open-nomad/nomad/blocked_evals.go
Piotr Kazmierczak b63944b5c1
cleanup: replace TypeToPtr helper methods with pointer.Of (#14151)
Bumping compile time requirement to go 1.18 allows us to simplify our pointer helper methods.
2022-08-17 18:26:34 +02:00

802 lines
22 KiB
Go

package nomad
import (
"sync"
"time"
"github.com/armon/go-metrics"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/nomad/structs"
)
const (
// unblockBuffer is the buffer size for the unblock channel. The buffer
// should be large to ensure that the FSM doesn't block when calling Unblock
// as this would apply back-pressure on Raft.
unblockBuffer = 8096
// pruneInterval is the interval at which we prune objects from the
// BlockedEvals tracker
pruneInterval = 5 * time.Minute
// pruneThreshold is the threshold after which objects will be pruned.
pruneThreshold = 15 * time.Minute
)
// BlockedEvals is used to track evaluations that shouldn't be queued until a
// certain class of nodes becomes available. An evaluation is put into the
// blocked state when it is run through the scheduler and produced failed
// allocations. It is unblocked when the capacity of a node that could run the
// failed allocation becomes available.
type BlockedEvals struct {
// logger is the logger to use by the blocked eval tracker.
logger hclog.Logger
evalBroker *EvalBroker
enabled bool
stats *BlockedStats
l sync.RWMutex
// captured is the set of evaluations that are captured by computed node
// classes.
captured map[string]wrappedEval
// escaped is the set of evaluations that have escaped computed node
// classes.
escaped map[string]wrappedEval
// system is the set of system evaluations that failed to start on nodes because of
// resource constraints.
system *systemEvals
// unblockCh is used to buffer unblocking of evaluations.
capacityChangeCh chan *capacityUpdate
// jobs is the map of blocked job and is used to ensure that only one
// blocked eval exists for each job. The value is the blocked evaluation ID.
jobs map[structs.NamespacedID]string
// unblockIndexes maps computed node classes or quota name to the index in
// which they were unblocked. This is used to check if an evaluation could
// have been unblocked between the time they were in the scheduler and the
// time they are being blocked.
unblockIndexes map[string]uint64
// duplicates is the set of evaluations for jobs that had pre-existing
// blocked evaluations. These should be marked as cancelled since only one
// blocked eval is needed per job.
duplicates []*structs.Evaluation
// duplicateCh is used to signal that a duplicate eval was added to the
// duplicate set. It can be used to unblock waiting callers looking for
// duplicates.
duplicateCh chan struct{}
// timetable is used to correlate indexes with their insertion time. This
// allows us to prune based on time.
timetable *TimeTable
// stopCh is used to stop any created goroutines.
stopCh chan struct{}
}
// capacityUpdate stores unblock data.
type capacityUpdate struct {
computedClass string
quotaChange string
index uint64
}
// wrappedEval captures both the evaluation and the optional token
type wrappedEval struct {
eval *structs.Evaluation
token string
}
// NewBlockedEvals creates a new blocked eval tracker that will enqueue
// unblocked evals into the passed broker.
func NewBlockedEvals(evalBroker *EvalBroker, logger hclog.Logger) *BlockedEvals {
return &BlockedEvals{
logger: logger.Named("blocked_evals"),
evalBroker: evalBroker,
captured: make(map[string]wrappedEval),
escaped: make(map[string]wrappedEval),
system: newSystemEvals(),
jobs: make(map[structs.NamespacedID]string),
unblockIndexes: make(map[string]uint64),
capacityChangeCh: make(chan *capacityUpdate, unblockBuffer),
duplicateCh: make(chan struct{}, 1),
stopCh: make(chan struct{}),
stats: NewBlockedStats(),
}
}
// Enabled is used to check if the broker is enabled.
func (b *BlockedEvals) Enabled() bool {
b.l.RLock()
defer b.l.RUnlock()
return b.enabled
}
// SetEnabled is used to control if the blocked eval tracker is enabled. The
// tracker should only be enabled on the active leader.
func (b *BlockedEvals) SetEnabled(enabled bool) {
b.l.Lock()
if b.enabled == enabled {
// No-op
b.l.Unlock()
return
} else if enabled {
go b.watchCapacity(b.stopCh, b.capacityChangeCh)
go b.prune(b.stopCh)
} else {
close(b.stopCh)
}
b.enabled = enabled
b.l.Unlock()
if !enabled {
b.Flush()
}
}
func (b *BlockedEvals) SetTimetable(timetable *TimeTable) {
b.l.Lock()
b.timetable = timetable
b.l.Unlock()
}
// Block tracks the passed evaluation and enqueues it into the eval broker when
// a suitable node calls unblock.
func (b *BlockedEvals) Block(eval *structs.Evaluation) {
b.processBlock(eval, "")
}
// Reblock tracks the passed evaluation and enqueues it into the eval broker when
// a suitable node calls unblock. Reblock should be used over Block when the
// blocking is occurring by an outstanding evaluation. The token is the
// evaluation's token.
func (b *BlockedEvals) Reblock(eval *structs.Evaluation, token string) {
b.processBlock(eval, token)
}
// processBlock is the implementation of blocking an evaluation. It supports
// taking an optional evaluation token to use when reblocking an evaluation that
// may be outstanding.
func (b *BlockedEvals) processBlock(eval *structs.Evaluation, token string) {
b.l.Lock()
defer b.l.Unlock()
// Do nothing if not enabled
if !b.enabled {
return
}
// Handle the new evaluation being for a job we are already tracking.
if b.processBlockJobDuplicate(eval) {
// If process block job duplicate returns true, the new evaluation has
// been marked as a duplicate and we have nothing to do, so return
// early.
return
}
// Check if the eval missed an unblock while it was in the scheduler at an
// older index. The scheduler could have been invoked with a snapshot of
// state that was prior to additional capacity being added or allocations
// becoming terminal.
if b.missedUnblock(eval) {
// Just re-enqueue the eval immediately. We pass the token so that the
// eval_broker can properly handle the case in which the evaluation is
// still outstanding.
b.evalBroker.EnqueueAll(map[*structs.Evaluation]string{eval: token})
return
}
// Mark the job as tracked.
b.jobs[structs.NewNamespacedID(eval.JobID, eval.Namespace)] = eval.ID
b.stats.Block(eval)
// Track that the evaluation is being added due to reaching the quota limit
if eval.QuotaLimitReached != "" {
b.stats.TotalQuotaLimit++
}
// Wrap the evaluation, capturing its token.
wrapped := wrappedEval{
eval: eval,
token: token,
}
// If the eval has escaped, meaning computed node classes could not capture
// the constraints of the job, we store the eval separately as we have to
// unblock it whenever node capacity changes. This is because we don't know
// what node class is feasible for the jobs constraints.
if eval.EscapedComputedClass {
b.escaped[eval.ID] = wrapped
b.stats.TotalEscaped++
return
}
// System evals are indexed by node and re-processed on utilization changes in
// existing nodes
if eval.Type == structs.JobTypeSystem {
b.system.Add(eval, token)
}
// Add the eval to the set of blocked evals whose jobs constraints are
// captured by computed node class.
b.captured[eval.ID] = wrapped
}
// processBlockJobDuplicate handles the case where the new eval is for a job
// that we are already tracking. If the eval is a duplicate, we add the older
// evaluation by Raft index to the list of duplicates such that it can be
// cancelled. We only ever want one blocked evaluation per job, otherwise we
// would create unnecessary work for the scheduler as multiple evals for the
// same job would be run, all producing the same outcome. It is critical to
// prefer the newer evaluation, since it will contain the most up to date set of
// class eligibility. The return value is set to true, if the passed evaluation
// is cancelled. This should be called with the lock held.
func (b *BlockedEvals) processBlockJobDuplicate(eval *structs.Evaluation) (newCancelled bool) {
existingID, hasExisting := b.jobs[structs.NewNamespacedID(eval.JobID, eval.Namespace)]
if !hasExisting {
return
}
var dup *structs.Evaluation
existingW, ok := b.captured[existingID]
if ok {
if latestEvalIndex(existingW.eval) <= latestEvalIndex(eval) {
delete(b.captured, existingID)
dup = existingW.eval
b.stats.Unblock(dup)
} else {
dup = eval
newCancelled = true
}
} else {
existingW, ok = b.escaped[existingID]
if !ok {
// This is a programming error
b.logger.Error("existing blocked evaluation is neither tracked as captured or escaped", "existing_id", existingID)
delete(b.jobs, structs.NewNamespacedID(eval.JobID, eval.Namespace))
return
}
if latestEvalIndex(existingW.eval) <= latestEvalIndex(eval) {
delete(b.escaped, existingID)
b.stats.TotalEscaped--
dup = existingW.eval
} else {
dup = eval
newCancelled = true
}
}
b.duplicates = append(b.duplicates, dup)
// Unblock any waiter.
select {
case b.duplicateCh <- struct{}{}:
default:
}
return
}
// latestEvalIndex returns the max of the evaluations create and snapshot index
func latestEvalIndex(eval *structs.Evaluation) uint64 {
if eval == nil {
return 0
}
return helper.Max(eval.CreateIndex, eval.SnapshotIndex)
}
// missedUnblock returns whether an evaluation missed an unblock while it was in
// the scheduler. Since the scheduler can operate at an index in the past, the
// evaluation may have been processed missing data that would allow it to
// complete. This method returns if that is the case and should be called with
// the lock held.
func (b *BlockedEvals) missedUnblock(eval *structs.Evaluation) bool {
var max uint64 = 0
for id, index := range b.unblockIndexes {
// Calculate the max unblock index
if max < index {
max = index
}
// The evaluation is blocked because it has hit a quota limit not class
// eligibility
if eval.QuotaLimitReached != "" {
if eval.QuotaLimitReached != id {
// Not a match
continue
} else if eval.SnapshotIndex < index {
// The evaluation was processed before the quota specification was
// updated, so unblock the evaluation.
return true
}
// The evaluation was processed having seen all changes to the quota
return false
}
elig, ok := eval.ClassEligibility[id]
if !ok && eval.SnapshotIndex < index {
// The evaluation was processed and did not encounter this class
// because it was added after it was processed. Thus for correctness
// we need to unblock it.
return true
}
// The evaluation could use the computed node class and the eval was
// processed before the last unblock.
if elig && eval.SnapshotIndex < index {
return true
}
}
// If the evaluation has escaped, and the map contains an index older than
// the evaluations, it should be unblocked.
if eval.EscapedComputedClass && eval.SnapshotIndex < max {
return true
}
// The evaluation is ahead of all recent unblocks.
return false
}
// Untrack causes any blocked evaluation for the passed job to be no longer
// tracked. Untrack is called when there is a successful evaluation for the job
// and a blocked evaluation is no longer needed.
func (b *BlockedEvals) Untrack(jobID, namespace string) {
b.l.Lock()
defer b.l.Unlock()
// Do nothing if not enabled
if !b.enabled {
return
}
nsID := structs.NewNamespacedID(jobID, namespace)
if evals, ok := b.system.JobEvals(nsID); ok {
for _, e := range evals {
b.system.Remove(e)
b.stats.Unblock(e)
}
return
}
// Get the evaluation ID to cancel
evalID, ok := b.jobs[nsID]
if !ok {
// No blocked evaluation so exit
return
}
// Attempt to delete the evaluation
if w, ok := b.captured[evalID]; ok {
delete(b.jobs, nsID)
delete(b.captured, evalID)
b.stats.Unblock(w.eval)
if w.eval.QuotaLimitReached != "" {
b.stats.TotalQuotaLimit--
}
}
if w, ok := b.escaped[evalID]; ok {
delete(b.jobs, nsID)
delete(b.escaped, evalID)
b.stats.TotalEscaped--
b.stats.Unblock(w.eval)
if w.eval.QuotaLimitReached != "" {
b.stats.TotalQuotaLimit--
}
}
}
// Unblock causes any evaluation that could potentially make progress on a
// capacity change on the passed computed node class to be enqueued into the
// eval broker.
func (b *BlockedEvals) Unblock(computedClass string, index uint64) {
b.l.Lock()
// Do nothing if not enabled
if !b.enabled {
b.l.Unlock()
return
}
// Store the index in which the unblock happened. We use this on subsequent
// block calls in case the evaluation was in the scheduler when a trigger
// occurred.
b.unblockIndexes[computedClass] = index
// Capture chan in lock as Flush overwrites it
ch := b.capacityChangeCh
done := b.stopCh
b.l.Unlock()
select {
case <-done:
case ch <- &capacityUpdate{
computedClass: computedClass,
index: index,
}:
}
}
// UnblockQuota causes any evaluation that could potentially make progress on a
// capacity change on the passed quota to be enqueued into the eval broker.
func (b *BlockedEvals) UnblockQuota(quota string, index uint64) {
// Nothing to do
if quota == "" {
return
}
b.l.Lock()
// Do nothing if not enabled
if !b.enabled {
b.l.Unlock()
return
}
// Store the index in which the unblock happened. We use this on subsequent
// block calls in case the evaluation was in the scheduler when a trigger
// occurred.
b.unblockIndexes[quota] = index
ch := b.capacityChangeCh
done := b.stopCh
b.l.Unlock()
select {
case <-done:
case ch <- &capacityUpdate{
quotaChange: quota,
index: index,
}:
}
}
// UnblockClassAndQuota causes any evaluation that could potentially make
// progress on a capacity change on the passed computed node class or quota to
// be enqueued into the eval broker.
func (b *BlockedEvals) UnblockClassAndQuota(class, quota string, index uint64) {
b.l.Lock()
// Do nothing if not enabled
if !b.enabled {
b.l.Unlock()
return
}
// Store the index in which the unblock happened. We use this on subsequent
// block calls in case the evaluation was in the scheduler when a trigger
// occurred.
if quota != "" {
b.unblockIndexes[quota] = index
}
b.unblockIndexes[class] = index
// Capture chan inside the lock to prevent a race with it getting reset
// in Flush.
ch := b.capacityChangeCh
done := b.stopCh
b.l.Unlock()
select {
case <-done:
case ch <- &capacityUpdate{
computedClass: class,
quotaChange: quota,
index: index,
}:
}
}
// UnblockNode finds any blocked evalution that's node specific (system jobs) and enqueues
// it on the eval broker
func (b *BlockedEvals) UnblockNode(nodeID string, index uint64) {
b.l.Lock()
defer b.l.Unlock()
evals, ok := b.system.NodeEvals(nodeID)
// Do nothing if not enabled
if !b.enabled || !ok || len(evals) == 0 {
return
}
for e := range evals {
b.system.Remove(e)
b.stats.Unblock(e)
}
b.evalBroker.EnqueueAll(evals)
}
// watchCapacity is a long lived function that watches for capacity changes in
// nodes and unblocks the correct set of evals.
func (b *BlockedEvals) watchCapacity(stopCh <-chan struct{}, changeCh <-chan *capacityUpdate) {
for {
select {
case <-stopCh:
return
case update := <-changeCh:
b.unblock(update.computedClass, update.quotaChange, update.index)
}
}
}
func (b *BlockedEvals) unblock(computedClass, quota string, index uint64) {
b.l.Lock()
defer b.l.Unlock()
// Protect against the case of a flush.
if !b.enabled {
return
}
// Every eval that has escaped computed node class has to be unblocked
// because any node could potentially be feasible.
numEscaped := len(b.escaped)
numQuotaLimit := 0
unblocked := make(map[*structs.Evaluation]string, helper.MaxInt(numEscaped, 4))
if numEscaped != 0 && computedClass != "" {
for id, wrapped := range b.escaped {
unblocked[wrapped.eval] = wrapped.token
delete(b.escaped, id)
delete(b.jobs, structs.NewNamespacedID(wrapped.eval.JobID, wrapped.eval.Namespace))
if wrapped.eval.QuotaLimitReached != "" {
numQuotaLimit++
}
}
}
// We unblock any eval that is explicitly eligible for the computed class
// and also any eval that is not eligible or uneligible. This signifies that
// when the evaluation was originally run through the scheduler, that it
// never saw a node with the given computed class and thus needs to be
// unblocked for correctness.
for id, wrapped := range b.captured {
if quota != "" && wrapped.eval.QuotaLimitReached != quota {
// We are unblocking based on quota and this eval doesn't match
continue
} else if elig, ok := wrapped.eval.ClassEligibility[computedClass]; ok && !elig {
// Can skip because the eval has explicitly marked the node class
// as ineligible.
continue
}
// Unblock the evaluation because it is either for the matching quota,
// is eligible based on the computed node class, or never seen the
// computed node class.
unblocked[wrapped.eval] = wrapped.token
delete(b.jobs, structs.NewNamespacedID(wrapped.eval.JobID, wrapped.eval.Namespace))
delete(b.captured, id)
if wrapped.eval.QuotaLimitReached != "" {
numQuotaLimit++
}
}
if len(unblocked) != 0 {
// Update the counters
b.stats.TotalEscaped = 0
b.stats.TotalQuotaLimit -= numQuotaLimit
for eval := range unblocked {
b.stats.Unblock(eval)
}
// Enqueue all the unblocked evals into the broker.
b.evalBroker.EnqueueAll(unblocked)
}
}
// UnblockFailed unblocks all blocked evaluation that were due to scheduler
// failure.
func (b *BlockedEvals) UnblockFailed() {
b.l.Lock()
defer b.l.Unlock()
// Do nothing if not enabled
if !b.enabled {
return
}
quotaLimit := 0
unblocked := make(map[*structs.Evaluation]string, 4)
for id, wrapped := range b.captured {
if wrapped.eval.TriggeredBy == structs.EvalTriggerMaxPlans {
unblocked[wrapped.eval] = wrapped.token
delete(b.captured, id)
delete(b.jobs, structs.NewNamespacedID(wrapped.eval.JobID, wrapped.eval.Namespace))
if wrapped.eval.QuotaLimitReached != "" {
quotaLimit++
}
}
}
for id, wrapped := range b.escaped {
if wrapped.eval.TriggeredBy == structs.EvalTriggerMaxPlans {
unblocked[wrapped.eval] = wrapped.token
delete(b.escaped, id)
delete(b.jobs, structs.NewNamespacedID(wrapped.eval.JobID, wrapped.eval.Namespace))
b.stats.TotalEscaped -= 1
if wrapped.eval.QuotaLimitReached != "" {
quotaLimit++
}
}
}
if len(unblocked) > 0 {
b.stats.TotalQuotaLimit -= quotaLimit
for eval := range unblocked {
b.stats.Unblock(eval)
}
b.evalBroker.EnqueueAll(unblocked)
}
}
// GetDuplicates returns all the duplicate evaluations and blocks until the
// passed timeout.
func (b *BlockedEvals) GetDuplicates(timeout time.Duration) []*structs.Evaluation {
var timeoutTimer *time.Timer
var timeoutCh <-chan time.Time
SCAN:
b.l.Lock()
if len(b.duplicates) != 0 {
dups := b.duplicates
b.duplicates = nil
b.l.Unlock()
return dups
}
// Capture chans inside the lock to prevent a race with them getting
// reset in Flush
dupCh := b.duplicateCh
stopCh := b.stopCh
b.l.Unlock()
// Create the timer
if timeoutTimer == nil && timeout != 0 {
timeoutTimer = time.NewTimer(timeout)
timeoutCh = timeoutTimer.C
defer timeoutTimer.Stop()
}
select {
case <-stopCh:
return nil
case <-timeoutCh:
return nil
case <-dupCh:
goto SCAN
}
}
// Flush is used to clear the state of blocked evaluations.
func (b *BlockedEvals) Flush() {
b.l.Lock()
defer b.l.Unlock()
// Reset the blocked eval tracker.
b.stats.TotalEscaped = 0
b.stats.TotalBlocked = 0
b.stats.TotalQuotaLimit = 0
b.stats.BlockedResources = NewBlockedResourcesStats()
b.captured = make(map[string]wrappedEval)
b.escaped = make(map[string]wrappedEval)
b.jobs = make(map[structs.NamespacedID]string)
b.unblockIndexes = make(map[string]uint64)
b.timetable = nil
b.duplicates = nil
b.capacityChangeCh = make(chan *capacityUpdate, unblockBuffer)
b.stopCh = make(chan struct{})
b.duplicateCh = make(chan struct{}, 1)
b.system = newSystemEvals()
}
// Stats is used to query the state of the blocked eval tracker.
func (b *BlockedEvals) Stats() *BlockedStats {
// Allocate a new stats struct
stats := NewBlockedStats()
b.l.RLock()
defer b.l.RUnlock()
// Copy all the stats
stats.TotalEscaped = b.stats.TotalEscaped
stats.TotalBlocked = b.stats.TotalBlocked
stats.TotalQuotaLimit = b.stats.TotalQuotaLimit
stats.BlockedResources = b.stats.BlockedResources.Copy()
return stats
}
// EmitStats is used to export metrics about the blocked eval tracker while enabled
func (b *BlockedEvals) EmitStats(period time.Duration, stopCh <-chan struct{}) {
timer, stop := helper.NewSafeTimer(period)
defer stop()
for {
timer.Reset(period)
select {
case <-timer.C:
stats := b.Stats()
metrics.SetGauge([]string{"nomad", "blocked_evals", "total_quota_limit"}, float32(stats.TotalQuotaLimit))
metrics.SetGauge([]string{"nomad", "blocked_evals", "total_blocked"}, float32(stats.TotalBlocked))
metrics.SetGauge([]string{"nomad", "blocked_evals", "total_escaped"}, float32(stats.TotalEscaped))
for k, v := range stats.BlockedResources.ByJob {
labels := []metrics.Label{
{Name: "namespace", Value: k.Namespace},
{Name: "job", Value: k.ID},
}
metrics.SetGaugeWithLabels([]string{"nomad", "blocked_evals", "job", "cpu"}, float32(v.CPU), labels)
metrics.SetGaugeWithLabels([]string{"nomad", "blocked_evals", "job", "memory"}, float32(v.MemoryMB), labels)
}
for k, v := range stats.BlockedResources.ByClassInDC {
labels := []metrics.Label{
{Name: "datacenter", Value: k.dc},
{Name: "node_class", Value: k.class},
}
metrics.SetGaugeWithLabels([]string{"nomad", "blocked_evals", "cpu"}, float32(v.CPU), labels)
metrics.SetGaugeWithLabels([]string{"nomad", "blocked_evals", "memory"}, float32(v.MemoryMB), labels)
}
case <-stopCh:
return
}
}
}
// prune is a long lived function that prunes unnecessary objects on a timer.
func (b *BlockedEvals) prune(stopCh <-chan struct{}) {
ticker := time.NewTicker(pruneInterval)
defer ticker.Stop()
for {
select {
case <-stopCh:
return
case t := <-ticker.C:
cutoff := t.UTC().Add(-1 * pruneThreshold)
b.pruneUnblockIndexes(cutoff)
b.pruneStats(cutoff)
}
}
}
// pruneUnblockIndexes is used to prune any tracked entry that is excessively
// old. This protects againsts unbounded growth of the map.
func (b *BlockedEvals) pruneUnblockIndexes(cutoff time.Time) {
b.l.Lock()
defer b.l.Unlock()
if b.timetable == nil {
return
}
oldThreshold := b.timetable.NearestIndex(cutoff)
for key, index := range b.unblockIndexes {
if index < oldThreshold {
delete(b.unblockIndexes, key)
}
}
}
// pruneStats is used to prune any zero value stats that are excessively old.
func (b *BlockedEvals) pruneStats(cutoff time.Time) {
b.l.Lock()
defer b.l.Unlock()
b.stats.prune(cutoff)
}