package client import ( "bytes" "crypto/md5" "encoding/hex" "fmt" "io" "io/ioutil" "log" "os" "path/filepath" "strings" "sync" "time" "github.com/armon/go-metrics" "github.com/boltdb/bolt" "github.com/golang/snappy" "github.com/hashicorp/consul-template/signals" "github.com/hashicorp/go-multierror" version "github.com/hashicorp/go-version" "github.com/hashicorp/nomad/client/allocdir" "github.com/hashicorp/nomad/client/config" "github.com/hashicorp/nomad/client/driver" "github.com/hashicorp/nomad/client/getter" "github.com/hashicorp/nomad/client/vaultclient" "github.com/hashicorp/nomad/nomad/structs" "github.com/ugorji/go/codec" "github.com/hashicorp/nomad/client/driver/env" dstructs "github.com/hashicorp/nomad/client/driver/structs" cstructs "github.com/hashicorp/nomad/client/structs" ) const ( // killBackoffBaseline is the baseline time for exponential backoff while // killing a task. killBackoffBaseline = 5 * time.Second // killBackoffLimit is the limit of the exponential backoff for killing // the task. killBackoffLimit = 2 * time.Minute // killFailureLimit is how many times we will attempt to kill a task before // giving up and potentially leaking resources. killFailureLimit = 5 // vaultBackoffBaseline is the baseline time for exponential backoff when // attempting to retrieve a Vault token vaultBackoffBaseline = 5 * time.Second // vaultBackoffLimit is the limit of the exponential backoff when attempting // to retrieve a Vault token vaultBackoffLimit = 3 * time.Minute // vaultTokenFile is the name of the file holding the Vault token inside the // task's secret directory vaultTokenFile = "vault_token" ) var ( // taskRunnerStateAllKey holds all the task runners state. At the moment // there is no need to split it taskRunnerStateAllKey = []byte("simple-all") ) // TaskRunner is used to wrap a task within an allocation and provide the execution context. type TaskRunner struct { stateDB *bolt.DB config *config.Config updater TaskStateUpdater logger *log.Logger alloc *structs.Allocation restartTracker *RestartTracker consul ConsulServiceAPI // running marks whether the task is running running bool runningLock sync.Mutex resourceUsage *cstructs.TaskResourceUsage resourceUsageLock sync.RWMutex task *structs.Task taskDir *allocdir.TaskDir // envBuilder is used to build the task's environment envBuilder *env.Builder // driverNet is the network information returned by the driver driverNet *cstructs.DriverNetwork driverNetLock sync.Mutex // updateCh is used to receive updated versions of the allocation updateCh chan *structs.Allocation handle driver.DriverHandle handleLock sync.Mutex // artifactsDownloaded tracks whether the tasks artifacts have been // downloaded // // Must acquire persistLock when accessing artifactsDownloaded bool // taskDirBuilt tracks whether the task has built its directory. // // Must acquire persistLock when accessing taskDirBuilt bool // createdResources are all the resources created by the task driver // across all attempts to start the task. // Simple gets and sets should use {get,set}CreatedResources createdResources *driver.CreatedResources createdResourcesLock sync.Mutex // payloadRendered tracks whether the payload has been rendered to disk payloadRendered bool // vaultFuture is the means to wait for and get a Vault token vaultFuture *tokenFuture // recoveredVaultToken is the token that was recovered through a restore recoveredVaultToken string // vaultClient is used to retrieve and renew any needed Vault token vaultClient vaultclient.VaultClient // templateManager is used to manage any consul-templates this task may have templateManager *TaskTemplateManager // startCh is used to trigger the start of the task startCh chan struct{} // unblockCh is used to unblock the starting of the task unblockCh chan struct{} unblocked bool unblockLock sync.Mutex // restartCh is used to restart a task restartCh chan *structs.TaskEvent // signalCh is used to send a signal to a task signalCh chan SignalEvent destroy bool destroyCh chan struct{} destroyLock sync.Mutex destroyEvent *structs.TaskEvent // waitCh closing marks the run loop as having exited waitCh chan struct{} // persistLock must be acquired when accessing fields stored by // SaveState. SaveState is called asynchronously to TaskRunner.Run by // AllocRunner, so all state fields must be synchronized using this // lock. persistLock sync.Mutex // persistedHash is the hash of the last persisted snapshot. It is used to // detect if a new snapshot has to be written to disk. persistedHash []byte } // taskRunnerState is used to snapshot the state of the task runner type taskRunnerState struct { Version string HandleID string ArtifactDownloaded bool TaskDirBuilt bool PayloadRendered bool CreatedResources *driver.CreatedResources DriverNetwork *cstructs.DriverNetwork } func (s *taskRunnerState) Hash() []byte { h := md5.New() io.WriteString(h, s.Version) io.WriteString(h, s.HandleID) io.WriteString(h, fmt.Sprintf("%v", s.ArtifactDownloaded)) io.WriteString(h, fmt.Sprintf("%v", s.TaskDirBuilt)) io.WriteString(h, fmt.Sprintf("%v", s.PayloadRendered)) h.Write(s.CreatedResources.Hash()) h.Write(s.DriverNetwork.Hash()) return h.Sum(nil) } // TaskStateUpdater is used to signal that tasks state has changed. If lazySync // is set the event won't be immediately pushed to the server. type TaskStateUpdater func(taskName, state string, event *structs.TaskEvent, lazySync bool) // SignalEvent is a tuple of the signal and the event generating it type SignalEvent struct { // s is the signal to be sent s os.Signal // e is the task event generating the signal e *structs.TaskEvent // result should be used to send back the result of the signal result chan<- error } // NewTaskRunner is used to create a new task context func NewTaskRunner(logger *log.Logger, config *config.Config, stateDB *bolt.DB, updater TaskStateUpdater, taskDir *allocdir.TaskDir, alloc *structs.Allocation, task *structs.Task, vaultClient vaultclient.VaultClient, consulClient ConsulServiceAPI) *TaskRunner { // Merge in the task resources task.Resources = alloc.TaskResources[task.Name] // Build the restart tracker. tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup) if tg == nil { logger.Printf("[ERR] client: alloc '%s' for missing task group '%s'", alloc.ID, alloc.TaskGroup) return nil } restartTracker := newRestartTracker(tg.RestartPolicy, alloc.Job.Type) // Initialize the environment builder envBuilder := env.NewBuilder(config.Node, alloc, task, config.Region) tc := &TaskRunner{ config: config, stateDB: stateDB, updater: updater, logger: logger, restartTracker: restartTracker, alloc: alloc, task: task, taskDir: taskDir, envBuilder: envBuilder, createdResources: driver.NewCreatedResources(), consul: consulClient, vaultClient: vaultClient, vaultFuture: NewTokenFuture().Set(""), updateCh: make(chan *structs.Allocation, 64), destroyCh: make(chan struct{}), waitCh: make(chan struct{}), startCh: make(chan struct{}, 1), unblockCh: make(chan struct{}), restartCh: make(chan *structs.TaskEvent), signalCh: make(chan SignalEvent), } return tc } // MarkReceived marks the task as received. func (r *TaskRunner) MarkReceived() { r.updater(r.task.Name, structs.TaskStatePending, structs.NewTaskEvent(structs.TaskReceived), false) } // WaitCh returns a channel to wait for termination func (r *TaskRunner) WaitCh() <-chan struct{} { return r.waitCh } // getHandle returns the task's handle or nil func (r *TaskRunner) getHandle() driver.DriverHandle { r.handleLock.Lock() h := r.handle r.handleLock.Unlock() return h } // pre060StateFilePath returns the path to our state file that would have been // written pre v0.6.0 // COMPAT: Remove in 0.7.0 func (r *TaskRunner) pre060StateFilePath() string { // Get the MD5 of the task name hashVal := md5.Sum([]byte(r.task.Name)) hashHex := hex.EncodeToString(hashVal[:]) dirName := fmt.Sprintf("task-%s", hashHex) // Generate the path return filepath.Join(r.config.StateDir, "alloc", r.alloc.ID, dirName, "state.json") } // RestoreState is used to restore our state. If a non-empty string is returned // the task is restarted with the string as the reason. This is useful for // backwards incompatible upgrades that need to restart tasks with a new // executor. func (r *TaskRunner) RestoreState() (string, error) { // COMPAT: Remove in 0.7.0 // 0.6.0 transistioned from individual state files to a single bolt-db. // The upgrade path is to: // Check if old state exists // If so, restore from that and delete old state // Restore using state database var snap taskRunnerState // Check if the old snapshot is there oldPath := r.pre060StateFilePath() if err := pre060RestoreState(oldPath, &snap); err == nil { // Delete the old state os.RemoveAll(oldPath) } else if !os.IsNotExist(err) { // Something corrupt in the old state file return "", err } else { // We are doing a normal restore err := r.stateDB.View(func(tx *bolt.Tx) error { bkt, err := getTaskBucket(tx, r.alloc.ID, r.task.Name) if err != nil { return fmt.Errorf("failed to get task bucket: %v", err) } if err := getObject(bkt, taskRunnerStateAllKey, &snap); err != nil { return fmt.Errorf("failed to read task runner state: %v", err) } return nil }) if err != nil { return "", err } } // Restore fields from the snapshot r.artifactsDownloaded = snap.ArtifactDownloaded r.taskDirBuilt = snap.TaskDirBuilt r.payloadRendered = snap.PayloadRendered r.setCreatedResources(snap.CreatedResources) r.driverNet = snap.DriverNetwork if r.task.Vault != nil { // Read the token from the secret directory tokenPath := filepath.Join(r.taskDir.SecretsDir, vaultTokenFile) data, err := ioutil.ReadFile(tokenPath) if err != nil { if !os.IsNotExist(err) { return "", fmt.Errorf("failed to read token for task %q in alloc %q: %v", r.task.Name, r.alloc.ID, err) } // Token file doesn't exist } else { // Store the recovered token r.recoveredVaultToken = string(data) } } // Restore the driver restartReason := "" if snap.HandleID != "" { d, err := r.createDriver() if err != nil { return "", err } // Add the restored network driver to the environment r.envBuilder.SetDriverNetwork(r.driverNet) // Open a connection to the driver handle ctx := driver.NewExecContext(r.taskDir, r.envBuilder.Build()) handle, err := d.Open(ctx, snap.HandleID) // In the case it fails, we relaunch the task in the Run() method. if err != nil { r.logger.Printf("[ERR] client: failed to open handle to task %q for alloc %q: %v", r.task.Name, r.alloc.ID, err) return "", nil } if pre06ScriptCheck(snap.Version, r.task.Driver, r.task.Services) { restartReason = pre06ScriptCheckReason } if err := r.registerServices(d, handle, r.driverNet); err != nil { // Don't hard fail here as there's a chance this task // registered with Consul properly when it initial // started. r.logger.Printf("[WARN] client: failed to register services and checks with consul for task %q in alloc %q: %v", r.task.Name, r.alloc.ID, err) } r.handleLock.Lock() r.handle = handle r.handleLock.Unlock() r.runningLock.Lock() r.running = true r.runningLock.Unlock() } return restartReason, nil } // ver06 is used for checking for pre-0.6 script checks var ver06 = version.Must(version.NewVersion("0.6.0dev")) // pre06ScriptCheckReason is the restart reason given when a pre-0.6 script // check is found on an exec/java task. const pre06ScriptCheckReason = "upgrading pre-0.6 script checks" // pre06ScriptCheck returns true if version is prior to 0.6.0dev, has a script // check, and uses exec or java drivers. func pre06ScriptCheck(ver, driver string, services []*structs.Service) bool { if driver != "exec" && driver != "java" && driver != "mock_driver" { // Only exec and java are affected return false } v, err := version.NewVersion(ver) if err != nil { // Treat it as old return true } if !v.LessThan(ver06) { // >= 0.6.0dev return false } for _, service := range services { for _, check := range service.Checks { if check.Type == "script" { return true } } } return false } // SaveState is used to snapshot our state func (r *TaskRunner) SaveState() error { r.destroyLock.Lock() defer r.destroyLock.Unlock() if r.destroy { // Don't save state if already destroyed return nil } r.persistLock.Lock() defer r.persistLock.Unlock() snap := taskRunnerState{ Version: r.config.Version.VersionNumber(), ArtifactDownloaded: r.artifactsDownloaded, TaskDirBuilt: r.taskDirBuilt, PayloadRendered: r.payloadRendered, CreatedResources: r.getCreatedResources(), } r.handleLock.Lock() if r.handle != nil { snap.HandleID = r.handle.ID() } r.handleLock.Unlock() r.driverNetLock.Lock() snap.DriverNetwork = r.driverNet.Copy() r.driverNetLock.Unlock() // If nothing has changed avoid the write h := snap.Hash() if bytes.Equal(h, r.persistedHash) { return nil } // Serialize the object var buf bytes.Buffer if err := codec.NewEncoder(&buf, structs.MsgpackHandle).Encode(&snap); err != nil { return fmt.Errorf("failed to serialize snapshot: %v", err) } // Start the transaction. return r.stateDB.Batch(func(tx *bolt.Tx) error { // Grab the task bucket taskBkt, err := getTaskBucket(tx, r.alloc.ID, r.task.Name) if err != nil { return fmt.Errorf("failed to retrieve allocation bucket: %v", err) } if err := putData(taskBkt, taskRunnerStateAllKey, buf.Bytes()); err != nil { return fmt.Errorf("failed to write task_runner state: %v", err) } // Store the hash that was persisted tx.OnCommit(func() { r.persistedHash = h }) return nil }) } // DestroyState is used to cleanup after ourselves func (r *TaskRunner) DestroyState() error { r.persistLock.Lock() defer r.persistLock.Unlock() return r.stateDB.Update(func(tx *bolt.Tx) error { if err := deleteTaskBucket(tx, r.alloc.ID, r.task.Name); err != nil { return fmt.Errorf("failed to delete task bucket: %v", err) } return nil }) } // setState is used to update the state of the task runner func (r *TaskRunner) setState(state string, event *structs.TaskEvent, lazySync bool) { // Persist our state to disk. if err := r.SaveState(); err != nil { r.logger.Printf("[ERR] client: failed to save state of Task Runner for task %q: %v", r.task.Name, err) } // Indicate the task has been updated. r.updater(r.task.Name, state, event, lazySync) } // createDriver makes a driver for the task func (r *TaskRunner) createDriver() (driver.Driver, error) { // Create a task-specific event emitter callback to expose minimal // state to drivers eventEmitter := func(m string, args ...interface{}) { msg := fmt.Sprintf(m, args...) r.logger.Printf("[DEBUG] client: driver event for alloc %q: %s", r.alloc.ID, msg) r.setState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskDriverMessage).SetDriverMessage(msg), false) } driverCtx := driver.NewDriverContext(r.task.Name, r.alloc.ID, r.config, r.config.Node, r.logger, eventEmitter) d, err := driver.NewDriver(r.task.Driver, driverCtx) if err != nil { return nil, fmt.Errorf("failed to create driver '%s' for alloc %s: %v", r.task.Driver, r.alloc.ID, err) } return d, err } // Run is a long running routine used to manage the task func (r *TaskRunner) Run() { defer close(r.waitCh) r.logger.Printf("[DEBUG] client: starting task context for '%s' (alloc '%s')", r.task.Name, r.alloc.ID) if err := r.validateTask(); err != nil { r.setState( structs.TaskStateDead, structs.NewTaskEvent(structs.TaskFailedValidation).SetValidationError(err).SetFailsTask(), false) return } // Create a temporary driver so that we can determine the FSIsolation // required. run->startTask will create a new driver after environment // has been setup (env vars, templates, artifacts, secrets, etc). tmpDrv, err := r.createDriver() if err != nil { e := fmt.Errorf("failed to create driver of task %q for alloc %q: %v", r.task.Name, r.alloc.ID, err) r.setState( structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(e).SetFailsTask(), false) return } // Build base task directory structure regardless of FS isolation abilities. // This needs to happen before we start the Vault manager and call prestart // as both those can write to the task directories if err := r.buildTaskDir(tmpDrv.FSIsolation()); err != nil { e := fmt.Errorf("failed to build task directory for %q: %v", r.task.Name, err) r.setState( structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(e).SetFailsTask(), false) return } // If there is no Vault policy leave the static future created in // NewTaskRunner if r.task.Vault != nil { // Start the go-routine to get a Vault token r.vaultFuture.Clear() go r.vaultManager(r.recoveredVaultToken) } // Start the run loop r.run() // Do any cleanup necessary r.postrun() return } // validateTask validates the fields of the task and returns an error if the // task is invalid. func (r *TaskRunner) validateTask() error { var mErr multierror.Error // Validate the user. unallowedUsers := r.config.ReadStringListToMapDefault("user.blacklist", config.DefaultUserBlacklist) checkDrivers := r.config.ReadStringListToMapDefault("user.checked_drivers", config.DefaultUserCheckedDrivers) if _, driverMatch := checkDrivers[r.task.Driver]; driverMatch { if _, unallowed := unallowedUsers[r.task.User]; unallowed { mErr.Errors = append(mErr.Errors, fmt.Errorf("running as user %q is disallowed", r.task.User)) } } // Validate the artifacts for i, artifact := range r.task.Artifacts { // Verify the artifact doesn't escape the task directory. if err := artifact.Validate(); err != nil { // If this error occurs there is potentially a server bug or // mallicious, server spoofing. r.logger.Printf("[ERR] client: allocation %q, task %v, artifact %#v (%v) fails validation: %v", r.alloc.ID, r.task.Name, artifact, i, err) mErr.Errors = append(mErr.Errors, fmt.Errorf("artifact (%d) failed validation: %v", i, err)) } } // Validate the Service names taskEnv := r.envBuilder.Build() for i, service := range r.task.Services { name := taskEnv.ReplaceEnv(service.Name) if err := service.ValidateName(name); err != nil { mErr.Errors = append(mErr.Errors, fmt.Errorf("service (%d) failed validation: %v", i, err)) } } if len(mErr.Errors) == 1 { return mErr.Errors[0] } return mErr.ErrorOrNil() } // tokenFuture stores the Vault token and allows consumers to block till a valid // token exists type tokenFuture struct { waiting []chan struct{} token string set bool m sync.Mutex } // NewTokenFuture returns a new token future without any token set func NewTokenFuture() *tokenFuture { return &tokenFuture{} } // Wait returns a channel that can be waited on. When this channel unblocks, a // valid token will be available via the Get method func (f *tokenFuture) Wait() <-chan struct{} { f.m.Lock() defer f.m.Unlock() c := make(chan struct{}) if f.set { close(c) return c } f.waiting = append(f.waiting, c) return c } // Set sets the token value and unblocks any caller of Wait func (f *tokenFuture) Set(token string) *tokenFuture { f.m.Lock() defer f.m.Unlock() f.set = true f.token = token for _, w := range f.waiting { close(w) } f.waiting = nil return f } // Clear clears the set vault token. func (f *tokenFuture) Clear() *tokenFuture { f.m.Lock() defer f.m.Unlock() f.token = "" f.set = false return f } // Get returns the set Vault token func (f *tokenFuture) Get() string { f.m.Lock() defer f.m.Unlock() return f.token } // vaultManager should be called in a go-routine and manages the derivation, // renewal and handling of errors with the Vault token. The optional parameter // allows setting the initial Vault token. This is useful when the Vault token // is recovered off disk. func (r *TaskRunner) vaultManager(token string) { // Helper for stopping token renewal stopRenewal := func() { if err := r.vaultClient.StopRenewToken(r.vaultFuture.Get()); err != nil { r.logger.Printf("[WARN] client: failed to stop token renewal for task %v in alloc %q: %v", r.task.Name, r.alloc.ID, err) } } // updatedToken lets us store state between loops. If true, a new token // has been retrieved and we need to apply the Vault change mode var updatedToken bool OUTER: for { // Check if we should exit select { case <-r.waitCh: stopRenewal() return default: } // Clear the token r.vaultFuture.Clear() // Check if there already is a token which can be the case for // restoring the TaskRunner if token == "" { // Get a token var exit bool token, exit = r.deriveVaultToken() if exit { // Exit the manager return } // Write the token to disk if err := r.writeToken(token); err != nil { e := fmt.Errorf("failed to write Vault token to disk") r.logger.Printf("[ERR] client: %v for task %v on alloc %q: %v", e, r.task.Name, r.alloc.ID, err) r.Kill("vault", e.Error(), true) return } } // Start the renewal process renewCh, err := r.vaultClient.RenewToken(token, 30) // An error returned means the token is not being renewed if err != nil { r.logger.Printf("[ERR] client: failed to start renewal of Vault token for task %v on alloc %q: %v", r.task.Name, r.alloc.ID, err) token = "" goto OUTER } // The Vault token is valid now, so set it r.vaultFuture.Set(token) if updatedToken { switch r.task.Vault.ChangeMode { case structs.VaultChangeModeSignal: s, err := signals.Parse(r.task.Vault.ChangeSignal) if err != nil { e := fmt.Errorf("failed to parse signal: %v", err) r.logger.Printf("[ERR] client: %v", err) r.Kill("vault", e.Error(), true) return } if err := r.Signal("vault", "new Vault token acquired", s); err != nil { r.logger.Printf("[ERR] client: failed to send signal to task %v for alloc %q: %v", r.task.Name, r.alloc.ID, err) r.Kill("vault", fmt.Sprintf("failed to send signal to task: %v", err), true) return } case structs.VaultChangeModeRestart: r.Restart("vault", "new Vault token acquired") case structs.VaultChangeModeNoop: fallthrough default: r.logger.Printf("[ERR] client: Invalid Vault change mode: %q", r.task.Vault.ChangeMode) } // We have handled it updatedToken = false // Call the handler r.updatedTokenHandler() } // Start watching for renewal errors select { case err := <-renewCh: // Clear the token token = "" r.logger.Printf("[ERR] client: failed to renew Vault token for task %v on alloc %q: %v", r.task.Name, r.alloc.ID, err) stopRenewal() // Check if we have to do anything if r.task.Vault.ChangeMode != structs.VaultChangeModeNoop { updatedToken = true } case <-r.waitCh: stopRenewal() return } } } // deriveVaultToken derives the Vault token using exponential backoffs. It // returns the Vault token and whether the manager should exit. func (r *TaskRunner) deriveVaultToken() (token string, exit bool) { attempts := 0 for { tokens, err := r.vaultClient.DeriveToken(r.alloc, []string{r.task.Name}) if err == nil { return tokens[r.task.Name], false } // Check if we can't recover from the error if !structs.IsRecoverable(err) { r.logger.Printf("[ERR] client: failed to derive Vault token for task %v on alloc %q: %v", r.task.Name, r.alloc.ID, err) r.Kill("vault", fmt.Sprintf("failed to derive token: %v", err), true) return "", true } // Handle the retry case backoff := (1 << (2 * uint64(attempts))) * vaultBackoffBaseline if backoff > vaultBackoffLimit { backoff = vaultBackoffLimit } r.logger.Printf("[ERR] client: failed to derive Vault token for task %v on alloc %q: %v; retrying in %v", r.task.Name, r.alloc.ID, err, backoff) attempts++ // Wait till retrying select { case <-r.waitCh: return "", true case <-time.After(backoff): } } } // writeToken writes the given token to disk func (r *TaskRunner) writeToken(token string) error { tokenPath := filepath.Join(r.taskDir.SecretsDir, vaultTokenFile) if err := ioutil.WriteFile(tokenPath, []byte(token), 0777); err != nil { return fmt.Errorf("failed to save Vault tokens to secret dir for task %q in alloc %q: %v", r.task.Name, r.alloc.ID, err) } return nil } // updatedTokenHandler is called when a new Vault token is retrieved. Things // that rely on the token should be updated here. func (r *TaskRunner) updatedTokenHandler() { // Update the tasks environment r.envBuilder.SetVaultToken(r.vaultFuture.Get(), r.task.Vault.Env) if r.templateManager != nil { r.templateManager.Stop() // Create a new templateManager var err error r.templateManager, err = NewTaskTemplateManager(&TaskTemplateManagerConfig{ Hooks: r, Templates: r.task.Templates, ClientConfig: r.config, VaultToken: r.vaultFuture.Get(), TaskDir: r.taskDir.Dir, EnvBuilder: r.envBuilder, MaxTemplateEventRate: DefaultMaxTemplateEventRate, }) if err != nil { err := fmt.Errorf("failed to build task's template manager: %v", err) r.setState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask(), false) r.logger.Printf("[ERR] client: alloc %q, task %q %v", r.alloc.ID, r.task.Name, err) r.Kill("vault", err.Error(), true) return } } } // prestart handles life-cycle tasks that occur before the task has started. // Since it's run asynchronously with the main Run() loop the alloc & task are // passed in to avoid racing with updates. func (r *TaskRunner) prestart(alloc *structs.Allocation, task *structs.Task, resultCh chan bool) { if task.Vault != nil { // Wait for the token r.logger.Printf("[DEBUG] client: waiting for Vault token for task %v in alloc %q", task.Name, alloc.ID) tokenCh := r.vaultFuture.Wait() select { case <-tokenCh: case <-r.waitCh: resultCh <- false return } r.logger.Printf("[DEBUG] client: retrieved Vault token for task %v in alloc %q", task.Name, alloc.ID) r.envBuilder.SetVaultToken(r.vaultFuture.Get(), task.Vault.Env) } // If the job is a dispatch job and there is a payload write it to disk requirePayload := len(alloc.Job.Payload) != 0 && (r.task.DispatchPayload != nil && r.task.DispatchPayload.File != "") if !r.payloadRendered && requirePayload { renderTo := filepath.Join(r.taskDir.LocalDir, task.DispatchPayload.File) decoded, err := snappy.Decode(nil, alloc.Job.Payload) if err != nil { r.setState( structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask(), false) resultCh <- false return } if err := os.MkdirAll(filepath.Dir(renderTo), 07777); err != nil { r.setState( structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask(), false) resultCh <- false return } if err := ioutil.WriteFile(renderTo, decoded, 0777); err != nil { r.setState( structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask(), false) resultCh <- false return } r.payloadRendered = true } for { r.persistLock.Lock() downloaded := r.artifactsDownloaded r.persistLock.Unlock() // Download the task's artifacts if !downloaded && len(task.Artifacts) > 0 { r.setState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskDownloadingArtifacts), false) taskEnv := r.envBuilder.Build() for _, artifact := range task.Artifacts { if err := getter.GetArtifact(taskEnv, artifact, r.taskDir.Dir); err != nil { wrapped := fmt.Errorf("failed to download artifact %q: %v", artifact.GetterSource, err) r.logger.Printf("[DEBUG] client: %v", wrapped) r.setState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskArtifactDownloadFailed).SetDownloadError(wrapped), false) r.restartTracker.SetStartError(structs.WrapRecoverable(wrapped.Error(), err)) goto RESTART } } r.persistLock.Lock() r.artifactsDownloaded = true r.persistLock.Unlock() } // We don't have to wait for any template if len(task.Templates) == 0 { // Send the start signal select { case r.startCh <- struct{}{}: default: } resultCh <- true return } // Build the template manager if r.templateManager == nil { var err error r.templateManager, err = NewTaskTemplateManager(&TaskTemplateManagerConfig{ Hooks: r, Templates: r.task.Templates, ClientConfig: r.config, VaultToken: r.vaultFuture.Get(), TaskDir: r.taskDir.Dir, EnvBuilder: r.envBuilder, MaxTemplateEventRate: DefaultMaxTemplateEventRate, }) if err != nil { err := fmt.Errorf("failed to build task's template manager: %v", err) r.setState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask(), false) r.logger.Printf("[ERR] client: alloc %q, task %q %v", alloc.ID, task.Name, err) resultCh <- false return } } // Block for consul-template // TODO Hooks should register themselves as blocking and then we can // perioidcally enumerate what we are still blocked on select { case <-r.unblockCh: // Send the start signal select { case r.startCh <- struct{}{}: default: } resultCh <- true return case <-r.waitCh: // The run loop has exited so exit too resultCh <- false return } RESTART: restart := r.shouldRestart() if !restart { resultCh <- false return } } } // postrun is used to do any cleanup that is necessary after exiting the runloop func (r *TaskRunner) postrun() { // Stop the template manager if r.templateManager != nil { r.templateManager.Stop() } } // run is the main run loop that handles starting the application, destroying // it, restarts and signals. func (r *TaskRunner) run() { // Predeclare things so we can jump to the RESTART var stopCollection chan struct{} var handleWaitCh chan *dstructs.WaitResult // If we already have a handle, populate the stopCollection and handleWaitCh // to fix the invariant that it exists. handleEmpty := r.getHandle() == nil if !handleEmpty { stopCollection = make(chan struct{}) go r.collectResourceUsageStats(stopCollection) handleWaitCh = r.handle.WaitCh() } for { // Do the prestart activities prestartResultCh := make(chan bool, 1) go r.prestart(r.alloc, r.task, prestartResultCh) WAIT: for { select { case success := <-prestartResultCh: if !success { r.cleanup() r.setState(structs.TaskStateDead, nil, false) return } case <-r.startCh: // Start the task if not yet started or it is being forced. This logic // is necessary because in the case of a restore the handle already // exists. handleEmpty := r.getHandle() == nil if handleEmpty { startErr := r.startTask() r.restartTracker.SetStartError(startErr) if startErr != nil { r.setState("", structs.NewTaskEvent(structs.TaskDriverFailure).SetDriverError(startErr), true) goto RESTART } // Mark the task as started r.setState(structs.TaskStateRunning, structs.NewTaskEvent(structs.TaskStarted), false) r.runningLock.Lock() r.running = true r.runningLock.Unlock() if stopCollection == nil { stopCollection = make(chan struct{}) go r.collectResourceUsageStats(stopCollection) } handleWaitCh = r.handle.WaitCh() } case waitRes := <-handleWaitCh: if waitRes == nil { panic("nil wait") } r.runningLock.Lock() r.running = false r.runningLock.Unlock() // Stop collection of the task's resource usage close(stopCollection) // Log whether the task was successful or not. r.restartTracker.SetWaitResult(waitRes) r.setState("", r.waitErrorToEvent(waitRes), true) if !waitRes.Successful() { r.logger.Printf("[INFO] client: task %q for alloc %q failed: %v", r.task.Name, r.alloc.ID, waitRes) } else { r.logger.Printf("[INFO] client: task %q for alloc %q completed successfully", r.task.Name, r.alloc.ID) } break WAIT case update := <-r.updateCh: if err := r.handleUpdate(update); err != nil { r.logger.Printf("[ERR] client: update to task %q failed: %v", r.task.Name, err) } case se := <-r.signalCh: r.runningLock.Lock() running := r.running r.runningLock.Unlock() common := fmt.Sprintf("signal %v to task %v for alloc %q", se.s, r.task.Name, r.alloc.ID) if !running { // Send no error r.logger.Printf("[DEBUG] client: skipping %s", common) se.result <- nil continue } r.logger.Printf("[DEBUG] client: sending %s", common) r.setState(structs.TaskStateRunning, se.e, false) res := r.handle.Signal(se.s) se.result <- res case event := <-r.restartCh: r.runningLock.Lock() running := r.running r.runningLock.Unlock() common := fmt.Sprintf("task %v for alloc %q", r.task.Name, r.alloc.ID) if !running { r.logger.Printf("[DEBUG] client: skipping restart of %v: task isn't running", common) continue } r.logger.Printf("[DEBUG] client: restarting %s: %v", common, event.RestartReason) r.setState(structs.TaskStateRunning, event, false) r.killTask(nil) close(stopCollection) if handleWaitCh != nil { <-handleWaitCh } // Since the restart isn't from a failure, restart immediately // and don't count against the restart policy r.restartTracker.SetRestartTriggered() break WAIT case <-r.destroyCh: r.runningLock.Lock() running := r.running r.runningLock.Unlock() if !running { r.cleanup() r.setState(structs.TaskStateDead, r.destroyEvent, false) return } // Remove from consul before killing the task so that traffic // can be rerouted interpTask := interpolateServices(r.envBuilder.Build(), r.task) r.consul.RemoveTask(r.alloc.ID, interpTask) // Delay actually killing the task if configured. See #244 if r.task.ShutdownDelay > 0 { r.logger.Printf("[DEBUG] client: delaying shutdown of alloc %q task %q for %q", r.alloc.ID, r.task.Name, r.task.ShutdownDelay) <-time.After(r.task.ShutdownDelay) } // Store the task event that provides context on the task // destroy. The Killed event is set from the alloc_runner and // doesn't add detail var killEvent *structs.TaskEvent if r.destroyEvent.Type != structs.TaskKilled { if r.destroyEvent.Type == structs.TaskKilling { killEvent = r.destroyEvent } else { r.setState(structs.TaskStateRunning, r.destroyEvent, false) } } r.killTask(killEvent) close(stopCollection) // Wait for handler to exit before calling cleanup <-handleWaitCh r.cleanup() r.setState(structs.TaskStateDead, nil, false) return } } RESTART: // shouldRestart will block if the task should restart after a delay. restart := r.shouldRestart() if !restart { r.cleanup() r.setState(structs.TaskStateDead, nil, false) return } // Clear the handle so a new driver will be created. r.handleLock.Lock() r.handle = nil handleWaitCh = nil stopCollection = nil r.handleLock.Unlock() } } // cleanup removes Consul entries and calls Driver.Cleanup when a task is // stopping. Errors are logged. func (r *TaskRunner) cleanup() { // Remove from Consul interpTask := interpolateServices(r.envBuilder.Build(), r.task) r.consul.RemoveTask(r.alloc.ID, interpTask) drv, err := r.createDriver() if err != nil { r.logger.Printf("[ERR] client: error creating driver to cleanup resources: %v", err) return } res := r.getCreatedResources() ctx := driver.NewExecContext(r.taskDir, r.envBuilder.Build()) attempts := 1 var cleanupErr error for retry := true; retry; attempts++ { cleanupErr = drv.Cleanup(ctx, res) retry = structs.IsRecoverable(cleanupErr) // Copy current createdResources state in case SaveState is // called between retries r.setCreatedResources(res) // Retry 3 times with sleeps between if !retry || attempts > 3 { break } time.Sleep(time.Duration(attempts) * time.Second) } if cleanupErr != nil { r.logger.Printf("[ERR] client: error cleaning up resources for task %q after %d attempts: %v", r.task.Name, attempts, cleanupErr) } return } // shouldRestart returns if the task should restart. If the return value is // true, the task's restart policy has already been considered and any wait time // between restarts has been applied. func (r *TaskRunner) shouldRestart() bool { state, when := r.restartTracker.GetState() reason := r.restartTracker.GetReason() switch state { case structs.TaskNotRestarting, structs.TaskTerminated: r.logger.Printf("[INFO] client: Not restarting task: %v for alloc: %v ", r.task.Name, r.alloc.ID) if state == structs.TaskNotRestarting { r.setState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskNotRestarting). SetRestartReason(reason).SetFailsTask(), false) } return false case structs.TaskRestarting: r.logger.Printf("[INFO] client: Restarting task %q for alloc %q in %v", r.task.Name, r.alloc.ID, when) r.setState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskRestarting). SetRestartDelay(when). SetRestartReason(reason), false) default: r.logger.Printf("[ERR] client: restart tracker returned unknown state: %q", state) return false } // Unregister from Consul while waiting to restart. interpTask := interpolateServices(r.envBuilder.Build(), r.task) r.consul.RemoveTask(r.alloc.ID, interpTask) // Sleep but watch for destroy events. select { case <-time.After(when): case <-r.destroyCh: } // Destroyed while we were waiting to restart, so abort. r.destroyLock.Lock() destroyed := r.destroy r.destroyLock.Unlock() if destroyed { r.logger.Printf("[DEBUG] client: Not restarting task: %v because it has been destroyed", r.task.Name) r.setState(structs.TaskStateDead, r.destroyEvent, false) return false } return true } // killTask kills the running task. A killing event can optionally be passed and // this event is used to mark the task as being killed. It provides a means to // store extra information. func (r *TaskRunner) killTask(killingEvent *structs.TaskEvent) { r.runningLock.Lock() running := r.running r.runningLock.Unlock() if !running { return } // Get the kill timeout timeout := driver.GetKillTimeout(r.task.KillTimeout, r.config.MaxKillTimeout) // Build the event var event *structs.TaskEvent if killingEvent != nil { event = killingEvent event.Type = structs.TaskKilling } else { event = structs.NewTaskEvent(structs.TaskKilling) } event.SetKillTimeout(timeout) // Mark that we received the kill event r.setState(structs.TaskStateRunning, event, false) handle := r.getHandle() // Kill the task using an exponential backoff in-case of failures. destroySuccess, err := r.handleDestroy(handle) if !destroySuccess { // We couldn't successfully destroy the resource created. r.logger.Printf("[ERR] client: failed to kill task %q. Resources may have been leaked: %v", r.task.Name, err) } r.runningLock.Lock() r.running = false r.runningLock.Unlock() // Store that the task has been destroyed and any associated error. r.setState("", structs.NewTaskEvent(structs.TaskKilled).SetKillError(err), true) } // startTask creates the driver, task dir, and starts the task. func (r *TaskRunner) startTask() error { // Create a driver drv, err := r.createDriver() if err != nil { return fmt.Errorf("failed to create driver of task %q for alloc %q: %v", r.task.Name, r.alloc.ID, err) } // Run prestart ctx := driver.NewExecContext(r.taskDir, r.envBuilder.Build()) presp, err := drv.Prestart(ctx, r.task) // Merge newly created resources into previously created resources if presp != nil { r.createdResourcesLock.Lock() r.createdResources.Merge(presp.CreatedResources) r.createdResourcesLock.Unlock() // Set any network configuration returned by the driver r.envBuilder.SetDriverNetwork(presp.Network) } if err != nil { wrapped := fmt.Sprintf("failed to initialize task %q for alloc %q: %v", r.task.Name, r.alloc.ID, err) r.logger.Printf("[WARN] client: error from prestart: %s", wrapped) return structs.WrapRecoverable(wrapped, err) } // Create a new context for Start since the environment may have been updated. ctx = driver.NewExecContext(r.taskDir, r.envBuilder.Build()) // Start the job sresp, err := drv.Start(ctx, r.task) if err != nil { wrapped := fmt.Sprintf("failed to start task %q for alloc %q: %v", r.task.Name, r.alloc.ID, err) r.logger.Printf("[WARN] client: %s", wrapped) return structs.WrapRecoverable(wrapped, err) } // Update environment with the network defined by the driver's Start method. r.envBuilder.SetDriverNetwork(sresp.Network) if err := r.registerServices(drv, sresp.Handle, sresp.Network); err != nil { // All IO is done asynchronously, so errors from registering // services are hard failures. r.logger.Printf("[ERR] client: failed to register services and checks for task %q alloc %q: %v", r.task.Name, r.alloc.ID, err) // Kill the started task if destroyed, err := r.handleDestroy(sresp.Handle); !destroyed { r.logger.Printf("[ERR] client: failed to kill task %q alloc %q. Resources may be leaked: %v", r.task.Name, r.alloc.ID, err) } return structs.NewRecoverableError(err, false) } r.handleLock.Lock() r.handle = sresp.Handle r.handleLock.Unlock() // Need to persist the driver network between restarts r.driverNetLock.Lock() r.driverNet = sresp.Network r.driverNetLock.Unlock() return nil } // registerServices and checks with Consul. func (r *TaskRunner) registerServices(d driver.Driver, h driver.DriverHandle, n *cstructs.DriverNetwork) error { var exec driver.ScriptExecutor if d.Abilities().Exec { // Allow set the script executor if the driver supports it exec = h } interpolatedTask := interpolateServices(r.envBuilder.Build(), r.task) return r.consul.RegisterTask(r.alloc.ID, interpolatedTask, exec, n) } // interpolateServices interpolates tags in a service and checks with values from the // task's environment. func interpolateServices(taskEnv *env.TaskEnv, task *structs.Task) *structs.Task { taskCopy := task.Copy() for _, service := range taskCopy.Services { for _, check := range service.Checks { check.Name = taskEnv.ReplaceEnv(check.Name) check.Type = taskEnv.ReplaceEnv(check.Type) check.Command = taskEnv.ReplaceEnv(check.Command) check.Args = taskEnv.ParseAndReplace(check.Args) check.Path = taskEnv.ReplaceEnv(check.Path) check.Protocol = taskEnv.ReplaceEnv(check.Protocol) check.PortLabel = taskEnv.ReplaceEnv(check.PortLabel) check.InitialStatus = taskEnv.ReplaceEnv(check.InitialStatus) check.Method = taskEnv.ReplaceEnv(check.Method) if len(check.Header) > 0 { header := make(map[string][]string, len(check.Header)) for k, vs := range check.Header { newVals := make([]string, len(vs)) for i, v := range vs { newVals[i] = taskEnv.ReplaceEnv(v) } header[taskEnv.ReplaceEnv(k)] = newVals } check.Header = header } } service.Name = taskEnv.ReplaceEnv(service.Name) service.PortLabel = taskEnv.ReplaceEnv(service.PortLabel) service.Tags = taskEnv.ParseAndReplace(service.Tags) } return taskCopy } // buildTaskDir creates the task directory before driver.Prestart. It is safe // to call multiple times as its state is persisted. func (r *TaskRunner) buildTaskDir(fsi cstructs.FSIsolation) error { r.persistLock.Lock() built := r.taskDirBuilt r.persistLock.Unlock() // We do not set the state again since this only occurs during restoration // and the task dir is already built. The reason we call Build again is to // ensure that the task dir invariants are still held. if !built { r.setState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskSetup).SetMessage(structs.TaskBuildingTaskDir), false) } chroot := config.DefaultChrootEnv if len(r.config.ChrootEnv) > 0 { chroot = r.config.ChrootEnv } if err := r.taskDir.Build(built, chroot, fsi); err != nil { return err } // Mark task dir as successfully built r.persistLock.Lock() r.taskDirBuilt = true r.persistLock.Unlock() // Set path and host related env vars driver.SetEnvvars(r.envBuilder, fsi, r.taskDir, r.config) return nil } // collectResourceUsageStats starts collecting resource usage stats of a Task. // Collection ends when the passed channel is closed func (r *TaskRunner) collectResourceUsageStats(stopCollection <-chan struct{}) { // start collecting the stats right away and then start collecting every // collection interval next := time.NewTimer(0) defer next.Stop() for { select { case <-next.C: next.Reset(r.config.StatsCollectionInterval) handle := r.getHandle() if handle == nil { continue } ru, err := handle.Stats() if err != nil { // Check if the driver doesn't implement stats if err.Error() == driver.DriverStatsNotImplemented.Error() { r.logger.Printf("[DEBUG] client: driver for task %q in allocation %q doesn't support stats", r.task.Name, r.alloc.ID) return } // We do not log when the plugin is shutdown as this is simply a // race between the stopCollection channel being closed and calling // Stats on the handle. if !strings.Contains(err.Error(), "connection is shut down") { r.logger.Printf("[WARN] client: error fetching stats of task %v: %v", r.task.Name, err) } continue } r.resourceUsageLock.Lock() r.resourceUsage = ru r.resourceUsageLock.Unlock() if ru != nil { r.emitStats(ru) } case <-stopCollection: return } } } // LatestResourceUsage returns the last resource utilization datapoint collected func (r *TaskRunner) LatestResourceUsage() *cstructs.TaskResourceUsage { r.resourceUsageLock.RLock() defer r.resourceUsageLock.RUnlock() r.runningLock.Lock() defer r.runningLock.Unlock() // If the task is not running there can be no latest resource if !r.running { return nil } return r.resourceUsage } // handleUpdate takes an updated allocation and updates internal state to // reflect the new config for the task. func (r *TaskRunner) handleUpdate(update *structs.Allocation) error { // Extract the task group from the alloc. tg := update.Job.LookupTaskGroup(update.TaskGroup) if tg == nil { return fmt.Errorf("alloc '%s' missing task group '%s'", update.ID, update.TaskGroup) } // Extract the task. var updatedTask *structs.Task for _, t := range tg.Tasks { if t.Name == r.task.Name { updatedTask = t.Copy() } } if updatedTask == nil { return fmt.Errorf("task group %q doesn't contain task %q", tg.Name, r.task.Name) } // Merge in the task resources updatedTask.Resources = update.TaskResources[updatedTask.Name] // Update the task's environment for interpolating in services/checks r.envBuilder.UpdateTask(update, updatedTask) var mErr multierror.Error r.handleLock.Lock() if r.handle != nil { drv, err := r.createDriver() if err != nil { // Something has really gone wrong; don't continue r.handleLock.Unlock() return fmt.Errorf("error accessing driver when updating task %q: %v", r.task.Name, err) } // Update will update resources and store the new kill timeout. if err := r.handle.Update(updatedTask); err != nil { mErr.Errors = append(mErr.Errors, fmt.Errorf("updating task resources failed: %v", err)) } // Update services in Consul if err := r.updateServices(drv, r.handle, r.task, updatedTask); err != nil { mErr.Errors = append(mErr.Errors, fmt.Errorf("error updating services and checks in Consul: %v", err)) } } r.handleLock.Unlock() // Update the restart policy. if r.restartTracker != nil { r.restartTracker.SetPolicy(tg.RestartPolicy) } // Store the updated alloc. r.alloc = update r.task = updatedTask return mErr.ErrorOrNil() } // updateServices and checks with Consul. func (r *TaskRunner) updateServices(d driver.Driver, h driver.ScriptExecutor, old, new *structs.Task) error { var exec driver.ScriptExecutor if d.Abilities().Exec { // Allow set the script executor if the driver supports it exec = h } newInterpolatedTask := interpolateServices(r.envBuilder.Build(), new) oldInterpolatedTask := interpolateServices(r.envBuilder.Build(), old) r.driverNetLock.Lock() net := r.driverNet.Copy() r.driverNetLock.Unlock() return r.consul.UpdateTask(r.alloc.ID, oldInterpolatedTask, newInterpolatedTask, exec, net) } // handleDestroy kills the task handle. In the case that killing fails, // handleDestroy will retry with an exponential backoff and will give up at a // given limit. It returns whether the task was destroyed and the error // associated with the last kill attempt. func (r *TaskRunner) handleDestroy(handle driver.DriverHandle) (destroyed bool, err error) { // Cap the number of times we attempt to kill the task. for i := 0; i < killFailureLimit; i++ { if err = handle.Kill(); err != nil { // Calculate the new backoff backoff := (1 << (2 * uint64(i))) * killBackoffBaseline if backoff > killBackoffLimit { backoff = killBackoffLimit } r.logger.Printf("[ERR] client: failed to kill task '%s' for alloc %q. Retrying in %v: %v", r.task.Name, r.alloc.ID, backoff, err) time.Sleep(time.Duration(backoff)) } else { // Kill was successful return true, nil } } return } // Restart will restart the task func (r *TaskRunner) Restart(source, reason string) { reasonStr := fmt.Sprintf("%s: %s", source, reason) event := structs.NewTaskEvent(structs.TaskRestartSignal).SetRestartReason(reasonStr) select { case r.restartCh <- event: case <-r.waitCh: } } // Signal will send a signal to the task func (r *TaskRunner) Signal(source, reason string, s os.Signal) error { reasonStr := fmt.Sprintf("%s: %s", source, reason) event := structs.NewTaskEvent(structs.TaskSignaling).SetTaskSignal(s).SetTaskSignalReason(reasonStr) resCh := make(chan error) se := SignalEvent{ s: s, e: event, result: resCh, } select { case r.signalCh <- se: case <-r.waitCh: } return <-resCh } // Kill will kill a task and store the error, no longer restarting the task. If // fail is set, the task is marked as having failed. func (r *TaskRunner) Kill(source, reason string, fail bool) { reasonStr := fmt.Sprintf("%s: %s", source, reason) event := structs.NewTaskEvent(structs.TaskKilling).SetKillReason(reasonStr) if fail { event.SetFailsTask() } r.logger.Printf("[DEBUG] client: killing task %v for alloc %q: %v", r.task.Name, r.alloc.ID, reasonStr) r.Destroy(event) } func (r *TaskRunner) EmitEvent(source, message string) { event := structs.NewTaskEvent(structs.TaskGenericMessage). SetGenericSource(source).SetMessage(message) r.setState("", event, false) r.logger.Printf("[DEBUG] client: event from %q for task %q in alloc %q: %v", source, r.task.Name, r.alloc.ID, message) } // UnblockStart unblocks the starting of the task. It currently assumes only // consul-template will unblock func (r *TaskRunner) UnblockStart(source string) { r.unblockLock.Lock() defer r.unblockLock.Unlock() if r.unblocked { return } r.logger.Printf("[DEBUG] client: unblocking task %v for alloc %q: %v", r.task.Name, r.alloc.ID, source) r.unblocked = true close(r.unblockCh) } // Helper function for converting a WaitResult into a TaskTerminated event. func (r *TaskRunner) waitErrorToEvent(res *dstructs.WaitResult) *structs.TaskEvent { return structs.NewTaskEvent(structs.TaskTerminated). SetExitCode(res.ExitCode). SetSignal(res.Signal). SetExitMessage(res.Err) } // Update is used to update the task of the context func (r *TaskRunner) Update(update *structs.Allocation) { select { case r.updateCh <- update: default: r.logger.Printf("[ERR] client: dropping task update '%s' (alloc '%s')", r.task.Name, r.alloc.ID) } } // Destroy is used to indicate that the task context should be destroyed. The // event parameter provides a context for the destroy. func (r *TaskRunner) Destroy(event *structs.TaskEvent) { r.destroyLock.Lock() defer r.destroyLock.Unlock() if r.destroy { return } r.destroy = true r.destroyEvent = event close(r.destroyCh) } // getCreatedResources returns the resources created by drivers. It will never // return nil. func (r *TaskRunner) getCreatedResources() *driver.CreatedResources { r.createdResourcesLock.Lock() if r.createdResources == nil { r.createdResources = driver.NewCreatedResources() } cr := r.createdResources.Copy() r.createdResourcesLock.Unlock() return cr } // setCreatedResources updates the resources created by drivers. If passed nil // it will set createdResources to an initialized struct. func (r *TaskRunner) setCreatedResources(cr *driver.CreatedResources) { if cr == nil { cr = driver.NewCreatedResources() } r.createdResourcesLock.Lock() r.createdResources = cr.Copy() r.createdResourcesLock.Unlock() } // emitStats emits resource usage stats of tasks to remote metrics collector // sinks func (r *TaskRunner) emitStats(ru *cstructs.TaskResourceUsage) { if ru.ResourceUsage.MemoryStats != nil && r.config.PublishAllocationMetrics { metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "rss"}, float32(ru.ResourceUsage.MemoryStats.RSS)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "cache"}, float32(ru.ResourceUsage.MemoryStats.Cache)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "swap"}, float32(ru.ResourceUsage.MemoryStats.Swap)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "max_usage"}, float32(ru.ResourceUsage.MemoryStats.MaxUsage)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "kernel_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelUsage)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "kernel_max_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelMaxUsage)) } if ru.ResourceUsage.CpuStats != nil && r.config.PublishAllocationMetrics { metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "total_percent"}, float32(ru.ResourceUsage.CpuStats.Percent)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "system"}, float32(ru.ResourceUsage.CpuStats.SystemMode)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "user"}, float32(ru.ResourceUsage.CpuStats.UserMode)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "throttled_time"}, float32(ru.ResourceUsage.CpuStats.ThrottledTime)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "throttled_periods"}, float32(ru.ResourceUsage.CpuStats.ThrottledPeriods)) metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "total_ticks"}, float32(ru.ResourceUsage.CpuStats.TotalTicks)) } }