open-nomad/nomad/server.go

916 lines
26 KiB
Go

package nomad
import (
"crypto/tls"
"errors"
"fmt"
"log"
"net"
"net/rpc"
"path/filepath"
"reflect"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
consulapi "github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/tlsutil"
"github.com/hashicorp/go-multierror"
"github.com/hashicorp/nomad/command/agent/consul"
"github.com/hashicorp/nomad/nomad/state"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/raft"
"github.com/hashicorp/raft-boltdb"
"github.com/hashicorp/serf/serf"
)
const (
// datacenterQueryLimit sets the max number of DCs that a Nomad
// Server will query to find bootstrap_expect servers.
datacenterQueryLimit = 25
// maxStaleLeadership is the maximum time we will permit this Nomad
// Server to go without seeing a valid Raft leader.
maxStaleLeadership = 15 * time.Second
// peersPollInterval is used as the polling interval between attempts
// to query Consul for Nomad Servers.
peersPollInterval = 45 * time.Second
// peersPollJitter is used to provide a slight amount of variance to
// the retry interval when querying Consul Servers
peersPollJitterFactor = 2
raftState = "raft/"
serfSnapshot = "serf/snapshot"
snapshotsRetained = 2
// serverRPCCache controls how long we keep an idle connection open to a server
serverRPCCache = 2 * time.Minute
// serverMaxStreams controsl how many idle streams we keep open to a server
serverMaxStreams = 64
// raftLogCacheSize is the maximum number of logs to cache in-memory.
// This is used to reduce disk I/O for the recently committed entries.
raftLogCacheSize = 512
// raftRemoveGracePeriod is how long we wait to allow a RemovePeer
// to replicate to gracefully leave the cluster.
raftRemoveGracePeriod = 5 * time.Second
)
// Server is Nomad server which manages the job queues,
// schedulers, and notification bus for agents.
type Server struct {
config *Config
logger *log.Logger
// Connection pool to other Nomad servers
connPool *ConnPool
// Endpoints holds our RPC endpoints
endpoints endpoints
// The raft instance is used among Nomad nodes within the
// region to protect operations that require strong consistency
leaderCh <-chan bool
raft *raft.Raft
raftLayer *RaftLayer
raftPeers raft.PeerStore
raftStore *raftboltdb.BoltStore
raftInmem *raft.InmemStore
raftTransport *raft.NetworkTransport
// fsm is the state machine used with Raft
fsm *nomadFSM
// rpcListener is used to listen for incoming connections
rpcListener net.Listener
rpcServer *rpc.Server
rpcAdvertise net.Addr
// rpcTLS is the TLS config for incoming TLS requests
rpcTLS *tls.Config
// peers is used to track the known Nomad servers. This is
// used for region forwarding and clustering.
peers map[string][]*serverParts
localPeers map[string]*serverParts
peerLock sync.RWMutex
// serf is the Serf cluster containing only Nomad
// servers. This is used for multi-region federation
// and automatic clustering within regions.
serf *serf.Serf
// reconcileCh is used to pass events from the serf handler
// into the leader manager. Mostly used to handle when servers
// join/leave from the region.
reconcileCh chan serf.Member
// eventCh is used to receive events from the serf cluster
eventCh chan serf.Event
// evalBroker is used to manage the in-progress evaluations
// that are waiting to be brokered to a sub-scheduler
evalBroker *EvalBroker
// BlockedEvals is used to manage evaluations that are blocked on node
// capacity changes.
blockedEvals *BlockedEvals
// planQueue is used to manage the submitted allocation
// plans that are waiting to be assessed by the leader
planQueue *PlanQueue
// periodicDispatcher is used to track and create evaluations for periodic jobs.
periodicDispatcher *PeriodicDispatch
// heartbeatTimers track the expiration time of each heartbeat that has
// a TTL. On expiration, the node status is updated to be 'down'.
heartbeatTimers map[string]*time.Timer
heartbeatTimersLock sync.Mutex
// consulSyncer advertises this Nomad Agent with Consul
consulSyncer *consul.Syncer
// Worker used for processing
workers []*Worker
left bool
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
}
// Holds the RPC endpoints
type endpoints struct {
Status *Status
Node *Node
Job *Job
Eval *Eval
Plan *Plan
Alloc *Alloc
Region *Region
Periodic *Periodic
System *System
}
// NewServer is used to construct a new Nomad server from the
// configuration, potentially returning an error
func NewServer(config *Config, consulSyncer *consul.Syncer, logger *log.Logger) (*Server, error) {
// Check the protocol version
if err := config.CheckVersion(); err != nil {
return nil, err
}
// Create an eval broker
evalBroker, err := NewEvalBroker(config.EvalNackTimeout, config.EvalDeliveryLimit)
if err != nil {
return nil, err
}
// Create a new blocked eval tracker.
blockedEvals := NewBlockedEvals(evalBroker)
// Create a plan queue
planQueue, err := NewPlanQueue()
if err != nil {
return nil, err
}
// Create the server
s := &Server{
config: config,
consulSyncer: consulSyncer,
connPool: NewPool(config.LogOutput, serverRPCCache, serverMaxStreams, nil),
logger: logger,
rpcServer: rpc.NewServer(),
peers: make(map[string][]*serverParts),
localPeers: make(map[string]*serverParts),
reconcileCh: make(chan serf.Member, 32),
eventCh: make(chan serf.Event, 256),
evalBroker: evalBroker,
blockedEvals: blockedEvals,
planQueue: planQueue,
shutdownCh: make(chan struct{}),
}
// Create the periodic dispatcher for launching periodic jobs.
s.periodicDispatcher = NewPeriodicDispatch(s.logger, s)
// Initialize the RPC layer
// TODO: TLS...
if err := s.setupRPC(nil); err != nil {
s.Shutdown()
s.logger.Printf("[ERR] nomad: failed to start RPC layer: %s", err)
return nil, fmt.Errorf("Failed to start RPC layer: %v", err)
}
// Initialize the Raft server
if err := s.setupRaft(); err != nil {
s.Shutdown()
s.logger.Printf("[ERR] nomad: failed to start Raft: %s", err)
return nil, fmt.Errorf("Failed to start Raft: %v", err)
}
// Initialize the wan Serf
s.serf, err = s.setupSerf(config.SerfConfig, s.eventCh, serfSnapshot)
if err != nil {
s.Shutdown()
s.logger.Printf("[ERR] nomad: failed to start serf WAN: %s", err)
return nil, fmt.Errorf("Failed to start serf: %v", err)
}
// Initialize the scheduling workers
if err := s.setupWorkers(); err != nil {
s.Shutdown()
s.logger.Printf("[ERR] nomad: failed to start workers: %s", err)
return nil, fmt.Errorf("Failed to start workers: %v", err)
}
// Setup the Consul syncer
if err := s.setupConsulSyncer(); err != nil {
return nil, fmt.Errorf("failed to create server Consul syncer: %v")
}
// Monitor leadership changes
go s.monitorLeadership()
// Start ingesting events for Serf
go s.serfEventHandler()
// Start the RPC listeners
go s.listen()
// Emit metrics for the eval broker
go evalBroker.EmitStats(time.Second, s.shutdownCh)
// Emit metrics for the plan queue
go planQueue.EmitStats(time.Second, s.shutdownCh)
// Emit metrics for the blocked eval tracker.
go blockedEvals.EmitStats(time.Second, s.shutdownCh)
// Emit metrics
go s.heartbeatStats()
// Done
return s, nil
}
// Shutdown is used to shutdown the server
func (s *Server) Shutdown() error {
s.logger.Printf("[INFO] nomad: shutting down server")
s.shutdownLock.Lock()
defer s.shutdownLock.Unlock()
if s.shutdown {
return nil
}
s.shutdown = true
close(s.shutdownCh)
if s.serf != nil {
s.serf.Shutdown()
}
if s.raft != nil {
s.raftTransport.Close()
s.raftLayer.Close()
future := s.raft.Shutdown()
if err := future.Error(); err != nil {
s.logger.Printf("[WARN] nomad: Error shutting down raft: %s", err)
}
if s.raftStore != nil {
s.raftStore.Close()
}
}
// Shutdown the RPC listener
if s.rpcListener != nil {
s.rpcListener.Close()
}
// Close the connection pool
s.connPool.Shutdown()
// Close the fsm
if s.fsm != nil {
s.fsm.Close()
}
return nil
}
// IsShutdown checks if the server is shutdown
func (s *Server) IsShutdown() bool {
select {
case <-s.shutdownCh:
return true
default:
return false
}
}
// Leave is used to prepare for a graceful shutdown of the server
func (s *Server) Leave() error {
s.logger.Printf("[INFO] nomad: server starting leave")
s.left = true
// Check the number of known peers
numPeers, err := s.numOtherPeers()
if err != nil {
s.logger.Printf("[ERR] nomad: failed to check raft peers: %v", err)
return err
}
// If we are the current leader, and we have any other peers (cluster has multiple
// servers), we should do a RemovePeer to safely reduce the quorum size. If we are
// not the leader, then we should issue our leave intention and wait to be removed
// for some sane period of time.
isLeader := s.IsLeader()
if isLeader && numPeers > 0 {
future := s.raft.RemovePeer(s.raftTransport.LocalAddr())
if err := future.Error(); err != nil && err != raft.ErrUnknownPeer {
s.logger.Printf("[ERR] nomad: failed to remove ourself as raft peer: %v", err)
}
}
// Leave the gossip pool
if s.serf != nil {
if err := s.serf.Leave(); err != nil {
s.logger.Printf("[ERR] nomad: failed to leave Serf cluster: %v", err)
}
}
// If we were not leader, wait to be safely removed from the cluster.
// We must wait to allow the raft replication to take place, otherwise
// an immediate shutdown could cause a loss of quorum.
if !isLeader {
limit := time.Now().Add(raftRemoveGracePeriod)
for numPeers > 0 && time.Now().Before(limit) {
// Update the number of peers
numPeers, err = s.numOtherPeers()
if err != nil {
s.logger.Printf("[ERR] nomad: failed to check raft peers: %v", err)
break
}
// Avoid the sleep if we are done
if numPeers == 0 {
break
}
// Sleep a while and check again
time.Sleep(50 * time.Millisecond)
}
if numPeers != 0 {
s.logger.Printf("[WARN] nomad: failed to leave raft peer set gracefully, timeout")
}
}
return nil
}
// setupBootstrapHandler() creates the closure necessary to support a Consul
// fallback handler.
func (s *Server) setupBootstrapHandler() error {
// peersTimeout is used to indicate to the Consul Syncer that the
// current Nomad Server has a stale peer set. peersTimeout will time
// out if the Consul Syncer bootstrapFn has not observed a Raft
// leader in maxStaleLeadership. If peersTimeout has been triggered,
// the Consul Syncer will begin querying Consul for other Nomad
// Servers.
//
// NOTE: time.Timer is used vs time.Time in order to handle clock
// drift because time.Timer is implemented as a monotonic clock.
var peersTimeout *time.Timer = time.NewTimer(0)
// consulQueryCount is the number of times the bootstrapFn has been
// called, regardless of success.
var consulQueryCount uint64
// leadershipTimedOut is a helper method that returns true if the
// peersTimeout timer has expired.
leadershipTimedOut := func() bool {
select {
case <-peersTimeout.C:
return true
default:
return false
}
}
// The bootstrapFn callback handler is used to periodically poll
// Consul to look up the Nomad Servers in Consul. In the event the
// server has been brought up without a `retry-join` configuration
// and this Server is partitioned from the rest of the cluster,
// periodically poll Consul to reattach this Server to other servers
// in the same region and automatically reform a quorum (assuming the
// correct number of servers required for quorum are present).
bootstrapFn := func() error {
// If there is a raft leader, do nothing
if s.raft.Leader() != "" {
peersTimeout.Reset(maxStaleLeadership)
return nil
}
// (ab)use serf.go's behavior of setting BootstrapExpect to
// zero if we have bootstrapped. If we have bootstrapped
bootstrapExpect := atomic.LoadInt32(&s.config.BootstrapExpect)
if bootstrapExpect == 0 {
// This Nomad Server has been bootstrapped. Rely on
// the peersTimeout firing as a guard to prevent
// aggressive querying of Consul.
if !leadershipTimedOut() {
return nil
}
} else {
if consulQueryCount > 0 && !leadershipTimedOut() {
return nil
}
// This Nomad Server has not been bootstrapped, reach
// out to Consul if our peer list is less than
// `bootstrap_expect`.
raftPeers, err := s.raftPeers.Peers()
if err != nil {
peersTimeout.Reset(peersPollInterval + lib.RandomStagger(peersPollInterval/peersPollJitterFactor))
return nil
}
// The necessary number of Nomad Servers required for
// quorum has been reached, we do not need to poll
// Consul. Let the normal timeout-based strategy
// take over.
if len(raftPeers) >= int(bootstrapExpect) {
peersTimeout.Reset(peersPollInterval + lib.RandomStagger(peersPollInterval/peersPollJitterFactor))
return nil
}
}
consulQueryCount++
s.logger.Printf("[DEBUG] server.consul: lost contact with Nomad quorum, falling back to Consul for server list")
consulCatalog := s.consulSyncer.ConsulClient().Catalog()
dcs, err := consulCatalog.Datacenters()
if err != nil {
peersTimeout.Reset(peersPollInterval + lib.RandomStagger(peersPollInterval/peersPollJitterFactor))
return fmt.Errorf("server.consul: unable to query Consul datacenters: %v", err)
}
if len(dcs) > 2 {
// Query the local DC first, then shuffle the
// remaining DCs. If additional calls to bootstrapFn
// are necessary, this Nomad Server will eventually
// walk all datacenter until it finds enough hosts to
// form a quorum.
nearestDC := dcs[0]
otherDCs := make([]string, 0, len(dcs))
shuffleStrings(otherDCs)
otherDCs = dcs[1:lib.MinInt(len(dcs), datacenterQueryLimit)]
dcs = append([]string{nearestDC}, otherDCs...)
}
nomadServerServiceName := s.config.ConsulConfig.ServerServiceName
var mErr multierror.Error
const defaultMaxNumNomadServers = 8
nomadServerServices := make([]string, 0, defaultMaxNumNomadServers)
localNode := s.serf.Memberlist().LocalNode()
for _, dc := range dcs {
consulOpts := &consulapi.QueryOptions{
AllowStale: true,
Datacenter: dc,
Near: "_agent",
WaitTime: consul.DefaultQueryWaitDuration,
}
consulServices, _, err := consulCatalog.Service(nomadServerServiceName, consul.ServiceTagSerf, consulOpts)
if err != nil {
err := fmt.Errorf("failed to query service %q in Consul datacenter %q: %v", nomadServerServiceName, dc, err)
s.logger.Printf("[WARN] server.consul: %v", err)
mErr.Errors = append(mErr.Errors, err)
continue
}
for _, cs := range consulServices {
port := strconv.FormatInt(int64(cs.ServicePort), 10)
addr := cs.ServiceAddress
if addr == "" {
addr = cs.Address
}
if localNode.Addr.String() == addr && int(localNode.Port) == cs.ServicePort {
continue
}
serverAddr := net.JoinHostPort(addr, port)
nomadServerServices = append(nomadServerServices, serverAddr)
}
}
if len(nomadServerServices) == 0 {
if len(mErr.Errors) > 0 {
peersTimeout.Reset(peersPollInterval + lib.RandomStagger(peersPollInterval/peersPollJitterFactor))
return mErr.ErrorOrNil()
}
// Log the error and return nil so future handlers
// can attempt to register the `nomad` service.
pollInterval := peersPollInterval + lib.RandomStagger(peersPollInterval/peersPollJitterFactor)
s.logger.Printf("[TRACE] server.consul: no Nomad Servers advertising service %+q in Consul datacenters %+q, sleeping for %v", nomadServerServiceName, dcs, pollInterval)
peersTimeout.Reset(pollInterval)
return nil
}
numServersContacted, err := s.Join(nomadServerServices)
if err != nil {
peersTimeout.Reset(peersPollInterval + lib.RandomStagger(peersPollInterval/peersPollJitterFactor))
return fmt.Errorf("contacted %d Nomad Servers: %v", numServersContacted, err)
}
peersTimeout.Reset(maxStaleLeadership)
s.logger.Printf("[INFO] server.consul: successfully contacted %d Nomad Servers", numServersContacted)
return nil
}
s.consulSyncer.AddPeriodicHandler("Nomad Server Fallback Server Handler", bootstrapFn)
return nil
}
// setupConsulSyncer creates Server-mode consul.Syncer which periodically
// executes callbacks on a fixed interval.
func (s *Server) setupConsulSyncer() error {
if s.config.ConsulConfig.ServerAutoJoin {
if err := s.setupBootstrapHandler(); err != nil {
return err
}
}
return nil
}
// setupRPC is used to setup the RPC listener
func (s *Server) setupRPC(tlsWrap tlsutil.DCWrapper) error {
// Create endpoints
s.endpoints.Status = &Status{s}
s.endpoints.Node = &Node{srv: s}
s.endpoints.Job = &Job{s}
s.endpoints.Eval = &Eval{s}
s.endpoints.Plan = &Plan{s}
s.endpoints.Alloc = &Alloc{s}
s.endpoints.Region = &Region{s}
s.endpoints.Periodic = &Periodic{s}
s.endpoints.System = &System{s}
// Register the handlers
s.rpcServer.Register(s.endpoints.Status)
s.rpcServer.Register(s.endpoints.Node)
s.rpcServer.Register(s.endpoints.Job)
s.rpcServer.Register(s.endpoints.Eval)
s.rpcServer.Register(s.endpoints.Plan)
s.rpcServer.Register(s.endpoints.Alloc)
s.rpcServer.Register(s.endpoints.Region)
s.rpcServer.Register(s.endpoints.Periodic)
s.rpcServer.Register(s.endpoints.System)
list, err := net.ListenTCP("tcp", s.config.RPCAddr)
if err != nil {
return err
}
s.rpcListener = list
if s.config.RPCAdvertise != nil {
s.rpcAdvertise = s.config.RPCAdvertise
} else {
s.rpcAdvertise = s.rpcListener.Addr()
}
// Verify that we have a usable advertise address
addr, ok := s.rpcAdvertise.(*net.TCPAddr)
if !ok {
list.Close()
return fmt.Errorf("RPC advertise address is not a TCP Address: %v", addr)
}
if addr.IP.IsUnspecified() {
list.Close()
return fmt.Errorf("RPC advertise address is not advertisable: %v", addr)
}
// Provide a DC specific wrapper. Raft replication is only
// ever done in the same datacenter, so we can provide it as a constant.
// wrapper := tlsutil.SpecificDC(s.config.Datacenter, tlsWrap)
// TODO: TLS...
s.raftLayer = NewRaftLayer(s.rpcAdvertise, nil)
return nil
}
// setupRaft is used to setup and initialize Raft
func (s *Server) setupRaft() error {
// If we are in bootstrap mode, enable a single node cluster
if s.config.Bootstrap || (s.config.DevMode && !s.config.DevDisableBootstrap) {
s.config.RaftConfig.EnableSingleNode = true
}
// Create the FSM
var err error
s.fsm, err = NewFSM(s.evalBroker, s.periodicDispatcher, s.blockedEvals, s.config.LogOutput)
if err != nil {
return err
}
// Create a transport layer
trans := raft.NewNetworkTransport(s.raftLayer, 3, s.config.RaftTimeout,
s.config.LogOutput)
s.raftTransport = trans
// Create the backend raft store for logs and stable storage
var log raft.LogStore
var stable raft.StableStore
var snap raft.SnapshotStore
var peers raft.PeerStore
if s.config.DevMode {
store := raft.NewInmemStore()
s.raftInmem = store
stable = store
log = store
snap = raft.NewDiscardSnapshotStore()
peers = &raft.StaticPeers{}
s.raftPeers = peers
} else {
// Create the base raft path
path := filepath.Join(s.config.DataDir, raftState)
if err := ensurePath(path, true); err != nil {
return err
}
// Create the BoltDB backend
store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
if err != nil {
return err
}
s.raftStore = store
stable = store
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
if err != nil {
store.Close()
return err
}
log = cacheStore
// Create the snapshot store
snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
return err
}
snap = snapshots
// Setup the peer store
s.raftPeers = raft.NewJSONPeers(path, trans)
peers = s.raftPeers
}
// Ensure local host is always included if we are in bootstrap mode
if s.config.RaftConfig.EnableSingleNode {
p, err := peers.Peers()
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
return err
}
if !raft.PeerContained(p, trans.LocalAddr()) {
peers.SetPeers(raft.AddUniquePeer(p, trans.LocalAddr()))
}
}
// Make sure we set the LogOutput
s.config.RaftConfig.LogOutput = s.config.LogOutput
// Setup the leader channel
leaderCh := make(chan bool, 1)
s.config.RaftConfig.NotifyCh = leaderCh
s.leaderCh = leaderCh
// Setup the Raft store
s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, log, stable,
snap, peers, trans)
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
trans.Close()
return err
}
return nil
}
// setupSerf is used to setup and initialize a Serf
func (s *Server) setupSerf(conf *serf.Config, ch chan serf.Event, path string) (*serf.Serf, error) {
conf.Init()
conf.NodeName = fmt.Sprintf("%s.%s", s.config.NodeName, s.config.Region)
conf.Tags["role"] = "nomad"
conf.Tags["region"] = s.config.Region
conf.Tags["dc"] = s.config.Datacenter
conf.Tags["vsn"] = fmt.Sprintf("%d", structs.ApiMajorVersion)
conf.Tags["mvn"] = fmt.Sprintf("%d", structs.ApiMinorVersion)
conf.Tags["build"] = s.config.Build
conf.Tags["port"] = fmt.Sprintf("%d", s.rpcAdvertise.(*net.TCPAddr).Port)
if s.config.Bootstrap || (s.config.DevMode && !s.config.DevDisableBootstrap) {
conf.Tags["bootstrap"] = "1"
}
bootstrapExpect := atomic.LoadInt32(&s.config.BootstrapExpect)
if bootstrapExpect != 0 {
conf.Tags["expect"] = fmt.Sprintf("%d", bootstrapExpect)
}
conf.MemberlistConfig.LogOutput = s.config.LogOutput
conf.LogOutput = s.config.LogOutput
conf.EventCh = ch
if !s.config.DevMode {
conf.SnapshotPath = filepath.Join(s.config.DataDir, path)
if err := ensurePath(conf.SnapshotPath, false); err != nil {
return nil, err
}
}
conf.ProtocolVersion = protocolVersionMap[s.config.ProtocolVersion]
conf.RejoinAfterLeave = true
conf.Merge = &serfMergeDelegate{}
// Until Nomad supports this fully, we disable automatic resolution.
// When enabled, the Serf gossip may just turn off if we are the minority
// node which is rather unexpected.
conf.EnableNameConflictResolution = false
return serf.Create(conf)
}
// setupWorkers is used to start the scheduling workers
func (s *Server) setupWorkers() error {
// Check if all the schedulers are disabled
if len(s.config.EnabledSchedulers) == 0 || s.config.NumSchedulers == 0 {
s.logger.Printf("[WARN] nomad: no enabled schedulers")
return nil
}
// Start the workers
for i := 0; i < s.config.NumSchedulers; i++ {
if w, err := NewWorker(s); err != nil {
return err
} else {
s.workers = append(s.workers, w)
}
}
s.logger.Printf("[INFO] nomad: starting %d scheduling worker(s) for %v",
s.config.NumSchedulers, s.config.EnabledSchedulers)
return nil
}
// numOtherPeers is used to check on the number of known peers
// excluding the local node
func (s *Server) numOtherPeers() (int, error) {
peers, err := s.raftPeers.Peers()
if err != nil {
return 0, err
}
otherPeers := raft.ExcludePeer(peers, s.raftTransport.LocalAddr())
return len(otherPeers), nil
}
// IsLeader checks if this server is the cluster leader
func (s *Server) IsLeader() bool {
return s.raft.State() == raft.Leader
}
// Join is used to have Nomad join the gossip ring
// The target address should be another node listening on the
// Serf address
func (s *Server) Join(addrs []string) (int, error) {
return s.serf.Join(addrs, true)
}
// LocalMember is used to return the local node
func (c *Server) LocalMember() serf.Member {
return c.serf.LocalMember()
}
// Members is used to return the members of the serf cluster
func (s *Server) Members() []serf.Member {
return s.serf.Members()
}
// RemoveFailedNode is used to remove a failed node from the cluster
func (s *Server) RemoveFailedNode(node string) error {
return s.serf.RemoveFailedNode(node)
}
// KeyManager returns the Serf keyring manager
func (s *Server) KeyManager() *serf.KeyManager {
return s.serf.KeyManager()
}
// Encrypted determines if gossip is encrypted
func (s *Server) Encrypted() bool {
return s.serf.EncryptionEnabled()
}
// State returns the underlying state store. This should *not*
// be used to modify state directly.
func (s *Server) State() *state.StateStore {
return s.fsm.State()
}
// Regions returns the known regions in the cluster.
func (s *Server) Regions() []string {
s.peerLock.RLock()
defer s.peerLock.RUnlock()
regions := make([]string, 0, len(s.peers))
for region, _ := range s.peers {
regions = append(regions, region)
}
sort.Strings(regions)
return regions
}
// inmemCodec is used to do an RPC call without going over a network
type inmemCodec struct {
method string
args interface{}
reply interface{}
err error
}
func (i *inmemCodec) ReadRequestHeader(req *rpc.Request) error {
req.ServiceMethod = i.method
return nil
}
func (i *inmemCodec) ReadRequestBody(args interface{}) error {
sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.args)))
dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(args)))
dst.Set(sourceValue)
return nil
}
func (i *inmemCodec) WriteResponse(resp *rpc.Response, reply interface{}) error {
if resp.Error != "" {
i.err = errors.New(resp.Error)
return nil
}
sourceValue := reflect.Indirect(reflect.Indirect(reflect.ValueOf(reply)))
dst := reflect.Indirect(reflect.Indirect(reflect.ValueOf(i.reply)))
dst.Set(sourceValue)
return nil
}
func (i *inmemCodec) Close() error {
return nil
}
// RPC is used to make a local RPC call
func (s *Server) RPC(method string, args interface{}, reply interface{}) error {
codec := &inmemCodec{
method: method,
args: args,
reply: reply,
}
if err := s.rpcServer.ServeRequest(codec); err != nil {
return err
}
return codec.err
}
// Stats is used to return statistics for debugging and insight
// for various sub-systems
func (s *Server) Stats() map[string]map[string]string {
toString := func(v uint64) string {
return strconv.FormatUint(v, 10)
}
stats := map[string]map[string]string{
"nomad": map[string]string{
"server": "true",
"leader": fmt.Sprintf("%v", s.IsLeader()),
"leader_addr": s.raft.Leader(),
"bootstrap": fmt.Sprintf("%v", s.config.Bootstrap),
"known_regions": toString(uint64(len(s.peers))),
},
"raft": s.raft.Stats(),
"serf": s.serf.Stats(),
"runtime": RuntimeStats(),
}
if peers, err := s.raftPeers.Peers(); err == nil {
stats["raft"]["raft_peers"] = strings.Join(peers, ",")
} else {
s.logger.Printf("[DEBUG] server: error getting raft peers: %v", err)
}
return stats
}