0e926ef3fd
Add a new hostname string parameter to the network block which allows operators to specify the hostname of the network namespace. Changing this causes a destructive update to the allocation and it is omitted if empty from API responses. This parameter also supports interpolation. In order to have a hostname passed as a configuration param when creating an allocation network, the CreateNetwork func of the DriverNetworkManager interface needs to be updated. In order to minimize the disruption of future changes, rather than add another string func arg, the function now accepts a request struct along with the allocID param. The struct has the hostname as a field. The in-tree implementations of DriverNetworkManager.CreateNetwork have been modified to account for the function signature change. In updating for the change, the enhancement of adding hostnames to network namespaces has also been added to the Docker driver, whilst the default Linux manager does not current implement it.
398 lines
11 KiB
Go
398 lines
11 KiB
Go
package allocrunner
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import (
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"fmt"
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"time"
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multierror "github.com/hashicorp/go-multierror"
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"github.com/hashicorp/nomad/client/allocrunner/interfaces"
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clientconfig "github.com/hashicorp/nomad/client/config"
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cstructs "github.com/hashicorp/nomad/client/structs"
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"github.com/hashicorp/nomad/client/taskenv"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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type hookResourceSetter interface {
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GetAllocHookResources() *cstructs.AllocHookResources
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SetAllocHookResources(*cstructs.AllocHookResources)
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}
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type allocHookResourceSetter struct {
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ar *allocRunner
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}
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func (a *allocHookResourceSetter) GetAllocHookResources() *cstructs.AllocHookResources {
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a.ar.hookStateMu.RLock()
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defer a.ar.hookStateMu.RUnlock()
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return a.ar.hookState
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}
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func (a *allocHookResourceSetter) SetAllocHookResources(res *cstructs.AllocHookResources) {
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a.ar.hookStateMu.Lock()
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defer a.ar.hookStateMu.Unlock()
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a.ar.hookState = res
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// Propagate to all of the TRs within the lock to ensure consistent state.
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// TODO: Refactor so TR's pull state from AR?
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for _, tr := range a.ar.tasks {
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tr.SetAllocHookResources(res)
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}
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}
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// allocHealthSetter is a shim to allow the alloc health watcher hook to set
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// and clear the alloc health without full access to the alloc runner state
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type allocHealthSetter struct {
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ar *allocRunner
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}
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// HasHealth returns true if a deployment status is already set.
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func (a *allocHealthSetter) HasHealth() bool {
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a.ar.stateLock.Lock()
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defer a.ar.stateLock.Unlock()
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return a.ar.state.DeploymentStatus.HasHealth()
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}
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// ClearHealth allows the health watcher hook to clear the alloc's deployment
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// health if the deployment id changes. It does not update the server as the
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// status is only cleared when already receiving an update from the server.
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//
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// Only for use by health hook.
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func (a *allocHealthSetter) ClearHealth() {
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a.ar.stateLock.Lock()
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a.ar.state.ClearDeploymentStatus()
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a.ar.persistDeploymentStatus(nil)
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a.ar.stateLock.Unlock()
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}
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// SetHealth allows the health watcher hook to set the alloc's
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// deployment/migration health and emit task events.
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//
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// Only for use by health hook.
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func (a *allocHealthSetter) SetHealth(healthy, isDeploy bool, trackerTaskEvents map[string]*structs.TaskEvent) {
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// Updating alloc deployment state is tricky because it may be nil, but
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// if it's not then we need to maintain the values of Canary and
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// ModifyIndex as they're only mutated by the server.
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a.ar.stateLock.Lock()
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a.ar.state.SetDeploymentStatus(time.Now(), healthy)
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a.ar.persistDeploymentStatus(a.ar.state.DeploymentStatus)
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terminalDesiredState := a.ar.Alloc().ServerTerminalStatus()
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a.ar.stateLock.Unlock()
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// If deployment is unhealthy emit task events explaining why
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if !healthy && isDeploy && !terminalDesiredState {
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for task, event := range trackerTaskEvents {
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if tr, ok := a.ar.tasks[task]; ok {
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// Append but don't emit event since the server
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// will be updated below
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tr.AppendEvent(event)
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}
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}
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}
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// Gather the state of the other tasks
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states := make(map[string]*structs.TaskState, len(a.ar.tasks))
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for name, tr := range a.ar.tasks {
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states[name] = tr.TaskState()
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}
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// Build the client allocation
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calloc := a.ar.clientAlloc(states)
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// Update the server
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a.ar.stateUpdater.AllocStateUpdated(calloc)
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// Broadcast client alloc to listeners
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a.ar.allocBroadcaster.Send(calloc)
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}
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// initRunnerHooks initializes the runners hooks.
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func (ar *allocRunner) initRunnerHooks(config *clientconfig.Config) error {
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hookLogger := ar.logger.Named("runner_hook")
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// create health setting shim
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hs := &allocHealthSetter{ar}
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// create network isolation setting shim
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ns := &allocNetworkIsolationSetter{ar: ar}
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// create hook resource setting shim
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hrs := &allocHookResourceSetter{ar: ar}
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hrs.SetAllocHookResources(&cstructs.AllocHookResources{})
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// build the network manager
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nm, err := newNetworkManager(ar.Alloc(), ar.driverManager)
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if err != nil {
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return fmt.Errorf("failed to configure network manager: %v", err)
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}
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// create network configurator
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nc, err := newNetworkConfigurator(hookLogger, ar.Alloc(), config)
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if err != nil {
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return fmt.Errorf("failed to initialize network configurator: %v", err)
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}
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// Create a new taskenv.Builder which is used and mutated by networkHook.
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envBuilder := taskenv.NewBuilder(
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config.Node, ar.Alloc(), nil, config.Region).SetAllocDir(ar.allocDir.AllocDir)
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// Create a taskenv.TaskEnv which is used for read only purposes by the
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// newNetworkHook.
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builtTaskEnv := envBuilder.Build()
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// Create the alloc directory hook. This is run first to ensure the
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// directory path exists for other hooks.
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alloc := ar.Alloc()
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ar.runnerHooks = []interfaces.RunnerHook{
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newAllocDirHook(hookLogger, ar.allocDir),
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newCgroupHook(ar.Alloc(), ar.cpusetManager),
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newUpstreamAllocsHook(hookLogger, ar.prevAllocWatcher),
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newDiskMigrationHook(hookLogger, ar.prevAllocMigrator, ar.allocDir),
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newAllocHealthWatcherHook(hookLogger, alloc, hs, ar.Listener(), ar.consulClient),
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newNetworkHook(hookLogger, ns, alloc, nm, nc, ar, builtTaskEnv),
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newGroupServiceHook(groupServiceHookConfig{
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alloc: alloc,
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consul: ar.consulClient,
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consulNamespace: alloc.ConsulNamespace(),
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restarter: ar,
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taskEnvBuilder: envBuilder,
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networkStatusGetter: ar,
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logger: hookLogger,
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}),
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newConsulGRPCSocketHook(hookLogger, alloc, ar.allocDir, config.ConsulConfig),
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newConsulHTTPSocketHook(hookLogger, alloc, ar.allocDir, config.ConsulConfig),
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newCSIHook(ar, hookLogger, alloc, ar.rpcClient, ar.csiManager, hrs),
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}
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return nil
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}
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// prerun is used to run the runners prerun hooks.
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func (ar *allocRunner) prerun() error {
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if ar.logger.IsTrace() {
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start := time.Now()
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ar.logger.Trace("running pre-run hooks", "start", start)
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defer func() {
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end := time.Now()
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ar.logger.Trace("finished pre-run hooks", "end", end, "duration", end.Sub(start))
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}()
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}
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for _, hook := range ar.runnerHooks {
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pre, ok := hook.(interfaces.RunnerPrerunHook)
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if !ok {
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continue
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}
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name := pre.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running pre-run hook", "name", name, "start", start)
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}
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if err := pre.Prerun(); err != nil {
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return fmt.Errorf("pre-run hook %q failed: %v", name, err)
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}
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished pre-run hook", "name", name, "end", end, "duration", end.Sub(start))
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}
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}
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return nil
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}
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// update runs the alloc runner update hooks. Update hooks are run
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// asynchronously with all other alloc runner operations.
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func (ar *allocRunner) update(update *structs.Allocation) error {
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if ar.logger.IsTrace() {
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start := time.Now()
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ar.logger.Trace("running update hooks", "start", start)
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defer func() {
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end := time.Now()
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ar.logger.Trace("finished update hooks", "end", end, "duration", end.Sub(start))
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}()
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}
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req := &interfaces.RunnerUpdateRequest{
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Alloc: update,
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}
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var merr multierror.Error
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for _, hook := range ar.runnerHooks {
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h, ok := hook.(interfaces.RunnerUpdateHook)
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if !ok {
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continue
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}
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name := h.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running update hook", "name", name, "start", start)
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}
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if err := h.Update(req); err != nil {
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merr.Errors = append(merr.Errors, fmt.Errorf("update hook %q failed: %v", name, err))
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}
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished update hooks", "name", name, "end", end, "duration", end.Sub(start))
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}
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}
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return merr.ErrorOrNil()
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}
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// postrun is used to run the runners postrun hooks.
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func (ar *allocRunner) postrun() error {
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if ar.logger.IsTrace() {
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start := time.Now()
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ar.logger.Trace("running post-run hooks", "start", start)
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defer func() {
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end := time.Now()
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ar.logger.Trace("finished post-run hooks", "end", end, "duration", end.Sub(start))
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}()
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}
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for _, hook := range ar.runnerHooks {
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post, ok := hook.(interfaces.RunnerPostrunHook)
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if !ok {
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continue
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}
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name := post.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running post-run hook", "name", name, "start", start)
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}
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if err := post.Postrun(); err != nil {
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return fmt.Errorf("hook %q failed: %v", name, err)
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}
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished post-run hooks", "name", name, "end", end, "duration", end.Sub(start))
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}
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}
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return nil
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}
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// destroy is used to run the runners destroy hooks. All hooks are run and
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// errors are returned as a multierror.
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func (ar *allocRunner) destroy() error {
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if ar.logger.IsTrace() {
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start := time.Now()
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ar.logger.Trace("running destroy hooks", "start", start)
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defer func() {
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end := time.Now()
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ar.logger.Trace("finished destroy hooks", "end", end, "duration", end.Sub(start))
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}()
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}
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var merr multierror.Error
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for _, hook := range ar.runnerHooks {
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h, ok := hook.(interfaces.RunnerDestroyHook)
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if !ok {
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continue
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}
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name := h.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running destroy hook", "name", name, "start", start)
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}
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if err := h.Destroy(); err != nil {
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merr.Errors = append(merr.Errors, fmt.Errorf("destroy hook %q failed: %v", name, err))
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}
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished destroy hooks", "name", name, "end", end, "duration", end.Sub(start))
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}
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}
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return merr.ErrorOrNil()
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}
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func (ar *allocRunner) preKillHooks() {
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for _, hook := range ar.runnerHooks {
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pre, ok := hook.(interfaces.RunnerPreKillHook)
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if !ok {
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continue
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}
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name := pre.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running alloc pre shutdown hook", "name", name, "start", start)
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}
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pre.PreKill()
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished alloc pre shutdown hook", "name", name, "end", end, "duration", end.Sub(start))
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}
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}
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}
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// shutdownHooks calls graceful shutdown hooks for when the agent is exiting.
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func (ar *allocRunner) shutdownHooks() {
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for _, hook := range ar.runnerHooks {
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sh, ok := hook.(interfaces.ShutdownHook)
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if !ok {
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continue
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}
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name := sh.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running shutdown hook", "name", name, "start", start)
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}
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sh.Shutdown()
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished shutdown hooks", "name", name, "end", end, "duration", end.Sub(start))
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}
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}
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}
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func (ar *allocRunner) taskRestartHooks() {
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for _, hook := range ar.runnerHooks {
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re, ok := hook.(interfaces.RunnerTaskRestartHook)
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if !ok {
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continue
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}
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name := re.Name()
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var start time.Time
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if ar.logger.IsTrace() {
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start = time.Now()
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ar.logger.Trace("running alloc task restart hook",
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"name", name, "start", start)
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}
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re.PreTaskRestart()
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if ar.logger.IsTrace() {
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end := time.Now()
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ar.logger.Trace("finished alloc task restart hook",
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"name", name, "end", end, "duration", end.Sub(start))
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}
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}
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}
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