package structs import ( "github.com/golang/protobuf/ptypes/wrappers" "github.com/hashicorp/nomad/helper" "github.com/hashicorp/nomad/plugins/shared/structs/proto" ) func ConvertProtoAttribute(in *proto.Attribute) *Attribute { out := &Attribute{ Unit: in.Unit, } switch in.Value.(type) { case *proto.Attribute_BoolVal: out.Bool = helper.BoolToPtr(in.GetBoolVal()) case *proto.Attribute_FloatVal: out.Float = helper.Float64ToPtr(in.GetFloatVal()) case *proto.Attribute_IntVal: out.Int = helper.Int64ToPtr(in.GetIntVal()) case *proto.Attribute_StringVal: out.String = helper.StringToPtr(in.GetStringVal()) default: } return out } func ConvertProtoAttributeMap(in map[string]*proto.Attribute) map[string]*Attribute { if in == nil { return nil } out := make(map[string]*Attribute, len(in)) for k, a := range in { out[k] = ConvertProtoAttribute(a) } return out } func ConvertStructsAttribute(in *Attribute) *proto.Attribute { out := &proto.Attribute{ Unit: in.Unit, } if in.Int != nil { out.Value = &proto.Attribute_IntVal{ IntVal: *in.Int, } } else if in.Float != nil { out.Value = &proto.Attribute_FloatVal{ FloatVal: *in.Float, } } else if in.String != nil { out.Value = &proto.Attribute_StringVal{ StringVal: *in.String, } } else if in.Bool != nil { out.Value = &proto.Attribute_BoolVal{ BoolVal: *in.Bool, } } return out } func ConvertStructAttributeMap(in map[string]*Attribute) map[string]*proto.Attribute { if in == nil { return nil } out := make(map[string]*proto.Attribute, len(in)) for k, a := range in { out[k] = ConvertStructsAttribute(a) } return out } func Pow(a, b int64) int64 { var p int64 = 1 for b > 0 { if b&1 != 0 { p *= a } b >>= 1 a *= a } return p } // CopyMapStringAttribute copies a map of string to Attribute func CopyMapStringAttribute(in map[string]*Attribute) map[string]*Attribute { if in == nil { return nil } out := make(map[string]*Attribute, len(in)) for k, v := range in { out[k] = v.Copy() } return out } // ConvertProtoStatObject converts between a proto and struct StatObject func ConvertProtoStatObject(in *proto.StatObject) *StatObject { if in == nil { return nil } out := &StatObject{ Nested: make(map[string]*StatObject, len(in.Nested)), Attributes: make(map[string]*StatValue, len(in.Attributes)), } for k, v := range in.Nested { out.Nested[k] = ConvertProtoStatObject(v) } for k, v := range in.Attributes { out.Attributes[k] = ConvertProtoStatValue(v) } return out } // ConvertProtoStatValue converts between a proto and struct StatValue func ConvertProtoStatValue(in *proto.StatValue) *StatValue { if in == nil { return nil } return &StatValue{ FloatNumeratorVal: unwrapDouble(in.FloatNumeratorVal), FloatDenominatorVal: unwrapDouble(in.FloatDenominatorVal), IntNumeratorVal: unwrapInt64(in.IntNumeratorVal), IntDenominatorVal: unwrapInt64(in.IntDenominatorVal), StringVal: unwrapString(in.StringVal), BoolVal: unwrapBool(in.BoolVal), Unit: in.Unit, Desc: in.Desc, } } // ConvertStructStatObject converts between a struct and proto StatObject func ConvertStructStatObject(in *StatObject) *proto.StatObject { if in == nil { return nil } out := &proto.StatObject{ Nested: make(map[string]*proto.StatObject, len(in.Nested)), Attributes: make(map[string]*proto.StatValue, len(in.Attributes)), } for k, v := range in.Nested { out.Nested[k] = ConvertStructStatObject(v) } for k, v := range in.Attributes { out.Attributes[k] = ConvertStructStatValue(v) } return out } // ConvertStructStatValue converts between a struct and proto StatValue func ConvertStructStatValue(in *StatValue) *proto.StatValue { if in == nil { return nil } return &proto.StatValue{ FloatNumeratorVal: wrapDouble(in.FloatNumeratorVal), FloatDenominatorVal: wrapDouble(in.FloatDenominatorVal), IntNumeratorVal: wrapInt64(in.IntNumeratorVal), IntDenominatorVal: wrapInt64(in.IntDenominatorVal), StringVal: wrapString(in.StringVal), BoolVal: wrapBool(in.BoolVal), Unit: in.Unit, Desc: in.Desc, } } // Helper functions for proto wrapping func unwrapDouble(w *wrappers.DoubleValue) *float64 { if w == nil { return nil } v := w.Value return &v } func wrapDouble(v *float64) *wrappers.DoubleValue { if v == nil { return nil } return &wrappers.DoubleValue{Value: *v} } func unwrapInt64(w *wrappers.Int64Value) *int64 { if w == nil { return nil } v := w.Value return &v } func wrapInt64(v *int64) *wrappers.Int64Value { if v == nil { return nil } return &wrappers.Int64Value{Value: *v} } func unwrapString(w *wrappers.StringValue) *string { if w == nil { return nil } v := w.Value return &v } func wrapString(v *string) *wrappers.StringValue { if v == nil { return nil } return &wrappers.StringValue{Value: *v} } func unwrapBool(w *wrappers.BoolValue) *bool { if w == nil { return nil } v := w.Value return &v } func wrapBool(v *bool) *wrappers.BoolValue { if v == nil { return nil } return &wrappers.BoolValue{Value: *v} }