ae5b800085
This PR splits up the nomad/mock package into more files. Specific features that have a lot of mocks get their own file (e.g. acl, variables, csi, connect, etc.). Above that, functions that return jobs/allocs/nodes are in the job/alloc/node file. And lastly other mocks/helpers are in mock.go
155 lines
3.5 KiB
Go
155 lines
3.5 KiB
Go
package mock
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import (
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"github.com/hashicorp/nomad/helper/uuid"
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"github.com/hashicorp/nomad/nomad/structs"
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psstructs "github.com/hashicorp/nomad/plugins/shared/structs"
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)
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func Node() *structs.Node {
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node := &structs.Node{
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ID: uuid.Generate(),
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SecretID: uuid.Generate(),
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Datacenter: "dc1",
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Name: "foobar",
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Drivers: map[string]*structs.DriverInfo{
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"exec": {
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Detected: true,
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Healthy: true,
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},
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"mock_driver": {
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Detected: true,
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Healthy: true,
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},
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},
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Attributes: map[string]string{
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"kernel.name": "linux",
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"arch": "x86",
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"nomad.version": "0.5.0",
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"driver.exec": "1",
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"driver.mock_driver": "1",
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"consul.version": "1.11.4",
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},
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// TODO Remove once clientv2 gets merged
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Resources: &structs.Resources{
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CPU: 4000,
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MemoryMB: 8192,
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DiskMB: 100 * 1024,
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},
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Reserved: &structs.Resources{
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CPU: 100,
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MemoryMB: 256,
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DiskMB: 4 * 1024,
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Networks: []*structs.NetworkResource{
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{
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Device: "eth0",
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IP: "192.168.0.100",
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ReservedPorts: []structs.Port{{Label: "ssh", Value: 22}},
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MBits: 1,
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},
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},
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},
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NodeResources: &structs.NodeResources{
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Cpu: structs.NodeCpuResources{
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CpuShares: 4000,
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},
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Memory: structs.NodeMemoryResources{
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MemoryMB: 8192,
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},
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Disk: structs.NodeDiskResources{
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DiskMB: 100 * 1024,
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},
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Networks: []*structs.NetworkResource{
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{
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Mode: "host",
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Device: "eth0",
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CIDR: "192.168.0.100/32",
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MBits: 1000,
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},
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},
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NodeNetworks: []*structs.NodeNetworkResource{
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{
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Mode: "host",
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Device: "eth0",
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Speed: 1000,
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Addresses: []structs.NodeNetworkAddress{
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{
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Alias: "default",
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Address: "192.168.0.100",
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Family: structs.NodeNetworkAF_IPv4,
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},
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},
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},
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},
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},
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ReservedResources: &structs.NodeReservedResources{
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Cpu: structs.NodeReservedCpuResources{
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CpuShares: 100,
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},
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Memory: structs.NodeReservedMemoryResources{
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MemoryMB: 256,
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},
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Disk: structs.NodeReservedDiskResources{
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DiskMB: 4 * 1024,
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},
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Networks: structs.NodeReservedNetworkResources{
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ReservedHostPorts: "22",
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},
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},
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Links: map[string]string{
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"consul": "foobar.dc1",
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},
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Meta: map[string]string{
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"pci-dss": "true",
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"database": "mysql",
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"version": "5.6",
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},
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NodeClass: "linux-medium-pci",
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Status: structs.NodeStatusReady,
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SchedulingEligibility: structs.NodeSchedulingEligible,
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}
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_ = node.ComputeClass()
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return node
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}
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func DrainNode() *structs.Node {
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node := Node()
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node.DrainStrategy = &structs.DrainStrategy{
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DrainSpec: structs.DrainSpec{},
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}
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node.Canonicalize()
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return node
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}
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// NvidiaNode returns a node with two instances of an Nvidia GPU
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func NvidiaNode() *structs.Node {
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n := Node()
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n.NodeResources.Devices = []*structs.NodeDeviceResource{
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{
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Type: "gpu",
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Vendor: "nvidia",
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Name: "1080ti",
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Attributes: map[string]*psstructs.Attribute{
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"memory": psstructs.NewIntAttribute(11, psstructs.UnitGiB),
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"cuda_cores": psstructs.NewIntAttribute(3584, ""),
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"graphics_clock": psstructs.NewIntAttribute(1480, psstructs.UnitMHz),
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"memory_bandwidth": psstructs.NewIntAttribute(11, psstructs.UnitGBPerS),
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},
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Instances: []*structs.NodeDevice{
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{
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ID: uuid.Generate(),
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Healthy: true,
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},
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{
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ID: uuid.Generate(),
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Healthy: true,
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},
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},
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},
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}
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_ = n.ComputeClass()
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return n
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}
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