381 lines
10 KiB
Go
381 lines
10 KiB
Go
package nomad
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import (
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"fmt"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// ClientEndpoint endpoint is used for client interactions
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type ClientEndpoint struct {
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srv *Server
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}
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// Register is used to upsert a client that is available for scheduling
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func (c *ClientEndpoint) Register(args *structs.NodeRegisterRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := c.srv.forward("Client.Register", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "register"}, time.Now())
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// Validate the arguments
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if args.Node == nil {
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return fmt.Errorf("missing node for client registration")
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}
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if args.Node.ID == "" {
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return fmt.Errorf("missing node ID for client registration")
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}
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if args.Node.Datacenter == "" {
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return fmt.Errorf("missing datacenter for client registration")
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}
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if args.Node.Name == "" {
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return fmt.Errorf("missing node name for client registration")
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}
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// Default the status if none is given
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if args.Node.Status == "" {
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args.Node.Status = structs.NodeStatusInit
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}
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if !structs.ValidNodeStatus(args.Node.Status) {
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return fmt.Errorf("invalid status for node")
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}
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// Commit this update via Raft
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_, index, err := c.srv.raftApply(structs.NodeRegisterRequestType, args)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: Register failed: %v", err)
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return err
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}
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reply.NodeModifyIndex = index
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// Check if we should trigger evaluations
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if structs.ShouldDrainNode(args.Node.Status) {
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evalIDs, evalIndex, err := c.createNodeEvals(args.Node.ID, index)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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}
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// Check if we need to setup a heartbeat
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if !args.Node.TerminalStatus() {
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ttl, err := c.srv.resetHeartbeatTimer(args.Node.ID)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err)
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return err
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}
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reply.HeartbeatTTL = ttl
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}
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// Set the reply index
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reply.Index = index
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return nil
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}
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// Deregister is used to remove a client from the client. If a client should
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// just be made unavailable for scheduling, a status update is prefered.
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func (c *ClientEndpoint) Deregister(args *structs.NodeDeregisterRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := c.srv.forward("Client.Deregister", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "deregister"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for client deregistration")
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}
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// Commit this update via Raft
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_, index, err := c.srv.raftApply(structs.NodeDeregisterRequestType, args)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: Deregister failed: %v", err)
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return err
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}
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// Clear the heartbeat timer if any
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c.srv.clearHeartbeatTimer(args.NodeID)
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// Create the evaluations for this node
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evalIDs, evalIndex, err := c.createNodeEvals(args.NodeID, index)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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// Setup the reply
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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reply.NodeModifyIndex = index
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reply.Index = index
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return nil
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}
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// UpdateStatus is used to update the status of a client node
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func (c *ClientEndpoint) UpdateStatus(args *structs.NodeUpdateStatusRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := c.srv.forward("Client.UpdateStatus", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "update_status"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for client deregistration")
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}
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if !structs.ValidNodeStatus(args.Status) {
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return fmt.Errorf("invalid status for node")
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}
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// Look for the node
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snap, err := c.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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node, err := snap.GetNodeByID(args.NodeID)
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if err != nil {
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return err
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}
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if node == nil {
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return fmt.Errorf("node not found")
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}
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// Commit this update via Raft
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var index uint64
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if node.Status != args.Status {
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_, index, err = c.srv.raftApply(structs.NodeUpdateStatusRequestType, args)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: status update failed: %v", err)
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return err
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}
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reply.NodeModifyIndex = index
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}
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// Check if we should trigger evaluations
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if structs.ShouldDrainNode(args.Status) {
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evalIDs, evalIndex, err := c.createNodeEvals(args.NodeID, index)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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}
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// Check if we need to setup a heartbeat
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if args.Status != structs.NodeStatusDown {
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ttl, err := c.srv.resetHeartbeatTimer(args.NodeID)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err)
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return err
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}
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reply.HeartbeatTTL = ttl
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}
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// Set the reply index
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reply.Index = index
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return nil
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}
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// Evaluate is used to force a re-evaluation of the node
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func (c *ClientEndpoint) Evaluate(args *structs.NodeEvaluateRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := c.srv.forward("Client.Evaluate", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "evaluate"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for evaluation")
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}
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// Look for the node
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snap, err := c.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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node, err := snap.GetNodeByID(args.NodeID)
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if err != nil {
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return err
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}
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if node == nil {
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return fmt.Errorf("node not found")
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}
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// Create the evaluation
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evalIDs, evalIndex, err := c.createNodeEvals(args.NodeID, node.ModifyIndex)
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if err != nil {
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c.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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// Set the reply index
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reply.Index = evalIndex
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return nil
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}
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// GetNode is used to request information about a specific ndoe
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func (c *ClientEndpoint) GetNode(args *structs.NodeSpecificRequest,
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reply *structs.SingleNodeResponse) error {
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if done, err := c.srv.forward("Client.GetNode", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "get_node"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID")
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}
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// Look for the node
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snap, err := c.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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out, err := snap.GetNodeByID(args.NodeID)
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if err != nil {
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return err
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}
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// Setup the output
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if out != nil {
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reply.Node = out
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reply.Index = out.ModifyIndex
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} else {
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// Use the last index that affected the nodes table
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index, err := snap.GetIndex("nodes")
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if err != nil {
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return err
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}
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reply.Index = index
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}
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// Set the query response
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c.srv.setQueryMeta(&reply.QueryMeta)
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return nil
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}
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// GetAllocs is used to request allocations for a specific ndoe
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func (c *ClientEndpoint) GetAllocs(args *structs.NodeSpecificRequest,
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reply *structs.NodeAllocsResponse) error {
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if done, err := c.srv.forward("Client.GetAllocs", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "get_allocs"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID")
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}
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// Setup the blocking query
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opts := blockingOptions{
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queryOpts: &args.QueryOptions,
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queryMeta: &reply.QueryMeta,
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allocWatch: args.NodeID,
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run: func() error {
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// Look for the node
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snap, err := c.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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allocs, err := snap.AllocsByNode(args.NodeID)
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if err != nil {
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return err
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}
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// Setup the output
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if len(allocs) != 0 {
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reply.Allocs = allocs
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for _, alloc := range allocs {
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reply.Index = maxUint64(reply.Index, alloc.ModifyIndex)
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}
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} else {
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reply.Allocs = nil
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// Use the last index that affected the nodes table
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index, err := snap.GetIndex("allocs")
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if err != nil {
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return err
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}
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// Must provide non-zero index to prevent blocking
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// Index 1 is impossible anyways (due to Raft internals)
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if index == 0 {
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reply.Index = 1
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} else {
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reply.Index = index
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}
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}
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return nil
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}}
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return c.srv.blockingRPC(&opts)
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}
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// createNodeEvals is used to create evaluations for each alloc on a node.
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// Each Eval is scoped to a job, so we need to potentially trigger many evals.
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func (c *ClientEndpoint) createNodeEvals(nodeID string, nodeIndex uint64) ([]string, uint64, error) {
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// Snapshot the state
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snap, err := c.srv.fsm.State().Snapshot()
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if err != nil {
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return nil, 0, fmt.Errorf("failed to snapshot state: %v", err)
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}
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// Find all the allocations for this node
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allocs, err := snap.AllocsByNode(nodeID)
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if err != nil {
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return nil, 0, fmt.Errorf("failed to find allocs for '%s': %v", nodeID, err)
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}
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// Fast-path if nothing to do
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if len(allocs) == 0 {
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return nil, 0, nil
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}
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// Create an eval for each JobID affected
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var evals []*structs.Evaluation
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var evalIDs []string
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jobIDs := make(map[string]struct{})
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for _, alloc := range allocs {
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// Deduplicate on JobID
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if _, ok := jobIDs[alloc.JobID]; ok {
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continue
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}
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jobIDs[alloc.JobID] = struct{}{}
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// Create a new eval
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eval := &structs.Evaluation{
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ID: generateUUID(),
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Priority: alloc.Job.Priority,
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Type: alloc.Job.Type,
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TriggeredBy: structs.EvalTriggerNodeUpdate,
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JobID: alloc.JobID,
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NodeID: nodeID,
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NodeModifyIndex: nodeIndex,
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Status: structs.EvalStatusPending,
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}
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evals = append(evals, eval)
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evalIDs = append(evalIDs, eval.ID)
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}
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// Create the Raft transaction
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update := &structs.EvalUpdateRequest{
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Evals: evals,
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WriteRequest: structs.WriteRequest{Region: c.srv.config.Region},
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}
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// Commit this evaluation via Raft
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// XXX: There is a risk of partial failure where the node update succeeds
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// but that the EvalUpdate does not.
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_, evalIndex, err := c.srv.raftApply(structs.EvalUpdateRequestType, update)
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if err != nil {
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return nil, 0, err
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}
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return evalIDs, evalIndex, nil
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}
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