352 lines
9.6 KiB
Go
352 lines
9.6 KiB
Go
package driver
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import (
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"context"
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"crypto/md5"
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"errors"
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"fmt"
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"io"
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"log"
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"os"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/driver/env"
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"github.com/hashicorp/nomad/client/fingerprint"
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"github.com/hashicorp/nomad/nomad/structs"
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dstructs "github.com/hashicorp/nomad/client/driver/structs"
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cstructs "github.com/hashicorp/nomad/client/structs"
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)
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var (
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// BuiltinDrivers contains the built in registered drivers
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// which are available for allocation handling
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BuiltinDrivers = map[string]Factory{
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"docker": NewDockerDriver,
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"exec": NewExecDriver,
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"raw_exec": NewRawExecDriver,
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"java": NewJavaDriver,
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"qemu": NewQemuDriver,
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"rkt": NewRktDriver,
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}
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// DriverStatsNotImplemented is the error to be returned if a driver doesn't
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// implement stats.
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DriverStatsNotImplemented = errors.New("stats not implemented for driver")
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)
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// NewDriver is used to instantiate and return a new driver
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// given the name and a logger
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func NewDriver(name string, ctx *DriverContext) (Driver, error) {
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// Lookup the factory function
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factory, ok := BuiltinDrivers[name]
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if !ok {
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return nil, fmt.Errorf("unknown driver '%s'", name)
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}
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// Instantiate the driver
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d := factory(ctx)
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return d, nil
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}
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// Factory is used to instantiate a new Driver
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type Factory func(*DriverContext) Driver
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// PrestartResponse is driver state returned by Driver.Prestart.
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type PrestartResponse struct {
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// CreatedResources by the driver.
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CreatedResources *CreatedResources
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// Network contains driver-specific network parameters such as the port
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// map between the host and a container.
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//
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// Since the network configuration may not be fully populated by
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// Prestart, it will only be used for creating an environment for
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// Start. It will be overridden by the DriverNetwork returned by Start.
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Network *cstructs.DriverNetwork
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}
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// NewPrestartResponse creates a new PrestartResponse with CreatedResources
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// initialized.
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func NewPrestartResponse() *PrestartResponse {
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return &PrestartResponse{
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CreatedResources: NewCreatedResources(),
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}
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}
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// CreatedResources is a map of resources (eg downloaded images) created by a driver
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// that must be cleaned up.
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type CreatedResources struct {
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Resources map[string][]string
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}
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func NewCreatedResources() *CreatedResources {
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return &CreatedResources{Resources: make(map[string][]string)}
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}
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// Add a new resource if it doesn't already exist.
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func (r *CreatedResources) Add(k, v string) {
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if r.Resources == nil {
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r.Resources = map[string][]string{k: {v}}
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return
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}
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existing, ok := r.Resources[k]
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if !ok {
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// Key doesn't exist, create it
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r.Resources[k] = []string{v}
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return
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}
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for _, item := range existing {
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if item == v {
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// resource exists, return
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return
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}
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}
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// Resource type exists but value did not, append it
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r.Resources[k] = append(existing, v)
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return
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}
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// Remove a resource. Return true if removed, otherwise false.
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//
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// Removes the entire key if the needle is the last value in the list.
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func (r *CreatedResources) Remove(k, needle string) bool {
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haystack := r.Resources[k]
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for i, item := range haystack {
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if item == needle {
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r.Resources[k] = append(haystack[:i], haystack[i+1:]...)
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if len(r.Resources[k]) == 0 {
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delete(r.Resources, k)
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}
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return true
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}
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}
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return false
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}
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// Copy returns a new deep copy of CreatedResrouces.
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func (r *CreatedResources) Copy() *CreatedResources {
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if r == nil {
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return nil
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}
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newr := CreatedResources{
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Resources: make(map[string][]string, len(r.Resources)),
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}
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for k, v := range r.Resources {
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newv := make([]string, len(v))
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copy(newv, v)
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newr.Resources[k] = newv
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}
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return &newr
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}
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// Merge another CreatedResources into this one. If the other CreatedResources
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// is nil this method is a noop.
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func (r *CreatedResources) Merge(o *CreatedResources) {
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if o == nil {
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return
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}
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for k, v := range o.Resources {
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// New key
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if len(r.Resources[k]) == 0 {
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r.Resources[k] = v
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continue
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}
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// Existing key
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OUTER:
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for _, item := range v {
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for _, existing := range r.Resources[k] {
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if item == existing {
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// Found it, move on
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continue OUTER
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}
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}
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// New item, append it
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r.Resources[k] = append(r.Resources[k], item)
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}
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}
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}
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func (r *CreatedResources) Hash() []byte {
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h := md5.New()
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for k, values := range r.Resources {
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io.WriteString(h, k)
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io.WriteString(h, "values")
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for i, v := range values {
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io.WriteString(h, fmt.Sprintf("%d-%v", i, v))
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}
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}
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return h.Sum(nil)
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}
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// StartResponse is returned by Driver.Start.
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type StartResponse struct {
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// Handle to the driver's task executor for controlling the lifecycle
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// of the task.
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Handle DriverHandle
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// Network contains driver-specific network parameters such as the port
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// map between the host and a container.
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//
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// Network may be nil as not all drivers or configurations create
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// networks.
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Network *cstructs.DriverNetwork
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}
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// Driver is used for execution of tasks. This allows Nomad
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// to support many pluggable implementations of task drivers.
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// Examples could include LXC, Docker, Qemu, etc.
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type Driver interface {
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// Drivers must support the fingerprint interface for detection
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fingerprint.Fingerprint
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// Prestart prepares the task environment and performs expensive
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// initialization steps like downloading images.
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//
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// CreatedResources may be non-nil even when an error occurs.
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Prestart(*ExecContext, *structs.Task) (*PrestartResponse, error)
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// Start is used to begin task execution. If error is nil,
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// StartResponse.Handle will be the handle to the task's executor.
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// StartResponse.Network may be nil if the task doesn't configure a
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// network.
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Start(ctx *ExecContext, task *structs.Task) (*StartResponse, error)
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// Open is used to re-open a handle to a task
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Open(ctx *ExecContext, handleID string) (DriverHandle, error)
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// Cleanup is called to remove resources which were created for a task
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// and no longer needed. Cleanup is not called if CreatedResources is
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// nil.
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//
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// If Cleanup returns a recoverable error it may be retried. On retry
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// it will be passed the same CreatedResources, so all successfully
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// cleaned up resources should be removed or handled idempotently.
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Cleanup(*ExecContext, *CreatedResources) error
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// Drivers must validate their configuration
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Validate(map[string]interface{}) error
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// Abilities returns the abilities of the driver
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Abilities() DriverAbilities
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// FSIsolation returns the method of filesystem isolation used
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FSIsolation() cstructs.FSIsolation
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}
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// DriverAbilities marks the abilities the driver has.
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type DriverAbilities struct {
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// SendSignals marks the driver as being able to send signals
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SendSignals bool
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// Exec marks the driver as being able to execute arbitrary commands
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// such as health checks. Used by the ScriptExecutor interface.
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Exec bool
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}
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// LogEventFn is a callback which allows Drivers to emit task events.
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type LogEventFn func(message string, args ...interface{})
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// DriverContext is a means to inject dependencies such as loggers, configs, and
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// node attributes into a Driver without having to change the Driver interface
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// each time we do it. Used in conjunction with Factory, above.
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type DriverContext struct {
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taskName string
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allocID string
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config *config.Config
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logger *log.Logger
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node *structs.Node
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emitEvent LogEventFn
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}
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// NewEmptyDriverContext returns a DriverContext with all fields set to their
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// zero value.
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func NewEmptyDriverContext() *DriverContext {
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return &DriverContext{}
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}
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// NewDriverContext initializes a new DriverContext with the specified fields.
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// This enables other packages to create DriverContexts but keeps the fields
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// private to the driver. If we want to change this later we can gorename all of
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// the fields in DriverContext.
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func NewDriverContext(taskName, allocID string, config *config.Config, node *structs.Node,
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logger *log.Logger, eventEmitter LogEventFn) *DriverContext {
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return &DriverContext{
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taskName: taskName,
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allocID: allocID,
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config: config,
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node: node,
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logger: logger,
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emitEvent: eventEmitter,
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}
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}
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// DriverHandle is an opaque handle into a driver used for task
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// manipulation
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type DriverHandle interface {
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// Returns an opaque handle that can be used to re-open the handle
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ID() string
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// WaitCh is used to return a channel used wait for task completion
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WaitCh() chan *dstructs.WaitResult
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// Update is used to update the task if possible and update task related
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// configurations.
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Update(task *structs.Task) error
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// Kill is used to stop the task
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Kill() error
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// Stats returns aggregated stats of the driver
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Stats() (*cstructs.TaskResourceUsage, error)
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// Signal is used to send a signal to the task
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Signal(s os.Signal) error
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// ScriptExecutor is an interface used to execute commands such as
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// health check scripts in the a DriverHandle's context.
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ScriptExecutor
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}
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// ScriptExecutor is an interface that supports Exec()ing commands in the
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// driver's context. Split out of DriverHandle to ease testing.
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type ScriptExecutor interface {
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Exec(ctx context.Context, cmd string, args []string) ([]byte, int, error)
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}
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// ExecContext is a task's execution context
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type ExecContext struct {
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// TaskDir contains information about the task directory structure.
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TaskDir *allocdir.TaskDir
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// TaskEnv contains the task's environment variables.
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TaskEnv *env.TaskEnv
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}
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// NewExecContext is used to create a new execution context
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func NewExecContext(td *allocdir.TaskDir, te *env.TaskEnv) *ExecContext {
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return &ExecContext{
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TaskDir: td,
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TaskEnv: te,
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}
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}
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func mapMergeStrStr(maps ...map[string]string) map[string]string {
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out := map[string]string{}
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for _, in := range maps {
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for key, val := range in {
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out[key] = val
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}
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}
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return out
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}
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