17d876d5ef
underscores instead of dashes for query params
419 lines
11 KiB
Go
419 lines
11 KiB
Go
package client
|
|
|
|
import (
|
|
"errors"
|
|
"io"
|
|
"net"
|
|
"net/rpc"
|
|
"strings"
|
|
"time"
|
|
|
|
metrics "github.com/armon/go-metrics"
|
|
"github.com/hashicorp/consul/lib"
|
|
"github.com/hashicorp/nomad/client/servers"
|
|
inmem "github.com/hashicorp/nomad/helper/codec"
|
|
"github.com/hashicorp/nomad/helper/pool"
|
|
"github.com/hashicorp/nomad/nomad/structs"
|
|
"github.com/hashicorp/yamux"
|
|
"github.com/ugorji/go/codec"
|
|
)
|
|
|
|
// rpcEndpoints holds the RPC endpoints
|
|
type rpcEndpoints struct {
|
|
ClientStats *ClientStats
|
|
FileSystem *FileSystem
|
|
Allocations *Allocations
|
|
Agent *Agent
|
|
}
|
|
|
|
// ClientRPC is used to make a local, client only RPC call
|
|
func (c *Client) ClientRPC(method string, args interface{}, reply interface{}) error {
|
|
codec := &inmem.InmemCodec{
|
|
Method: method,
|
|
Args: args,
|
|
Reply: reply,
|
|
}
|
|
if err := c.rpcServer.ServeRequest(codec); err != nil {
|
|
return err
|
|
}
|
|
return codec.Err
|
|
}
|
|
|
|
// StreamingRpcHandler is used to make a local, client only streaming RPC
|
|
// call.
|
|
func (c *Client) StreamingRpcHandler(method string) (structs.StreamingRpcHandler, error) {
|
|
return c.streamingRpcs.GetHandler(method)
|
|
}
|
|
|
|
// RPC is used to forward an RPC call to a nomad server, or fail if no servers.
|
|
func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
|
|
// Invoke the RPCHandler if it exists
|
|
if c.config.RPCHandler != nil {
|
|
return c.config.RPCHandler.RPC(method, args, reply)
|
|
}
|
|
|
|
// This is subtle but we start measuring the time on the client side
|
|
// right at the time of the first request, vs. on the first retry as
|
|
// is done on the server side inside forward(). This is because the
|
|
// servers may already be applying the RPCHoldTimeout up there, so by
|
|
// starting the timer here we won't potentially double up the delay.
|
|
firstCheck := time.Now()
|
|
|
|
TRY:
|
|
server := c.servers.FindServer()
|
|
if server == nil {
|
|
return noServersErr
|
|
}
|
|
|
|
// Make the request.
|
|
rpcErr := c.connPool.RPC(c.Region(), server.Addr, c.RPCMajorVersion(), method, args, reply)
|
|
if rpcErr == nil {
|
|
c.fireRpcRetryWatcher()
|
|
return nil
|
|
}
|
|
|
|
// If shutting down, exit without logging the error
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return nil
|
|
default:
|
|
}
|
|
|
|
// Move off to another server, and see if we can retry.
|
|
c.rpcLogger.Error("error performing RPC to server", "error", rpcErr, "rpc", method, "server", server.Addr)
|
|
c.servers.NotifyFailedServer(server)
|
|
if retry := canRetry(args, rpcErr); !retry {
|
|
return rpcErr
|
|
}
|
|
|
|
// We can wait a bit and retry!
|
|
if time.Since(firstCheck) < c.config.RPCHoldTimeout {
|
|
jitter := lib.RandomStagger(c.config.RPCHoldTimeout / structs.JitterFraction)
|
|
select {
|
|
case <-time.After(jitter):
|
|
goto TRY
|
|
case <-c.shutdownCh:
|
|
}
|
|
}
|
|
return rpcErr
|
|
}
|
|
|
|
// canRetry returns true if the given situation is safe for a retry.
|
|
func canRetry(args interface{}, err error) bool {
|
|
// No leader errors are always safe to retry since no state could have
|
|
// been changed.
|
|
if structs.IsErrNoLeader(err) {
|
|
return true
|
|
}
|
|
|
|
// Reads are safe to retry for stream errors, such as if a server was
|
|
// being shut down.
|
|
info, ok := args.(structs.RPCInfo)
|
|
if ok && info.IsRead() && lib.IsErrEOF(err) {
|
|
return true
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
// RemoteStreamingRpcHandler is used to make a streaming RPC call to a remote
|
|
// server.
|
|
func (c *Client) RemoteStreamingRpcHandler(method string) (structs.StreamingRpcHandler, error) {
|
|
server := c.servers.FindServer()
|
|
if server == nil {
|
|
return nil, noServersErr
|
|
}
|
|
|
|
conn, err := c.streamingRpcConn(server, method)
|
|
if err != nil {
|
|
// Move off to another server
|
|
c.rpcLogger.Error("error performing RPC to server", "error", err, "rpc", method, "server", server.Addr)
|
|
c.servers.NotifyFailedServer(server)
|
|
return nil, err
|
|
}
|
|
|
|
return bridgedStreamingRpcHandler(conn), nil
|
|
}
|
|
|
|
// bridgedStreamingRpcHandler creates a bridged streaming RPC handler by copying
|
|
// data between the two sides.
|
|
func bridgedStreamingRpcHandler(sideA io.ReadWriteCloser) structs.StreamingRpcHandler {
|
|
return func(sideB io.ReadWriteCloser) {
|
|
defer sideA.Close()
|
|
defer sideB.Close()
|
|
structs.Bridge(sideA, sideB)
|
|
}
|
|
}
|
|
|
|
// streamingRpcConn is used to retrieve a connection to a server to conduct a
|
|
// streaming RPC.
|
|
func (c *Client) streamingRpcConn(server *servers.Server, method string) (net.Conn, error) {
|
|
// Dial the server
|
|
conn, err := net.DialTimeout("tcp", server.Addr.String(), 10*time.Second)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Cast to TCPConn
|
|
if tcp, ok := conn.(*net.TCPConn); ok {
|
|
tcp.SetKeepAlive(true)
|
|
tcp.SetNoDelay(true)
|
|
}
|
|
|
|
// Check if TLS is enabled
|
|
c.tlsWrapLock.RLock()
|
|
tlsWrap := c.tlsWrap
|
|
c.tlsWrapLock.RUnlock()
|
|
|
|
if tlsWrap != nil {
|
|
// Switch the connection into TLS mode
|
|
if _, err := conn.Write([]byte{byte(pool.RpcTLS)}); err != nil {
|
|
conn.Close()
|
|
return nil, err
|
|
}
|
|
|
|
// Wrap the connection in a TLS client
|
|
tlsConn, err := tlsWrap(c.Region(), conn)
|
|
if err != nil {
|
|
conn.Close()
|
|
return nil, err
|
|
}
|
|
conn = tlsConn
|
|
}
|
|
|
|
// Write the multiplex byte to set the mode
|
|
if _, err := conn.Write([]byte{byte(pool.RpcStreaming)}); err != nil {
|
|
conn.Close()
|
|
return nil, err
|
|
}
|
|
|
|
// Send the header
|
|
encoder := codec.NewEncoder(conn, structs.MsgpackHandle)
|
|
decoder := codec.NewDecoder(conn, structs.MsgpackHandle)
|
|
header := structs.StreamingRpcHeader{
|
|
Method: method,
|
|
}
|
|
if err := encoder.Encode(header); err != nil {
|
|
conn.Close()
|
|
return nil, err
|
|
}
|
|
|
|
// Wait for the acknowledgement
|
|
var ack structs.StreamingRpcAck
|
|
if err := decoder.Decode(&ack); err != nil {
|
|
conn.Close()
|
|
return nil, err
|
|
}
|
|
|
|
if ack.Error != "" {
|
|
conn.Close()
|
|
return nil, errors.New(ack.Error)
|
|
}
|
|
|
|
return conn, nil
|
|
}
|
|
|
|
// setupClientRpc is used to setup the Client's RPC endpoints
|
|
func (c *Client) setupClientRpc() {
|
|
// Initialize the RPC handlers
|
|
c.endpoints.ClientStats = &ClientStats{c}
|
|
c.endpoints.FileSystem = NewFileSystemEndpoint(c)
|
|
c.endpoints.Allocations = NewAllocationsEndpoint(c)
|
|
c.endpoints.Agent = NewAgentEndpoint(c)
|
|
|
|
// Create the RPC Server
|
|
c.rpcServer = rpc.NewServer()
|
|
|
|
// Register the endpoints with the RPC server
|
|
c.setupClientRpcServer(c.rpcServer)
|
|
|
|
go c.rpcConnListener()
|
|
}
|
|
|
|
// setupClientRpcServer is used to populate a client RPC server with endpoints.
|
|
func (c *Client) setupClientRpcServer(server *rpc.Server) {
|
|
// Register the endpoints
|
|
server.Register(c.endpoints.ClientStats)
|
|
server.Register(c.endpoints.FileSystem)
|
|
server.Register(c.endpoints.Allocations)
|
|
}
|
|
|
|
// rpcConnListener is a long lived function that listens for new connections
|
|
// being made on the connection pool and starts an RPC listener for each
|
|
// connection.
|
|
func (c *Client) rpcConnListener() {
|
|
// Make a channel for new connections.
|
|
conns := make(chan *yamux.Session, 4)
|
|
c.connPool.SetConnListener(conns)
|
|
|
|
for {
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
case session, ok := <-conns:
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
go c.listenConn(session)
|
|
}
|
|
}
|
|
}
|
|
|
|
// listenConn is used to listen for connections being made from the server on
|
|
// pre-existing connection. This should be called in a goroutine.
|
|
func (c *Client) listenConn(s *yamux.Session) {
|
|
for {
|
|
conn, err := s.Accept()
|
|
if err != nil {
|
|
if s.IsClosed() {
|
|
return
|
|
}
|
|
|
|
c.rpcLogger.Error("failed to accept RPC conn", "error", err)
|
|
continue
|
|
}
|
|
|
|
go c.handleConn(conn)
|
|
metrics.IncrCounter([]string{"client", "rpc", "accept_conn"}, 1)
|
|
}
|
|
}
|
|
|
|
// handleConn is used to determine if this is a RPC or Streaming RPC connection and
|
|
// invoke the correct handler
|
|
func (c *Client) handleConn(conn net.Conn) {
|
|
// Read a single byte
|
|
buf := make([]byte, 1)
|
|
if _, err := conn.Read(buf); err != nil {
|
|
if err != io.EOF {
|
|
c.rpcLogger.Error("error reading byte", "error", err)
|
|
}
|
|
conn.Close()
|
|
return
|
|
}
|
|
|
|
// Switch on the byte
|
|
switch pool.RPCType(buf[0]) {
|
|
case pool.RpcNomad:
|
|
c.handleNomadConn(conn)
|
|
|
|
case pool.RpcStreaming:
|
|
c.handleStreamingConn(conn)
|
|
|
|
default:
|
|
c.rpcLogger.Error("unrecognized RPC byte", "byte", buf[0])
|
|
conn.Close()
|
|
return
|
|
}
|
|
}
|
|
|
|
// handleNomadConn is used to handle a single Nomad RPC connection.
|
|
func (c *Client) handleNomadConn(conn net.Conn) {
|
|
defer conn.Close()
|
|
rpcCodec := pool.NewServerCodec(conn)
|
|
for {
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
|
|
if err := c.rpcServer.ServeRequest(rpcCodec); err != nil {
|
|
if err != io.EOF && !strings.Contains(err.Error(), "closed") {
|
|
c.rpcLogger.Error("error performing RPC", "error", err, "addr", conn.RemoteAddr())
|
|
metrics.IncrCounter([]string{"client", "rpc", "request_error"}, 1)
|
|
}
|
|
return
|
|
}
|
|
metrics.IncrCounter([]string{"client", "rpc", "request"}, 1)
|
|
}
|
|
}
|
|
|
|
// handleStreamingConn is used to handle a single Streaming Nomad RPC connection.
|
|
func (c *Client) handleStreamingConn(conn net.Conn) {
|
|
defer conn.Close()
|
|
|
|
// Decode the header
|
|
var header structs.StreamingRpcHeader
|
|
decoder := codec.NewDecoder(conn, structs.MsgpackHandle)
|
|
if err := decoder.Decode(&header); err != nil {
|
|
if err != io.EOF && !strings.Contains(err.Error(), "closed") {
|
|
c.rpcLogger.Error("error performing streaming RPC", "error", err, "addr", conn.RemoteAddr())
|
|
metrics.IncrCounter([]string{"client", "streaming_rpc", "request_error"}, 1)
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
ack := structs.StreamingRpcAck{}
|
|
handler, err := c.streamingRpcs.GetHandler(header.Method)
|
|
if err != nil {
|
|
c.rpcLogger.Error("streaming RPC error", "addr", conn.RemoteAddr(), "error", err)
|
|
metrics.IncrCounter([]string{"client", "streaming_rpc", "request_error"}, 1)
|
|
ack.Error = err.Error()
|
|
}
|
|
|
|
// Send the acknowledgement
|
|
encoder := codec.NewEncoder(conn, structs.MsgpackHandle)
|
|
if err := encoder.Encode(ack); err != nil {
|
|
conn.Close()
|
|
return
|
|
}
|
|
|
|
if ack.Error != "" {
|
|
return
|
|
}
|
|
|
|
// Invoke the handler
|
|
metrics.IncrCounter([]string{"client", "streaming_rpc", "request"}, 1)
|
|
handler(conn)
|
|
}
|
|
|
|
// resolveServer given a sever's address as a string, return it's resolved
|
|
// net.Addr or an error.
|
|
func resolveServer(s string) (net.Addr, error) {
|
|
const defaultClientPort = "4647" // default client RPC port
|
|
host, port, err := net.SplitHostPort(s)
|
|
if err != nil {
|
|
if strings.Contains(err.Error(), "missing port") {
|
|
host = s
|
|
port = defaultClientPort
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|
|
return net.ResolveTCPAddr("tcp", net.JoinHostPort(host, port))
|
|
}
|
|
|
|
// Ping is used to ping a particular server and returns whether it is healthy or
|
|
// a potential error.
|
|
func (c *Client) Ping(srv net.Addr) error {
|
|
var reply struct{}
|
|
err := c.connPool.RPC(c.Region(), srv, c.RPCMajorVersion(), "Status.Ping", struct{}{}, &reply)
|
|
return err
|
|
}
|
|
|
|
// rpcRetryWatcher returns a channel that will be closed if an event happens
|
|
// such that we expect the next RPC to be successful.
|
|
func (c *Client) rpcRetryWatcher() <-chan struct{} {
|
|
c.rpcRetryLock.Lock()
|
|
defer c.rpcRetryLock.Unlock()
|
|
|
|
if c.rpcRetryCh == nil {
|
|
c.rpcRetryCh = make(chan struct{})
|
|
}
|
|
|
|
return c.rpcRetryCh
|
|
}
|
|
|
|
// fireRpcRetryWatcher causes any RPC retryloops to retry their RPCs because we
|
|
// believe the will be successful.
|
|
func (c *Client) fireRpcRetryWatcher() {
|
|
c.rpcRetryLock.Lock()
|
|
defer c.rpcRetryLock.Unlock()
|
|
if c.rpcRetryCh != nil {
|
|
close(c.rpcRetryCh)
|
|
c.rpcRetryCh = nil
|
|
}
|
|
}
|