160 lines
4.2 KiB
Go
160 lines
4.2 KiB
Go
package consul
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import (
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"context"
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"log"
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"time"
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"github.com/hashicorp/consul/api"
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"github.com/hashicorp/nomad/client/driver"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// heartbeater is the subset of consul agent functionality needed by script
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// checks to heartbeat
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type heartbeater interface {
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UpdateTTL(id, output, status string) error
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}
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// scriptHandle is returned by scriptCheck.run by cancelling a scriptCheck and
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// waiting for it to shutdown.
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type scriptHandle struct {
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// cancel the script
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cancel func()
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exitCh chan struct{}
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}
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// wait returns a chan that's closed when the script exits
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func (s *scriptHandle) wait() <-chan struct{} {
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return s.exitCh
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}
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// scriptCheck runs script checks via a ScriptExecutor and updates the
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// appropriate check's TTL when the script succeeds.
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type scriptCheck struct {
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allocID string
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taskName string
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id string
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check *structs.ServiceCheck
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exec driver.ScriptExecutor
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agent heartbeater
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// lastCheckOk is true if the last check was ok; otherwise false
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lastCheckOk bool
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logger *log.Logger
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shutdownCh <-chan struct{}
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}
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// newScriptCheck creates a new scriptCheck. run() should be called once the
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// initial check is registered with Consul.
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func newScriptCheck(allocID, taskName, checkID string, check *structs.ServiceCheck,
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exec driver.ScriptExecutor, agent heartbeater, logger *log.Logger,
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shutdownCh <-chan struct{}) *scriptCheck {
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return &scriptCheck{
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allocID: allocID,
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taskName: taskName,
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id: checkID,
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check: check,
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exec: exec,
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agent: agent,
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lastCheckOk: true, // start logging on first failure
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logger: logger,
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shutdownCh: shutdownCh,
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}
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}
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// run this script check and return its cancel func. If the shutdownCh is
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// closed the check will be run once more before exiting.
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func (s *scriptCheck) run() *scriptHandle {
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ctx, cancel := context.WithCancel(context.Background())
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exitCh := make(chan struct{})
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go func() {
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defer close(exitCh)
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timer := time.NewTimer(0)
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defer timer.Stop()
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for {
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// Block until check is removed, Nomad is shutting
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// down, or the check interval is up
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select {
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case <-ctx.Done():
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// check has been removed
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return
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case <-s.shutdownCh:
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// unblock but don't exit until after we heartbeat once more
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case <-timer.C:
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timer.Reset(s.check.Interval)
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}
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// Execute check script with timeout
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execctx, cancel := context.WithTimeout(ctx, s.check.Timeout)
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output, code, err := s.exec.Exec(execctx, s.check.Command, s.check.Args)
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switch execctx.Err() {
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case context.Canceled:
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// check removed during execution; exit
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return
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case context.DeadlineExceeded:
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// Log deadline exceeded every time, but flip last check to false
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s.lastCheckOk = false
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s.logger.Printf("[WARN] consul.checks: check %q for task %q alloc %q timed out (%s)",
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s.check.Name, s.taskName, s.allocID, s.check.Timeout)
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}
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// cleanup context
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cancel()
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state := api.HealthCritical
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switch code {
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case 0:
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state = api.HealthPassing
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case 1:
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state = api.HealthWarning
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}
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var outputMsg string
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if err != nil {
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state = api.HealthCritical
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outputMsg = err.Error()
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} else {
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outputMsg = string(output)
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}
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// Actually heartbeat the check
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err = s.agent.UpdateTTL(s.id, outputMsg, state)
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select {
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case <-ctx.Done():
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// check has been removed; don't report errors
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return
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default:
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}
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if err != nil {
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if s.lastCheckOk {
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s.lastCheckOk = false
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s.logger.Printf("[WARN] consul.checks: update for task %q alloc %q check %q failed: %v",
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s.taskName, s.allocID, s.check.Name, err)
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} else {
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s.logger.Printf("[DEBUG] consul.checks: update for task %q alloc %q check %q still failing: %v",
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s.taskName, s.allocID, s.check.Name, err)
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}
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} else if !s.lastCheckOk {
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// Succeeded for the first time or after failing; log
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s.lastCheckOk = true
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s.logger.Printf("[INFO] consul.checks: update for task %q alloc %q check %q succeeded",
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s.taskName, s.allocID, s.check.Name)
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}
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select {
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case <-s.shutdownCh:
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// We've been told to exit and just heartbeated so exit
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return
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default:
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}
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}
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}()
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return &scriptHandle{cancel: cancel, exitCh: exitCh}
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}
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