171 lines
4 KiB
Go
171 lines
4 KiB
Go
package client
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import (
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"os"
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"testing"
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"time"
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"github.com/hashicorp/nomad/nomad/mock"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/nomad/testutil"
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ctestutil "github.com/hashicorp/nomad/client/testutil"
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)
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type MockAllocStateUpdater struct {
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Count int
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Allocs []*structs.Allocation
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Err error
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}
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func (m *MockAllocStateUpdater) Update(alloc *structs.Allocation) error {
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m.Count += 1
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m.Allocs = append(m.Allocs, alloc)
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return m.Err
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}
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func testAllocRunner(restarts bool) (*MockAllocStateUpdater, *AllocRunner) {
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logger := testLogger()
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conf := DefaultConfig()
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conf.StateDir = os.TempDir()
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conf.AllocDir = os.TempDir()
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upd := &MockAllocStateUpdater{}
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alloc := mock.Alloc()
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if !restarts {
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alloc.Job.Type = structs.JobTypeBatch
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*alloc.Job.LookupTaskGroup(alloc.TaskGroup).RestartPolicy = structs.RestartPolicy{Attempts: 0}
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}
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ar := NewAllocRunner(logger, conf, upd.Update, alloc)
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return upd, ar
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}
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func TestAllocRunner_SimpleRun(t *testing.T) {
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ctestutil.ExecCompatible(t)
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upd, ar := testAllocRunner(false)
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go ar.Run()
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defer ar.Destroy()
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testutil.WaitForResult(func() (bool, error) {
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if upd.Count == 0 {
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return false, nil
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}
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last := upd.Allocs[upd.Count-1]
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return last.ClientStatus == structs.AllocClientStatusDead, nil
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}, func(err error) {
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t.Fatalf("err: %v", err)
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})
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}
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func TestAllocRunner_Destroy(t *testing.T) {
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ctestutil.ExecCompatible(t)
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upd, ar := testAllocRunner(false)
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// Ensure task takes some time
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task := ar.alloc.Job.TaskGroups[0].Tasks[0]
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task.Config["command"] = "/bin/sleep"
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task.Config["args"] = "10"
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go ar.Run()
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start := time.Now()
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// Begin the tear down
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go func() {
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time.Sleep(100 * time.Millisecond)
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ar.Destroy()
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}()
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testutil.WaitForResult(func() (bool, error) {
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if upd.Count == 0 {
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return false, nil
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}
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last := upd.Allocs[upd.Count-1]
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return last.ClientStatus == structs.AllocClientStatusDead, nil
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}, func(err error) {
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t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.alloc.TaskStates)
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})
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if time.Since(start) > 8*time.Second {
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t.Fatalf("took too long to terminate")
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}
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}
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func TestAllocRunner_Update(t *testing.T) {
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ctestutil.ExecCompatible(t)
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upd, ar := testAllocRunner(false)
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// Ensure task takes some time
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task := ar.alloc.Job.TaskGroups[0].Tasks[0]
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task.Config["command"] = "/bin/sleep"
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task.Config["args"] = "10"
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go ar.Run()
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defer ar.Destroy()
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start := time.Now()
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// Update the alloc definition
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newAlloc := new(structs.Allocation)
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*newAlloc = *ar.alloc
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newAlloc.DesiredStatus = structs.AllocDesiredStatusStop
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ar.Update(newAlloc)
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testutil.WaitForResult(func() (bool, error) {
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if upd.Count == 0 {
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return false, nil
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}
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last := upd.Allocs[upd.Count-1]
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return last.ClientStatus == structs.AllocClientStatusDead, nil
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}, func(err error) {
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t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.alloc.TaskStates)
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})
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if time.Since(start) > 8*time.Second {
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t.Fatalf("took too long to terminate")
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}
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}
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func TestAllocRunner_SaveRestoreState(t *testing.T) {
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ctestutil.ExecCompatible(t)
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upd, ar := testAllocRunner(false)
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// Ensure task takes some time
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task := ar.alloc.Job.TaskGroups[0].Tasks[0]
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task.Config["command"] = "/bin/sleep"
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task.Config["args"] = "10"
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go ar.Run()
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defer ar.Destroy()
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// Snapshot state
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time.Sleep(200 * time.Millisecond)
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err := ar.SaveState()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Create a new alloc runner
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ar2 := NewAllocRunner(ar.logger, ar.config, upd.Update,
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&structs.Allocation{ID: ar.alloc.ID})
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err = ar2.RestoreState()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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go ar2.Run()
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defer ar2.Destroy()
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// Destroy and wait
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ar2.Destroy()
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start := time.Now()
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testutil.WaitForResult(func() (bool, error) {
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if upd.Count == 0 {
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return false, nil
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}
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last := upd.Allocs[upd.Count-1]
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return last.ClientStatus == structs.AllocClientStatusDead, nil
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}, func(err error) {
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t.Fatalf("err: %v %#v %#v", err, upd.Allocs[0], ar.alloc.TaskStates)
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})
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if time.Since(start) > 15*time.Second {
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t.Fatalf("took too long to terminate")
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}
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}
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