164 lines
3.9 KiB
Go
164 lines
3.9 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package client
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import (
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"sync"
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"time"
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hclog "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/nomad/client/allocrunner/interfaces"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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type heartbeatStop struct {
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lastOk time.Time
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startupGrace time.Time
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allocInterval map[string]time.Duration
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allocHookCh chan *structs.Allocation
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getRunner func(string) (interfaces.AllocRunner, error)
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logger hclog.InterceptLogger
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shutdownCh chan struct{}
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lock *sync.RWMutex
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}
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func newHeartbeatStop(
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getRunner func(string) (interfaces.AllocRunner, error),
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timeout time.Duration,
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logger hclog.InterceptLogger,
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shutdownCh chan struct{}) *heartbeatStop {
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h := &heartbeatStop{
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startupGrace: time.Now().Add(timeout),
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allocInterval: make(map[string]time.Duration),
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allocHookCh: make(chan *structs.Allocation),
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getRunner: getRunner,
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logger: logger,
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shutdownCh: shutdownCh,
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lock: &sync.RWMutex{},
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}
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return h
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}
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// allocHook is called after (re)storing a new AllocRunner in the client. It registers the
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// allocation to be stopped if the taskgroup is configured appropriately
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func (h *heartbeatStop) allocHook(alloc *structs.Allocation) {
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tg := allocTaskGroup(alloc)
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if tg.StopAfterClientDisconnect != nil {
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h.allocHookCh <- alloc
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}
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}
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// shouldStop is called on a restored alloc to determine if lastOk is sufficiently in the
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// past that it should be prevented from restarting
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func (h *heartbeatStop) shouldStop(alloc *structs.Allocation) bool {
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tg := allocTaskGroup(alloc)
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if tg.StopAfterClientDisconnect != nil {
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return h.shouldStopAfter(time.Now(), *tg.StopAfterClientDisconnect)
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}
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return false
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}
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func (h *heartbeatStop) shouldStopAfter(now time.Time, interval time.Duration) bool {
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lastOk := h.getLastOk()
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if lastOk.IsZero() {
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return now.After(h.startupGrace)
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}
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return now.After(lastOk.Add(interval))
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}
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// watch is a loop that checks for allocations that should be stopped. It also manages the
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// registration of allocs to be stopped in a single thread.
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func (h *heartbeatStop) watch() {
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// If we never manage to successfully contact the server, we want to stop our allocs
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// after duration + start time
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h.setLastOk(time.Now())
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stop := make(chan string, 1)
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var now time.Time
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var interval time.Duration
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checkAllocs := false
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for {
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// minimize the interval
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interval = 5 * time.Second
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for _, t := range h.allocInterval {
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if t < interval {
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interval = t
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}
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}
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checkAllocs = false
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timeout := time.After(interval)
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select {
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case allocID := <-stop:
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if err := h.stopAlloc(allocID); err != nil {
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h.logger.Warn("error stopping on heartbeat timeout", "alloc", allocID, "error", err)
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continue
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}
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delete(h.allocInterval, allocID)
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case alloc := <-h.allocHookCh:
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tg := allocTaskGroup(alloc)
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if tg.StopAfterClientDisconnect != nil {
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h.allocInterval[alloc.ID] = *tg.StopAfterClientDisconnect
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}
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case <-timeout:
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checkAllocs = true
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case <-h.shutdownCh:
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return
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}
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if !checkAllocs {
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continue
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}
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now = time.Now()
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for allocID, d := range h.allocInterval {
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if h.shouldStopAfter(now, d) {
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stop <- allocID
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}
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}
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}
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}
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// setLastOk sets the last known good heartbeat time to the current time, and persists that time to disk
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func (h *heartbeatStop) setLastOk(t time.Time) {
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h.lock.Lock()
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defer h.lock.Unlock()
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h.lastOk = t
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}
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func (h *heartbeatStop) getLastOk() time.Time {
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h.lock.RLock()
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defer h.lock.RUnlock()
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return h.lastOk
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}
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// stopAlloc actually stops the allocation
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func (h *heartbeatStop) stopAlloc(allocID string) error {
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runner, err := h.getRunner(allocID)
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if err != nil {
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return err
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}
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h.logger.Debug("stopping alloc for stop_after_client_disconnect", "alloc", allocID)
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runner.Destroy()
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return nil
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}
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func allocTaskGroup(alloc *structs.Allocation) *structs.TaskGroup {
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for _, tg := range alloc.Job.TaskGroups {
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if tg.Name == alloc.TaskGroup {
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return tg
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}
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}
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return nil
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}
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