656 lines
18 KiB
Go
656 lines
18 KiB
Go
package state
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import (
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"fmt"
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"os"
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"path/filepath"
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"time"
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"github.com/boltdb/bolt"
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hclog "github.com/hashicorp/go-hclog"
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trstate "github.com/hashicorp/nomad/client/allocrunner/taskrunner/state"
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dmstate "github.com/hashicorp/nomad/client/devicemanager/state"
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driverstate "github.com/hashicorp/nomad/client/pluginmanager/drivermanager/state"
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"github.com/hashicorp/nomad/helper/boltdd"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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/*
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The client has a boltDB backed state store. The schema as of 0.9 looks as follows:
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meta/
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|--> version -> '2' (not msgpack encoded)
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|--> upgraded -> time.Now().Format(timeRFC3339)
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allocations/
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|--> <alloc-id>/
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|--> alloc -> allocEntry{*structs.Allocation}
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|--> deploy_status -> deployStatusEntry{*structs.AllocDeploymentStatus}
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|--> task-<name>/
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|--> local_state -> *trstate.LocalState # Local-only state
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|--> task_state -> *structs.TaskState # Sync'd to servers
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devicemanager/
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|--> plugin_state -> *dmstate.PluginState
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drivermanager/
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|--> plugin_state -> *dmstate.PluginState
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*/
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var (
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// metaBucketName is the name of the metadata bucket
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metaBucketName = []byte("meta")
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// metaVersionKey is the key the state schema version is stored under.
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metaVersionKey = []byte("version")
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// metaVersion is the value of the state schema version to detect when
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// an upgrade is needed. It skips the usual boltdd/msgpack backend to
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// be as portable and futureproof as possible.
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metaVersion = []byte{'2'}
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// metaUpgradedKey is the key that stores the timestamp of the last
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// time the schema was upgraded.
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metaUpgradedKey = []byte("upgraded")
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// allocationsBucketName is the bucket name containing all allocation related
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// data
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allocationsBucketName = []byte("allocations")
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// allocKey is the key Allocations are stored under encapsulated in
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// allocEntry structs.
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allocKey = []byte("alloc")
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// allocDeployStatusKey is the key *structs.AllocDeploymentStatus is
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// stored under.
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allocDeployStatusKey = []byte("deploy_status")
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// allocations -> $allocid -> task-$taskname -> the keys below
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taskLocalStateKey = []byte("local_state")
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taskStateKey = []byte("task_state")
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// devManagerBucket is the bucket name containing all device manager related
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// data
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devManagerBucket = []byte("devicemanager")
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// driverManagerBucket is the bucket name container all driver manager
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// related data
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driverManagerBucket = []byte("drivermanager")
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// managerPluginStateKey is the key by which plugin manager plugin state is
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// stored at
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managerPluginStateKey = []byte("plugin_state")
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)
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// taskBucketName returns the bucket name for the given task name.
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func taskBucketName(taskName string) []byte {
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return []byte("task-" + taskName)
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}
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// NewStateDBFunc creates a StateDB given a state directory.
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type NewStateDBFunc func(logger hclog.Logger, stateDir string) (StateDB, error)
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// GetStateDBFactory returns a func for creating a StateDB
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func GetStateDBFactory(devMode bool) NewStateDBFunc {
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// Return a noop state db implementation when in debug mode
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if devMode {
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return func(hclog.Logger, string) (StateDB, error) {
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return NoopDB{}, nil
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}
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}
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return NewBoltStateDB
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}
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// BoltStateDB persists and restores Nomad client state in a boltdb. All
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// methods are safe for concurrent access.
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type BoltStateDB struct {
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stateDir string
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db *boltdd.DB
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logger hclog.Logger
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}
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// NewBoltStateDB creates or opens an existing boltdb state file or returns an
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// error.
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func NewBoltStateDB(logger hclog.Logger, stateDir string) (StateDB, error) {
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fn := filepath.Join(stateDir, "state.db")
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// Check to see if the DB already exists
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fi, err := os.Stat(fn)
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if err != nil && !os.IsNotExist(err) {
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return nil, err
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}
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firstRun := fi == nil
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// Timeout to force failure when accessing a data dir that is already in use
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timeout := &bolt.Options{Timeout: 5 * time.Second}
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// Create or open the boltdb state database
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db, err := boltdd.Open(fn, 0600, timeout)
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if err == bolt.ErrTimeout {
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return nil, fmt.Errorf("timed out while opening database, is another Nomad process accessing data_dir %s?", stateDir)
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} else if err != nil {
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return nil, fmt.Errorf("failed to create state database: %v", err)
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}
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sdb := &BoltStateDB{
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stateDir: stateDir,
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db: db,
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logger: logger,
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}
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// If db did not already exist, initialize metadata fields
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if firstRun {
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if err := sdb.init(); err != nil {
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return nil, err
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}
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}
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return sdb, nil
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}
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func (s *BoltStateDB) Name() string {
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return "boltdb"
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}
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// GetAllAllocations gets all allocations persisted by this client and returns
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// a map of alloc ids to errors for any allocations that could not be restored.
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//
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// If a fatal error was encountered it will be returned and the other two
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// values will be nil.
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func (s *BoltStateDB) GetAllAllocations() ([]*structs.Allocation, map[string]error, error) {
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var allocs []*structs.Allocation
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var errs map[string]error
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err := s.db.View(func(tx *boltdd.Tx) error {
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allocs, errs = s.getAllAllocations(tx)
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return nil
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})
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// db.View itself may return an error, so still check
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if err != nil {
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return nil, nil, err
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}
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return allocs, errs, nil
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}
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// allocEntry wraps values in the Allocations buckets
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type allocEntry struct {
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Alloc *structs.Allocation
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}
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func (s *BoltStateDB) getAllAllocations(tx *boltdd.Tx) ([]*structs.Allocation, map[string]error) {
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allocs := []*structs.Allocation{}
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errs := map[string]error{}
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allocationsBkt := tx.Bucket(allocationsBucketName)
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if allocationsBkt == nil {
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// No allocs
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return allocs, errs
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}
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// Create a cursor for iteration.
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c := allocationsBkt.BoltBucket().Cursor()
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// Iterate over all the allocation buckets
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for k, _ := c.First(); k != nil; k, _ = c.Next() {
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allocID := string(k)
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allocBkt := allocationsBkt.Bucket(k)
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if allocBkt == nil {
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errs[allocID] = fmt.Errorf("missing alloc bucket")
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continue
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}
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var ae allocEntry
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if err := allocBkt.Get(allocKey, &ae); err != nil {
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errs[allocID] = fmt.Errorf("failed to decode alloc: %v", err)
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continue
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}
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// Handle upgrade path
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ae.Alloc.Canonicalize()
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ae.Alloc.Job.Canonicalize()
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allocs = append(allocs, ae.Alloc)
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}
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return allocs, errs
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}
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// PutAllocation stores an allocation or returns an error.
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func (s *BoltStateDB) PutAllocation(alloc *structs.Allocation) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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// Retrieve the root allocations bucket
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allocsBkt, err := tx.CreateBucketIfNotExists(allocationsBucketName)
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if err != nil {
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return err
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}
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// Retrieve the specific allocations bucket
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key := []byte(alloc.ID)
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allocBkt, err := allocsBkt.CreateBucketIfNotExists(key)
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if err != nil {
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return err
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}
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allocState := allocEntry{
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Alloc: alloc,
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}
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return allocBkt.Put(allocKey, &allocState)
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})
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}
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// deployStatusEntry wraps values for DeploymentStatus keys.
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type deployStatusEntry struct {
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DeploymentStatus *structs.AllocDeploymentStatus
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}
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// PutDeploymentStatus stores an allocation's DeploymentStatus or returns an
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// error.
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func (s *BoltStateDB) PutDeploymentStatus(allocID string, ds *structs.AllocDeploymentStatus) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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return putDeploymentStatusImpl(tx, allocID, ds)
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})
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}
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func putDeploymentStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocDeploymentStatus) error {
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allocBkt, err := getAllocationBucket(tx, allocID)
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if err != nil {
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return err
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}
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entry := deployStatusEntry{
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DeploymentStatus: ds,
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}
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return allocBkt.Put(allocDeployStatusKey, &entry)
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}
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// GetDeploymentStatus retrieves an allocation's DeploymentStatus or returns an
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// error.
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func (s *BoltStateDB) GetDeploymentStatus(allocID string) (*structs.AllocDeploymentStatus, error) {
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var entry deployStatusEntry
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err := s.db.View(func(tx *boltdd.Tx) error {
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allAllocsBkt := tx.Bucket(allocationsBucketName)
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if allAllocsBkt == nil {
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// No state, return
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return nil
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}
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allocBkt := allAllocsBkt.Bucket([]byte(allocID))
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if allocBkt == nil {
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// No state for alloc, return
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return nil
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}
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return allocBkt.Get(allocDeployStatusKey, &entry)
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})
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// It's valid for this field to be nil/missing
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if boltdd.IsErrNotFound(err) {
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return nil, nil
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}
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if err != nil {
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return nil, err
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}
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return entry.DeploymentStatus, nil
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}
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// GetTaskRunnerState returns the LocalState and TaskState for a
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// TaskRunner. LocalState or TaskState will be nil if they do not exist.
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//
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// If an error is encountered both LocalState and TaskState will be nil.
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func (s *BoltStateDB) GetTaskRunnerState(allocID, taskName string) (*trstate.LocalState, *structs.TaskState, error) {
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var ls *trstate.LocalState
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var ts *structs.TaskState
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err := s.db.View(func(tx *boltdd.Tx) error {
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allAllocsBkt := tx.Bucket(allocationsBucketName)
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if allAllocsBkt == nil {
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// No state, return
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return nil
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}
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allocBkt := allAllocsBkt.Bucket([]byte(allocID))
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if allocBkt == nil {
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// No state for alloc, return
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return nil
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}
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taskBkt := allocBkt.Bucket(taskBucketName(taskName))
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if taskBkt == nil {
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// No state for task, return
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return nil
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}
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// Restore Local State if it exists
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ls = &trstate.LocalState{}
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if err := taskBkt.Get(taskLocalStateKey, ls); err != nil {
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if !boltdd.IsErrNotFound(err) {
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return fmt.Errorf("failed to read local task runner state: %v", err)
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}
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// Key not found, reset ls to nil
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ls = nil
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}
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// Restore Task State if it exists
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ts = &structs.TaskState{}
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if err := taskBkt.Get(taskStateKey, ts); err != nil {
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if !boltdd.IsErrNotFound(err) {
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return fmt.Errorf("failed to read task state: %v", err)
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}
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// Key not found, reset ts to nil
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ts = nil
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}
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return nil
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})
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if err != nil {
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return nil, nil, err
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}
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return ls, ts, nil
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}
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// PutTaskRunnerLocalState stores TaskRunner's LocalState or returns an error.
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func (s *BoltStateDB) PutTaskRunnerLocalState(allocID, taskName string, val *trstate.LocalState) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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return putTaskRunnerLocalStateImpl(tx, allocID, taskName, val)
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})
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}
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// putTaskRunnerLocalStateImpl stores TaskRunner's LocalState in an ongoing
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// transaction or returns an error.
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func putTaskRunnerLocalStateImpl(tx *boltdd.Tx, allocID, taskName string, val *trstate.LocalState) error {
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taskBkt, err := getTaskBucket(tx, allocID, taskName)
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if err != nil {
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return fmt.Errorf("failed to retrieve allocation bucket: %v", err)
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}
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if err := taskBkt.Put(taskLocalStateKey, val); err != nil {
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return fmt.Errorf("failed to write task_runner state: %v", err)
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}
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return nil
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}
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// PutTaskState stores a task's state or returns an error.
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func (s *BoltStateDB) PutTaskState(allocID, taskName string, state *structs.TaskState) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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return putTaskStateImpl(tx, allocID, taskName, state)
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})
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}
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// putTaskStateImpl stores a task's state in an ongoing transaction or returns
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// an error.
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func putTaskStateImpl(tx *boltdd.Tx, allocID, taskName string, state *structs.TaskState) error {
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taskBkt, err := getTaskBucket(tx, allocID, taskName)
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if err != nil {
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return fmt.Errorf("failed to retrieve allocation bucket: %v", err)
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}
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return taskBkt.Put(taskStateKey, state)
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}
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// DeleteTaskBucket is used to delete a task bucket if it exists.
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func (s *BoltStateDB) DeleteTaskBucket(allocID, taskName string) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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// Retrieve the root allocations bucket
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allocations := tx.Bucket(allocationsBucketName)
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if allocations == nil {
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return nil
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}
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// Retrieve the specific allocations bucket
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alloc := allocations.Bucket([]byte(allocID))
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if alloc == nil {
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return nil
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}
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// Check if the bucket exists
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key := taskBucketName(taskName)
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return alloc.DeleteBucket(key)
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})
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}
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// DeleteAllocationBucket is used to delete an allocation bucket if it exists.
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func (s *BoltStateDB) DeleteAllocationBucket(allocID string) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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// Retrieve the root allocations bucket
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allocations := tx.Bucket(allocationsBucketName)
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if allocations == nil {
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return nil
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}
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key := []byte(allocID)
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return allocations.DeleteBucket(key)
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})
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}
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// Close releases all database resources and unlocks the database file on disk.
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// All transactions must be closed before closing the database.
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func (s *BoltStateDB) Close() error {
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return s.db.Close()
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}
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// getAllocationBucket returns the bucket used to persist state about a
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// particular allocation. If the root allocation bucket or the specific
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// allocation bucket doesn't exist, it will be created as long as the
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// transaction is writable.
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func getAllocationBucket(tx *boltdd.Tx, allocID string) (*boltdd.Bucket, error) {
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var err error
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w := tx.Writable()
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// Retrieve the root allocations bucket
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allocations := tx.Bucket(allocationsBucketName)
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if allocations == nil {
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if !w {
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return nil, fmt.Errorf("Allocations bucket doesn't exist and transaction is not writable")
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}
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allocations, err = tx.CreateBucketIfNotExists(allocationsBucketName)
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if err != nil {
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return nil, err
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}
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}
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// Retrieve the specific allocations bucket
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key := []byte(allocID)
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alloc := allocations.Bucket(key)
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if alloc == nil {
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if !w {
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return nil, fmt.Errorf("Allocation bucket doesn't exist and transaction is not writable")
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}
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alloc, err = allocations.CreateBucket(key)
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if err != nil {
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return nil, err
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}
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}
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return alloc, nil
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}
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// getTaskBucket returns the bucket used to persist state about a
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// particular task. If the root allocation bucket, the specific
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// allocation or task bucket doesn't exist, they will be created as long as the
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// transaction is writable.
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func getTaskBucket(tx *boltdd.Tx, allocID, taskName string) (*boltdd.Bucket, error) {
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alloc, err := getAllocationBucket(tx, allocID)
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if err != nil {
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return nil, err
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}
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// Retrieve the specific task bucket
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w := tx.Writable()
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key := taskBucketName(taskName)
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task := alloc.Bucket(key)
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if task == nil {
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if !w {
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return nil, fmt.Errorf("Task bucket doesn't exist and transaction is not writable")
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}
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task, err = alloc.CreateBucket(key)
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if err != nil {
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return nil, err
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}
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}
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return task, nil
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}
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// PutDevicePluginState stores the device manager's plugin state or returns an
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// error.
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func (s *BoltStateDB) PutDevicePluginState(ps *dmstate.PluginState) error {
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return s.db.Update(func(tx *boltdd.Tx) error {
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// Retrieve the root device manager bucket
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devBkt, err := tx.CreateBucketIfNotExists(devManagerBucket)
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if err != nil {
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return err
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}
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return devBkt.Put(managerPluginStateKey, ps)
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})
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}
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// GetDevicePluginState stores the device manager's plugin state or returns an
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// error.
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func (s *BoltStateDB) GetDevicePluginState() (*dmstate.PluginState, error) {
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var ps *dmstate.PluginState
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err := s.db.View(func(tx *boltdd.Tx) error {
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devBkt := tx.Bucket(devManagerBucket)
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if devBkt == nil {
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// No state, return
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return nil
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}
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// Restore Plugin State if it exists
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ps = &dmstate.PluginState{}
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if err := devBkt.Get(managerPluginStateKey, ps); err != nil {
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if !boltdd.IsErrNotFound(err) {
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return fmt.Errorf("failed to read device manager plugin state: %v", err)
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}
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// Key not found, reset ps to nil
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ps = nil
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}
|
|
|
|
return nil
|
|
})
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ps, nil
|
|
}
|
|
|
|
// PutDriverPluginState stores the driver manager's plugin state or returns an
|
|
// error.
|
|
func (s *BoltStateDB) PutDriverPluginState(ps *driverstate.PluginState) error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
// Retrieve the root driver manager bucket
|
|
driverBkt, err := tx.CreateBucketIfNotExists(driverManagerBucket)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return driverBkt.Put(managerPluginStateKey, ps)
|
|
})
|
|
}
|
|
|
|
// GetDriverPluginState stores the driver manager's plugin state or returns an
|
|
// error.
|
|
func (s *BoltStateDB) GetDriverPluginState() (*driverstate.PluginState, error) {
|
|
var ps *driverstate.PluginState
|
|
|
|
err := s.db.View(func(tx *boltdd.Tx) error {
|
|
driverBkt := tx.Bucket(driverManagerBucket)
|
|
if driverBkt == nil {
|
|
// No state, return
|
|
return nil
|
|
}
|
|
|
|
// Restore Plugin State if it exists
|
|
ps = &driverstate.PluginState{}
|
|
if err := driverBkt.Get(managerPluginStateKey, ps); err != nil {
|
|
if !boltdd.IsErrNotFound(err) {
|
|
return fmt.Errorf("failed to read driver manager plugin state: %v", err)
|
|
}
|
|
|
|
// Key not found, reset ps to nil
|
|
ps = nil
|
|
}
|
|
|
|
return nil
|
|
})
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return ps, nil
|
|
}
|
|
|
|
// init initializes metadata entries in a newly created state database.
|
|
func (s *BoltStateDB) init() error {
|
|
return s.db.Update(func(tx *boltdd.Tx) error {
|
|
return addMeta(tx.BoltTx())
|
|
})
|
|
}
|
|
|
|
// Upgrade bolt state db from 0.8 schema to 0.9 schema. Noop if already using
|
|
// 0.9 schema. Creates a backup before upgrading.
|
|
func (s *BoltStateDB) Upgrade() error {
|
|
// Check to see if the underlying DB needs upgrading.
|
|
upgrade, err := NeedsUpgrade(s.db.BoltDB())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if !upgrade {
|
|
// No upgrade needed!
|
|
return nil
|
|
}
|
|
|
|
// Upgraded needed. Backup the boltdb first.
|
|
backupFileName := filepath.Join(s.stateDir, "state.db.backup")
|
|
if err := backupDB(s.db.BoltDB(), backupFileName); err != nil {
|
|
return fmt.Errorf("error backing up state db: %v", err)
|
|
}
|
|
|
|
// Perform the upgrade
|
|
if err := s.db.Update(func(tx *boltdd.Tx) error {
|
|
if err := UpgradeAllocs(s.logger, tx); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Add standard metadata
|
|
if err := addMeta(tx.BoltTx()); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Write the time the upgrade was done
|
|
bkt, err := tx.CreateBucketIfNotExists(metaBucketName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return bkt.Put(metaUpgradedKey, time.Now().Format(time.RFC3339))
|
|
}); err != nil {
|
|
return err
|
|
}
|
|
|
|
s.logger.Info("successfully upgraded state")
|
|
return nil
|
|
}
|
|
|
|
// DB allows access to the underlying BoltDB for testing purposes.
|
|
func (s *BoltStateDB) DB() *boltdd.DB {
|
|
return s.db
|
|
}
|