170 lines
4.4 KiB
Go
170 lines
4.4 KiB
Go
package api
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const (
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// JobTypeService indicates a long-running processes
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JobTypeService = "service"
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// JobTypeBatch indicates a short-lived process
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JobTypeBatch = "batch"
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)
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// Jobs is used to access the job-specific endpoints.
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type Jobs struct {
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client *Client
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}
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// Jobs returns a handle on the jobs endpoints.
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func (c *Client) Jobs() *Jobs {
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return &Jobs{client: c}
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}
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// Register is used to register a new job. It returns the ID
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// of the evaluation, along with any errors encountered.
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func (j *Jobs) Register(job *Job, q *WriteOptions) (string, *WriteMeta, error) {
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var resp registerJobResponse
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req := ®isterJobRequest{job}
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wm, err := j.client.write("/v1/jobs", req, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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// List is used to list all of the existing jobs.
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func (j *Jobs) List(q *QueryOptions) ([]*Job, *QueryMeta, error) {
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var resp []*Job
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qm, err := j.client.query("/v1/jobs", &resp, q)
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if err != nil {
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return nil, qm, err
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}
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return resp, qm, nil
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}
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// Info is used to retrieve information about a particular
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// job given its unique ID.
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func (j *Jobs) Info(jobID string, q *QueryOptions) (*Job, *QueryMeta, error) {
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var resp Job
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qm, err := j.client.query("/v1/job/"+jobID, &resp, q)
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if err != nil {
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return nil, nil, err
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}
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return &resp, qm, nil
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}
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// Allocations is used to return the allocs for a given job ID.
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func (j *Jobs) Allocations(jobID string, q *QueryOptions) ([]*Allocation, *QueryMeta, error) {
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var resp []*Allocation
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qm, err := j.client.query("/v1/job/"+jobID+"/allocations", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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return resp, qm, nil
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}
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// Evaluations is used to query the evaluations associated with
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// the given job ID.
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func (j *Jobs) Evaluations(jobID string, q *QueryOptions) ([]*Evaluation, *QueryMeta, error) {
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var resp []*Evaluation
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qm, err := j.client.query("/v1/job/"+jobID+"/evaluations", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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return resp, qm, nil
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}
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// Delete is used to remove an existing job.
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func (j *Jobs) Delete(jobID string, q *WriteOptions) (*WriteMeta, error) {
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wm, err := j.client.delete("/v1/job/"+jobID, nil, q)
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if err != nil {
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return nil, err
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}
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return wm, nil
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}
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// ForceEvaluate is used to force-evaluate an existing job.
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func (j *Jobs) ForceEvaluate(jobID string, q *WriteOptions) (string, *WriteMeta, error) {
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var resp registerJobResponse
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wm, err := j.client.write("/v1/job/"+jobID+"/evaluate", nil, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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// Job is used to serialize a job.
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type Job struct {
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ID string
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Name string
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Type string
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Priority int
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AllAtOnce bool
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Datacenters []string
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Constraints []*Constraint
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TaskGroups []*TaskGroup
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Meta map[string]string
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Status string
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StatusDescription string
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}
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// NewServiceJob creates and returns a new service-style job
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// for long-lived processes using the provided name, ID, and
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// relative job priority.
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func NewServiceJob(id, name string, pri int) *Job {
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return newJob(id, name, JobTypeService, pri)
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}
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// NewBatchJob creates and returns a new batch-style job for
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// short-lived processes using the provided name and ID along
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// with the relative job priority.
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func NewBatchJob(id, name string, pri int) *Job {
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return newJob(id, name, JobTypeBatch, pri)
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}
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// newJob is used to create a new Job struct.
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func newJob(jobID, jobName, jobType string, pri int) *Job {
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return &Job{
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ID: jobID,
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Name: jobName,
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Type: jobType,
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Priority: pri,
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}
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}
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// SetMeta is used to set arbitrary k/v pairs of metadata on a job.
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func (j *Job) SetMeta(key, val string) *Job {
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if j.Meta == nil {
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j.Meta = make(map[string]string)
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}
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j.Meta[key] = val
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return j
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}
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// AddDatacenter is used to add a datacenter to a job.
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func (j *Job) AddDatacenter(dc string) *Job {
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j.Datacenters = append(j.Datacenters, dc)
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return j
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}
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// Constrain is used to add a constraint to a job.
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func (j *Job) Constrain(c *Constraint) *Job {
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j.Constraints = append(j.Constraints, c)
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return j
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}
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// AddTaskGroup adds a task group to an existing job.
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func (j *Job) AddTaskGroup(grp *TaskGroup) *Job {
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j.TaskGroups = append(j.TaskGroups, grp)
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return j
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}
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// registerJobRequest is used to serialize a job registration
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type registerJobRequest struct {
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Job *Job
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}
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// registerJobResponse is used to deserialize a job response
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type registerJobResponse struct {
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EvalID string
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}
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