existing, err := txn.First("allocs", "id", id)
if err != nil {
return fmt.Errorf("alloc %q lookup failed: %v", id, err)
}
if existing == nil {
return fmt.Errorf("unknown alloc %q", id)
}
old := existing.(*structs.Allocation)
if old.DeploymentID != req.DeploymentID {
return fmt.Errorf("alloc %q is not part of deployment %q", id, req.DeploymentID)
}
// Set the health
copy := old.Copy()
if copy.DeploymentStatus == nil {
copy.DeploymentStatus = &structs.AllocDeploymentStatus{}
}
copy.DeploymentStatus.Healthy = helper.BoolToPtr(healthy)
copy.DeploymentStatus.Timestamp = ts
copy.DeploymentStatus.ModifyIndex = index
copy.ModifyIndex = index
if err := s.updateDeploymentWithAlloc(index, copy, old, txn); err != nil {
return fmt.Errorf("error updating deployment: %v", err)
}
if err := txn.Insert("allocs", copy); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
return nil
}
for _, id := range req.HealthyAllocationIDs {
if err := setAllocHealth(id, true, req.Timestamp); err != nil {
return err
}
}
for _, id := range req.UnhealthyAllocationIDs {
if err := setAllocHealth(id, false, req.Timestamp); err != nil {
return err
}
}
// Update the indexes
if err := txn.Insert("index", &IndexEntry{"allocs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
// Update the deployment status as needed.
if req.DeploymentUpdate != nil {
if err := s.updateDeploymentStatusImpl(index, req.DeploymentUpdate, txn); err != nil {
return err
}
}
// Upsert the job if necessary
if req.Job != nil {
if err := s.upsertJobImpl(index, req.Job, false, txn); err != nil {
return err
}
}
// Upsert the optional eval
if req.Eval != nil {
if err := s.nestedUpsertEval(txn, index, req.Eval); err != nil {
return err
}
}
txn.Commit()
return nil
}
// LastIndex returns the greatest index value for all indexes
func (s *StateStore) LatestIndex() (uint64, error) {
indexes, err := s.Indexes()
if err != nil {
return 0, err
}
var max uint64 = 0
for {
raw := indexes.Next()
if raw == nil {
break
}
// Prepare the request struct
idx := raw.(*IndexEntry)
// Determine the max
if idx.Value > max {
max = idx.Value
}
}
return max, nil
}
// Index finds the matching index value
func (s *StateStore) Index(name string) (uint64, error) {
txn := s.db.Txn(false)
// Lookup the first matching index
out, err := txn.First("index", "id", name)
if err != nil {
return 0, err
}
if out == nil {
return 0, nil
}
return out.(*IndexEntry).Value, nil
}
// RemoveIndex is a helper method to remove an index for testing purposes
func (s *StateStore) RemoveIndex(name string) error {
txn := s.db.Txn(true)
defer txn.Abort()
if _, err := txn.DeleteAll("index", "id", name); err != nil {
return err
}
txn.Commit()
return nil
}
// Indexes returns an iterator over all the indexes
func (s *StateStore) Indexes() (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire nodes table
iter, err := txn.Get("index", "id")
if err != nil {
return nil, err
}
return iter, nil
}
// ReconcileJobSummaries re-creates summaries for all jobs present in the state
// store
func (s *StateStore) ReconcileJobSummaries(index uint64) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Get all the jobs
iter, err := txn.Get("jobs", "id")
if err != nil {
return err
}
// COMPAT: Remove after 0.11
// Iterate over jobs to build a list of parent jobs and their children
parentMap := make(map[string][]*structs.Job)
for {
rawJob := iter.Next()
if rawJob == nil {
break
}
job := rawJob.(*structs.Job)
if job.ParentID != "" {
children := parentMap[job.ParentID]
children = append(children, job)
parentMap[job.ParentID] = children
}
}
// Get all the jobs again
iter, err = txn.Get("jobs", "id")
if err != nil {
return err
}
for {
rawJob := iter.Next()
if rawJob == nil {
break
}
job := rawJob.(*structs.Job)
if job.IsParameterized() || job.IsPeriodic() {
// COMPAT: Remove after 0.11
// The following block of code fixes incorrect child summaries due to a bug
// See https://github.com/hashicorp/nomad/issues/3886 for details
rawSummary, err := txn.First("job_summary", "id", job.Namespace, job.ID)
if err != nil {
return err
}
if rawSummary == nil {
continue
}
oldSummary := rawSummary.(*structs.JobSummary)
// Create an empty summary
summary := &structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
Children: &structs.JobChildrenSummary{},
}
// Iterate over children of this job if any to fix summary counts
children := parentMap[job.ID]
for _, childJob := range children {
switch childJob.Status {
case structs.JobStatusPending:
summary.Children.Pending++
case structs.JobStatusDead:
summary.Children.Dead++
case structs.JobStatusRunning:
summary.Children.Running++
}
}
// Insert the job summary if its different
if !reflect.DeepEqual(summary, oldSummary) {
// Set the create index of the summary same as the job's create index
// and the modify index to the current index
summary.CreateIndex = job.CreateIndex
summary.ModifyIndex = index
if err := txn.Insert("job_summary", summary); err != nil {
return fmt.Errorf("error inserting job summary: %v", err)
}
}
// Done with handling a parent job, continue to next
continue
}
// Create a job summary for the job
summary := &structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
}
for _, tg := range job.TaskGroups {
summary.Summary[tg.Name] = structs.TaskGroupSummary{}
}
// Find all the allocations for the jobs
iterAllocs, err := txn.Get("allocs", "job", job.Namespace, job.ID)
if err != nil {
return err
}
// Calculate the summary for the job
for {
rawAlloc := iterAllocs.Next()
if rawAlloc == nil {
break
}
alloc := rawAlloc.(*structs.Allocation)
// Ignore the allocation if it doesn't belong to the currently
// registered job. The allocation is checked because of issue #2304
if alloc.Job == nil || alloc.Job.CreateIndex != job.CreateIndex {
continue
}
tg := summary.Summary[alloc.TaskGroup]
switch alloc.ClientStatus {
case structs.AllocClientStatusFailed:
tg.Failed += 1
case structs.AllocClientStatusLost:
tg.Lost += 1
case structs.AllocClientStatusComplete:
tg.Complete += 1
case structs.AllocClientStatusRunning:
tg.Running += 1
case structs.AllocClientStatusPending:
tg.Starting += 1
default:
s.logger.Error("invalid client status set on allocation", "client_status", alloc.ClientStatus, "alloc_id", alloc.ID)
}
summary.Summary[alloc.TaskGroup] = tg
}
// Set the create index of the summary same as the job's create index
// and the modify index to the current index
summary.CreateIndex = job.CreateIndex
summary.ModifyIndex = index
// Insert the job summary
if err := txn.Insert("job_summary", summary); err != nil {
return fmt.Errorf("error inserting job summary: %v", err)
}
}
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// setJobStatuses is a helper for calling setJobStatus on multiple jobs by ID.
// It takes a map of job IDs to an optional forceStatus string. It returns an
// error if the job doesn't exist or setJobStatus fails.
func (s *StateStore) setJobStatuses(index uint64, txn *memdb.Txn,
jobs map[structs.NamespacedID]string, evalDelete bool) error {
for tuple, forceStatus := range jobs {
existing, err := txn.First("jobs", "id", tuple.Namespace, tuple.ID)
if err != nil {
return fmt.Errorf("job lookup failed: %v", err)
}
if existing == nil {
continue
}
if err := s.setJobStatus(index, txn, existing.(*structs.Job), evalDelete, forceStatus); err != nil {
return err
}
}
return nil
}
// setJobStatus sets the status of the job by looking up associated evaluations
// and allocations. evalDelete should be set to true if setJobStatus is being
// called because an evaluation is being deleted (potentially because of garbage
// collection). If forceStatus is non-empty, the job's status will be set to the
// passed status.
func (s *StateStore) setJobStatus(index uint64, txn *memdb.Txn,
job *structs.Job, evalDelete bool, forceStatus string) error {
// Capture the current status so we can check if there is a change
oldStatus := job.Status
if index == job.CreateIndex {
oldStatus = ""
}
newStatus := forceStatus
// If forceStatus is not set, compute the jobs status.
if forceStatus == "" {
var err error
newStatus, err = s.getJobStatus(txn, job, evalDelete)
if err != nil {
return err
}
}
// Fast-path if nothing has changed.
if oldStatus == newStatus {
return nil
}
// Copy and update the existing job
updated := job.Copy()
updated.Status = newStatus
updated.ModifyIndex = index
// Insert the job
if err := txn.Insert("jobs", updated); err != nil {
return fmt.Errorf("job insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"jobs", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
// Update the children summary
if updated.ParentID != "" {
// Try to update the summary of the parent job summary
summaryRaw, err := txn.First("job_summary", "id", updated.Namespace, updated.ParentID)
if err != nil {
return fmt.Errorf("unable to retrieve summary for parent job: %v", err)
}
// Only continue if the summary exists. It could not exist if the parent
// job was removed
if summaryRaw != nil {
existing := summaryRaw.(*structs.JobSummary)
pSummary := existing.Copy()
if pSummary.Children == nil {
pSummary.Children = new(structs.JobChildrenSummary)
}
// Determine the transition and update the correct fields
children := pSummary.Children
// Decrement old status
if oldStatus != "" {
switch oldStatus {
case structs.JobStatusPending:
children.Pending--
case structs.JobStatusRunning:
children.Running--
case structs.JobStatusDead:
children.Dead--
default:
return fmt.Errorf("unknown old job status %q", oldStatus)
}
}
// Increment new status
switch newStatus {
case structs.JobStatusPending:
children.Pending++
case structs.JobStatusRunning:
children.Running++
case structs.JobStatusDead:
children.Dead++
default:
return fmt.Errorf("unknown new job status %q", newStatus)
}
// Update the index
pSummary.ModifyIndex = index
// Insert the summary
if err := txn.Insert("job_summary", pSummary); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
}
}
return nil
}
func (s *StateStore) getJobStatus(txn *memdb.Txn, job *structs.Job, evalDelete bool) (string, error) {
// System, Periodic and Parameterized jobs are running until explicitly
// stopped
if job.Type == structs.JobTypeSystem || job.IsParameterized() || job.IsPeriodic() {
if job.Stop {
return structs.JobStatusDead, nil
}
return structs.JobStatusRunning, nil
}
allocs, err := txn.Get("allocs", "job", job.Namespace, job.ID)
if err != nil {
return "", err
}
// If there is a non-terminal allocation, the job is running.
hasAlloc := false
for alloc := allocs.Next(); alloc != nil; alloc = allocs.Next() {
hasAlloc = true
if !alloc.(*structs.Allocation).TerminalStatus() {
return structs.JobStatusRunning, nil
}
}
evals, err := txn.Get("evals", "job_prefix", job.Namespace, job.ID)
if err != nil {
return "", err
}
hasEval := false
for raw := evals.Next(); raw != nil; raw = evals.Next() {
e := raw.(*structs.Evaluation)
// Filter non-exact matches
if e.JobID != job.ID {
continue
}
hasEval = true
if !e.TerminalStatus() {
return structs.JobStatusPending, nil
}
}
// The job is dead if all the allocations and evals are terminal or if there
// are no evals because of garbage collection.
if evalDelete || hasEval || hasAlloc {
return structs.JobStatusDead, nil
}
return structs.JobStatusPending, nil
}
// updateSummaryWithJob creates or updates job summaries when new jobs are
// upserted or existing ones are updated
func (s *StateStore) updateSummaryWithJob(index uint64, job *structs.Job,
txn *memdb.Txn) error {
// Update the job summary
summaryRaw, err := txn.First("job_summary", "id", job.Namespace, job.ID)
if err != nil {
return fmt.Errorf("job summary lookup failed: %v", err)
}
// Get the summary or create if necessary
var summary *structs.JobSummary
hasSummaryChanged := false
if summaryRaw != nil {
summary = summaryRaw.(*structs.JobSummary).Copy()
} else {
summary = &structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
Children: new(structs.JobChildrenSummary),
CreateIndex: index,
}
hasSummaryChanged = true
}
for _, tg := range job.TaskGroups {
if _, ok := summary.Summary[tg.Name]; !ok {
newSummary := structs.TaskGroupSummary{
Complete: 0,
Failed: 0,
Running: 0,
Starting: 0,
}
summary.Summary[tg.Name] = newSummary
hasSummaryChanged = true
}
}
// The job summary has changed, so update the modify index.
if hasSummaryChanged {
summary.ModifyIndex = index
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("job_summary", summary); err != nil {
return err
}
}
return nil
}
// updateDeploymentWithAlloc is used to update the deployment state associated
// with the given allocation. The passed alloc may be updated if the deployment
// status has changed to capture the modify index at which it has changed.
func (s *StateStore) updateDeploymentWithAlloc(index uint64, alloc, existing *structs.Allocation, txn *memdb.Txn) error {
// Nothing to do if the allocation is not associated with a deployment
if alloc.DeploymentID == "" {
return nil
}
// Get the deployment
ws := memdb.NewWatchSet()
deployment, err := s.deploymentByIDImpl(ws, alloc.DeploymentID, txn)
if err != nil {
return err
}
if deployment == nil {
return nil
}
// Retrieve the deployment state object
_, ok := deployment.TaskGroups[alloc.TaskGroup]
if !ok {
// If the task group isn't part of the deployment, the task group wasn't
// part of a rolling update so nothing to do
return nil
}
// Do not modify in-place. Instead keep track of what must be done
placed := 0
healthy := 0
unhealthy := 0
// If there was no existing allocation, this is a placement and we increment
// the placement
existingHealthSet := existing != nil && existing.DeploymentStatus.HasHealth()
allocHealthSet := alloc.DeploymentStatus.HasHealth()
if existing == nil || existing.DeploymentID != alloc.DeploymentID {
placed++
} else if !existingHealthSet && allocHealthSet {
if *alloc.DeploymentStatus.Healthy {
healthy++
} else {
unhealthy++
}
} else if existingHealthSet && allocHealthSet {
// See if it has gone from healthy to unhealthy
if *existing.DeploymentStatus.Healthy && !*alloc.DeploymentStatus.Healthy {
healthy--
unhealthy++
}
}
// Nothing to do
if placed == 0 && healthy == 0 && unhealthy == 0 {
return nil
}
// Update the allocation's deployment status modify index
if alloc.DeploymentStatus != nil && healthy+unhealthy != 0 {
alloc.DeploymentStatus.ModifyIndex = index
}
// Create a copy of the deployment object
deploymentCopy := deployment.Copy()
deploymentCopy.ModifyIndex = index
state := deploymentCopy.TaskGroups[alloc.TaskGroup]
state.PlacedAllocs += placed
state.HealthyAllocs += healthy
state.UnhealthyAllocs += unhealthy
// Update the progress deadline
if pd := state.ProgressDeadline; pd != 0 {
// If we are the first placed allocation for the deployment start the progress deadline.
if placed != 0 && state.RequireProgressBy.IsZero() {
// Use modify time instead of create time because we may in-place
// update the allocation to be part of a new deployment.
state.RequireProgressBy = time.Unix(0, alloc.ModifyTime).Add(pd)
} else if healthy != 0 {
if d := alloc.DeploymentStatus.Timestamp.Add(pd); d.After(state.RequireProgressBy) {
state.RequireProgressBy = d
}
}
}
// Upsert the deployment
if err := s.upsertDeploymentImpl(index, deploymentCopy, txn); err != nil {
return err
}
return nil
}
// updateSummaryWithAlloc updates the job summary when allocations are updated
// or inserted
func (s *StateStore) updateSummaryWithAlloc(index uint64, alloc *structs.Allocation,
existingAlloc *structs.Allocation, txn *memdb.Txn) error {
// We don't have to update the summary if the job is missing
if alloc.Job == nil {
return nil
}
summaryRaw, err := txn.First("job_summary", "id", alloc.Namespace, alloc.JobID)
if err != nil {
return fmt.Errorf("unable to lookup job summary for job id %q in namespace %q: %v", alloc.JobID, alloc.Namespace, err)
}
if summaryRaw == nil {
// Check if the job is de-registered
rawJob, err := txn.First("jobs", "id", alloc.Namespace, alloc.JobID)
if err != nil {
return fmt.Errorf("unable to query job: %v", err)
}
// If the job is de-registered then we skip updating it's summary
if rawJob == nil {
return nil
}
return fmt.Errorf("job summary for job %q in namespace %q is not present", alloc.JobID, alloc.Namespace)
}
// Get a copy of the existing summary
jobSummary := summaryRaw.(*structs.JobSummary).Copy()
// Not updating the job summary because the allocation doesn't belong to the
// currently registered job
if jobSummary.CreateIndex != alloc.Job.CreateIndex {
return nil
}
tgSummary, ok := jobSummary.Summary[alloc.TaskGroup]
if !ok {
return fmt.Errorf("unable to find task group in the job summary: %v", alloc.TaskGroup)
}
summaryChanged := false
if existingAlloc == nil {
switch alloc.DesiredStatus {
case structs.AllocDesiredStatusStop, structs.AllocDesiredStatusEvict:
s.logger.Error("new allocation inserted into state store with bad desired status",
"alloc_id", alloc.ID, "desired_status", alloc.DesiredStatus)
}
switch alloc.ClientStatus {
case structs.AllocClientStatusPending:
tgSummary.Starting += 1
if tgSummary.Queued > 0 {
tgSummary.Queued -= 1
}
summaryChanged = true
case structs.AllocClientStatusRunning, structs.AllocClientStatusFailed,
structs.AllocClientStatusComplete:
s.logger.Error("new allocation inserted into state store with bad client status",
"alloc_id", alloc.ID, "client_status", alloc.ClientStatus)
}
} else if existingAlloc.ClientStatus != alloc.ClientStatus {
// Incrementing the client of the bin of the current state
switch alloc.ClientStatus {
case structs.AllocClientStatusRunning:
tgSummary.Running += 1
case structs.AllocClientStatusFailed:
tgSummary.Failed += 1
case structs.AllocClientStatusPending:
tgSummary.Starting += 1
case structs.AllocClientStatusComplete:
tgSummary.Complete += 1
case structs.AllocClientStatusLost:
tgSummary.Lost += 1
}
// Decrementing the count of the bin of the last state
switch existingAlloc.ClientStatus {
case structs.AllocClientStatusRunning:
if tgSummary.Running > 0 {
tgSummary.Running -= 1
}
case structs.AllocClientStatusPending:
if tgSummary.Starting > 0 {
tgSummary.Starting -= 1
}
case structs.AllocClientStatusLost:
if tgSummary.Lost > 0 {
tgSummary.Lost -= 1
}
case structs.AllocClientStatusFailed, structs.AllocClientStatusComplete:
default:
s.logger.Error("invalid old client status for allocatio",
"alloc_id", existingAlloc.ID, "client_status", existingAlloc.ClientStatus)
}
summaryChanged = true
}
jobSummary.Summary[alloc.TaskGroup] = tgSummary
if summaryChanged {
jobSummary.ModifyIndex = index
// Update the indexes table for job summary
if err := txn.Insert("index", &IndexEntry{"job_summary", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("job_summary", jobSummary); err != nil {
return fmt.Errorf("updating job summary failed: %v", err)
}
}
return nil
}
// addEphemeralDiskToTaskGroups adds missing EphemeralDisk objects to TaskGroups
func (s *StateStore) addEphemeralDiskToTaskGroups(job *structs.Job) {
for _, tg := range job.TaskGroups {
var diskMB int
for _, task := range tg.Tasks {
if task.Resources != nil {
diskMB += task.Resources.DiskMB
task.Resources.DiskMB = 0
}
}
if tg.EphemeralDisk != nil {
continue
}
tg.EphemeralDisk = &structs.EphemeralDisk{
SizeMB: diskMB,
}
}
}
// UpsertACLPolicies is used to create or update a set of ACL policies
func (s *StateStore) UpsertACLPolicies(index uint64, policies []*structs.ACLPolicy) error {
txn := s.db.Txn(true)
defer txn.Abort()
for _, policy := range policies {
// Ensure the policy hash is non-nil. This should be done outside the state store
// for performance reasons, but we check here for defense in depth.
if len(policy.Hash) == 0 {
policy.SetHash()
}
// Check if the policy already exists
existing, err := txn.First("acl_policy", "id", policy.Name)
if err != nil {
return fmt.Errorf("policy lookup failed: %v", err)
}
// Update all the indexes
if existing != nil {
policy.CreateIndex = existing.(*structs.ACLPolicy).CreateIndex
policy.ModifyIndex = index
} else {
policy.CreateIndex = index
policy.ModifyIndex = index
}
// Update the policy
if err := txn.Insert("acl_policy", policy); err != nil {
return fmt.Errorf("upserting policy failed: %v", err)
}
}
// Update the indexes tabl
if err := txn.Insert("index", &IndexEntry{"acl_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// DeleteACLPolicies deletes the policies with the given names
func (s *StateStore) DeleteACLPolicies(index uint64, names []string) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Delete the policy
for _, name := range names {
if _, err := txn.DeleteAll("acl_policy", "id", name); err != nil {
return fmt.Errorf("deleting acl policy failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"acl_policy", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// ACLPolicyByName is used to lookup a policy by name
func (s *StateStore) ACLPolicyByName(ws memdb.WatchSet, name string) (*structs.ACLPolicy, error) {
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("acl_policy", "id", name)
if err != nil {
return nil, fmt.Errorf("acl policy lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.ACLPolicy), nil
}
return nil, nil
}
// ACLPolicyByNamePrefix is used to lookup policies by prefix
func (s *StateStore) ACLPolicyByNamePrefix(ws memdb.WatchSet, prefix string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("acl_policy", "id_prefix", prefix)
if err != nil {
return nil, fmt.Errorf("acl policy lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// ACLPolicies returns an iterator over all the acl policies
func (s *StateStore) ACLPolicies(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("acl_policy", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// UpsertACLTokens is used to create or update a set of ACL tokens
func (s *StateStore) UpsertACLTokens(index uint64, tokens []*structs.ACLToken) error {
txn := s.db.Txn(true)
defer txn.Abort()
for _, token := range tokens {
// Ensure the policy hash is non-nil. This should be done outside the state store
// for performance reasons, but we check here for defense in depth.
if len(token.Hash) == 0 {
token.SetHash()
}
// Check if the token already exists
existing, err := txn.First("acl_token", "id", token.AccessorID)
if err != nil {
return fmt.Errorf("token lookup failed: %v", err)
}
// Update all the indexes
if existing != nil {
existTK := existing.(*structs.ACLToken)
token.CreateIndex = existTK.CreateIndex
token.ModifyIndex = index
// Do not allow SecretID or create time to change
token.SecretID = existTK.SecretID
token.CreateTime = existTK.CreateTime
} else {
token.CreateIndex = index
token.ModifyIndex = index
}
// Update the token
if err := txn.Insert("acl_token", token); err != nil {
return fmt.Errorf("upserting token failed: %v", err)
}
}
// Update the indexes table
if err := txn.Insert("index", &IndexEntry{"acl_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// DeleteACLTokens deletes the tokens with the given accessor ids
func (s *StateStore) DeleteACLTokens(index uint64, ids []string) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Delete the tokens
for _, id := range ids {
if _, err := txn.DeleteAll("acl_token", "id", id); err != nil {
return fmt.Errorf("deleting acl token failed: %v", err)
}
}
if err := txn.Insert("index", &IndexEntry{"acl_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// ACLTokenByAccessorID is used to lookup a token by accessor ID
func (s *StateStore) ACLTokenByAccessorID(ws memdb.WatchSet, id string) (*structs.ACLToken, error) {
if id == "" {
return nil, fmt.Errorf("acl token lookup failed: missing accessor id")
}
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("acl_token", "id", id)
if err != nil {
return nil, fmt.Errorf("acl token lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.ACLToken), nil
}
return nil, nil
}
// ACLTokenBySecretID is used to lookup a token by secret ID
func (s *StateStore) ACLTokenBySecretID(ws memdb.WatchSet, secretID string) (*structs.ACLToken, error) {
if secretID == "" {
return nil, fmt.Errorf("acl token lookup failed: missing secret id")
}
txn := s.db.Txn(false)
watchCh, existing, err := txn.FirstWatch("acl_token", "secret", secretID)
if err != nil {
return nil, fmt.Errorf("acl token lookup failed: %v", err)
}
ws.Add(watchCh)
if existing != nil {
return existing.(*structs.ACLToken), nil
}
return nil, nil
}
// ACLTokenByAccessorIDPrefix is used to lookup tokens by prefix
func (s *StateStore) ACLTokenByAccessorIDPrefix(ws memdb.WatchSet, prefix string) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
iter, err := txn.Get("acl_token", "id_prefix", prefix)
if err != nil {
return nil, fmt.Errorf("acl token lookup failed: %v", err)
}
ws.Add(iter.WatchCh())
return iter, nil
}
// ACLTokens returns an iterator over all the tokens
func (s *StateStore) ACLTokens(ws memdb.WatchSet) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("acl_token", "id")
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// ACLTokensByGlobal returns an iterator over all the tokens filtered by global value
func (s *StateStore) ACLTokensByGlobal(ws memdb.WatchSet, globalVal bool) (memdb.ResultIterator, error) {
txn := s.db.Txn(false)
// Walk the entire table
iter, err := txn.Get("acl_token", "global", globalVal)
if err != nil {
return nil, err
}
ws.Add(iter.WatchCh())
return iter, nil
}
// CanBootstrapACLToken checks if bootstrapping is possible and returns the reset index
func (s *StateStore) CanBootstrapACLToken() (bool, uint64, error) {
txn := s.db.Txn(false)
// Lookup the bootstrap sentinel
out, err := txn.First("index", "id", "acl_token_bootstrap")
if err != nil {
return false, 0, err
}
// No entry, we haven't bootstrapped yet
if out == nil {
return true, 0, nil
}
// Return the reset index if we've already bootstrapped
return false, out.(*IndexEntry).Value, nil
}
// BootstrapACLToken is used to create an initial ACL token
func (s *StateStore) BootstrapACLTokens(index, resetIndex uint64, token *structs.ACLToken) error {
txn := s.db.Txn(true)
defer txn.Abort()
// Check if we have already done a bootstrap
existing, err := txn.First("index", "id", "acl_token_bootstrap")
if err != nil {
return fmt.Errorf("bootstrap check failed: %v", err)
}
if existing != nil {
if resetIndex == 0 {
return fmt.Errorf("ACL bootstrap already done")
} else if resetIndex != existing.(*IndexEntry).Value {
return fmt.Errorf("Invalid reset index for ACL bootstrap")
}
}
// Update the Create/Modify time
token.CreateIndex = index
token.ModifyIndex = index
// Insert the token
if err := txn.Insert("acl_token", token); err != nil {
return fmt.Errorf("upserting token failed: %v", err)
}
// Update the indexes table, prevents future bootstrap until reset
if err := txn.Insert("index", &IndexEntry{"acl_token", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
if err := txn.Insert("index", &IndexEntry{"acl_token_bootstrap", index}); err != nil {
return fmt.Errorf("index update failed: %v", err)
}
txn.Commit()
return nil
}
// SchedulerConfig is used to get the current Scheduler configuration.
func (s *StateStore) SchedulerConfig() (uint64, *structs.SchedulerConfiguration, error) {
tx := s.db.Txn(false)
defer tx.Abort()
// Get the scheduler config
c, err := tx.First("scheduler_config", "id")
if err != nil {
return 0, nil, fmt.Errorf("failed scheduler config lookup: %s", err)
}
config, ok := c.(*structs.SchedulerConfiguration)
if !ok {
return 0, nil, nil
}
return config.ModifyIndex, config, nil
}
// SchedulerSetConfig is used to set the current Scheduler configuration.
func (s *StateStore) SchedulerSetConfig(idx uint64, config *structs.SchedulerConfiguration) error {
tx := s.db.Txn(true)
defer tx.Abort()
s.schedulerSetConfigTxn(idx, tx, config)
tx.Commit()
return nil
}
// WithWriteTransaction executes the passed function within a write transaction,
// and returns its result. If the invocation returns no error, the transaction
// is committed; otherwise, it's aborted.
func (s *StateStore) WithWriteTransaction(fn func(Txn) error) error {
tx := s.db.Txn(true)
defer tx.Abort()
err := fn(tx)
if err == nil {
tx.Commit()
}
return err
}
// SchedulerCASConfig is used to update the scheduler configuration with a
// given Raft index. If the CAS index specified is not equal to the last observed index
// for the config, then the call is a noop.
func (s *StateStore) SchedulerCASConfig(idx, cidx uint64, config *structs.SchedulerConfiguration) (bool, error) {
tx := s.db.Txn(true)
defer tx.Abort()
// Check for an existing config
existing, err := tx.First("scheduler_config", "id")
if err != nil {
return false, fmt.Errorf("failed scheduler config lookup: %s", err)
}
// If the existing index does not match the provided CAS
// index arg, then we shouldn't update anything and can safely
// return early here.
e, ok := existing.(*structs.SchedulerConfiguration)
if !ok || (e != nil && e.ModifyIndex != cidx) {
return false, nil
}
s.schedulerSetConfigTxn(idx, tx, config)
tx.Commit()
return true, nil
}
func (s *StateStore) schedulerSetConfigTxn(idx uint64, tx *memdb.Txn, config *structs.SchedulerConfiguration) error {
// Check for an existing config
existing, err := tx.First("scheduler_config", "id")
if err != nil {
return fmt.Errorf("failed scheduler config lookup: %s", err)
}
// Set the indexes.
if existing != nil {
config.CreateIndex = existing.(*structs.SchedulerConfiguration).CreateIndex
} else {
config.CreateIndex = idx
}
config.ModifyIndex = idx
if err := tx.Insert("scheduler_config", config); err != nil {
return fmt.Errorf("failed updating scheduler config: %s", err)
}
return nil
}
// StateSnapshot is used to provide a point-in-time snapshot
type StateSnapshot struct {
StateStore
}
// DenormalizeAllocationsMap takes in a map of nodes to allocations, and queries the
// Allocation for each of the Allocation diffs and merges the updated attributes with
// the existing Allocation, and attaches the Job provided
func (s *StateSnapshot) DenormalizeAllocationsMap(nodeAllocations map[string][]*structs.Allocation) error {
for nodeID, allocs := range nodeAllocations {
denormalizedAllocs, err := s.DenormalizeAllocationSlice(allocs)
if err != nil {
return err
}
nodeAllocations[nodeID] = denormalizedAllocs
}
return nil
}
// DenormalizeAllocationSlice queries the Allocation for each allocation diff
// represented as an Allocation and merges the updated attributes with the existing
// Allocation, and attaches the Job provided.
func (s *StateSnapshot) DenormalizeAllocationSlice(allocs []*structs.Allocation) ([]*structs.Allocation, error) {
allocDiffs := make([]*structs.AllocationDiff, len(allocs))
for i, alloc := range allocs {
allocDiffs[i] = alloc.AllocationDiff()
}
return s.DenormalizeAllocationDiffSlice(allocDiffs)
}
// DenormalizeAllocationDiffSlice queries the Allocation for each AllocationDiff and merges
// the updated attributes with the existing Allocation, and attaches the Job provided.
//
// This should only be called on terminal alloc, particularly stopped or preempted allocs
func (s *StateSnapshot) DenormalizeAllocationDiffSlice(allocDiffs []*structs.AllocationDiff) ([]*structs.Allocation, error) {
// Output index for denormalized Allocations
j := 0
denormalizedAllocs := make([]*structs.Allocation, len(allocDiffs))
for _, allocDiff := range allocDiffs {
alloc, err := s.AllocByID(nil, allocDiff.ID)
if err != nil {
return nil, fmt.Errorf("alloc lookup failed: %v", err)
}
if alloc == nil {
return nil, fmt.Errorf("alloc %v doesn't exist", allocDiff.ID)
}
// Merge the updates to the Allocation. Don't update alloc.Job for terminal allocs
// so alloc refers to the latest Job view before destruction and to ease handler implementations
allocCopy := alloc.Copy()
if allocDiff.PreemptedByAllocation != "" {
allocCopy.PreemptedByAllocation = allocDiff.PreemptedByAllocation
allocCopy.DesiredDescription = getPreemptedAllocDesiredDescription(allocDiff.PreemptedByAllocation)
allocCopy.DesiredStatus = structs.AllocDesiredStatusEvict
} else {
// If alloc is a stopped alloc
allocCopy.DesiredDescription = allocDiff.DesiredDescription
allocCopy.DesiredStatus = structs.AllocDesiredStatusStop
if allocDiff.ClientStatus != "" {
allocCopy.ClientStatus = allocDiff.ClientStatus
}
}
if allocDiff.ModifyTime != 0 {
allocCopy.ModifyTime = allocDiff.ModifyTime
}
// Update the allocDiff in the slice to equal the denormalized alloc
denormalizedAllocs[j] = allocCopy
j++
}
// Retain only the denormalized Allocations in the slice
denormalizedAllocs = denormalizedAllocs[:j]
return denormalizedAllocs, nil
}
func getPreemptedAllocDesiredDescription(PreemptedByAllocID string) string {
return fmt.Sprintf("Preempted by alloc ID %v", PreemptedByAllocID)
}
// StateRestore is used to optimize the performance when
// restoring state by only using a single large transaction
// instead of thousands of sub transactions
type StateRestore struct {
txn *memdb.Txn
}
// Abort is used to abort the restore operation
func (s *StateRestore) Abort() {
s.txn.Abort()
}
// Commit is used to commit the restore operation
func (s *StateRestore) Commit() {
s.txn.Commit()
}
// NodeRestore is used to restore a node
func (r *StateRestore) NodeRestore(node *structs.Node) error {
if err := r.txn.Insert("nodes", node); err != nil {
return fmt.Errorf("node insert failed: %v", err)
}
return nil
}
// JobRestore is used to restore a job
func (r *StateRestore) JobRestore(job *structs.Job) error {
if err := r.txn.Insert("jobs", job); err != nil {
return fmt.Errorf("job insert failed: %v", err)
}
return nil
}
// EvalRestore is used to restore an evaluation
func (r *StateRestore) EvalRestore(eval *structs.Evaluation) error {
if err := r.txn.Insert("evals", eval); err != nil {
return fmt.Errorf("eval insert failed: %v", err)
}
return nil
}
// AllocRestore is used to restore an allocation
func (r *StateRestore) AllocRestore(alloc *structs.Allocation) error {
if err := r.txn.Insert("allocs", alloc); err != nil {
return fmt.Errorf("alloc insert failed: %v", err)
}
return nil
}
// IndexRestore is used to restore an index
func (r *StateRestore) IndexRestore(idx *IndexEntry) error {
if err := r.txn.Insert("index", idx); err != nil {
return fmt.Errorf("index insert failed: %v", err)
}
return nil
}
// PeriodicLaunchRestore is used to restore a periodic launch.
func (r *StateRestore) PeriodicLaunchRestore(launch *structs.PeriodicLaunch) error {
if err := r.txn.Insert("periodic_launch", launch); err != nil {
return fmt.Errorf("periodic launch insert failed: %v", err)
}
return nil
}
// JobSummaryRestore is used to restore a job summary
func (r *StateRestore) JobSummaryRestore(jobSummary *structs.JobSummary) error {
if err := r.txn.Insert("job_summary", jobSummary); err != nil {
return fmt.Errorf("job summary insert failed: %v", err)
}
return nil
}
// JobVersionRestore is used to restore a job version
func (r *StateRestore) JobVersionRestore(version *structs.Job) error {
if err := r.txn.Insert("job_version", version); err != nil {
return fmt.Errorf("job version insert failed: %v", err)
}
return nil
}
// DeploymentRestore is used to restore a deployment
func (r *StateRestore) DeploymentRestore(deployment *structs.Deployment) error {
if err := r.txn.Insert("deployment", deployment); err != nil {
return fmt.Errorf("deployment insert failed: %v", err)
}
return nil
}
// VaultAccessorRestore is used to restore a vault accessor
func (r *StateRestore) VaultAccessorRestore(accessor *structs.VaultAccessor) error {
if err := r.txn.Insert("vault_accessors", accessor); err != nil {
return fmt.Errorf("vault accessor insert failed: %v", err)
}
return nil
}
// ACLPolicyRestore is used to restore an ACL policy
func (r *StateRestore) ACLPolicyRestore(policy *structs.ACLPolicy) error {
if err := r.txn.Insert("acl_policy", policy); err != nil {
return fmt.Errorf("inserting acl policy failed: %v", err)
}
return nil
}
// ACLTokenRestore is used to restore an ACL token
func (r *StateRestore) ACLTokenRestore(token *structs.ACLToken) error {
if err := r.txn.Insert("acl_token", token); err != nil {
return fmt.Errorf("inserting acl token failed: %v", err)
}
return nil
}
func (r *StateRestore) SchedulerConfigRestore(schedConfig *structs.SchedulerConfiguration) error {
if err := r.txn.Insert("scheduler_config", schedConfig); err != nil {
return fmt.Errorf("inserting scheduler config failed: %s", err)
}
return nil
}
// addEphemeralDiskToTaskGroups adds missing EphemeralDisk objects to TaskGroups
func (r *StateRestore) addEphemeralDiskToTaskGroups(job *structs.Job) {
for _, tg := range job.TaskGroups {
if tg.EphemeralDisk != nil {
continue
}
var sizeMB int
for _, task := range tg.Tasks {
if task.Resources != nil {
sizeMB += task.Resources.DiskMB
task.Resources.DiskMB = 0
}
}
tg.EphemeralDisk = &structs.EphemeralDisk{
SizeMB: sizeMB,
}
}
}