package command import ( "fmt" "strings" ) type ClientConfigCommand struct { Meta } func (c *ClientConfigCommand) Help() string { helpText := ` Usage: nomad client-config [options] View or modify client configuration details. This command only works on client nodes, and can be used to update the running client configurations it supports. The arguments behave differently depending on the flags given. See each flag's description for its specific requirements. General Options: ` + generalOptionsUsage() + ` Client Config Options: -servers List the known server addresses of the client node. Client nodes do not participate in the gossip pool, and instead register with these servers periodically over the network. -update-servers Updates the client's server list using the provided arguments. Multiple server addresses may be passed using multiple arguments. IMPORTANT: When updating the servers list, you must specify ALL of the server nodes you wish to configure. The set is updated atomically. Example: $ nomad client-config -update-servers foo:4647 bar:4647 ` return strings.TrimSpace(helpText) } func (c *ClientConfigCommand) Synopsis() string { return "View or modify client configuration details" } func (c *ClientConfigCommand) Run(args []string) int { var listServers, updateServers bool flags := c.Meta.FlagSet("client-servers", FlagSetClient) flags.Usage = func() { c.Ui.Output(c.Help()) } flags.BoolVar(&listServers, "servers", false, "") flags.BoolVar(&updateServers, "update-servers", false, "") if err := flags.Parse(args); err != nil { return 1 } args = flags.Args() // Check the flags for misuse if !listServers && !updateServers { c.Ui.Error(c.Help()) return 1 } // Get the HTTP client client, err := c.Meta.Client() if err != nil { c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err)) return 1 } if updateServers { // Get the server addresses if len(args) == 0 { c.Ui.Error(c.Help()) return 1 } // Set the servers list if err := client.Agent().SetServers(args); err != nil { c.Ui.Error(fmt.Sprintf("Error updating server list: %s", err)) return 1 } return 0 } if listServers { // Query the current server list servers, err := client.Agent().Servers() if err != nil { c.Ui.Error(fmt.Sprintf("Error querying server list: %s", err)) return 1 } // Print the results for _, server := range servers { c.Ui.Output(server) } return 0 } // Should not make it this far return 1 }