package command import ( "fmt" "strings" ) type NodeDrainCommand struct { Meta } func (c *NodeDrainCommand) Help() string { helpText := ` Usage: nomad node-drain [options] Toggles node draining on a specified node. It is required that either -enable or -disable is specified, but not both. General Options: ` + generalOptionsUsage() + ` Node Drain Options: -disable Disable draining for the specified node. -enable Enable draining for the specified node. ` return strings.TrimSpace(helpText) } func (c *NodeDrainCommand) Synopsis() string { return "Toggle drain mode on a given node" } func (c *NodeDrainCommand) Run(args []string) int { var enable, disable bool flags := c.Meta.FlagSet("node-drain", FlagSetClient) flags.Usage = func() { c.Ui.Output(c.Help()) } flags.BoolVar(&enable, "enable", false, "Enable drain mode") flags.BoolVar(&disable, "disable", false, "Disable drain mode") if err := flags.Parse(args); err != nil { return 1 } // Check that we got either enable or disable, but not both. if (enable && disable) || (!enable && !disable) { c.Ui.Error(c.Help()) return 1 } // Check that we got a node ID args = flags.Args() if len(args) != 1 { c.Ui.Error(c.Help()) return 1 } nodeID := args[0] // Get the HTTP client client, err := c.Meta.Client() if err != nil { c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err)) return 1 } // Toggle node draining if _, err := client.Nodes().ToggleDrain(nodeID, enable, nil); err != nil { c.Ui.Error(fmt.Sprintf("Error toggling drain mode: %s", err)) return 1 } return 0 }