open-nomad/api/allocations.go
Alex Dadgar aa98f8ba7b Enhance API pkg to utilize Server's Client Tunnel
This PR enhances the API package by having client only RPCs route
through the server when they are low cost and for filesystem access to
first attempt a direct connection to the node and then falling back to
a server routed request.
2018-02-15 13:59:03 -08:00

206 lines
5.6 KiB
Go

package api
import (
"fmt"
"sort"
"time"
)
var (
// NodeDownErr marks an operation as not able to complete since the node is
// down.
NodeDownErr = fmt.Errorf("node down")
)
// Allocations is used to query the alloc-related endpoints.
type Allocations struct {
client *Client
}
// Allocations returns a handle on the allocs endpoints.
func (c *Client) Allocations() *Allocations {
return &Allocations{client: c}
}
// List returns a list of all of the allocations.
func (a *Allocations) List(q *QueryOptions) ([]*AllocationListStub, *QueryMeta, error) {
var resp []*AllocationListStub
qm, err := a.client.query("/v1/allocations", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(AllocIndexSort(resp))
return resp, qm, nil
}
func (a *Allocations) PrefixList(prefix string) ([]*AllocationListStub, *QueryMeta, error) {
return a.List(&QueryOptions{Prefix: prefix})
}
// Info is used to retrieve a single allocation.
func (a *Allocations) Info(allocID string, q *QueryOptions) (*Allocation, *QueryMeta, error) {
var resp Allocation
qm, err := a.client.query("/v1/allocation/"+allocID, &resp, q)
if err != nil {
return nil, nil, err
}
return &resp, qm, nil
}
func (a *Allocations) Stats(alloc *Allocation, q *QueryOptions) (*AllocResourceUsage, error) {
var resp AllocResourceUsage
path := fmt.Sprintf("/v1/client/allocation/%s/stats", alloc.ID)
_, err := a.client.query(path, &resp, q)
return &resp, err
}
func (a *Allocations) GC(alloc *Allocation, q *QueryOptions) error {
nodeClient, err := a.client.GetNodeClient(alloc.NodeID, q)
if err != nil {
return err
}
var resp struct{}
_, err = nodeClient.query("/v1/client/allocation/"+alloc.ID+"/gc", &resp, nil)
return err
}
// Allocation is used for serialization of allocations.
type Allocation struct {
ID string
Namespace string
EvalID string
Name string
NodeID string
JobID string
Job *Job
TaskGroup string
Resources *Resources
TaskResources map[string]*Resources
Services map[string]string
Metrics *AllocationMetric
DesiredStatus string
DesiredDescription string
ClientStatus string
ClientDescription string
TaskStates map[string]*TaskState
DeploymentID string
DeploymentStatus *AllocDeploymentStatus
PreviousAllocation string
NextAllocation string
RescheduleTracker *RescheduleTracker
CreateIndex uint64
ModifyIndex uint64
AllocModifyIndex uint64
CreateTime int64
ModifyTime int64
}
// AllocationMetric is used to deserialize allocation metrics.
type AllocationMetric struct {
NodesEvaluated int
NodesFiltered int
NodesAvailable map[string]int
ClassFiltered map[string]int
ConstraintFiltered map[string]int
NodesExhausted int
ClassExhausted map[string]int
DimensionExhausted map[string]int
QuotaExhausted []string
Scores map[string]float64
AllocationTime time.Duration
CoalescedFailures int
}
// AllocationListStub is used to return a subset of an allocation
// during list operations.
type AllocationListStub struct {
ID string
EvalID string
Name string
NodeID string
JobID string
JobVersion uint64
TaskGroup string
DesiredStatus string
DesiredDescription string
ClientStatus string
ClientDescription string
TaskStates map[string]*TaskState
DeploymentStatus *AllocDeploymentStatus
RescheduleTracker *RescheduleTracker
CreateIndex uint64
ModifyIndex uint64
CreateTime int64
ModifyTime int64
}
// AllocDeploymentStatus captures the status of the allocation as part of the
// deployment. This can include things like if the allocation has been marked as
// healthy.
type AllocDeploymentStatus struct {
Healthy *bool
ModifyIndex uint64
}
// AllocIndexSort reverse sorts allocs by CreateIndex.
type AllocIndexSort []*AllocationListStub
func (a AllocIndexSort) Len() int {
return len(a)
}
func (a AllocIndexSort) Less(i, j int) bool {
return a[i].CreateIndex > a[j].CreateIndex
}
func (a AllocIndexSort) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}
// RescheduleInfo is used to calculate remaining reschedule attempts
// according to the given time and the task groups reschedule policy
func (a Allocation) RescheduleInfo(t time.Time) (int, int) {
var reschedulePolicy *ReschedulePolicy
for _, tg := range a.Job.TaskGroups {
if *tg.Name == a.TaskGroup {
reschedulePolicy = tg.ReschedulePolicy
}
}
if reschedulePolicy == nil {
return 0, 0
}
availableAttempts := *reschedulePolicy.Attempts
interval := *reschedulePolicy.Interval
attempted := 0
// Loop over reschedule tracker to find attempts within the restart policy's interval
if a.RescheduleTracker != nil && availableAttempts > 0 && interval > 0 {
for j := len(a.RescheduleTracker.Events) - 1; j >= 0; j-- {
lastAttempt := a.RescheduleTracker.Events[j].RescheduleTime
timeDiff := t.UTC().UnixNano() - lastAttempt
if timeDiff < interval.Nanoseconds() {
attempted += 1
}
}
}
return attempted, availableAttempts
}
// RescheduleTracker encapsulates previous reschedule events
type RescheduleTracker struct {
Events []*RescheduleEvent
}
// RescheduleEvent is used to keep track of previous attempts at rescheduling an allocation
type RescheduleEvent struct {
// RescheduleTime is the timestamp of a reschedule attempt
RescheduleTime int64
// PrevAllocID is the ID of the previous allocation being restarted
PrevAllocID string
// PrevNodeID is the node ID of the previous allocation
PrevNodeID string
}