2a81160dcd
The Client.allocs map now contains all AllocRunners again, not just un-GC'd AllocRunners. Client.allocs is only pruned when the server GCs allocs. Also stops logging "marked for GC" twice.
265 lines
6.5 KiB
Go
265 lines
6.5 KiB
Go
package stats
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import (
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"log"
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"math"
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"runtime"
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"sync"
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"time"
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"github.com/shirou/gopsutil/cpu"
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"github.com/shirou/gopsutil/disk"
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"github.com/shirou/gopsutil/host"
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"github.com/shirou/gopsutil/mem"
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)
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// HostStats represents resource usage stats of the host running a Nomad client
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type HostStats struct {
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Memory *MemoryStats
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CPU []*CPUStats
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DiskStats []*DiskStats
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AllocDirStats *DiskStats
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Uptime uint64
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Timestamp int64
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CPUTicksConsumed float64
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}
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// MemoryStats represnts stats related to virtual memory usage
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type MemoryStats struct {
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Total uint64
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Available uint64
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Used uint64
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Free uint64
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}
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// CPUStats represents stats related to cpu usage
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type CPUStats struct {
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CPU string
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User float64
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System float64
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Idle float64
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Total float64
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}
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// DiskStats represents stats related to disk usage
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type DiskStats struct {
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Device string
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Mountpoint string
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Size uint64
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Used uint64
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Available uint64
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UsedPercent float64
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InodesUsedPercent float64
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}
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// NodeStatsCollector is an interface which is used for the puproses of mocking
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// the HostStatsCollector in the tests
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type NodeStatsCollector interface {
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Collect() error
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Stats() *HostStats
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}
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// HostStatsCollector collects host resource usage stats
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type HostStatsCollector struct {
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numCores int
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statsCalculator map[string]*HostCpuStatsCalculator
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logger *log.Logger
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hostStats *HostStats
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hostStatsLock sync.RWMutex
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allocDir string
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// badParts is a set of partitions whose usage cannot be read; used to
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// squelch logspam.
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badParts map[string]struct{}
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}
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// NewHostStatsCollector returns a HostStatsCollector. The allocDir is passed in
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// so that we can present the disk related statistics for the mountpoint where
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// the allocation directory lives
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func NewHostStatsCollector(logger *log.Logger, allocDir string) *HostStatsCollector {
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numCores := runtime.NumCPU()
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statsCalculator := make(map[string]*HostCpuStatsCalculator)
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collector := &HostStatsCollector{
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statsCalculator: statsCalculator,
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numCores: numCores,
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logger: logger,
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allocDir: allocDir,
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badParts: make(map[string]struct{}),
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}
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return collector
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}
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// Collect collects stats related to resource usage of a host
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func (h *HostStatsCollector) Collect() error {
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h.hostStatsLock.Lock()
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defer h.hostStatsLock.Unlock()
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hs := &HostStats{Timestamp: time.Now().UTC().UnixNano()}
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// Determine up-time
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uptime, err := host.Uptime()
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if err != nil {
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return err
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}
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hs.Uptime = uptime
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// Collect memory stats
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mstats, err := h.collectMemoryStats()
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if err != nil {
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return err
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}
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hs.Memory = mstats
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// Collect cpu stats
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cpus, ticks, err := h.collectCPUStats()
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if err != nil {
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return err
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}
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hs.CPU = cpus
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hs.CPUTicksConsumed = ticks
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// Collect disk stats
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diskStats, err := h.collectDiskStats()
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if err != nil {
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return err
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}
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hs.DiskStats = diskStats
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// Getting the disk stats for the allocation directory
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usage, err := disk.Usage(h.allocDir)
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if err != nil {
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return err
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}
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hs.AllocDirStats = h.toDiskStats(usage, nil)
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// Update the collected status object.
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h.hostStats = hs
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return nil
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}
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func (h *HostStatsCollector) collectMemoryStats() (*MemoryStats, error) {
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memStats, err := mem.VirtualMemory()
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if err != nil {
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return nil, err
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}
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mem := &MemoryStats{
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Total: memStats.Total,
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Available: memStats.Available,
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Used: memStats.Used,
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Free: memStats.Free,
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}
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return mem, nil
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}
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func (h *HostStatsCollector) collectDiskStats() ([]*DiskStats, error) {
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partitions, err := disk.Partitions(false)
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if err != nil {
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return nil, err
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}
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var diskStats []*DiskStats
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for _, partition := range partitions {
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usage, err := disk.Usage(partition.Mountpoint)
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if err != nil {
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if _, ok := h.badParts[partition.Mountpoint]; ok {
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// already known bad, don't log again
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continue
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}
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h.badParts[partition.Mountpoint] = struct{}{}
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h.logger.Printf("[WARN] client: error fetching host disk usage stats for %v: %v", partition.Mountpoint, err)
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continue
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}
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delete(h.badParts, partition.Mountpoint)
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ds := h.toDiskStats(usage, &partition)
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diskStats = append(diskStats, ds)
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}
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return diskStats, nil
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}
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// Stats returns the host stats that has been collected
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func (h *HostStatsCollector) Stats() *HostStats {
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h.hostStatsLock.RLock()
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defer h.hostStatsLock.RUnlock()
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return h.hostStats
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}
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// toDiskStats merges UsageStat and PartitionStat to create a DiskStat
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func (h *HostStatsCollector) toDiskStats(usage *disk.UsageStat, partitionStat *disk.PartitionStat) *DiskStats {
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ds := DiskStats{
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Size: usage.Total,
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Used: usage.Used,
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Available: usage.Free,
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UsedPercent: usage.UsedPercent,
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InodesUsedPercent: usage.InodesUsedPercent,
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}
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if math.IsNaN(ds.UsedPercent) {
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ds.UsedPercent = 0.0
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}
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if math.IsNaN(ds.InodesUsedPercent) {
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ds.InodesUsedPercent = 0.0
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}
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if partitionStat != nil {
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ds.Device = partitionStat.Device
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ds.Mountpoint = partitionStat.Mountpoint
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}
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return &ds
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}
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// HostCpuStatsCalculator calculates cpu usage percentages
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type HostCpuStatsCalculator struct {
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prevIdle float64
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prevUser float64
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prevSystem float64
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prevBusy float64
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prevTotal float64
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}
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// NewHostCpuStatsCalculator returns a HostCpuStatsCalculator
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func NewHostCpuStatsCalculator() *HostCpuStatsCalculator {
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return &HostCpuStatsCalculator{}
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}
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// Calculate calculates the current cpu usage percentages
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func (h *HostCpuStatsCalculator) Calculate(times cpu.TimesStat) (idle float64, user float64, system float64, total float64) {
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currentIdle := times.Idle
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currentUser := times.User
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currentSystem := times.System
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currentTotal := times.Total()
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currentBusy := times.User + times.System + times.Nice + times.Iowait + times.Irq +
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times.Softirq + times.Steal + times.Guest + times.GuestNice + times.Stolen
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deltaTotal := currentTotal - h.prevTotal
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idle = ((currentIdle - h.prevIdle) / deltaTotal) * 100
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user = ((currentUser - h.prevUser) / deltaTotal) * 100
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system = ((currentSystem - h.prevSystem) / deltaTotal) * 100
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total = ((currentBusy - h.prevBusy) / deltaTotal) * 100
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// Protect against any invalid values
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if math.IsNaN(idle) || math.IsInf(idle, 0) {
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idle = 100.0
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}
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if math.IsNaN(user) || math.IsInf(user, 0) {
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user = 0.0
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}
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if math.IsNaN(system) || math.IsInf(system, 0) {
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system = 0.0
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}
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if math.IsNaN(total) || math.IsInf(total, 0) {
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total = 0.0
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}
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h.prevIdle = currentIdle
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h.prevUser = currentUser
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h.prevSystem = currentSystem
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h.prevTotal = currentTotal
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h.prevBusy = currentBusy
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return
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}
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