161 lines
4.8 KiB
Go
161 lines
4.8 KiB
Go
package nomad
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import (
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"fmt"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/nomad/nomad/state"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// planApply is a long lived goroutine that reads plan allocations from
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// the plan queue, determines if they can be applied safely and applies
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// them via Raft.
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func (s *Server) planApply() {
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for {
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// Pull the next pending plan, exit if we are no longer leader
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pending, err := s.planQueue.Dequeue(0)
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if err != nil {
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return
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}
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// Snapshot the state so that we have a consistent view of the world
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snap, err := s.fsm.State().Snapshot()
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if err != nil {
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s.logger.Printf("[ERR] nomad: failed to snapshot state: %v", err)
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pending.respond(nil, err)
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continue
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}
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// Evaluate the plan
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result, err := evaluatePlan(snap, pending.plan)
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if err != nil {
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s.logger.Printf("[ERR] nomad: failed to evaluate plan: %v", err)
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pending.respond(nil, err)
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continue
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}
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// Apply the plan if there is anything to do
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if len(result.NodeEvict) != 0 || len(result.NodeAllocation) != 0 {
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allocIndex, err := s.applyPlan(result)
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if err != nil {
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s.logger.Printf("[ERR] nomad: failed to apply plan: %v", err)
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pending.respond(nil, err)
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continue
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}
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result.AllocIndex = allocIndex
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}
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// Respond to the plan
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pending.respond(result, nil)
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}
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}
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// applyPlan is used to apply the plan result and to return the alloc index
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func (s *Server) applyPlan(result *structs.PlanResult) (uint64, error) {
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defer metrics.MeasureSince([]string{"nomad", "plan", "apply"}, time.Now())
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req := structs.AllocUpdateRequest{}
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for _, evictList := range result.NodeEvict {
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req.Evict = append(req.Evict, evictList...)
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}
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for _, allocList := range result.NodeAllocation {
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req.Alloc = append(req.Alloc, allocList...)
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}
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_, index, err := s.raftApply(structs.AllocUpdateRequestType, &req)
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return index, err
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}
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// evaluatePlan is used to determine what portions of a plan
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// can be applied if any. Returns if there should be a plan application
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// which may be partial or if there was an error
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func evaluatePlan(snap *state.StateSnapshot, plan *structs.Plan) (*structs.PlanResult, error) {
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defer metrics.MeasureSince([]string{"nomad", "plan", "evaluate"}, time.Now())
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// Create a result holder for the plan
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result := &structs.PlanResult{
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NodeEvict: make(map[string][]string),
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NodeAllocation: make(map[string][]*structs.Allocation),
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}
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// Check each allocation to see if it should be allowed
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for nodeID := range plan.NodeAllocation {
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// Evaluate the plan for this node
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fit, err := evaluateNodePlan(snap, plan, nodeID)
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if err != nil {
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return nil, err
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}
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if !fit {
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// Scheduler must have stale data, RefreshIndex should force
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// the latest view of allocations and nodes
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allocIndex, err := snap.GetIndex("allocs")
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if err != nil {
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return nil, err
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}
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nodeIndex, err := snap.GetIndex("nodes")
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if err != nil {
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return nil, err
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}
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result.RefreshIndex = maxUint64(nodeIndex, allocIndex)
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// If we require all-at-once scheduling, there is no point
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// to continue the evaluation, as we've already failed.
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if plan.AllAtOnce {
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result.NodeEvict = nil
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result.NodeAllocation = nil
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return result, nil
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}
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// Skip this node, since it cannot be used.
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continue
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}
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// Add this to the plan result
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if nodeEvict := plan.NodeEvict[nodeID]; len(nodeEvict) > 0 {
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result.NodeEvict[nodeID] = nodeEvict
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}
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if nodeAlloc := plan.NodeAllocation[nodeID]; len(nodeAlloc) > 0 {
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result.NodeAllocation[nodeID] = nodeAlloc
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}
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}
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return result, nil
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}
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// evaluateNodePlan is used to evalute the plan for a single node,
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// returning if the plan is valid or if an error is encountered
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func evaluateNodePlan(snap *state.StateSnapshot, plan *structs.Plan, nodeID string) (bool, error) {
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// If this is an evict-only plan, it always 'fits' since we are removing things.
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if len(plan.NodeAllocation[nodeID]) == 0 {
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return true, nil
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}
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// Get the node itself
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node, err := snap.GetNodeByID(nodeID)
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if err != nil {
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return false, fmt.Errorf("failed to get node '%s': %v", node, err)
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}
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// If the node does not exist or is not ready for schduling it is not fit
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if node == nil || node.Status != structs.NodeStatusReady {
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return false, nil
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}
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// Get the existing allocations
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existingAlloc, err := snap.AllocsByNode(nodeID)
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if err != nil {
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return false, fmt.Errorf("failed to get existing allocations for '%s': %v", node, err)
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}
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// Determine the proposed allocation by first removing allocations
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// that are planned evictions and adding the new allocations.
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proposed := existingAlloc
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if evict := plan.NodeEvict[nodeID]; len(evict) > 0 {
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proposed = structs.RemoveAllocs(existingAlloc, evict)
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}
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proposed = append(proposed, plan.NodeAllocation[nodeID]...)
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// Check if these allocations fit
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return structs.AllocsFit(node, proposed)
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}
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