230 lines
7.1 KiB
Go
230 lines
7.1 KiB
Go
package nvidia
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import (
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"context"
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"time"
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"github.com/hashicorp/nomad/devices/gpu/nvidia/nvml"
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"github.com/hashicorp/nomad/helper"
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"github.com/hashicorp/nomad/plugins/device"
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"github.com/hashicorp/nomad/plugins/shared/structs"
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)
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const (
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// Attribute names and units for reporting Fingerprint output
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MemoryAttr = "memory"
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PowerAttr = "power"
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BAR1Attr = "bar1"
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DriverVersionAttr = "driver_version"
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CoresClockAttr = "cores_clock"
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MemoryClockAttr = "memory_clock"
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PCIBandwidthAttr = "pci_bandwidth"
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DisplayStateAttr = "display_state"
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PersistenceModeAttr = "persistence_mode"
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)
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// fingerprint is the long running goroutine that detects hardware
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func (d *NvidiaDevice) fingerprint(ctx context.Context, devices chan<- *device.FingerprintResponse) {
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defer close(devices)
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if d.initErr != nil {
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if d.initErr.Error() != nvml.UnavailableLib.Error() {
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d.logger.Error("exiting fingerprinting due to problems with NVML loading", "error", d.initErr)
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devices <- device.NewFingerprintError(d.initErr)
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}
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// Just close the channel to let server know that there are no working
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// Nvidia GPU units
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return
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}
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// Create a timer that will fire immediately for the first detection
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ticker := time.NewTimer(0)
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for {
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select {
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case <-ctx.Done():
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return
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case <-ticker.C:
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ticker.Reset(d.fingerprintPeriod)
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}
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d.writeFingerprintToChannel(devices)
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}
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}
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// writeFingerprintToChannel makes nvml call and writes response to channel
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func (d *NvidiaDevice) writeFingerprintToChannel(devices chan<- *device.FingerprintResponse) {
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fingerprintData, err := d.nvmlClient.GetFingerprintData()
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if err != nil {
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d.logger.Error("failed to get fingerprint nvidia devices", "error", err)
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devices <- device.NewFingerprintError(err)
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return
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}
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// ignore devices from fingerprint output
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fingerprintDevices := ignoreFingerprintedDevices(fingerprintData.Devices, d.ignoredGPUIDs)
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// check if any device health was updated or any device was added to host
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if !d.fingerprintChanged(fingerprintDevices) {
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return
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}
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commonAttributes := map[string]*structs.Attribute{
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DriverVersionAttr: {
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String: helper.StringToPtr(fingerprintData.DriverVersion),
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},
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}
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// Group all FingerprintDevices by DeviceName attribute
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deviceListByDeviceName := make(map[string][]*nvml.FingerprintDeviceData)
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for _, device := range fingerprintDevices {
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deviceName := device.DeviceName
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if deviceName == nil {
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// nvml driver was not able to detect device name. This kind
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// of devices are placed to single group with 'notAvailable' name
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notAvailableCopy := notAvailable
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deviceName = ¬AvailableCopy
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}
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deviceListByDeviceName[*deviceName] = append(deviceListByDeviceName[*deviceName], device)
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}
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// Build Fingerprint response with computed groups and send it over the channel
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deviceGroups := make([]*device.DeviceGroup, 0, len(deviceListByDeviceName))
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for groupName, devices := range deviceListByDeviceName {
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deviceGroups = append(deviceGroups, deviceGroupFromFingerprintData(groupName, devices, commonAttributes))
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}
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devices <- device.NewFingerprint(deviceGroups...)
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}
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// ignoreFingerprintedDevices excludes ignored devices from fingerprint output
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func ignoreFingerprintedDevices(deviceData []*nvml.FingerprintDeviceData, ignoredGPUIDs map[string]struct{}) []*nvml.FingerprintDeviceData {
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var result []*nvml.FingerprintDeviceData
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for _, fingerprintDevice := range deviceData {
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if _, ignored := ignoredGPUIDs[fingerprintDevice.UUID]; !ignored {
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result = append(result, fingerprintDevice)
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}
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}
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return result
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}
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// fingerprintChanged checks if there are any previously unseen nvidia devices located
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// or any of fingerprinted nvidia devices disappeared since the last fingerprint run.
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// Also, this func updates device map on NvidiaDevice with the latest data
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func (d *NvidiaDevice) fingerprintChanged(allDevices []*nvml.FingerprintDeviceData) bool {
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d.deviceLock.Lock()
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defer d.deviceLock.Unlock()
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changeDetected := false
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// check if every device in allDevices is in d.devices
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for _, device := range allDevices {
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if _, ok := d.devices[device.UUID]; !ok {
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changeDetected = true
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}
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}
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// check if every device in d.devices is in allDevices
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fingerprintDeviceMap := make(map[string]struct{})
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for _, device := range allDevices {
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fingerprintDeviceMap[device.UUID] = struct{}{}
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}
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for id := range d.devices {
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if _, ok := fingerprintDeviceMap[id]; !ok {
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changeDetected = true
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}
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}
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d.devices = fingerprintDeviceMap
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return changeDetected
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}
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// deviceGroupFromFingerprintData composes deviceGroup from FingerprintDeviceData slice
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func deviceGroupFromFingerprintData(groupName string, deviceList []*nvml.FingerprintDeviceData, commonAttributes map[string]*structs.Attribute) *device.DeviceGroup {
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// deviceGroup without devices makes no sense -> return nil when no devices are provided
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if len(deviceList) == 0 {
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return nil
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}
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devices := make([]*device.Device, len(deviceList))
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for index, dev := range deviceList {
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devices[index] = &device.Device{
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ID: dev.UUID,
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// all fingerprinted devices are "healthy" for now
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// to get real health data -> dcgm bindings should be used
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Healthy: true,
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HwLocality: &device.DeviceLocality{
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PciBusID: dev.PCIBusID,
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},
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}
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}
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deviceGroup := &device.DeviceGroup{
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Vendor: vendor,
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Type: deviceType,
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Name: groupName,
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Devices: devices,
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// Assumption made that devices with the same DeviceName have the same
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// attributes like amount of memory, power, bar1memory etc
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Attributes: attributesFromFingerprintDeviceData(deviceList[0]),
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}
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// Extend attribute map with common attributes
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for attributeKey, attributeValue := range commonAttributes {
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deviceGroup.Attributes[attributeKey] = attributeValue
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}
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return deviceGroup
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}
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// attributesFromFingerprintDeviceData converts nvml.FingerprintDeviceData
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// struct to device.DeviceGroup.Attributes format (map[string]string)
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// this function performs all nil checks for FingerprintDeviceData pointers
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func attributesFromFingerprintDeviceData(d *nvml.FingerprintDeviceData) map[string]*structs.Attribute {
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attrs := map[string]*structs.Attribute{
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DisplayStateAttr: {
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String: helper.StringToPtr(d.DisplayState),
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},
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PersistenceModeAttr: {
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String: helper.StringToPtr(d.PersistenceMode),
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},
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}
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if d.MemoryMiB != nil {
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attrs[MemoryAttr] = &structs.Attribute{
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Int: helper.Int64ToPtr(int64(*d.MemoryMiB)),
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Unit: structs.UnitMiB,
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}
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}
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if d.PowerW != nil {
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attrs[PowerAttr] = &structs.Attribute{
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Int: helper.Int64ToPtr(int64(*d.PowerW)),
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Unit: structs.UnitW,
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}
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}
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if d.BAR1MiB != nil {
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attrs[BAR1Attr] = &structs.Attribute{
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Int: helper.Int64ToPtr(int64(*d.BAR1MiB)),
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Unit: structs.UnitMiB,
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}
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}
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if d.CoresClockMHz != nil {
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attrs[CoresClockAttr] = &structs.Attribute{
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Int: helper.Int64ToPtr(int64(*d.CoresClockMHz)),
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Unit: structs.UnitMHz,
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}
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}
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if d.MemoryClockMHz != nil {
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attrs[MemoryClockAttr] = &structs.Attribute{
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Int: helper.Int64ToPtr(int64(*d.MemoryClockMHz)),
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Unit: structs.UnitMHz,
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}
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}
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if d.PCIBandwidthMBPerS != nil {
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attrs[PCIBandwidthAttr] = &structs.Attribute{
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Int: helper.Int64ToPtr(int64(*d.PCIBandwidthMBPerS)),
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Unit: structs.UnitMBPerS,
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}
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}
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return attrs
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}
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