package command import ( "fmt" "strings" ) type NodeStatusCommand struct { Meta } func (c *NodeStatusCommand) Help() string { helpText := ` Usage: nomad node-status [options] [node] Display status information about a given node. The list of nodes returned includes only nodes which jobs may be scheduled to, and includes status and other high-level information. If a node ID is passed, information for that specific node will be displayed. If no node ID's are passed, then a short-hand list of all nodes will be displayed. General Options: ` + generalOptionsUsage() + ` Node Status Options: -short Display short output. Used only when a single node is being queried, and drops verbose output about node allocations. ` return strings.TrimSpace(helpText) } func (c *NodeStatusCommand) Synopsis() string { return "Display status information about nodes" } func (c *NodeStatusCommand) Run(args []string) int { var short bool flags := c.Meta.FlagSet("node-status", FlagSetClient) flags.Usage = func() { c.Ui.Output(c.Help()) } flags.BoolVar(&short, "short", false, "") if err := flags.Parse(args); err != nil { return 1 } // Check that we got either a single node or none args = flags.Args() if len(args) > 1 { c.Ui.Error(c.Help()) return 1 } // Get the HTTP client client, err := c.Meta.Client() if err != nil { c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err)) return 1 } // Use list mode if no node name was provided if len(args) == 0 { // Query the node info nodes, _, err := client.Nodes().List(nil) if err != nil { c.Ui.Error(fmt.Sprintf("Error querying node status: %s", err)) return 1 } // Return nothing if no nodes found if len(nodes) == 0 { return 0 } // Format the nodes list out := make([]string, len(nodes)+1) out[0] = "ID|DC|Name|Class|Drain|Status" for i, node := range nodes { out[i+1] = fmt.Sprintf("%s|%s|%s|%s|%v|%s", node.ID, node.Datacenter, node.Name, node.NodeClass, node.Drain, node.Status) } // Dump the output c.Ui.Output(formatList(out)) return 0 } // Query the specific node nodeID := args[0] node, _, err := client.Nodes().Info(nodeID, nil) if err != nil { c.Ui.Error(fmt.Sprintf("Error querying node info: %s", err)) return 1 } // Format the output basic := []string{ fmt.Sprintf("ID|%s", node.ID), fmt.Sprintf("Name|%s", node.Name), fmt.Sprintf("Class|%s", node.NodeClass), fmt.Sprintf("Datacenter|%s", node.Datacenter), fmt.Sprintf("Drain|%v", node.Drain), fmt.Sprintf("Status|%s", node.Status), } var allocs []string if !short { // Query the node allocations nodeAllocs, _, err := client.Nodes().Allocations(nodeID, nil) if err != nil { c.Ui.Error(fmt.Sprintf("Error querying node allocations: %s", err)) return 1 } // Format the allocations allocs = make([]string, len(nodeAllocs)+1) allocs[0] = "ID|EvalID|JobID|TaskGroup|DesiredStatus|ClientStatus" for i, alloc := range nodeAllocs { allocs[i+1] = fmt.Sprintf("%s|%s|%s|%s|%s|%s", alloc.ID, alloc.EvalID, alloc.JobID, alloc.NodeID, alloc.TaskGroup, alloc.DesiredStatus, alloc.ClientStatus) } } // Dump the output c.Ui.Output(formatKV(basic)) if !short { c.Ui.Output("\n### Allocations") c.Ui.Output(formatList(allocs)) } return 0 }