196 lines
6.1 KiB
Go
196 lines
6.1 KiB
Go
package interfaces
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import (
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"context"
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"time"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/allocrunner/taskrunner/interfaces"
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cstructs "github.com/hashicorp/nomad/client/structs"
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"github.com/hashicorp/nomad/client/taskenv"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/nomad/plugins/drivers"
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)
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/*
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Restart
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+--------------------------------------------------------+
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| *Update |
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| +-------+ |
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| | | |
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| | | |
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| +---v-------+----+ |
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+----v----+ | Running | +----+-----+ +--------------+
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| | *Prestart |----------------| *Exited | | *Stop | |
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| Pending +-------------> *Poststart run +---^-----------> Exited +-----------> Terminal |
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| | | upon entering | | | | NoRestart | |
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+---------+ | running | | +----------+ +--------------+
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+--------+-------+ |
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+-----------+
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*Kill
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(forces terminal)
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Link: http://stable.ascii-flow.appspot.com/#Draw4489375405966393064/1824429135
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*/
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// TaskHook is a lifecycle hook into the life cycle of a task runner.
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type TaskHook interface {
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Name() string
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}
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type TaskPrestartRequest struct {
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// PreviousState is previously set data by the hook. It must be copied
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// to State below to be maintained across restarts.
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PreviousState map[string]string
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// Task is the task to run
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Task *structs.Task
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// TaskResources is the resources assigned to the task
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TaskResources *structs.AllocatedTaskResources
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// Vault token may optionally be set if a Vault token is available
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VaultToken string
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// TaskDir contains the task's directory tree on the host
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TaskDir *allocdir.TaskDir
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// TaskEnv is the task's environment
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TaskEnv *taskenv.TaskEnv
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}
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type TaskPrestartResponse struct {
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// Env is the environment variables to set for the task
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Env map[string]string
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// Mounts is the set of host volumes to mount into the task
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Mounts []*drivers.MountConfig
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// Devices are the set of devices to mount into the task
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Devices []*drivers.DeviceConfig
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// State allows the hook to emit data to be passed in the next time it is
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// run. Hooks must copy relevant PreviousState to State to maintain it
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// across restarts.
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State map[string]string
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// Done lets the hook indicate that it completed successfully and
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// should not be run again.
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Done bool
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}
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type TaskPrestartHook interface {
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TaskHook
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// Prestart is called before the task is started including after every
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// restart. Prestart is not called if the allocation is terminal.
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//
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// The context is cancelled if the task is killed.
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Prestart(context.Context, *TaskPrestartRequest, *TaskPrestartResponse) error
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}
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// DriverStats is the interface implemented by DriverHandles to return task stats.
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type DriverStats interface {
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Stats(context.Context, time.Duration) (<-chan *cstructs.TaskResourceUsage, error)
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}
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type TaskPoststartRequest struct {
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// Exec hook (may be nil)
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DriverExec interfaces.ScriptExecutor
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// Network info (may be nil)
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DriverNetwork *drivers.DriverNetwork
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// TaskEnv is the task's environment
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TaskEnv *taskenv.TaskEnv
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// Stats collector
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DriverStats DriverStats
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}
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type TaskPoststartResponse struct{}
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type TaskPoststartHook interface {
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TaskHook
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// Poststart is called after the task has started. Poststart is not
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// called if the allocation is terminal.
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//
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// The context is cancelled if the task is killed.
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Poststart(context.Context, *TaskPoststartRequest, *TaskPoststartResponse) error
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}
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type TaskPreKillRequest struct{}
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type TaskPreKillResponse struct{}
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type TaskPreKillHook interface {
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TaskHook
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// PreKilling is called right before a task is going to be killed or
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// restarted. They are called concurrently with TaskRunner.Run and may
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// be called without Prestart being called.
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PreKilling(context.Context, *TaskPreKillRequest, *TaskPreKillResponse) error
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}
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type TaskExitedRequest struct{}
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type TaskExitedResponse struct{}
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type TaskExitedHook interface {
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TaskHook
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// Exited is called after a task exits and may or may not be restarted.
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// Prestart may or may not have been called.
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//
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// The context is cancelled if the task is killed.
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Exited(context.Context, *TaskExitedRequest, *TaskExitedResponse) error
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}
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type TaskUpdateRequest struct {
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VaultToken string
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// Alloc is the current version of the allocation (may have been
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// updated since the hook was created)
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Alloc *structs.Allocation
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// TaskEnv is the task's environment
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TaskEnv *taskenv.TaskEnv
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}
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type TaskUpdateResponse struct{}
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type TaskUpdateHook interface {
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TaskHook
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// Update is called when the servers have updated the Allocation for
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// this task. Updates are concurrent with all other task hooks and
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// therefore hooks that implement this interface must be completely
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// safe for concurrent access.
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//
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// The context is cancelled if the task is killed.
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Update(context.Context, *TaskUpdateRequest, *TaskUpdateResponse) error
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}
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type TaskStopRequest struct {
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// ExistingState is previously set hook data and should only be
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// read. Stop hooks cannot alter state.
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ExistingState map[string]string
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}
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type TaskStopResponse struct{}
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type TaskStopHook interface {
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TaskHook
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// Stop is called after the task has exited and will not be started
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// again. It is the only hook guaranteed to be executed whenever
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// TaskRunner.Run is called (and not gracefully shutting down).
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// Therefore it may be called even when prestart and the other hooks
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// have not.
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//
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// Stop hooks must be idempotent. The context is cancelled if the task
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// is killed.
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Stop(context.Context, *TaskStopRequest, *TaskStopResponse) error
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}
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