package nomad import ( "context" "fmt" "reflect" "sync" "testing" "time" log "github.com/hashicorp/go-hclog" "github.com/hashicorp/go-memdb" "github.com/hashicorp/nomad/ci" "github.com/stretchr/testify/require" "github.com/hashicorp/nomad/helper/testlog" "github.com/hashicorp/nomad/helper/uuid" "github.com/hashicorp/nomad/nomad/mock" "github.com/hashicorp/nomad/nomad/structs" "github.com/hashicorp/nomad/scheduler" "github.com/hashicorp/nomad/testutil" "github.com/stretchr/testify/assert" ) type NoopScheduler struct { state scheduler.State planner scheduler.Planner eval *structs.Evaluation eventsCh chan<- interface{} err error } func (n *NoopScheduler) Process(eval *structs.Evaluation) error { if n.state == nil { panic("missing state") } if n.planner == nil { panic("missing planner") } n.eval = eval return n.err } func init() { scheduler.BuiltinSchedulers["noop"] = func(logger log.Logger, eventsCh chan<- interface{}, s scheduler.State, p scheduler.Planner) scheduler.Scheduler { n := &NoopScheduler{ state: s, planner: p, } return n } } // NewTestWorker returns the worker without calling it's run method. func NewTestWorker(shutdownCtx context.Context, srv *Server) *Worker { w := &Worker{ srv: srv, start: time.Now(), id: uuid.Generate(), } w.logger = srv.logger.ResetNamed("worker").With("worker_id", w.id) w.pauseCond = sync.NewCond(&w.pauseLock) w.ctx, w.cancelFn = context.WithCancel(shutdownCtx) return w } func TestWorker_dequeueEvaluation(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w, _ := NewWorker(s1.shutdownCtx, s1, poolArgs) // Attempt dequeue eval, token, waitIndex, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != eval1.ModifyIndex { t.Fatalf("bad wait index; got %d; want %d", waitIndex, eval1.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } } // Test that the worker picks up the correct wait index when there are multiple // evals for the same job. func TestWorker_dequeueEvaluation_SerialJobs(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval1.JobID // Insert the evals into the state store if err := s1.fsm.State().UpsertEvals(structs.MsgTypeTestSetup, 1000, []*structs.Evaluation{eval1, eval2}); err != nil { t.Fatal(err) } s1.evalBroker.Enqueue(eval1) s1.evalBroker.Enqueue(eval2) // Create a worker poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) // Attempt dequeue eval, token, waitIndex, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != eval1.ModifyIndex { t.Fatalf("bad wait index; got %d; want %d", waitIndex, eval1.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } // Update the modify index of the first eval if err := s1.fsm.State().UpsertEvals(structs.MsgTypeTestSetup, 2000, []*structs.Evaluation{eval1}); err != nil { t.Fatal(err) } // Send the Ack w.sendAck(eval1, token) // Attempt second dequeue eval, token, waitIndex, shutdown = w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != 2000 { t.Fatalf("bad wait index; got %d; want 2000", eval2.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval2) { t.Fatalf("bad: %#v %#v", eval, eval2) } } func TestWorker_dequeueEvaluation_paused(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.pauseCond = sync.NewCond(&w.pauseLock) // PAUSE the worker w.Pause() go func() { time.Sleep(100 * time.Millisecond) w.Resume() }() // Attempt dequeue start := time.Now() eval, token, waitIndex, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if diff := time.Since(start); diff < 100*time.Millisecond { t.Fatalf("should have paused: %v", diff) } if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } if waitIndex != eval1.ModifyIndex { t.Fatalf("bad wait index; got %d; want %d", waitIndex, eval1.ModifyIndex) } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } } func TestWorker_dequeueEvaluation_shutdown(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Create a worker poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) go func() { time.Sleep(10 * time.Millisecond) s1.Shutdown() }() // Attempt dequeue eval, _, _, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if !shutdown { t.Fatalf("should not shutdown") } // Ensure we get a sane eval if eval != nil { t.Fatalf("bad: %#v", eval) } } func TestWorker_Shutdown(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) go func() { time.Sleep(10 * time.Millisecond) w.Stop() }() // Attempt dequeue eval, _, _, shutdown := w.dequeueEvaluation(10 * time.Millisecond) require.True(t, shutdown) require.Nil(t, eval) } func TestWorker_Shutdown_paused(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w, _ := NewWorker(s1.shutdownCtx, s1, poolArgs) w.Pause() // pausing can take up to 500ms because of the blocking query timeout in dequeueEvaluation. require.Eventually(t, w.IsPaused, 550*time.Millisecond, 10*time.Millisecond, "should pause") go func() { w.Stop() }() // transitioning to stopped from paused should be very quick, // but might not be immediate. require.Eventually(t, w.IsStopped, 100*time.Millisecond, 10*time.Millisecond, "should stop when paused") } func TestWorker_sendAck(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) // Attempt dequeue eval, token, _, _ := w.dequeueEvaluation(10 * time.Millisecond) // Check the depth is 0, 1 unacked stats := s1.evalBroker.Stats() if stats.TotalReady != 0 && stats.TotalUnacked != 1 { t.Fatalf("bad: %#v", stats) } // Send the Nack w.sendNack(eval, token) // Check the depth is 1, nothing unacked stats = s1.evalBroker.Stats() if stats.TotalReady != 1 && stats.TotalUnacked != 0 { t.Fatalf("bad: %#v", stats) } // Attempt dequeue eval, token, _, _ = w.dequeueEvaluation(10 * time.Millisecond) // Send the Ack w.sendAck(eval, token) // Check the depth is 0 stats = s1.evalBroker.Stats() if stats.TotalReady != 0 && stats.TotalUnacked != 0 { t.Fatalf("bad: %#v", stats) } } func TestWorker_waitForIndex(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Get the current index index := s1.raft.AppliedIndex() // Cause an increment errCh := make(chan error, 1) go func() { time.Sleep(10 * time.Millisecond) n := mock.Node() errCh <- s1.fsm.state.UpsertNode(structs.MsgTypeTestSetup, index+1, n) }() // Wait for a future index poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) snap, err := w.snapshotMinIndex(index+1, time.Second) require.NoError(t, err) require.NotNil(t, snap) // No error from upserting require.NoError(t, <-errCh) // Cause a timeout waitIndex := index + 100 timeout := 10 * time.Millisecond snap, err = w.snapshotMinIndex(index+100, timeout) require.Nil(t, snap) require.EqualError(t, err, fmt.Sprintf("timed out after %s waiting for index=%d", timeout, waitIndex)) } func TestWorker_invokeScheduler(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) eval := mock.Eval() eval.Type = "noop" snap, err := s1.fsm.state.Snapshot() require.NoError(t, err) err = w.invokeScheduler(snap, eval, uuid.Generate()) require.NoError(t, err) } func TestWorker_SubmitPlan(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) job := mock.Job() eval1 := mock.Eval() eval1.JobID = job.ID s1.fsm.State().UpsertJob(structs.MsgTypeTestSetup, 1000, job) s1.fsm.State().UpsertEvals(structs.MsgTypeTestSetup, 1000, []*structs.Evaluation{eval1}) // Create the register request s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } // Create an allocation plan alloc := mock.Alloc() plan := &structs.Plan{ Job: job, EvalID: eval1.ID, NodeAllocation: map[string][]*structs.Allocation{ node.ID: {alloc}, }, } // Attempt to submit a plan poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.evalToken = token result, state, err := w.SubmitPlan(plan) if err != nil { t.Fatalf("err: %v", err) } // Should have no update if state != nil { t.Fatalf("unexpected state update") } // Result should have allocated if result == nil { t.Fatalf("missing result") } if result.AllocIndex == 0 { t.Fatalf("Bad: %#v", result) } if len(result.NodeAllocation) != 1 { t.Fatalf("Bad: %#v", result) } } func TestWorker_SubmitPlanNormalizedAllocations(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} c.Build = "0.9.2" }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) job := mock.Job() eval1 := mock.Eval() eval1.JobID = job.ID s1.fsm.State().UpsertJob(structs.MsgTypeTestSetup, 0, job) s1.fsm.State().UpsertEvals(structs.MsgTypeTestSetup, 0, []*structs.Evaluation{eval1}) stoppedAlloc := mock.Alloc() preemptedAlloc := mock.Alloc() s1.fsm.State().UpsertAllocs(structs.MsgTypeTestSetup, 5, []*structs.Allocation{stoppedAlloc, preemptedAlloc}) // Create an allocation plan plan := &structs.Plan{ Job: job, EvalID: eval1.ID, NodeUpdate: make(map[string][]*structs.Allocation), NodePreemptions: make(map[string][]*structs.Allocation), } desiredDescription := "desired desc" plan.AppendStoppedAlloc(stoppedAlloc, desiredDescription, structs.AllocClientStatusLost, "") preemptingAllocID := uuid.Generate() plan.AppendPreemptedAlloc(preemptedAlloc, preemptingAllocID) // Attempt to submit a plan poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.SubmitPlan(plan) assert.Equal(t, &structs.Allocation{ ID: preemptedAlloc.ID, PreemptedByAllocation: preemptingAllocID, }, plan.NodePreemptions[preemptedAlloc.NodeID][0]) assert.Equal(t, &structs.Allocation{ ID: stoppedAlloc.ID, DesiredDescription: desiredDescription, ClientStatus: structs.AllocClientStatusLost, }, plan.NodeUpdate[stoppedAlloc.NodeID][0]) } func TestWorker_SubmitPlan_MissingNodeRefresh(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) // Create the job job := mock.Job() s1.fsm.State().UpsertJob(structs.MsgTypeTestSetup, 1000, job) // Create the register request eval1 := mock.Eval() eval1.JobID = job.ID s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } // Create an allocation plan, with unregistered node node2 := mock.Node() alloc := mock.Alloc() plan := &structs.Plan{ Job: job, EvalID: eval1.ID, NodeAllocation: map[string][]*structs.Allocation{ node2.ID: {alloc}, }, } // Attempt to submit a plan poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.evalToken = token result, state, err := w.SubmitPlan(plan) if err != nil { t.Fatalf("err: %v", err) } // Result should have allocated if result == nil { t.Fatalf("missing result") } // Expect no allocation and forced refresh if result.AllocIndex != 0 { t.Fatalf("Bad: %#v", result) } if result.RefreshIndex == 0 { t.Fatalf("Bad: %#v", result) } if len(result.NodeAllocation) != 0 { t.Fatalf("Bad: %#v", result) } // Should have an update if state == nil { t.Fatalf("expected state update") } } func TestWorker_UpdateEval(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) // Create the register request eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } eval2 := evalOut.Copy() eval2.Status = structs.EvalStatusComplete // Attempt to update eval poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.evalToken = token err = w.UpdateEval(eval2) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := s1.fsm.State().EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out.Status != structs.EvalStatusComplete { t.Fatalf("bad: %v", out) } if out.SnapshotIndex != w.snapshotIndex { t.Fatalf("bad: %v", out) } } func TestWorker_CreateEval(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) // Create the register request eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } eval2 := mock.Eval() eval2.PreviousEval = eval1.ID // Attempt to create eval poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.evalToken = token err = w.CreateEval(eval2) if err != nil { t.Fatalf("err: %v", err) } ws := memdb.NewWatchSet() out, err := s1.fsm.State().EvalByID(ws, eval2.ID) if err != nil { t.Fatalf("err: %v", err) } if out.PreviousEval != eval1.ID { t.Fatalf("bad: %v", out) } if out.SnapshotIndex != w.snapshotIndex { t.Fatalf("bad: %v", out) } } func TestWorker_ReblockEval(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) // Create the blocked eval eval1 := mock.Eval() eval1.Status = structs.EvalStatusBlocked eval1.QueuedAllocations = map[string]int{"cache": 100} // Insert it into the state store if err := s1.fsm.State().UpsertEvals(structs.MsgTypeTestSetup, 1000, []*structs.Evaluation{eval1}); err != nil { t.Fatal(err) } // Create the job summary js := mock.JobSummary(eval1.JobID) tg := js.Summary["web"] tg.Queued = 100 js.Summary["web"] = tg if err := s1.fsm.State().UpsertJobSummary(1001, js); err != nil { t.Fatal(err) } // Enqueue the eval and then dequeue s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } eval2 := evalOut.Copy() eval2.QueuedAllocations = map[string]int{"web": 50} // Attempt to reblock eval poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() w := newWorker(s1.shutdownCtx, s1, poolArgs) w.evalToken = token err = w.ReblockEval(eval2) if err != nil { t.Fatalf("err: %v", err) } // Ack the eval w.sendAck(evalOut, token) // Check that it is blocked bStats := s1.blockedEvals.Stats() if bStats.TotalBlocked+bStats.TotalEscaped != 1 { t.Fatalf("ReblockEval didn't insert eval into the blocked eval tracker: %#v", bStats) } // Check that the eval was updated ws := memdb.NewWatchSet() eval, err := s1.fsm.State().EvalByID(ws, eval2.ID) if err != nil { t.Fatal(err) } if !reflect.DeepEqual(eval.QueuedAllocations, eval2.QueuedAllocations) { t.Fatalf("expected: %#v, actual: %#v", eval2.QueuedAllocations, eval.QueuedAllocations) } // Check that the snapshot index was set properly by unblocking the eval and // then dequeuing. s1.blockedEvals.Unblock("foobar", 1000) reblockedEval, _, err := s1.evalBroker.Dequeue([]string{eval1.Type}, 1*time.Second) if err != nil { t.Fatalf("err: %v", err) } if reblockedEval == nil { t.Fatalf("Nil eval") } if reblockedEval.ID != eval1.ID { t.Fatalf("Bad eval") } // Check that the SnapshotIndex is set if reblockedEval.SnapshotIndex != w.snapshotIndex { t.Fatalf("incorrect snapshot index; got %d; want %d", reblockedEval.SnapshotIndex, w.snapshotIndex) } } func TestWorker_Info(t *testing.T) { ci.Parallel(t) s1, cleanupS1 := TestServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer cleanupS1() testutil.WaitForLeader(t, s1.RPC) poolArgs := getSchedulerWorkerPoolArgsFromConfigLocked(s1.config).Copy() // Create a worker w := newWorker(s1.shutdownCtx, s1, poolArgs) require.Equal(t, WorkerStarting, w.GetStatus()) workerInfo := w.Info() require.Equal(t, WorkerStarting.String(), workerInfo.Status) } const ( longWait = 100 * time.Millisecond tinyWait = 10 * time.Millisecond ) func TestWorker_SetPause(t *testing.T) { ci.Parallel(t) logger := testlog.HCLogger(t) srv := &Server{ logger: logger, shutdownCtx: context.Background(), } args := SchedulerWorkerPoolArgs{ EnabledSchedulers: []string{structs.JobTypeCore, structs.JobTypeBatch, structs.JobTypeSystem}, } w := newWorker(context.Background(), srv, args) w._start(testWorkload) require.Eventually(t, w.IsStarted, longWait, tinyWait, "should have started") go func() { time.Sleep(tinyWait) w.Pause() }() require.Eventually(t, w.IsPaused, longWait, tinyWait, "should have paused") go func() { time.Sleep(tinyWait) w.Pause() }() require.Eventually(t, w.IsPaused, longWait, tinyWait, "pausing a paused should be okay") go func() { time.Sleep(tinyWait) w.Resume() }() require.Eventually(t, w.IsStarted, longWait, tinyWait, "should have restarted from pause") go func() { time.Sleep(tinyWait) w.Stop() }() require.Eventually(t, w.IsStopped, longWait, tinyWait, "should have shutdown") } func TestWorker_SetPause_OutOfOrderEvents(t *testing.T) { ci.Parallel(t) logger := testlog.HCLogger(t) srv := &Server{ logger: logger, shutdownCtx: context.Background(), } args := SchedulerWorkerPoolArgs{ EnabledSchedulers: []string{structs.JobTypeCore, structs.JobTypeBatch, structs.JobTypeSystem}, } w := newWorker(context.Background(), srv, args) w._start(testWorkload) require.Eventually(t, w.IsStarted, longWait, tinyWait, "should have started") go func() { time.Sleep(tinyWait) w.Pause() }() require.Eventually(t, w.IsPaused, longWait, tinyWait, "should have paused") go func() { time.Sleep(tinyWait) w.Stop() }() require.Eventually(t, w.IsStopped, longWait, tinyWait, "stop from pause should have shutdown") go func() { time.Sleep(tinyWait) w.Pause() }() require.Eventually(t, w.IsStopped, longWait, tinyWait, "pausing a stopped should stay stopped") } // _start is a test helper function used to start a worker with an alternate workload func (w *Worker) _start(inFunc func(w *Worker)) { w.setStatus(WorkerStarting) go inFunc(w) } // testWorkload is a very simple function that performs the same status updating behaviors that the // real workload does. func testWorkload(w *Worker) { defer w.markStopped() w.setStatuses(WorkerStarted, WorkloadRunning) w.logger.Debug("testWorkload running") for { // ensure state variables are happy after resuming. w.maybeWait() if w.workerShuttingDown() { w.logger.Debug("testWorkload stopped") return } // do some fake work time.Sleep(10 * time.Millisecond) } }