open-nomad/client/state/db_bolt.go

1021 lines
27 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package state
import (
"bytes"
"fmt"
"os"
"path/filepath"
"time"
hclog "github.com/hashicorp/go-hclog"
arstate "github.com/hashicorp/nomad/client/allocrunner/state"
trstate "github.com/hashicorp/nomad/client/allocrunner/taskrunner/state"
dmstate "github.com/hashicorp/nomad/client/devicemanager/state"
"github.com/hashicorp/nomad/client/dynamicplugins"
driverstate "github.com/hashicorp/nomad/client/pluginmanager/drivermanager/state"
"github.com/hashicorp/nomad/client/serviceregistration/checks"
cstructs "github.com/hashicorp/nomad/client/structs"
"github.com/hashicorp/nomad/helper/boltdd"
"github.com/hashicorp/nomad/nomad/structs"
"go.etcd.io/bbolt"
)
/*
The client has a boltDB backed state store. The schema as of 0.9 looks as follows:
meta/
|--> version -> '2' (not msgpack encoded)
|--> upgraded -> time.Now().Format(timeRFC3339)
allocations/
|--> <alloc-id>/
|--> alloc -> allocEntry{*structs.Allocation}
|--> deploy_status -> deployStatusEntry{*structs.AllocDeploymentStatus}
|--> network_status -> networkStatusEntry{*structs.AllocNetworkStatus}
|--> acknowledged_state -> acknowledgedStateEntry{*arstate.State}
|--> task-<name>/
|--> local_state -> *trstate.LocalState # Local-only state
|--> task_state -> *structs.TaskState # Syncs to servers
|--> checks/
|--> check-<id> -> *structs.CheckState # Syncs to servers
devicemanager/
|--> plugin_state -> *dmstate.PluginState
drivermanager/
|--> plugin_state -> *driverstate.PluginState
dynamicplugins/
|--> registry_state -> *dynamicplugins.RegistryState
nodemeta/
|--> meta -> map[string]*string
node/
|--> registration -> *cstructs.NodeRegistration
*/
var (
// metaBucketName is the name of the metadata bucket
metaBucketName = []byte("meta")
// metaVersionKey is the key the state schema version is stored under.
metaVersionKey = []byte("version")
// metaVersion is the value of the state schema version to detect when
// an upgrade is needed. It skips the usual boltdd/msgpack backend to
// be as portable and futureproof as possible.
metaVersion = []byte{'3'}
// metaUpgradedKey is the key that stores the timestamp of the last
// time the schema was upgraded.
metaUpgradedKey = []byte("upgraded")
// allocationsBucketName is the bucket name containing all allocation related
// data
allocationsBucketName = []byte("allocations")
// allocKey is the key Allocations are stored under encapsulated in
// allocEntry structs.
allocKey = []byte("alloc")
// allocDeployStatusKey is the key *structs.AllocDeploymentStatus is
// stored under.
allocDeployStatusKey = []byte("deploy_status")
// allocNetworkStatusKey is the key *structs.AllocNetworkStatus is
// stored under
allocNetworkStatusKey = []byte("network_status")
// acknowledgedStateKey is the key *arstate.State is stored under
acknowledgedStateKey = []byte("acknowledged_state")
// checkResultsBucket is the bucket name in which check query results are stored
checkResultsBucket = []byte("check_results")
// allocations -> $allocid -> task-$taskname -> the keys below
taskLocalStateKey = []byte("local_state")
taskStateKey = []byte("task_state")
// devManagerBucket is the bucket name containing all device manager related
// data
devManagerBucket = []byte("devicemanager")
// driverManagerBucket is the bucket name containing all driver manager
// related data
driverManagerBucket = []byte("drivermanager")
// managerPluginStateKey is the key by which plugin manager plugin state is
// stored at
managerPluginStateKey = []byte("plugin_state")
// dynamicPluginBucketName is the bucket name containing all dynamic plugin
// registry data. each dynamic plugin registry will have its own subbucket.
dynamicPluginBucketName = []byte("dynamicplugins")
// registryStateKey is the key at which dynamic plugin registry state is stored
registryStateKey = []byte("registry_state")
// nodeMetaBucket is the bucket name in which dynamically updated node
// metadata is stored
nodeMetaBucket = []byte("nodemeta")
// nodeMetaKey is the key at which dynamic node metadata is stored.
nodeMetaKey = []byte("meta")
// nodeBucket is the bucket name in which data about the node is stored.
nodeBucket = []byte("node")
// nodeRegistrationKey is the key at which node registration data is stored.
nodeRegistrationKey = []byte("node_registration")
)
// taskBucketName returns the bucket name for the given task name.
func taskBucketName(taskName string) []byte {
return []byte("task-" + taskName)
}
// NewStateDBFunc creates a StateDB given a state directory.
type NewStateDBFunc func(logger hclog.Logger, stateDir string) (StateDB, error)
// GetStateDBFactory returns a func for creating a StateDB
func GetStateDBFactory(devMode bool) NewStateDBFunc {
// Return a noop state db implementation when in debug mode
if devMode {
return func(hclog.Logger, string) (StateDB, error) {
return NoopDB{}, nil
}
}
return NewBoltStateDB
}
// BoltStateDB persists and restores Nomad client state in a boltdb. All
// methods are safe for concurrent access.
type BoltStateDB struct {
stateDir string
db *boltdd.DB
logger hclog.Logger
}
// NewBoltStateDB creates or opens an existing boltdb state file or returns an
// error.
func NewBoltStateDB(logger hclog.Logger, stateDir string) (StateDB, error) {
fn := filepath.Join(stateDir, "state.db")
// Check to see if the DB already exists
fi, err := os.Stat(fn)
if err != nil && !os.IsNotExist(err) {
return nil, err
}
firstRun := fi == nil
// Timeout to force failure when accessing a data dir that is already in use
timeout := &bbolt.Options{Timeout: 5 * time.Second}
// Create or open the boltdb state database
db, err := boltdd.Open(fn, 0600, timeout)
if err == bbolt.ErrTimeout {
return nil, fmt.Errorf("timed out while opening database, is another Nomad process accessing data_dir %s?", stateDir)
} else if err != nil {
return nil, fmt.Errorf("failed to create state database: %v", err)
}
sdb := &BoltStateDB{
stateDir: stateDir,
db: db,
logger: logger,
}
// If db did not already exist, initialize metadata fields
if firstRun {
if err := sdb.init(); err != nil {
return nil, err
}
}
return sdb, nil
}
func (s *BoltStateDB) Name() string {
return "boltdb"
}
// GetAllAllocations gets all allocations persisted by this client and returns
// a map of alloc ids to errors for any allocations that could not be restored.
//
// If a fatal error was encountered it will be returned and the other two
// values will be nil.
func (s *BoltStateDB) GetAllAllocations() ([]*structs.Allocation, map[string]error, error) {
var allocs []*structs.Allocation
var errs map[string]error
err := s.db.View(func(tx *boltdd.Tx) error {
allocs, errs = s.getAllAllocations(tx)
return nil
})
// db.View itself may return an error, so still check
if err != nil {
return nil, nil, err
}
return allocs, errs, nil
}
// allocEntry wraps values in the Allocations buckets
type allocEntry struct {
Alloc *structs.Allocation
}
func (s *BoltStateDB) getAllAllocations(tx *boltdd.Tx) ([]*structs.Allocation, map[string]error) {
allocs := make([]*structs.Allocation, 0, 10)
errs := map[string]error{}
allocationsBkt := tx.Bucket(allocationsBucketName)
if allocationsBkt == nil {
// No allocs
return allocs, errs
}
// Create a cursor for iteration.
c := allocationsBkt.BoltBucket().Cursor()
// Iterate over all the allocation buckets
for k, _ := c.First(); k != nil; k, _ = c.Next() {
allocID := string(k)
allocBkt := allocationsBkt.Bucket(k)
if allocBkt == nil {
errs[allocID] = fmt.Errorf("missing alloc bucket")
continue
}
var ae allocEntry
if err := allocBkt.Get(allocKey, &ae); err != nil {
errs[allocID] = fmt.Errorf("failed to decode alloc: %v", err)
continue
}
// Handle upgrade path
ae.Alloc.Canonicalize()
ae.Alloc.Job.Canonicalize()
allocs = append(allocs, ae.Alloc)
}
return allocs, errs
}
// PutAllocation stores an allocation or returns an error.
func (s *BoltStateDB) PutAllocation(alloc *structs.Allocation, opts ...WriteOption) error {
return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
// Retrieve the root allocations bucket
allocsBkt, err := tx.CreateBucketIfNotExists(allocationsBucketName)
if err != nil {
return err
}
// Retrieve the specific allocations bucket
key := []byte(alloc.ID)
allocBkt, err := allocsBkt.CreateBucketIfNotExists(key)
if err != nil {
return err
}
allocState := allocEntry{
Alloc: alloc,
}
return allocBkt.Put(allocKey, &allocState)
})
}
// deployStatusEntry wraps values for DeploymentStatus keys.
type deployStatusEntry struct {
DeploymentStatus *structs.AllocDeploymentStatus
}
// PutDeploymentStatus stores an allocation's DeploymentStatus or returns an
// error.
func (s *BoltStateDB) PutDeploymentStatus(allocID string, ds *structs.AllocDeploymentStatus) error {
return s.db.Update(func(tx *boltdd.Tx) error {
return putDeploymentStatusImpl(tx, allocID, ds)
})
}
func putDeploymentStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocDeploymentStatus) error {
allocBkt, err := getAllocationBucket(tx, allocID)
if err != nil {
return err
}
entry := deployStatusEntry{
DeploymentStatus: ds,
}
return allocBkt.Put(allocDeployStatusKey, &entry)
}
// GetDeploymentStatus retrieves an allocation's DeploymentStatus or returns an
// error.
func (s *BoltStateDB) GetDeploymentStatus(allocID string) (*structs.AllocDeploymentStatus, error) {
var entry deployStatusEntry
err := s.db.View(func(tx *boltdd.Tx) error {
allAllocsBkt := tx.Bucket(allocationsBucketName)
if allAllocsBkt == nil {
// No state, return
return nil
}
allocBkt := allAllocsBkt.Bucket([]byte(allocID))
if allocBkt == nil {
// No state for alloc, return
return nil
}
return allocBkt.Get(allocDeployStatusKey, &entry)
})
// It's valid for this field to be nil/missing
if boltdd.IsErrNotFound(err) {
return nil, nil
}
if err != nil {
return nil, err
}
return entry.DeploymentStatus, nil
}
// networkStatusEntry wraps values for NetworkStatus keys.
type networkStatusEntry struct {
NetworkStatus *structs.AllocNetworkStatus
}
// PutNetworkStatus stores an allocation's DeploymentStatus or returns an
// error.
func (s *BoltStateDB) PutNetworkStatus(allocID string, ds *structs.AllocNetworkStatus, opts ...WriteOption) error {
return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
return putNetworkStatusImpl(tx, allocID, ds)
})
}
func putNetworkStatusImpl(tx *boltdd.Tx, allocID string, ds *structs.AllocNetworkStatus) error {
allocBkt, err := getAllocationBucket(tx, allocID)
if err != nil {
return err
}
entry := networkStatusEntry{
NetworkStatus: ds,
}
return allocBkt.Put(allocNetworkStatusKey, &entry)
}
// GetNetworkStatus retrieves an allocation's NetworkStatus or returns an
// error.
func (s *BoltStateDB) GetNetworkStatus(allocID string) (*structs.AllocNetworkStatus, error) {
var entry networkStatusEntry
err := s.db.View(func(tx *boltdd.Tx) error {
allAllocsBkt := tx.Bucket(allocationsBucketName)
if allAllocsBkt == nil {
// No state, return
return nil
}
allocBkt := allAllocsBkt.Bucket([]byte(allocID))
if allocBkt == nil {
// No state for alloc, return
return nil
}
return allocBkt.Get(allocNetworkStatusKey, &entry)
})
// It's valid for this field to be nil/missing
if boltdd.IsErrNotFound(err) {
return nil, nil
}
if err != nil {
return nil, err
}
return entry.NetworkStatus, nil
}
// PutAcknowledgedState stores an allocation's last acknowledged state or
// returns an error if it could not be stored.
func (s *BoltStateDB) PutAcknowledgedState(allocID string, state *arstate.State, opts ...WriteOption) error {
return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
allocBkt, err := getAllocationBucket(tx, allocID)
if err != nil {
return err
}
entry := acknowledgedStateEntry{
State: state,
}
return allocBkt.Put(acknowledgedStateKey, &entry)
})
}
// GetAcknowledgedState retrieves an allocation's last acknowledged state
func (s *BoltStateDB) GetAcknowledgedState(allocID string) (*arstate.State, error) {
var entry acknowledgedStateEntry
err := s.db.View(func(tx *boltdd.Tx) error {
allAllocsBkt := tx.Bucket(allocationsBucketName)
if allAllocsBkt == nil {
// No state, return
return nil
}
allocBkt := allAllocsBkt.Bucket([]byte(allocID))
if allocBkt == nil {
// No state for alloc, return
return nil
}
return allocBkt.Get(acknowledgedStateKey, &entry)
})
// It's valid for this field to be nil/missing
if boltdd.IsErrNotFound(err) {
return nil, nil
}
if err != nil {
return nil, err
}
return entry.State, nil
}
// GetTaskRunnerState returns the LocalState and TaskState for a
// TaskRunner. LocalState or TaskState will be nil if they do not exist.
//
// If an error is encountered both LocalState and TaskState will be nil.
func (s *BoltStateDB) GetTaskRunnerState(allocID, taskName string) (*trstate.LocalState, *structs.TaskState, error) {
var ls *trstate.LocalState
var ts *structs.TaskState
err := s.db.View(func(tx *boltdd.Tx) error {
allAllocsBkt := tx.Bucket(allocationsBucketName)
if allAllocsBkt == nil {
// No state, return
return nil
}
allocBkt := allAllocsBkt.Bucket([]byte(allocID))
if allocBkt == nil {
// No state for alloc, return
return nil
}
taskBkt := allocBkt.Bucket(taskBucketName(taskName))
if taskBkt == nil {
// No state for task, return
return nil
}
// Restore Local State if it exists
ls = &trstate.LocalState{}
if err := taskBkt.Get(taskLocalStateKey, ls); err != nil {
if !boltdd.IsErrNotFound(err) {
return fmt.Errorf("failed to read local task runner state: %v", err)
}
// Key not found, reset ls to nil
ls = nil
}
// Restore Task State if it exists
ts = &structs.TaskState{}
if err := taskBkt.Get(taskStateKey, ts); err != nil {
if !boltdd.IsErrNotFound(err) {
return fmt.Errorf("failed to read task state: %v", err)
}
// Key not found, reset ts to nil
ts = nil
}
return nil
})
if err != nil {
return nil, nil, err
}
return ls, ts, nil
}
// PutTaskRunnerLocalState stores TaskRunner's LocalState or returns an error.
func (s *BoltStateDB) PutTaskRunnerLocalState(allocID, taskName string, val *trstate.LocalState) error {
return s.db.Update(func(tx *boltdd.Tx) error {
return putTaskRunnerLocalStateImpl(tx, allocID, taskName, val)
})
}
// putTaskRunnerLocalStateImpl stores TaskRunner's LocalState in an ongoing
// transaction or returns an error.
func putTaskRunnerLocalStateImpl(tx *boltdd.Tx, allocID, taskName string, val *trstate.LocalState) error {
taskBkt, err := getTaskBucket(tx, allocID, taskName)
if err != nil {
return fmt.Errorf("failed to retrieve allocation bucket: %v", err)
}
if err := taskBkt.Put(taskLocalStateKey, val); err != nil {
return fmt.Errorf("failed to write task_runner state: %v", err)
}
return nil
}
// PutTaskState stores a task's state or returns an error.
func (s *BoltStateDB) PutTaskState(allocID, taskName string, state *structs.TaskState) error {
return s.db.Update(func(tx *boltdd.Tx) error {
return putTaskStateImpl(tx, allocID, taskName, state)
})
}
// putTaskStateImpl stores a task's state in an ongoing transaction or returns
// an error.
func putTaskStateImpl(tx *boltdd.Tx, allocID, taskName string, state *structs.TaskState) error {
taskBkt, err := getTaskBucket(tx, allocID, taskName)
if err != nil {
return fmt.Errorf("failed to retrieve allocation bucket: %v", err)
}
return taskBkt.Put(taskStateKey, state)
}
// DeleteTaskBucket is used to delete a task bucket if it exists.
func (s *BoltStateDB) DeleteTaskBucket(allocID, taskName string) error {
return s.db.Update(func(tx *boltdd.Tx) error {
// Retrieve the root allocations bucket
allocations := tx.Bucket(allocationsBucketName)
if allocations == nil {
return nil
}
// Retrieve the specific allocations bucket
alloc := allocations.Bucket([]byte(allocID))
if alloc == nil {
return nil
}
// Check if the bucket exists
key := taskBucketName(taskName)
return alloc.DeleteBucket(key)
})
}
// DeleteAllocationBucket is used to delete an allocation bucket if it exists.
func (s *BoltStateDB) DeleteAllocationBucket(allocID string, opts ...WriteOption) error {
return s.updateWithOptions(opts, func(tx *boltdd.Tx) error {
// Retrieve the root allocations bucket
allocations := tx.Bucket(allocationsBucketName)
if allocations == nil {
return nil
}
key := []byte(allocID)
return allocations.DeleteBucket(key)
})
}
// Close releases all database resources and unlocks the database file on disk.
// All transactions must be closed before closing the database.
func (s *BoltStateDB) Close() error {
return s.db.Close()
}
// getAllocationBucket returns the bucket used to persist state about a
// particular allocation. If the root allocation bucket or the specific
// allocation bucket doesn't exist, it will be created as long as the
// transaction is writable.
func getAllocationBucket(tx *boltdd.Tx, allocID string) (*boltdd.Bucket, error) {
var err error
w := tx.Writable()
// Retrieve the root allocations bucket
allocations := tx.Bucket(allocationsBucketName)
if allocations == nil {
if !w {
return nil, fmt.Errorf("Allocations bucket doesn't exist and transaction is not writable")
}
allocations, err = tx.CreateBucketIfNotExists(allocationsBucketName)
if err != nil {
return nil, err
}
}
// Retrieve the specific allocations bucket
key := []byte(allocID)
alloc := allocations.Bucket(key)
if alloc == nil {
if !w {
return nil, fmt.Errorf("Allocation bucket doesn't exist and transaction is not writable")
}
alloc, err = allocations.CreateBucket(key)
if err != nil {
return nil, err
}
}
return alloc, nil
}
// getTaskBucket returns the bucket used to persist state about a
// particular task. If the root allocation bucket, the specific
// allocation or task bucket doesn't exist, they will be created as long as the
// transaction is writable.
func getTaskBucket(tx *boltdd.Tx, allocID, taskName string) (*boltdd.Bucket, error) {
alloc, err := getAllocationBucket(tx, allocID)
if err != nil {
return nil, err
}
// Retrieve the specific task bucket
w := tx.Writable()
key := taskBucketName(taskName)
task := alloc.Bucket(key)
if task == nil {
if !w {
return nil, fmt.Errorf("Task bucket doesn't exist and transaction is not writable")
}
task, err = alloc.CreateBucket(key)
if err != nil {
return nil, err
}
}
return task, nil
}
// PutDevicePluginState stores the device manager's plugin state or returns an
// error.
func (s *BoltStateDB) PutDevicePluginState(ps *dmstate.PluginState) error {
return s.db.Update(func(tx *boltdd.Tx) error {
// Retrieve the root device manager bucket
devBkt, err := tx.CreateBucketIfNotExists(devManagerBucket)
if err != nil {
return err
}
return devBkt.Put(managerPluginStateKey, ps)
})
}
// GetDevicePluginState stores the device manager's plugin state or returns an
// error.
func (s *BoltStateDB) GetDevicePluginState() (*dmstate.PluginState, error) {
var ps *dmstate.PluginState
err := s.db.View(func(tx *boltdd.Tx) error {
devBkt := tx.Bucket(devManagerBucket)
if devBkt == nil {
// No state, return
return nil
}
// Restore Plugin State if it exists
ps = &dmstate.PluginState{}
if err := devBkt.Get(managerPluginStateKey, ps); err != nil {
if !boltdd.IsErrNotFound(err) {
return fmt.Errorf("failed to read device manager plugin state: %v", err)
}
// Key not found, reset ps to nil
ps = nil
}
return nil
})
if err != nil {
return nil, err
}
return ps, nil
}
// PutDriverPluginState stores the driver manager's plugin state or returns an
// error.
func (s *BoltStateDB) PutDriverPluginState(ps *driverstate.PluginState) error {
return s.db.Update(func(tx *boltdd.Tx) error {
// Retrieve the root driver manager bucket
driverBkt, err := tx.CreateBucketIfNotExists(driverManagerBucket)
if err != nil {
return err
}
return driverBkt.Put(managerPluginStateKey, ps)
})
}
// GetDriverPluginState stores the driver manager's plugin state or returns an
// error.
func (s *BoltStateDB) GetDriverPluginState() (*driverstate.PluginState, error) {
var ps *driverstate.PluginState
err := s.db.View(func(tx *boltdd.Tx) error {
driverBkt := tx.Bucket(driverManagerBucket)
if driverBkt == nil {
// No state, return
return nil
}
// Restore Plugin State if it exists
ps = &driverstate.PluginState{}
if err := driverBkt.Get(managerPluginStateKey, ps); err != nil {
if !boltdd.IsErrNotFound(err) {
return fmt.Errorf("failed to read driver manager plugin state: %v", err)
}
// Key not found, reset ps to nil
ps = nil
}
return nil
})
if err != nil {
return nil, err
}
return ps, nil
}
// PutDynamicPluginRegistryState stores the dynamic plugin registry's
// state or returns an error.
func (s *BoltStateDB) PutDynamicPluginRegistryState(ps *dynamicplugins.RegistryState) error {
return s.db.Update(func(tx *boltdd.Tx) error {
// Retrieve the root dynamic plugin manager bucket
dynamicBkt, err := tx.CreateBucketIfNotExists(dynamicPluginBucketName)
if err != nil {
return err
}
return dynamicBkt.Put(registryStateKey, ps)
})
}
// GetDynamicPluginRegistryState stores the dynamic plugin registry's
// registry state or returns an error.
func (s *BoltStateDB) GetDynamicPluginRegistryState() (*dynamicplugins.RegistryState, error) {
var ps *dynamicplugins.RegistryState
err := s.db.View(func(tx *boltdd.Tx) error {
dynamicBkt := tx.Bucket(dynamicPluginBucketName)
if dynamicBkt == nil {
// No state, return
return nil
}
// Restore Plugin State if it exists
ps = &dynamicplugins.RegistryState{}
if err := dynamicBkt.Get(registryStateKey, ps); err != nil {
if !boltdd.IsErrNotFound(err) {
return fmt.Errorf("failed to read dynamic plugin registry state: %v", err)
}
// Key not found, reset ps to nil
ps = nil
}
return nil
})
if err != nil {
return nil, err
}
return ps, nil
}
func keyForCheck(allocID string, checkID structs.CheckID) []byte {
return []byte(fmt.Sprintf("%s_%s", allocID, checkID))
}
// PutCheckResult puts qr into the state store.
func (s *BoltStateDB) PutCheckResult(allocID string, qr *structs.CheckQueryResult) error {
return s.db.Update(func(tx *boltdd.Tx) error {
bkt, err := tx.CreateBucketIfNotExists(checkResultsBucket)
if err != nil {
return err
}
key := keyForCheck(allocID, qr.ID)
return bkt.Put(key, qr)
})
}
// GetCheckResults gets the check results associated with allocID from the state store.
func (s *BoltStateDB) GetCheckResults() (checks.ClientResults, error) {
m := make(checks.ClientResults)
err := s.db.View(func(tx *boltdd.Tx) error {
bkt := tx.Bucket(checkResultsBucket)
if bkt == nil {
return nil // nothing set yet
}
if err := boltdd.Iterate(bkt, nil, func(key []byte, qr structs.CheckQueryResult) {
parts := bytes.SplitN(key, []byte("_"), 2)
allocID, _ := parts[0], parts[1]
m.Insert(string(allocID), &qr)
}); err != nil {
return err
}
return nil
})
return m, err
}
func (s *BoltStateDB) DeleteCheckResults(allocID string, checkIDs []structs.CheckID) error {
return s.db.Update(func(tx *boltdd.Tx) error {
bkt := tx.Bucket(checkResultsBucket)
if bkt == nil {
return nil // nothing set yet
}
for _, id := range checkIDs {
key := keyForCheck(allocID, id)
if err := bkt.Delete(key); err != nil {
return err
}
}
return nil
})
}
func (s *BoltStateDB) PurgeCheckResults(allocID string) error {
return s.db.Update(func(tx *boltdd.Tx) error {
bkt := tx.Bucket(checkResultsBucket)
if bkt == nil {
return nil // nothing set yet
}
return bkt.DeletePrefix([]byte(allocID + "_"))
})
}
// PutNodeMeta sets dynamic node metadata for merging with the copy from the
// Client's config.
//
// This overwrites existing dynamic node metadata entirely.
func (s *BoltStateDB) PutNodeMeta(meta map[string]*string) error {
return s.db.Update(func(tx *boltdd.Tx) error {
b, err := tx.CreateBucketIfNotExists(nodeMetaBucket)
if err != nil {
return err
}
return b.Put(nodeMetaKey, meta)
})
}
// GetNodeMeta retrieves node metadata for merging with the copy from
// the Client's config.
func (s *BoltStateDB) GetNodeMeta() (m map[string]*string, err error) {
err = s.db.View(func(tx *boltdd.Tx) error {
b := tx.Bucket(nodeMetaBucket)
if b == nil {
return nil
}
m, err = getNodeMeta(b)
return err
})
return m, err
}
func getNodeMeta(b *boltdd.Bucket) (map[string]*string, error) {
m := make(map[string]*string)
if err := b.Get(nodeMetaKey, m); err != nil {
if !boltdd.IsErrNotFound(err) {
return nil, err
}
}
return m, nil
}
func (s *BoltStateDB) PutNodeRegistration(reg *cstructs.NodeRegistration) error {
return s.db.Update(func(tx *boltdd.Tx) error {
b, err := tx.CreateBucketIfNotExists(nodeBucket)
if err != nil {
return err
}
return b.Put(nodeRegistrationKey, reg)
})
}
func (s *BoltStateDB) GetNodeRegistration() (*cstructs.NodeRegistration, error) {
var reg cstructs.NodeRegistration
err := s.db.View(func(tx *boltdd.Tx) error {
b := tx.Bucket(nodeBucket)
if b == nil {
return nil
}
return b.Get(nodeRegistrationKey, &reg)
})
if boltdd.IsErrNotFound(err) {
return nil, nil
}
return &reg, err
}
// init initializes metadata entries in a newly created state database.
func (s *BoltStateDB) init() error {
return s.db.Update(func(tx *boltdd.Tx) error {
return addMeta(tx.BoltTx())
})
}
// acknowledgedStateEntry wraps values in the acknowledged_state bucket, so we
// can expand it in the future if need be
type acknowledgedStateEntry struct {
State *arstate.State
}
// updateWithOptions enables adjustments to db.Update operation, including Batch mode.
func (s *BoltStateDB) updateWithOptions(opts []WriteOption, updateFn func(tx *boltdd.Tx) error) error {
writeOpts := mergeWriteOptions(opts)
if writeOpts.BatchMode {
// In Batch mode, BoltDB opportunistically combines multiple concurrent writes into one or
// several transactions. See boltdb.Batch() documentation for details.
return s.db.Batch(updateFn)
} else {
return s.db.Update(updateFn)
}
}
// Upgrade bolt state db from 0.8 schema to 0.9 schema. Noop if already using
// 0.9 schema. Creates a backup before upgrading.
func (s *BoltStateDB) Upgrade() error {
// Check to see if the underlying DB needs upgrading.
upgrade09, upgrade13, err := NeedsUpgrade(s.db.BoltDB())
if err != nil {
return err
}
if !upgrade09 && !upgrade13 {
// No upgrade needed!
return nil
}
// Upgraded needed. Backup the boltdb first.
backupFileName := filepath.Join(s.stateDir, "state.db.backup")
if err := backupDB(s.db.BoltDB(), backupFileName); err != nil {
return fmt.Errorf("error backing up state db: %v", err)
}
// Perform the upgrade
if err := s.db.Update(func(tx *boltdd.Tx) error {
if upgrade09 {
if err := UpgradeAllocs(s.logger, tx); err != nil {
return err
}
}
if upgrade13 {
if err := UpgradeDynamicPluginRegistry(s.logger, tx); err != nil {
return err
}
}
// Add standard metadata
if err := addMeta(tx.BoltTx()); err != nil {
return err
}
// Write the time the upgrade was done
bkt, err := tx.CreateBucketIfNotExists(metaBucketName)
if err != nil {
return err
}
return bkt.Put(metaUpgradedKey, time.Now().Format(time.RFC3339))
}); err != nil {
return err
}
s.logger.Info("successfully upgraded state")
return nil
}
// DB allows access to the underlying BoltDB for testing purposes.
func (s *BoltStateDB) DB() *boltdd.DB {
return s.db
}