package nomad import ( "fmt" "time" "github.com/armon/go-metrics" "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/nomad/watch" ) // Node endpoint is used for client interactions type Node struct { srv *Server } // Register is used to upsert a client that is available for scheduling func (n *Node) Register(args *structs.NodeRegisterRequest, reply *structs.NodeUpdateResponse) error { if done, err := n.srv.forward("Node.Register", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "register"}, time.Now()) // Validate the arguments if args.Node == nil { return fmt.Errorf("missing node for client registration") } if args.Node.ID == "" { return fmt.Errorf("missing node ID for client registration") } if args.Node.Datacenter == "" { return fmt.Errorf("missing datacenter for client registration") } if args.Node.Name == "" { return fmt.Errorf("missing node name for client registration") } // Default the status if none is given if args.Node.Status == "" { args.Node.Status = structs.NodeStatusInit } if !structs.ValidNodeStatus(args.Node.Status) { return fmt.Errorf("invalid status for node") } // Compute the node class if err := args.Node.ComputeClass(); err != nil { return fmt.Errorf("failed to computed node class: %v", err) } // Commit this update via Raft _, index, err := n.srv.raftApply(structs.NodeRegisterRequestType, args) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: Register failed: %v", err) return err } reply.NodeModifyIndex = index // Check if we should trigger evaluations if structs.ShouldDrainNode(args.Node.Status) { evalIDs, evalIndex, err := n.createNodeEvals(args.Node.ID, index) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err) return err } reply.EvalIDs = evalIDs reply.EvalCreateIndex = evalIndex } // Check if we need to setup a heartbeat if !args.Node.TerminalStatus() { ttl, err := n.srv.resetHeartbeatTimer(args.Node.ID) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err) return err } reply.HeartbeatTTL = ttl } // Set the reply index reply.Index = index return nil } // Deregister is used to remove a client from the client. If a client should // just be made unavailable for scheduling, a status update is prefered. func (n *Node) Deregister(args *structs.NodeDeregisterRequest, reply *structs.NodeUpdateResponse) error { if done, err := n.srv.forward("Node.Deregister", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "deregister"}, time.Now()) // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID for client deregistration") } // Commit this update via Raft _, index, err := n.srv.raftApply(structs.NodeDeregisterRequestType, args) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: Deregister failed: %v", err) return err } // Clear the heartbeat timer if any n.srv.clearHeartbeatTimer(args.NodeID) // Create the evaluations for this node evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err) return err } // Setup the reply reply.EvalIDs = evalIDs reply.EvalCreateIndex = evalIndex reply.NodeModifyIndex = index reply.Index = index return nil } // UpdateStatus is used to update the status of a client node func (n *Node) UpdateStatus(args *structs.NodeUpdateStatusRequest, reply *structs.NodeUpdateResponse) error { if done, err := n.srv.forward("Node.UpdateStatus", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "update_status"}, time.Now()) // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID for client deregistration") } if !structs.ValidNodeStatus(args.Status) { return fmt.Errorf("invalid status for node") } // Look for the node snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } node, err := snap.NodeByID(args.NodeID) if err != nil { return err } if node == nil { return fmt.Errorf("node not found") } // Commit this update via Raft var index uint64 if node.Status != args.Status { _, index, err = n.srv.raftApply(structs.NodeUpdateStatusRequestType, args) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: status update failed: %v", err) return err } reply.NodeModifyIndex = index } // Check if we should trigger evaluations initToReady := node.Status == structs.NodeStatusInit && args.Status == structs.NodeStatusReady terminalToReady := node.Status == structs.NodeStatusDown && args.Status == structs.NodeStatusReady transitionToReady := initToReady || terminalToReady if structs.ShouldDrainNode(args.Status) || transitionToReady { evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err) return err } reply.EvalIDs = evalIDs reply.EvalCreateIndex = evalIndex } // Check if we need to setup a heartbeat if args.Status != structs.NodeStatusDown { ttl, err := n.srv.resetHeartbeatTimer(args.NodeID) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err) return err } reply.HeartbeatTTL = ttl } // Set the reply index reply.Index = index return nil } // UpdateDrain is used to update the drain mode of a client node func (n *Node) UpdateDrain(args *structs.NodeUpdateDrainRequest, reply *structs.NodeDrainUpdateResponse) error { if done, err := n.srv.forward("Node.UpdateDrain", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "update_drain"}, time.Now()) // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID for drain update") } // Look for the node snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } node, err := snap.NodeByID(args.NodeID) if err != nil { return err } if node == nil { return fmt.Errorf("node not found") } // Commit this update via Raft var index uint64 if node.Drain != args.Drain { _, index, err = n.srv.raftApply(structs.NodeUpdateDrainRequestType, args) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: drain update failed: %v", err) return err } reply.NodeModifyIndex = index } // Check if we should trigger evaluations if args.Drain { evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err) return err } reply.EvalIDs = evalIDs reply.EvalCreateIndex = evalIndex } // Set the reply index reply.Index = index return nil } // Evaluate is used to force a re-evaluation of the node func (n *Node) Evaluate(args *structs.NodeEvaluateRequest, reply *structs.NodeUpdateResponse) error { if done, err := n.srv.forward("Node.Evaluate", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "evaluate"}, time.Now()) // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID for evaluation") } // Look for the node snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } node, err := snap.NodeByID(args.NodeID) if err != nil { return err } if node == nil { return fmt.Errorf("node not found") } // Create the evaluation evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, node.ModifyIndex) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err) return err } reply.EvalIDs = evalIDs reply.EvalCreateIndex = evalIndex // Set the reply index reply.Index = evalIndex return nil } // GetNode is used to request information about a specific node func (n *Node) GetNode(args *structs.NodeSpecificRequest, reply *structs.SingleNodeResponse) error { if done, err := n.srv.forward("Node.GetNode", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "get_node"}, time.Now()) // Setup the blocking query opts := blockingOptions{ queryOpts: &args.QueryOptions, queryMeta: &reply.QueryMeta, watch: watch.NewItems(watch.Item{Node: args.NodeID}), run: func() error { // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID") } // Look for the node snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } out, err := snap.NodeByID(args.NodeID) if err != nil { return err } // Setup the output reply.Node = out if out != nil { reply.Index = out.ModifyIndex } else { // Use the last index that affected the nodes table index, err := snap.Index("nodes") if err != nil { return err } reply.Index = index } // Set the query response n.srv.setQueryMeta(&reply.QueryMeta) return nil }} return n.srv.blockingRPC(&opts) } // GetAllocs is used to request allocations for a specific node func (n *Node) GetAllocs(args *structs.NodeSpecificRequest, reply *structs.NodeAllocsResponse) error { if done, err := n.srv.forward("Node.GetAllocs", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "get_allocs"}, time.Now()) // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID") } // Setup the blocking query opts := blockingOptions{ queryOpts: &args.QueryOptions, queryMeta: &reply.QueryMeta, watch: watch.NewItems(watch.Item{AllocNode: args.NodeID}), run: func() error { // Look for the node snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } allocs, err := snap.AllocsByNode(args.NodeID) if err != nil { return err } // Setup the output if len(allocs) != 0 { reply.Allocs = allocs for _, alloc := range allocs { reply.Index = maxUint64(reply.Index, alloc.ModifyIndex) } } else { reply.Allocs = nil // Use the last index that affected the nodes table index, err := snap.Index("allocs") if err != nil { return err } // Must provide non-zero index to prevent blocking // Index 1 is impossible anyways (due to Raft internals) if index == 0 { reply.Index = 1 } else { reply.Index = index } } return nil }} return n.srv.blockingRPC(&opts) } // GetClientAllocs is used to request a lightweight list of alloc modify indexes // per allocation. func (n *Node) GetClientAllocs(args *structs.NodeSpecificRequest, reply *structs.NodeClientAllocsResponse) error { if done, err := n.srv.forward("Node.GetClientAllocs", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "get_client_allocs"}, time.Now()) // Verify the arguments if args.NodeID == "" { return fmt.Errorf("missing node ID") } // Setup the blocking query opts := blockingOptions{ queryOpts: &args.QueryOptions, queryMeta: &reply.QueryMeta, watch: watch.NewItems(watch.Item{AllocNode: args.NodeID}), run: func() error { // Look for the node snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } allocs, err := snap.AllocsByNode(args.NodeID) if err != nil { return err } reply.Allocs = make(map[string]uint64) // Setup the output if len(allocs) != 0 { for _, alloc := range allocs { reply.Allocs[alloc.ID] = alloc.AllocModifyIndex reply.Index = maxUint64(reply.Index, alloc.ModifyIndex) } } else { // Use the last index that affected the nodes table index, err := snap.Index("allocs") if err != nil { return err } // Must provide non-zero index to prevent blocking // Index 1 is impossible anyways (due to Raft internals) if index == 0 { reply.Index = 1 } else { reply.Index = index } } return nil }} return n.srv.blockingRPC(&opts) } // UpdateAlloc is used to update the client status of an allocation func (n *Node) UpdateAlloc(args *structs.AllocUpdateRequest, reply *structs.GenericResponse) error { if done, err := n.srv.forward("Node.UpdateAlloc", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "update_alloc"}, time.Now()) // Ensure only a single alloc if len(args.Alloc) != 1 { return fmt.Errorf("must update a single allocation") } // Commit this update via Raft _, index, err := n.srv.raftApply(structs.AllocClientUpdateRequestType, args) if err != nil { n.srv.logger.Printf("[ERR] nomad.client: alloc update failed: %v", err) return err } // Setup the response reply.Index = index return nil } // List is used to list the available nodes func (n *Node) List(args *structs.NodeListRequest, reply *structs.NodeListResponse) error { if done, err := n.srv.forward("Node.List", args, args, reply); done { return err } defer metrics.MeasureSince([]string{"nomad", "client", "list"}, time.Now()) // Setup the blocking query opts := blockingOptions{ queryOpts: &args.QueryOptions, queryMeta: &reply.QueryMeta, watch: watch.NewItems(watch.Item{Table: "nodes"}), run: func() error { // Capture all the nodes snap, err := n.srv.fsm.State().Snapshot() if err != nil { return err } var iter memdb.ResultIterator if prefix := args.QueryOptions.Prefix; prefix != "" { iter, err = snap.NodesByIDPrefix(prefix) } else { iter, err = snap.Nodes() } if err != nil { return err } var nodes []*structs.NodeListStub for { raw := iter.Next() if raw == nil { break } node := raw.(*structs.Node) nodes = append(nodes, node.Stub()) } reply.Nodes = nodes // Use the last index that affected the jobs table index, err := snap.Index("nodes") if err != nil { return err } reply.Index = index // Set the query response n.srv.setQueryMeta(&reply.QueryMeta) return nil }} return n.srv.blockingRPC(&opts) } // createNodeEvals is used to create evaluations for each alloc on a node. // Each Eval is scoped to a job, so we need to potentially trigger many evals. func (n *Node) createNodeEvals(nodeID string, nodeIndex uint64) ([]string, uint64, error) { // Snapshot the state snap, err := n.srv.fsm.State().Snapshot() if err != nil { return nil, 0, fmt.Errorf("failed to snapshot state: %v", err) } // Find all the allocations for this node allocs, err := snap.AllocsByNode(nodeID) if err != nil { return nil, 0, fmt.Errorf("failed to find allocs for '%s': %v", nodeID, err) } sysJobsIter, err := snap.JobsByScheduler("system") if err != nil { return nil, 0, fmt.Errorf("failed to find system jobs for '%s': %v", nodeID, err) } var sysJobs []*structs.Job for job := sysJobsIter.Next(); job != nil; job = sysJobsIter.Next() { sysJobs = append(sysJobs, job.(*structs.Job)) } // Fast-path if nothing to do if len(allocs) == 0 && len(sysJobs) == 0 { return nil, 0, nil } // Create an eval for each JobID affected var evals []*structs.Evaluation var evalIDs []string jobIDs := make(map[string]struct{}) for _, alloc := range allocs { // Deduplicate on JobID if _, ok := jobIDs[alloc.JobID]; ok { continue } jobIDs[alloc.JobID] = struct{}{} // Create a new eval eval := &structs.Evaluation{ ID: structs.GenerateUUID(), Priority: alloc.Job.Priority, Type: alloc.Job.Type, TriggeredBy: structs.EvalTriggerNodeUpdate, JobID: alloc.JobID, NodeID: nodeID, NodeModifyIndex: nodeIndex, Status: structs.EvalStatusPending, } evals = append(evals, eval) evalIDs = append(evalIDs, eval.ID) } // Create an evaluation for each system job. for _, job := range sysJobs { // Still dedup on JobID as the node may already have the system job. if _, ok := jobIDs[job.ID]; ok { continue } jobIDs[job.ID] = struct{}{} // Create a new eval eval := &structs.Evaluation{ ID: structs.GenerateUUID(), Priority: job.Priority, Type: job.Type, TriggeredBy: structs.EvalTriggerNodeUpdate, JobID: job.ID, NodeID: nodeID, NodeModifyIndex: nodeIndex, Status: structs.EvalStatusPending, } evals = append(evals, eval) evalIDs = append(evalIDs, eval.ID) } // Create the Raft transaction update := &structs.EvalUpdateRequest{ Evals: evals, WriteRequest: structs.WriteRequest{Region: n.srv.config.Region}, } // Commit this evaluation via Raft // XXX: There is a risk of partial failure where the node update succeeds // but that the EvalUpdate does not. _, evalIndex, err := n.srv.raftApply(structs.EvalUpdateRequestType, update) if err != nil { return nil, 0, err } return evalIDs, evalIndex, nil }