946 lines
29 KiB
Go
946 lines
29 KiB
Go
package scheduler
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import (
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"encoding/binary"
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"fmt"
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"math/rand"
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log "github.com/hashicorp/go-hclog"
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memdb "github.com/hashicorp/go-memdb"
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"github.com/hashicorp/nomad/helper"
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"github.com/hashicorp/nomad/nomad/structs"
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"golang.org/x/exp/maps"
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"golang.org/x/exp/slices"
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)
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// allocTuple is a tuple of the allocation name and potential alloc ID
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type allocTuple struct {
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Name string
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TaskGroup *structs.TaskGroup
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Alloc *structs.Allocation
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}
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// diffResult is used to return the sets that result from the diff
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type diffResult struct {
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place, update, migrate, stop, ignore, lost, disconnecting, reconnecting []allocTuple
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}
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func (d *diffResult) GoString() string {
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return fmt.Sprintf("allocs: (place %d) (update %d) (migrate %d) (stop %d) (ignore %d) (lost %d) (disconnecting %d) (reconnecting %d)",
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len(d.place), len(d.update), len(d.migrate), len(d.stop), len(d.ignore), len(d.lost), len(d.disconnecting), len(d.reconnecting))
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}
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func (d *diffResult) Append(other *diffResult) {
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d.place = append(d.place, other.place...)
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d.update = append(d.update, other.update...)
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d.migrate = append(d.migrate, other.migrate...)
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d.stop = append(d.stop, other.stop...)
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d.ignore = append(d.ignore, other.ignore...)
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d.lost = append(d.lost, other.lost...)
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d.disconnecting = append(d.disconnecting, other.disconnecting...)
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d.reconnecting = append(d.reconnecting, other.reconnecting...)
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}
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// readyNodesInDCs returns all the ready nodes in the given datacenters and a
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// mapping of each data center to the count of ready nodes.
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func readyNodesInDCs(state State, dcs []string) ([]*structs.Node, map[string]struct{}, map[string]int, error) {
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// Index the DCs
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dcMap := make(map[string]int)
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// Scan the nodes
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ws := memdb.NewWatchSet()
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var out []*structs.Node
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notReady := map[string]struct{}{}
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iter, err := state.Nodes(ws)
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if err != nil {
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return nil, nil, nil, err
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}
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for {
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raw := iter.Next()
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if raw == nil {
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break
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}
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// Filter on datacenter and status
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node := raw.(*structs.Node)
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if !node.Ready() {
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notReady[node.ID] = struct{}{}
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continue
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}
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if node.IsInAnyDC(dcs) {
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out = append(out, node)
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dcMap[node.Datacenter]++
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}
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}
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return out, notReady, dcMap, nil
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}
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// retryMax is used to retry a callback until it returns success or
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// a maximum number of attempts is reached. An optional reset function may be
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// passed which is called after each failed iteration. If the reset function is
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// set and returns true, the number of attempts is reset back to max.
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func retryMax(max int, cb func() (bool, error), reset func() bool) error {
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attempts := 0
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for attempts < max {
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done, err := cb()
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if err != nil {
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return err
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}
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if done {
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return nil
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}
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// Check if we should reset the number attempts
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if reset != nil && reset() {
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attempts = 0
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} else {
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attempts++
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}
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}
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return &SetStatusError{
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Err: fmt.Errorf("maximum attempts reached (%d)", max),
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EvalStatus: structs.EvalStatusFailed,
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}
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}
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// progressMade checks to see if the plan result made allocations or updates.
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// If the result is nil, false is returned.
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func progressMade(result *structs.PlanResult) bool {
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return result != nil && (len(result.NodeUpdate) != 0 ||
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len(result.NodeAllocation) != 0 || result.Deployment != nil ||
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len(result.DeploymentUpdates) != 0)
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}
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// taintedNodes is used to scan the allocations and then check if the
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// underlying nodes are tainted, and should force a migration of the allocation,
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// or if the underlying nodes are disconnected, and should be used to calculate
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// the reconnect timeout of its allocations. All the nodes returned in the map are tainted.
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func taintedNodes(state State, allocs []*structs.Allocation) (map[string]*structs.Node, error) {
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out := make(map[string]*structs.Node)
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for _, alloc := range allocs {
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if _, ok := out[alloc.NodeID]; ok {
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continue
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}
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ws := memdb.NewWatchSet()
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node, err := state.NodeByID(ws, alloc.NodeID)
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if err != nil {
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return nil, err
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}
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// If the node does not exist, we should migrate
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if node == nil {
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out[alloc.NodeID] = nil
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continue
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}
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if structs.ShouldDrainNode(node.Status) || node.DrainStrategy != nil {
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out[alloc.NodeID] = node
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}
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// Disconnected nodes are included in the tainted set so that their
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// MaxClientDisconnect configuration can be included in the
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// timeout calculation.
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if node.Status == structs.NodeStatusDisconnected {
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out[alloc.NodeID] = node
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}
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}
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return out, nil
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}
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// shuffleNodes randomizes the slice order with the Fisher-Yates
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// algorithm. We seed the random source with the eval ID (which is
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// random) to aid in postmortem debugging of specific evaluations and
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// state snapshots.
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func shuffleNodes(plan *structs.Plan, index uint64, nodes []*structs.Node) {
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// use the last 4 bytes because those are the random bits
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// if we have sortable IDs
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buf := []byte(plan.EvalID)
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seed := binary.BigEndian.Uint64(buf[len(buf)-8:])
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// for retried plans the index is the plan result's RefreshIndex
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// so that we don't retry with the exact same shuffle
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seed ^= index
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r := rand.New(rand.NewSource(int64(seed >> 2)))
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n := len(nodes)
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for i := n - 1; i > 0; i-- {
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j := r.Intn(i + 1)
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nodes[i], nodes[j] = nodes[j], nodes[i]
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}
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}
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// comparison records the _first_ detected difference between two groups during
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// a comparison in tasksUpdated
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//
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// This is useful to provide context when debugging the result of tasksUpdated.
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type comparison struct {
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modified bool
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label string
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before any
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after any
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}
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func difference(label string, before, after any) comparison {
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// push string formatting into String(), so that we never call it in the
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// hot path unless someone adds a log line to debug with this result
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return comparison{
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modified: true,
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label: label,
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before: before,
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after: after,
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}
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}
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func (c comparison) String() string {
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return fmt.Sprintf("%s changed; before: %#v, after: %#v", c.label, c.before, c.after)
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}
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// same indicates no destructive difference between two task groups
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var same = comparison{modified: false}
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// tasksUpdated creates a comparison between task groups to see if the tasks, their
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// drivers, environment variables or config have been modified.
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func tasksUpdated(jobA, jobB *structs.Job, taskGroup string) comparison {
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a := jobA.LookupTaskGroup(taskGroup)
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b := jobB.LookupTaskGroup(taskGroup)
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// If the number of tasks do not match, clearly there is an update
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if lenA, lenB := len(a.Tasks), len(b.Tasks); lenA != lenB {
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return difference("number of tasks", lenA, lenB)
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}
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// Check ephemeral disk
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if !a.EphemeralDisk.Equal(b.EphemeralDisk) {
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return difference("ephemeral disk", a.EphemeralDisk, b.EphemeralDisk)
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}
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// Check that the network resources haven't changed
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if c := networkUpdated(a.Networks, b.Networks); c.modified {
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return c
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}
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// Check Affinities
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if c := affinitiesUpdated(jobA, jobB, taskGroup); c.modified {
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return c
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}
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// Check Spreads
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if c := spreadsUpdated(jobA, jobB, taskGroup); c.modified {
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return c
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}
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// Check consul namespace updated
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if c := consulNamespaceUpdated(a, b); c.modified {
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return c
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}
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// Check connect service(s) updated
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if c := connectServiceUpdated(a.Services, b.Services); c.modified {
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return c
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}
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// Check if volumes are updated (no task driver can support
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// altering mounts in-place)
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if !maps.EqualFunc(a.Volumes, b.Volumes, func(a, b *structs.VolumeRequest) bool { return a.Equal(b) }) {
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return difference("volume request", a.Volumes, b.Volumes)
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}
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// Check each task
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for _, at := range a.Tasks {
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bt := b.LookupTask(at.Name)
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if bt == nil {
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return difference("task deleted", at.Name, "(nil)")
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}
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if at.Driver != bt.Driver {
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return difference("task driver", at.Driver, bt.Driver)
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}
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if at.User != bt.User {
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return difference("task user", at.User, bt.User)
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}
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if !helper.OpaqueMapsEqual(at.Config, bt.Config) {
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return difference("task config", at.Config, bt.Config)
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}
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if !maps.Equal(at.Env, bt.Env) {
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return difference("task env", at.Env, bt.Env)
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}
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if !slices.EqualFunc(at.Artifacts, bt.Artifacts, func(a, b *structs.TaskArtifact) bool { return a.Equal(b) }) {
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return difference("task artifacts", at.Artifacts, bt.Artifacts)
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}
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if !at.Vault.Equal(bt.Vault) {
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return difference("task vault", at.Vault, bt.Vault)
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}
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if !slices.EqualFunc(at.Templates, bt.Templates, func(a, b *structs.Template) bool { return a.Equal(b) }) {
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return difference("task templates", at.Templates, bt.Templates)
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}
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if !at.CSIPluginConfig.Equal(bt.CSIPluginConfig) {
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return difference("task csi config", at.CSIPluginConfig, bt.CSIPluginConfig)
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}
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if !slices.EqualFunc(at.VolumeMounts, bt.VolumeMounts, func(a, b *structs.VolumeMount) bool { return a.Equal(b) }) {
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return difference("task volume mount", at.VolumeMounts, bt.VolumeMounts)
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}
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// Check the metadata
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metaA := jobA.CombinedTaskMeta(taskGroup, at.Name)
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metaB := jobB.CombinedTaskMeta(taskGroup, bt.Name)
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if !maps.Equal(metaA, metaB) {
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return difference("task meta", metaA, metaB)
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}
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// Inspect the network to see if the dynamic ports are different
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if c := networkUpdated(at.Resources.Networks, bt.Resources.Networks); c.modified {
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return c
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}
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if c := nonNetworkResourcesUpdated(at.Resources, bt.Resources); c.modified {
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return c
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}
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// Inspect Identity being exposed
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if !at.Identity.Equal(bt.Identity) {
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return difference("task identity", at.Identity, bt.Identity)
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}
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}
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// none of the fields that trigger a destructive update were modified,
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// indicating this group can be updated in-place or ignored
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return same
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}
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func nonNetworkResourcesUpdated(a, b *structs.Resources) comparison {
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// Inspect the non-network resources
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switch {
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case a.CPU != b.CPU:
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return difference("task cpu", a.CPU, b.CPU)
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case a.Cores != b.Cores:
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return difference("task cores", a.Cores, b.Cores)
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case a.MemoryMB != b.MemoryMB:
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return difference("task memory", a.MemoryMB, b.MemoryMB)
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case a.MemoryMaxMB != b.MemoryMaxMB:
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return difference("task memory max", a.MemoryMaxMB, b.MemoryMaxMB)
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case !a.Devices.Equal(&b.Devices):
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return difference("task devices", a.Devices, b.Devices)
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}
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return same
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}
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// consulNamespaceUpdated returns true if the Consul namespace in the task group
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// has been changed.
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//
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// This is treated as a destructive update unlike ordinary Consul service configuration
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// because Namespaces directly impact networking validity among Consul intentions.
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// Forcing the task through a reschedule is a sure way of breaking no-longer valid
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// network connections.
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func consulNamespaceUpdated(tgA, tgB *structs.TaskGroup) comparison {
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// job.ConsulNamespace is pushed down to the TGs, just check those
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if a, b := tgA.Consul.GetNamespace(), tgB.Consul.GetNamespace(); a != b {
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return difference("consul namespace", a, b)
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}
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return same
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}
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// connectServiceUpdated returns true if any services with a connect block have
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// been changed in such a way that requires a destructive update.
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//
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// Ordinary services can be updated in-place by updating the service definition
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// in Consul. Connect service changes mostly require destroying the task.
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func connectServiceUpdated(servicesA, servicesB []*structs.Service) comparison {
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for _, serviceA := range servicesA {
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if serviceA.Connect != nil {
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for _, serviceB := range servicesB {
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if serviceA.Name == serviceB.Name {
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if c := connectUpdated(serviceA.Connect, serviceB.Connect); c.modified {
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return c
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}
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// Part of the Connect plumbing is derived from port label,
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// if that changes we need to destroy the task.
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if serviceA.PortLabel != serviceB.PortLabel {
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return difference("connect service port label", serviceA.PortLabel, serviceB.PortLabel)
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}
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break
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}
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}
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}
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}
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return same
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}
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// connectUpdated returns true if the connect block has been updated in a manner
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// that will require a destructive update.
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//
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// Fields that can be updated through consul-sync do not need a destructive
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// update.
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func connectUpdated(connectA, connectB *structs.ConsulConnect) comparison {
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if connectA == nil && connectB == nil {
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return same
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}
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if connectA == nil && connectB != nil {
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return difference("connect added", connectA, connectB)
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}
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if connectA != nil && connectB == nil {
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return difference("connect removed", connectA, connectB)
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}
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if connectA.Native != connectB.Native {
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return difference("connect native", connectA.Native, connectB.Native)
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}
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if !connectA.Gateway.Equal(connectB.Gateway) {
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return difference("connect gateway", connectA.Gateway, connectB.Gateway)
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}
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if !connectA.SidecarTask.Equal(connectB.SidecarTask) {
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return difference("connect sidecar task", connectA.SidecarTask, connectB.SidecarTask)
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}
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// not everything in sidecar_service needs task destruction
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if c := connectSidecarServiceUpdated(connectA.SidecarService, connectB.SidecarService); c.modified {
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return c
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}
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return same
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}
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func connectSidecarServiceUpdated(ssA, ssB *structs.ConsulSidecarService) comparison {
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if ssA == nil && ssB == nil {
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return same
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}
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if ssA == nil && ssB != nil {
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return difference("connect service add", ssA, ssB)
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}
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|
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if ssA != nil && ssB == nil {
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return difference("connect service delete", ssA, ssB)
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}
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|
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if ssA.Port != ssB.Port {
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return difference("connect port", ssA.Port, ssB.Port)
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}
|
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|
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// sidecar_service.tags (handled in-place via registration)
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// sidecar_service.proxy (handled in-place via registration + xDS)
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return same
|
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}
|
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|
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func networkUpdated(netA, netB []*structs.NetworkResource) comparison {
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if lenNetA, lenNetB := len(netA), len(netB); lenNetA != lenNetB {
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return difference("network lengths", lenNetA, lenNetB)
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}
|
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for idx := range netA {
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an := netA[idx]
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bn := netB[idx]
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|
|
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if an.Mode != bn.Mode {
|
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return difference("network mode", an.Mode, bn.Mode)
|
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}
|
|
|
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if an.MBits != bn.MBits {
|
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return difference("network mbits", an.MBits, bn.MBits)
|
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}
|
|
|
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if an.Hostname != bn.Hostname {
|
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return difference("network hostname", an.Hostname, bn.Hostname)
|
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}
|
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|
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if !an.DNS.Equal(bn.DNS) {
|
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return difference("network dns", an.DNS, bn.DNS)
|
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}
|
|
|
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aPorts, bPorts := networkPortMap(an), networkPortMap(bn)
|
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if !aPorts.Equal(bPorts) {
|
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return difference("network port map", aPorts, bPorts)
|
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}
|
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}
|
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return same
|
|
}
|
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|
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// networkPortMap takes a network resource and returns a AllocatedPorts.
|
|
// The value for dynamic ports is disregarded even if it is set. This
|
|
// makes this function suitable for comparing two network resources for changes.
|
|
func networkPortMap(n *structs.NetworkResource) structs.AllocatedPorts {
|
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var m structs.AllocatedPorts
|
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for _, p := range n.ReservedPorts {
|
|
m = append(m, structs.AllocatedPortMapping{
|
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Label: p.Label,
|
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Value: p.Value,
|
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To: p.To,
|
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HostIP: p.HostNetwork,
|
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})
|
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}
|
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for _, p := range n.DynamicPorts {
|
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m = append(m, structs.AllocatedPortMapping{
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Label: p.Label,
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Value: -1,
|
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To: p.To,
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HostIP: p.HostNetwork,
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})
|
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}
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return m
|
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}
|
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|
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func affinitiesUpdated(jobA, jobB *structs.Job, taskGroup string) comparison {
|
|
var affinitiesA structs.Affinities
|
|
var affinitiesB structs.Affinities
|
|
|
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// accumulate job affinities
|
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|
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affinitiesA = append(affinitiesA, jobA.Affinities...)
|
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affinitiesB = append(affinitiesB, jobB.Affinities...)
|
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|
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tgA := jobA.LookupTaskGroup(taskGroup)
|
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tgB := jobB.LookupTaskGroup(taskGroup)
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|
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// append group level affinities
|
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|
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affinitiesA = append(affinitiesA, tgA.Affinities...)
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affinitiesB = append(affinitiesB, tgB.Affinities...)
|
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|
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// append task level affinities for A
|
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|
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for _, task := range tgA.Tasks {
|
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affinitiesA = append(affinitiesA, task.Affinities...)
|
|
}
|
|
|
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// append task level affinities for B
|
|
for _, task := range tgB.Tasks {
|
|
affinitiesB = append(affinitiesB, task.Affinities...)
|
|
}
|
|
|
|
// finally check if all the affinities from both jobs match
|
|
if !affinitiesA.Equal(&affinitiesB) {
|
|
return difference("affinities", affinitiesA, affinitiesB)
|
|
}
|
|
|
|
return same
|
|
}
|
|
|
|
func spreadsUpdated(jobA, jobB *structs.Job, taskGroup string) comparison {
|
|
var spreadsA []*structs.Spread
|
|
var spreadsB []*structs.Spread
|
|
|
|
// accumulate job spreads
|
|
|
|
spreadsA = append(spreadsA, jobA.Spreads...)
|
|
spreadsB = append(spreadsB, jobB.Spreads...)
|
|
|
|
tgA := jobA.LookupTaskGroup(taskGroup)
|
|
tgB := jobB.LookupTaskGroup(taskGroup)
|
|
|
|
// append group spreads
|
|
spreadsA = append(spreadsA, tgA.Spreads...)
|
|
spreadsB = append(spreadsB, tgB.Spreads...)
|
|
|
|
if !slices.EqualFunc(spreadsA, spreadsB, func(a, b *structs.Spread) bool {
|
|
return a.Equal(b)
|
|
}) {
|
|
return difference("spreads", spreadsA, spreadsB)
|
|
}
|
|
|
|
return same
|
|
}
|
|
|
|
// setStatus is used to update the status of the evaluation
|
|
func setStatus(logger log.Logger, planner Planner,
|
|
eval, nextEval, spawnedBlocked *structs.Evaluation,
|
|
tgMetrics map[string]*structs.AllocMetric, status, desc string,
|
|
queuedAllocs map[string]int, deploymentID string) error {
|
|
|
|
logger.Debug("setting eval status", "status", status)
|
|
newEval := eval.Copy()
|
|
newEval.Status = status
|
|
newEval.StatusDescription = desc
|
|
newEval.DeploymentID = deploymentID
|
|
newEval.FailedTGAllocs = tgMetrics
|
|
if nextEval != nil {
|
|
newEval.NextEval = nextEval.ID
|
|
}
|
|
if spawnedBlocked != nil {
|
|
newEval.BlockedEval = spawnedBlocked.ID
|
|
}
|
|
if queuedAllocs != nil {
|
|
newEval.QueuedAllocations = queuedAllocs
|
|
}
|
|
|
|
return planner.UpdateEval(newEval)
|
|
}
|
|
|
|
// inplaceUpdate attempts to update allocations in-place where possible. It
|
|
// returns the allocs that couldn't be done inplace and then those that could.
|
|
func inplaceUpdate(ctx Context, eval *structs.Evaluation, job *structs.Job,
|
|
stack Stack, updates []allocTuple) (destructive, inplace []allocTuple) {
|
|
|
|
// doInplace manipulates the updates map to make the current allocation
|
|
// an inplace update.
|
|
doInplace := func(cur, last, inplaceCount *int) {
|
|
updates[*cur], updates[*last-1] = updates[*last-1], updates[*cur]
|
|
*cur--
|
|
*last--
|
|
*inplaceCount++
|
|
}
|
|
|
|
ws := memdb.NewWatchSet()
|
|
n := len(updates)
|
|
inplaceCount := 0
|
|
for i := 0; i < n; i++ {
|
|
// Get the update
|
|
update := updates[i]
|
|
|
|
// Check if the task drivers or config has changed, requires
|
|
// a rolling upgrade since that cannot be done in-place.
|
|
existing := update.Alloc.Job
|
|
if c := tasksUpdated(job, existing, update.TaskGroup.Name); c.modified {
|
|
continue
|
|
}
|
|
|
|
// Terminal batch allocations are not filtered when they are completed
|
|
// successfully. We should avoid adding the allocation to the plan in
|
|
// the case that it is an in-place update to avoid both additional data
|
|
// in the plan and work for the clients.
|
|
if update.Alloc.TerminalStatus() {
|
|
doInplace(&i, &n, &inplaceCount)
|
|
continue
|
|
}
|
|
|
|
// Get the existing node
|
|
node, err := ctx.State().NodeByID(ws, update.Alloc.NodeID)
|
|
if err != nil {
|
|
ctx.Logger().Error("failed to get node", "node_id", update.Alloc.NodeID, "error", err)
|
|
continue
|
|
}
|
|
if node == nil {
|
|
continue
|
|
}
|
|
|
|
// The alloc is on a node that's now in an ineligible DC
|
|
if !node.IsInAnyDC(job.Datacenters) {
|
|
continue
|
|
}
|
|
|
|
// Set the existing node as the base set
|
|
stack.SetNodes([]*structs.Node{node})
|
|
|
|
// Stage an eviction of the current allocation. This is done so that
|
|
// the current allocation is discounted when checking for feasibility.
|
|
// Otherwise we would be trying to fit the tasks current resources and
|
|
// updated resources. After select is called we can remove the evict.
|
|
ctx.Plan().AppendStoppedAlloc(update.Alloc, allocInPlace, "", "")
|
|
|
|
// Attempt to match the task group
|
|
option := stack.Select(update.TaskGroup,
|
|
&SelectOptions{AllocName: update.Alloc.Name})
|
|
|
|
// Pop the allocation
|
|
ctx.Plan().PopUpdate(update.Alloc)
|
|
|
|
// Skip if we could not do an in-place update
|
|
if option == nil {
|
|
continue
|
|
}
|
|
|
|
// Restore the network and device offers from the existing allocation.
|
|
// We do not allow network resources (reserved/dynamic ports)
|
|
// to be updated. This is guarded in taskUpdated, so we can
|
|
// safely restore those here.
|
|
for task, resources := range option.TaskResources {
|
|
var networks structs.Networks
|
|
var devices []*structs.AllocatedDeviceResource
|
|
if update.Alloc.AllocatedResources != nil {
|
|
if tr, ok := update.Alloc.AllocatedResources.Tasks[task]; ok {
|
|
networks = tr.Networks
|
|
devices = tr.Devices
|
|
}
|
|
} else if tr, ok := update.Alloc.TaskResources[task]; ok {
|
|
networks = tr.Networks
|
|
}
|
|
|
|
// Add the networks and devices back
|
|
resources.Networks = networks
|
|
resources.Devices = devices
|
|
}
|
|
|
|
// Create a shallow copy
|
|
newAlloc := new(structs.Allocation)
|
|
*newAlloc = *update.Alloc
|
|
|
|
// Update the allocation
|
|
newAlloc.EvalID = eval.ID
|
|
newAlloc.Job = nil // Use the Job in the Plan
|
|
newAlloc.Resources = nil // Computed in Plan Apply
|
|
newAlloc.AllocatedResources = &structs.AllocatedResources{
|
|
Tasks: option.TaskResources,
|
|
TaskLifecycles: option.TaskLifecycles,
|
|
Shared: structs.AllocatedSharedResources{
|
|
DiskMB: int64(update.TaskGroup.EphemeralDisk.SizeMB),
|
|
Ports: update.Alloc.AllocatedResources.Shared.Ports,
|
|
Networks: update.Alloc.AllocatedResources.Shared.Networks.Copy(),
|
|
},
|
|
}
|
|
newAlloc.Metrics = ctx.Metrics()
|
|
ctx.Plan().AppendAlloc(newAlloc, nil)
|
|
|
|
// Remove this allocation from the slice
|
|
doInplace(&i, &n, &inplaceCount)
|
|
}
|
|
|
|
if len(updates) > 0 {
|
|
ctx.Logger().Debug("made in-place updates", "in-place", inplaceCount, "total_updates", len(updates))
|
|
}
|
|
return updates[:n], updates[n:]
|
|
}
|
|
|
|
// desiredUpdates takes the diffResult as well as the set of inplace and
|
|
// destructive updates and returns a map of task groups to their set of desired
|
|
// updates.
|
|
func desiredUpdates(diff *diffResult, inplaceUpdates,
|
|
destructiveUpdates []allocTuple) map[string]*structs.DesiredUpdates {
|
|
desiredTgs := make(map[string]*structs.DesiredUpdates)
|
|
|
|
for _, tuple := range diff.place {
|
|
name := tuple.TaskGroup.Name
|
|
des, ok := desiredTgs[name]
|
|
if !ok {
|
|
des = &structs.DesiredUpdates{}
|
|
desiredTgs[name] = des
|
|
}
|
|
|
|
des.Place++
|
|
}
|
|
|
|
for _, tuple := range diff.stop {
|
|
name := tuple.Alloc.TaskGroup
|
|
des, ok := desiredTgs[name]
|
|
if !ok {
|
|
des = &structs.DesiredUpdates{}
|
|
desiredTgs[name] = des
|
|
}
|
|
|
|
des.Stop++
|
|
}
|
|
|
|
for _, tuple := range diff.ignore {
|
|
name := tuple.TaskGroup.Name
|
|
des, ok := desiredTgs[name]
|
|
if !ok {
|
|
des = &structs.DesiredUpdates{}
|
|
desiredTgs[name] = des
|
|
}
|
|
|
|
des.Ignore++
|
|
}
|
|
|
|
for _, tuple := range diff.migrate {
|
|
name := tuple.TaskGroup.Name
|
|
des, ok := desiredTgs[name]
|
|
if !ok {
|
|
des = &structs.DesiredUpdates{}
|
|
desiredTgs[name] = des
|
|
}
|
|
|
|
des.Migrate++
|
|
}
|
|
|
|
for _, tuple := range inplaceUpdates {
|
|
name := tuple.TaskGroup.Name
|
|
des, ok := desiredTgs[name]
|
|
if !ok {
|
|
des = &structs.DesiredUpdates{}
|
|
desiredTgs[name] = des
|
|
}
|
|
|
|
des.InPlaceUpdate++
|
|
}
|
|
|
|
for _, tuple := range destructiveUpdates {
|
|
name := tuple.TaskGroup.Name
|
|
des, ok := desiredTgs[name]
|
|
if !ok {
|
|
des = &structs.DesiredUpdates{}
|
|
desiredTgs[name] = des
|
|
}
|
|
|
|
des.DestructiveUpdate++
|
|
}
|
|
|
|
return desiredTgs
|
|
}
|
|
|
|
// adjustQueuedAllocations decrements the number of allocations pending per task
|
|
// group based on the number of allocations successfully placed
|
|
func adjustQueuedAllocations(logger log.Logger, result *structs.PlanResult, queuedAllocs map[string]int) {
|
|
if result == nil {
|
|
return
|
|
}
|
|
|
|
for _, allocations := range result.NodeAllocation {
|
|
for _, allocation := range allocations {
|
|
// Ensure that the allocation is newly created. We check that
|
|
// the CreateIndex is equal to the ModifyIndex in order to check
|
|
// that the allocation was just created. We do not check that
|
|
// the CreateIndex is equal to the results AllocIndex because
|
|
// the allocations we get back have gone through the planner's
|
|
// optimistic snapshot and thus their indexes may not be
|
|
// correct, but they will be consistent.
|
|
if allocation.CreateIndex != allocation.ModifyIndex {
|
|
continue
|
|
}
|
|
|
|
if _, ok := queuedAllocs[allocation.TaskGroup]; ok {
|
|
queuedAllocs[allocation.TaskGroup]--
|
|
} else {
|
|
logger.Error("allocation placed but task group is not in list of unplaced allocations", "task_group", allocation.TaskGroup)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// updateNonTerminalAllocsToLost updates the allocations which are in pending/running state
|
|
// on tainted node to lost, but only for allocs already DesiredStatus stop or evict
|
|
func updateNonTerminalAllocsToLost(plan *structs.Plan, tainted map[string]*structs.Node, allocs []*structs.Allocation) {
|
|
for _, alloc := range allocs {
|
|
node, ok := tainted[alloc.NodeID]
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
// Only handle down nodes or nodes that are gone (node == nil)
|
|
if node != nil && node.Status != structs.NodeStatusDown {
|
|
continue
|
|
}
|
|
|
|
// If the alloc is already correctly marked lost, we're done
|
|
if (alloc.DesiredStatus == structs.AllocDesiredStatusStop ||
|
|
alloc.DesiredStatus == structs.AllocDesiredStatusEvict) &&
|
|
(alloc.ClientStatus == structs.AllocClientStatusRunning ||
|
|
alloc.ClientStatus == structs.AllocClientStatusPending) {
|
|
plan.AppendStoppedAlloc(alloc, allocLost, structs.AllocClientStatusLost, "")
|
|
}
|
|
}
|
|
}
|
|
|
|
// genericAllocUpdateFn is a factory for the scheduler to create an allocUpdateType
|
|
// function to be passed into the reconciler. The factory takes objects that
|
|
// exist only in the scheduler context and returns a function that can be used
|
|
// by the reconciler to make decisions about how to update an allocation. The
|
|
// factory allows the reconciler to be unaware of how to determine the type of
|
|
// update necessary and can minimize the set of objects it is exposed to.
|
|
func genericAllocUpdateFn(ctx Context, stack Stack, evalID string) allocUpdateType {
|
|
return func(existing *structs.Allocation, newJob *structs.Job, newTG *structs.TaskGroup) (ignore, destructive bool, updated *structs.Allocation) {
|
|
// Same index, so nothing to do
|
|
if existing.Job.JobModifyIndex == newJob.JobModifyIndex {
|
|
return true, false, nil
|
|
}
|
|
|
|
// Check if the task drivers or config has changed, requires
|
|
// a destructive upgrade since that cannot be done in-place.
|
|
if c := tasksUpdated(newJob, existing.Job, newTG.Name); c.modified {
|
|
return false, true, nil
|
|
}
|
|
|
|
// Terminal batch allocations are not filtered when they are completed
|
|
// successfully. We should avoid adding the allocation to the plan in
|
|
// the case that it is an in-place update to avoid both additional data
|
|
// in the plan and work for the clients.
|
|
if existing.TerminalStatus() {
|
|
return true, false, nil
|
|
}
|
|
|
|
// Get the existing node
|
|
ws := memdb.NewWatchSet()
|
|
node, err := ctx.State().NodeByID(ws, existing.NodeID)
|
|
if err != nil {
|
|
ctx.Logger().Error("failed to get node", "node_id", existing.NodeID, "error", err)
|
|
return true, false, nil
|
|
}
|
|
if node == nil {
|
|
return false, true, nil
|
|
}
|
|
|
|
// The alloc is on a node that's now in an ineligible DC
|
|
if !node.IsInAnyDC(newJob.Datacenters) {
|
|
return false, true, nil
|
|
}
|
|
|
|
// Set the existing node as the base set
|
|
stack.SetNodes([]*structs.Node{node})
|
|
|
|
// Stage an eviction of the current allocation. This is done so that
|
|
// the current allocation is discounted when checking for feasibility.
|
|
// Otherwise we would be trying to fit the tasks current resources and
|
|
// updated resources. After select is called we can remove the evict.
|
|
ctx.Plan().AppendStoppedAlloc(existing, allocInPlace, "", "")
|
|
|
|
// Attempt to match the task group
|
|
option := stack.Select(newTG, &SelectOptions{AllocName: existing.Name})
|
|
|
|
// Pop the allocation
|
|
ctx.Plan().PopUpdate(existing)
|
|
|
|
// Require destructive if we could not do an in-place update
|
|
if option == nil {
|
|
return false, true, nil
|
|
}
|
|
|
|
// Restore the network and device offers from the existing allocation.
|
|
// We do not allow network resources (reserved/dynamic ports)
|
|
// to be updated. This is guarded in taskUpdated, so we can
|
|
// safely restore those here.
|
|
for task, resources := range option.TaskResources {
|
|
var networks structs.Networks
|
|
var devices []*structs.AllocatedDeviceResource
|
|
if existing.AllocatedResources != nil {
|
|
if tr, ok := existing.AllocatedResources.Tasks[task]; ok {
|
|
networks = tr.Networks
|
|
devices = tr.Devices
|
|
}
|
|
} else if tr, ok := existing.TaskResources[task]; ok {
|
|
networks = tr.Networks
|
|
}
|
|
|
|
// Add the networks back
|
|
resources.Networks = networks
|
|
resources.Devices = devices
|
|
}
|
|
|
|
// Create a shallow copy
|
|
newAlloc := new(structs.Allocation)
|
|
*newAlloc = *existing
|
|
|
|
// Update the allocation
|
|
newAlloc.EvalID = evalID
|
|
newAlloc.Job = nil // Use the Job in the Plan
|
|
newAlloc.Resources = nil // Computed in Plan Apply
|
|
newAlloc.AllocatedResources = &structs.AllocatedResources{
|
|
Tasks: option.TaskResources,
|
|
TaskLifecycles: option.TaskLifecycles,
|
|
Shared: structs.AllocatedSharedResources{
|
|
DiskMB: int64(newTG.EphemeralDisk.SizeMB),
|
|
},
|
|
}
|
|
|
|
// Since this is an inplace update, we should copy network and port
|
|
// information from the original alloc. This is similar to how
|
|
// we copy network info for task level networks above.
|
|
//
|
|
// existing.AllocatedResources is nil on Allocations created by
|
|
// Nomad v0.8 or earlier.
|
|
if existing.AllocatedResources != nil {
|
|
newAlloc.AllocatedResources.Shared.Networks = existing.AllocatedResources.Shared.Networks
|
|
newAlloc.AllocatedResources.Shared.Ports = existing.AllocatedResources.Shared.Ports
|
|
}
|
|
|
|
// Use metrics from existing alloc for in place upgrade
|
|
// This is because if the inplace upgrade succeeded, any scoring metadata from
|
|
// when it first went through the scheduler should still be preserved. Using scoring
|
|
// metadata from the context would incorrectly replace it with metadata only from a single node that the
|
|
// allocation is already on.
|
|
newAlloc.Metrics = existing.Metrics.Copy()
|
|
return false, false, newAlloc
|
|
}
|
|
}
|